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Settings
Group
20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Mati
Category:Author - meepleater
Category:Author - Novelty
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Fan Expansions
Category:My First Carcassonne
Category:New World
Category:Safari
Category:ScoringRow
Category:Spinoff
Category:Star Wars
Category:Under Construction
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
Cleric and Serf (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Snakes and Ladders
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:MainPageLink
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Template:MessagesLink
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The 4 Seasons
The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:NGC 54
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
qqq - Message documentation
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<languages /><div lang="en" dir="ltr" class="mw-content-ltr"> {{Breadcrumbs |link1={{CarcassonneLink}} }} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> <div class="toclimit-4"> {| style="float:right; text-align:center;" |- | [[File:Carcassonne Winter Edition - Christmas Present.jpg|200px|right]] |} __TOC__ </div> </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{DottedFrameMessage|text=''What is it? It happens once every year, it's cold, everything is covered in snow and the whole world is decorating pine trees. Shall I tell you the answer? Of course, it is '''Christmas'''.''<br /> ''This is when millions of gifts find their owners. They are very happy with some of them, but sometimes the feeling "they shouldn't have opened the package" overwhelms the person. In this add-on players will receive gifts and not all of them will be happy ones (at least for the other players).'' }} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == General info and comments == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''Christmas Present''' was released exclusively to the Hungarian market by [[{{Path|Piatnik}}|Piatnik]] in December {{Year|2013}}. It was published through [https://jemmagazin.hu/ JEM Magazine's website] as a print-and-play expansion.<ref> {{IconWorld}} The concept is so similar to {{GiftsLink|logo=noborder}}, that it seems very likely that this expansion served as the inspiration for that one, though this expansion has many more cards and abilities.</ref> </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The original Hungarian rules and artwork are available here: * <div style="overflow: auto">[https://jemmagazin.hu/regi/pdfmagazin/Carcassonne_Karacsony.pdf https://jemmagazin.hu/regi/pdfmagazin/Carcassonne_Karacsony.pdf]</div> </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Thanks to Rachel Anthony-Rowlands and Leven for providing corrections to our translation. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Contents == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> * '''64 cards:''' 2 decks of 32 cards each (the Cloister deck and the Roadside deck) with differentiated backs. :{| |- | [[File:XmasPresent_CloisterBack.png|thumb|none|80px|Back of the Cloister deck]] | [[File:XmasPresent_CountBack.png|thumb|none|80px|Back of the Roadside deck]] |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Rules == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The basic rules of Carcassonne do not change, and the Christmas Present expansion can be used with all expansions released so far. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Preparation === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> At the start of the game, separate the cards into two decks according to their distinct card backs (Cloister and Roadside), then shuffle each deck and place them face down within reach of all players. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Gameplay === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{RulesPlacingTile|title=1. Placing a tile|rules= ===== Drawing a card ===== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Players take turns drawing tiles according to the rules of the basic game and place them down, following the usual rules. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> When a player places a '''tile adjacent to another player's cloister''', they may draw the top card from the Cloister deck and either activate it immediately (if the card allows or requires immediate activation) or place it into their hand (if the card allows or requires activation later). </div> <div lang="en" dir="ltr" class="mw-content-ltr"> When a player places a '''tile that contains only roads''', they may then draw the top card from the Roadside deck and either activate it immediately (if the card allows or requires immediate activation) or place it into their hand (if the card allows or requires activation later). </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===== Activating a card ===== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The current player can activate several cards in a row in a turn. Players can only play the cards in their hands in their '''own turn''' (except for the card that protects from a Roadside card). </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The activated cards are placed in a discard pile once used. <ref> {{IconWorld}} When there are no cards left to draw, the discard pile is not re-shuffled. </ref> </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Each player can have a '''maximum of 5 cards''' of both card types in their hand at the same time, they keep these a secret from the others. At the end of their turn, players must discard excess cards from their hand. