Difference between revisions of "Carcassonne Order of Play/fr"

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(Created page with "<div class="hideWhenDone"><br /><br />'''Métamorphose...'''<br /><br /></div> <div class="showWhenDone" id="OrderOfPlay" style="display: none;"> <div class="wica-bottom-spa...")
(Created page with "<ul> <li class="showAll">Le mot “vous” dans cette section fait référence au joueur actif.</li> <li class="showAlternativeRulesMessage">{{ColorYellow|{{ColorYellow|Les é...")
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<ul>
<ul>
<li class="showAll">The word “you" throughout this section refers to the active player.</li>
<li class="showAll">Le mot “vous” dans cette section fait référence au joueur actif.</li>
<li class="showAlternativeRulesMessage">{{ColorYellow|Steps written in yellow represent deviations from the official }}[[Hans_im_Glück|'''HiG''']]{{ColorYellow| rule set.}}</li>
<li class="showAlternativeRulesMessage">{{ColorYellow|{{ColorYellow|Les étapes écrites en jaune représentent des écarts par rapport à la règle officielle établie de }}[[Hans_im_Glück/fr|'''HiG''']].}}</li>
<li class="showMark wica-highlight">'''Steps written in blue are features from other editions of Carcassonne adapted for the preferred version with a little creativity when required.'''</li>
<li class="showMark wica-highlight">'''Les étapes écrites en bleu sont des éléments d'autres éditions de Carcassonne adaptés à l’édition préférée avec un peu de créativité quand cela est requis.'''</li>


<li class="showMessages markWE">If playing with the Messages (Dispatches) expansion, the player scoring points chooses which scoring figure to move each time points are awarded. When you see {{ColorGreen|MESSAGES (#ROUND)}}, after scoring is completed for a given round of scoring, if one of your scoring figures has just landed on a dark space of the scoreboard, you may draw a Message tile<span class="showC2"> {{ColorYellow|if there were no other players' scoring figures on it (}}[[Z Man Games|'''ZMG''']]{{ColorYellow| rules only)}}</span>. The '''(#ROUND)''' identifier indicates the round of scoring within a turn sequence. Only one Message tile can be drawn per round or scoring (even if both scoring figures ended up on dark spaces the same round). Note that resolving a Message tile could also trigger the drawing of another Message tile.</li>
<li class="showMessages markWE">If playing with the Messages (Dispatches) expansion, the player scoring points chooses which scoring figure to move each time points are awarded. When you see {{ColorGreen|MESSAGES (#ROUND)}}, after scoring is completed for a given round of scoring, if one of your scoring figures has just landed on a dark space of the scoreboard, you may draw a Message tile<span class="showC2"> {{ColorYellow|if there were no other players' scoring figures on it (}}[[Z Man Games|'''ZMG''']]{{ColorYellow| rules only)}}</span>. The '''(#ROUND)''' identifier indicates the round of scoring within a turn sequence. Only one Message tile can be drawn per round or scoring (even if both scoring figures ended up on dark spaces the same round). Note that resolving a Message tile could also trigger the drawing of another Message tile.</li>

Revision as of 17:13, 2 March 2020

Sélecteur d’extension



Métamorphose...

Déroulement du jeu

par Meepledrone, reposant sur la base fournie par SkullOne et obervet.



Métamorphose...

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Interprétation de la communauté This action it is placed before the opportunity to place a followermeeple in the City of Carcassonne because the placement of the tile could earn the player gingerbread points, and thus prevent placement of a followermeeple in the City of Carcassonne. Of course, since the Gingerbread Man would have to be creatively added to a game of standard-version Carcassonne anyway, this is unlikely to come up very often.