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> At the end of the game, the cards that can be played must be revealed in player order (those with the Carcassonne symbol), then the cards that can be used during the game can no longer be used (those with the lightning symbol or those with no symbol). }} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Description of the cards === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{GreyStrip|title=Cloister deck}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards are activated '''when drawn''' and are then added to the discard pile. A lightning bolt symbol ([[File:Lightning-symbol.png]]) is placed at the bottom of these cards. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{BeginThinFrame}} {{BeginTileList|width=600px}} {{Tile|image=Score3.png|text=Score 3 points immediately.}} {{Tile|image=XmasPresent_ScoreUnfinishedRoad.png|text=Score an uncompleted road you control for 2x points. <ref> {{IconWorld}} The active player will choose and immediately score an uncompleted road where the player has the majority. The scoring will be performed as if after the game but considering 2 points per tile. The followers on the road will be removed. </ref> <ref name="meeples-removed"> {{IconWorld}} After scoring, the followers on the feature are returned to their owners with these cards. {{FAQ|width=700px|title= The three cards shown below cause an immediate scoring affecting a road/city/monastery. Does this scoring cause the followers on the road/city/cloister to return to their players? |text=Yes, the scoring does cause the followers to return to their players. (1/2023) {{BeginTileList|width=700px}} {{Tile|image=XmasPresent_ScoreUnfinishedRoad.png|text=Score an uncompleted road you control for 2x points.}} {{Tile|image=XmasPresent_ScoreUnfinishedCity.png|text=Score an uncompleted city you control for +1 points per tile.}} {{Tile|image=XmasPresent_ScoreUnfinishedCloister.png|text=Score an uncompleted cloister you control for 1 point per tile (except for the cloister itself).}} {{EndTileList}} }} </ref>}} {{Tile|image=XmasPresent_ScoreUnfinishedCity.png|text=Score an uncompleted city you control for +1 points per tile. <ref> {{IconWorld}} The active player will choose and immediately score an uncompleted city where the player has the majority. The scoring will be performed as if after the game but considering 2 points per tile (+1 point per tile at the end of the game). The followers in the city will be removed. </ref> <ref name="meeples-removed" />}} {{Tile|image=XmasPresent_ScoreUnfinishedCloister.png|text=Score an uncompleted cloister you control for 1 point per tile (except for the cloister itself). <ref> {{IconWorld}} The active player will choose and immediately score an uncompleted cloister where the player has the majority (there may be several followers on a cloister with this expansion). The scoring will be performed as if after the game but considering 1 point per tile except for the tile with the cloister. The followers on the cloister will be removed. </ref> <ref name="meeples-removed" />}} {{Tile|image=XmasPresent_ClaimUnoccupiedFeature.png|text=Depending on the type of card, place a follower on an unoccupied farm/road/city. This can be a farm/road/city on a tile placed previously.}} {{EndTileList}} {{EndThinFrame}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards can be activated '''at any time during the game''' and are then added to the discard pile. There is no symbol at the bottom of these cards. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{BeginThinFrame}} {{BeginTileList|width=600px}} {{Tile|image=XmasPresent_ClosedLoopRoad.png|text=Score 2x points for a completed road that forms a closed loop. <ref> {{IconWorld}} The active player will score a completed road forming a loop where the player has the majority. The scoring will be performed as usual but considering 2 points per tile. </ref>}} {{Tile|image=XmasPresent_PreventAttack.png|text=Discard a Roadside card to nullify an attack by an opponent. <ref> {{IconWorld}} If the active player uses a Roadside card against you, you may use this card to cancel the action even if it not your turn. </ref>}} {{Tile|image=XmasPresent_Draw2.png|text=Draw two tiles in the current turn, but you may only place one tile, as stated in the rules. The other tile not selected is removed from the game.}} {{Tile|image=XmasPresent_ShieldsWorth3.png|text=Score 3 points per pennant when scoring a completed city with pennants. <ref> {{IconWorld}} The active player will score a completed city with pennants where the player has the majority. The scoring will be performed as usual but considering 2 points per tile and 3 points per pennant (i.e. +1 point per pennant). </ref>}} {{Tile|image=XmasPresent_CityWithoutShieldsWorth3.png|text=Score 3 points per tile when scoring a completed city without pennants. <ref> {{IconWorld}} The active player will score a completed city without pennants where the player has the majority. The scoring will be performed as usual but considering 3 points per tile (i.e. +1 point per tile). </ref>}} {{Tile|image=XmasPresent_ReturnMeeple.png|text=Return one follower from any tile to your supply.}} {{EndTileList}} {{EndThinFrame}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards are activated '''at the end of the game'''. A Carcassonne mark ([[File:Carc-symbol.png]]) is placed at the bottom of these cards. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{BeginThinFrame}} {{BeginTileList|width=600px}} {{Tile|image=XmasPresent_DoublePoints.png|text=Score 2 points for each follower remaining in your supply.}} {{Tile|image=XmasPresent_EarlyFarmScoring.png|text=For each farm that you control, score +1 point for each completed city.}} {{Tile|image=XmasPresent JoinFarmScoring.png|text=When scoring any farm with shared majority, score +1 point for each completed city.}} {{EndTileList}} {{EndThinFrame}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{GreyStrip|title=Roadside deck}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards are activated '''when drawn''' and are then added to the discard pile. A lightning bolt symbol ([[File:Lightning-symbol.png]]) is placed at the bottom of these cards. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{BeginThinFrame}} {{BeginTileList|width=600px}} {{Tile|image=XmasPresent_ClaimOccupiedFeature.png|text=Depending on the type of card, place a follower on a farm/road/city/cloister occupied by another player.}} {{Tile|image=XmasPresent_MeepleLock.png|text=Depending on the type of card, rotate (lie down) all followers on a feature of the corresponding type. From now on, all the followers added to that feature will lie down too. Once the cloister/road/city is completed, all the followers placed on it will remain on the tile until the end of the game. The players involved will only receive those points for the feature at the end of the game. <ref> {{IconWorld}} If two features are joined together and one has rotated followers, the followers from the other are also rotated. </ref> Points for the feature are awarded only at the end of the game. <ref> {{IconWorld}} The feature and any associated bonuses will be evaluated when the feature is completed, including any temporary modifiers (e.g. scoring tiles, mage, witch...) or bonuses (e.g. the fairy scoring bonus, Markets of Leipzig bonuses, watchtowers...). At the end of the game, the players will receive these points for the feature. You may need to jot down all these deferred points to avoid forgetting them. </ref>}} {{Tile|image=XmasPresent_BreakTies.png|text=Depending on the type of card, if a road/city/cloister you own is tied, you gain an advantage (as if you had one more follower on the road/city/cloister). In the case that two players play such a card on the same road/city/cloister, they cancel each other out, so the tie is maintained.<br /> Note: In a cloister, you can only have more than one monk by using a Cloister card. <ref name="tie"> {{IconWorld}} If three or more players are tied for majority and two players activate tiebreaker cards, those two players will share the majority to the exclusive of any others. </ref>}} {{EndTileList}} {{EndThinFrame}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards can be activated '''at any time during the game''' and are then placed in the discard pile. There is no mark at the bottom of these cards. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{BeginThinFrame}} {{BeginTileList|width=600px}} {{Tile|image=XmasPresent_MeepleSwap.png|text=Depending on the type of card, exchange a follower on a cloister/city/road/farm for an opponent's follower on the same feature type.}} {{Tile|image=XmasPresent_Mastermind.png|text=Force the next player to place their tile in the location of your choosing.}} {{EndTileList}} {{EndThinFrame}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> This card is activated '''at the end of the game'''. A Carcassonne mark ([[File:Carc-symbol.png]]) is placed at the bottom of the card. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{BeginThinFrame}} {{BeginTileList|width=600px}} {{Tile|image=XmasPresent_BreakFarmTie.png|text=If you share a farm with an opponent, you gain an advantage (as if you had one more follower in the farm). In the case where two players play this card on the same farm, they cancel each other out, so the tie is maintained. <ref name="tie"/>}} {{EndTileList}} {{EndThinFrame}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Card Distribution == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''Total Cards: 64''' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Cloister Deck === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{BeginTileList|width=700px}} {{Tile|image=XmasPresent Card01.png|count=2}} {{Tile|image=XmasPresent Card02.png|count=2}} {{Tile|image=XmasPresent Card03.png|count=2}} {{Tile|image=XmasPresent Card04.png|count=2}} {{Tile|image=XmasPresent Card05.png|count=2}} {{Tile|image=XmasPresent Card06.png|count=2}} {{Tile|image=XmasPresent Card07.png|count=2}} {{Tile|image=XmasPresent Card08.png|count=2}} {{Tile|image=XmasPresent Card09.png|count=2}} {{Tile|image=XmasPresent Card10.png|count=2}} {{Tile|image=XmasPresent Card11.png|count=2}} {{Tile|image=XmasPresent Card12.png|count=2}} {{Tile|image=XmasPresent Card13.png|count=2}} {{Tile|image=XmasPresent Card14.png|count=2}} {{Tile|image=XmasPresent Card15.png|count=2}} {{Tile|image=XmasPresent Card16.png|count=2}} {{EndTileList}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Roadside Deck === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{BeginTileList|widt=700px}} {{Tile|image=XmasPresent Card17.png|count=2}} {{Tile|image=XmasPresent Card18.png|count=2}} {{Tile|image=XmasPresent Card19.png|count=2}} {{Tile|image=XmasPresent Card20.png|count=2}} {{Tile|image=XmasPresent Card21.png|count=2}} {{Tile|image=XmasPresent Card22.png|count=2}} {{Tile|image=XmasPresent Card23.png|count=2}} {{Tile|image=XmasPresent Card24.png|count=2}} {{Tile|image=XmasPresent Card25.png|count=2}} {{Tile|image=XmasPresent Card26.png|count=2}} {{Tile|image=XmasPresent Card27.png|count=2}} {{Tile|image=XmasPresent Card28.png|count=2}} {{Tile|image=XmasPresent Card29.png|count=2}} {{Tile|image=XmasPresent Card30.png|count=2}} {{Tile|image=XmasPresent Card31.png|count=2}} {{Tile|image=XmasPresent Card32.png|count=2}} {{EndTileList}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{FootnoteIconPara}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[Category:Completed]] [[Category:First Edition]] [[Category:First Edition PnP Expansion]] [[Category:Winter Edition]] [[Category:Winter Edition Minor Expansion]] </div>
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