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Group
20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Mati
Category:Author - meepleater
Category:Author - Novelty
Category:Author - oldbonz
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Fan Expansions
Category:My First Carcassonne
Category:New World
Category:Safari
Category:ScoringRow
Category:Spinoff
Category:Star Wars
Category:Under Construction
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
Cleric and Serf (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
NotesOnCzechTranslationName
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Snakes and Ladders
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:MessagesLink
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Template:MonasteriesGermanyLink
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Template:MyFirstCarcassonneLink
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Template:NewWorldLink
Template:NotesOnCzechTranslationLink
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Template:ObeliskLink
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Template:OverHillAndDaleLink
Template:PeasantRevoltsLink
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Template:PhantomLink
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Template:PorxadaLink
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Template:RiverLink
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Template:ScoringRowRoadSignpost
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Template:ScoringRowRoadTunnel
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The 4 Seasons
The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
UK 2024 Promo (Fan Expansion)
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:NGC 54
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
qqq - Message documentation
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<languages />{{Breadcrumbs |link1={{CarcassonneLink}} }} __TOC__ == Base game, major expansions and mini expansions == The following table summarizes the ruleset changes for the base game, major expansions and minis #1 - #7. These changes happened through time as rules were updated or clarified after the initial release and/or included in a Big Box. '''Note:''' Follower (in the 1st edition, or C1 for short) and meeple (in the second/third edition, or C2/C3 for short) mean the same. {| class="wikitable" |- ! rowspan="2" colspan="2" | || colspan="4" | C1 || colspan="2" | C2 || colspan="2" | C3 |- ! Pre-Big Box<br />(HiG) ! Pre-Big Box<br />(RGG / ZMG) ! Latest rules<br />(HiG) ! Latest rules<br />(RGG / ZMG) ! Latest rules<br />(HiG) ! Latest rules<br />(ZMG) ! Latest rules<br />(HiG) ! Latest rules<br />(ZMG) |- | rowspan="3" width="10%" | '''{{BaseGameLink|edition=C3}}''' | width="10%" | '''starting player''' | width="10%" |youngest player decides | width="10%" |youngest player decides | width="10%" |youngest player decides | width="10%" |any method agreed upon by all | width="10%" |youngest player | width="10%" |youngest player <ref> {{IconWorld}} The ZMG rules of the base game mention the "first player" without explaining how it is decided. However, the [[Variants#Big_Box_6|'''Big Box 6''']] rules are re-aligned with the HiG rules and indicate the first player is the youngest one. </ref> | width="10%" |youngest player | width="10%" |youngest player |- | '''"small city" rule''' <br />[[Scoring: A Historical Perspective (1st edition)#small_cities|(more detail here)]] | no | yes | no | no | no | no | no | no |- | '''farmer scoring''' <br />[[Scoring: A Historical Perspective (1st edition)#scoring_farmers|(more detail here)]] | 3rd edition | 1st edition | 3rd edition | 3rd edition | 3rd edition | 3rd edition | 3rd edition | 3rd edition |- | rowspan="2" | '''{{TradersBuildersLink|edition=C3|variant=long}}''' | '''2nd tile (double turn)''' | drawn immediately | drawn immediately | drawn after scoring<ref name=":4B"> {{IconWorld}} The second part of the double turn happens in step 4B, after step 4A. See [[Order of Play|Order of Play]]. </ref> | drawn after scoring<ref name=":4B"></ref> | drawn after scoring<ref name=":4B"></ref> | drawn after scoring<ref name=":4B"></ref> | drawn after scoring<ref name=":4B"></ref> | drawn after scoring<ref name=":4B"></ref> |- | '''builders & pigs''' | are followers | are followers | are not followers | are not followers | are not meeples | are not meeples | are not meeples | are not meeples |- | rowspan="6" | '''{{PrincessDragonLink|edition=C2|variant=long}}''' | '''volcano & fairy''' | cannot move fairy | cannot move fairy | can move fairy | can move fairy | can move fairy | can move fairy | N/A <ref name="n_a"> {{IconWorld}} Expansion not available in this edition for the time being. </ref> | N/A <ref name="n_a" /> |- | '''volcano & deployment''' | cannot deploy follower, builder, or pig | cannot deploy follower, builder, or pig | cannot deploy any figure to the tile <ref> {{IconBook}} As noted in the rules, a player may deploy a barn, play a tower piece, or place a follower on the Wheel of Fortune. </ref> | cannot deploy follower, builder, or pig | cannot deploy meeple, builder, or pig | cannot deploy meeple, builder, or pig | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | '''magic portal to unscored feature''' | yes (no in FAQ) | no | no | no | no | no | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | '''princess tile''' | must remove knight or builder | must remove knight or builder | may remove follower | must remove follower | may remove meeple | may remove meeple | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | '''princess & big follower/large meeple''' | can only remove if last follower in city (FAQ) | same as normal follower (implicit) | same as normal follower | same as normal follower | same as normal meeple | same as normal meeple | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | '''the dragon moves''' | before scoring (FAQ) | ? | before scoring | after scoring (RGG) <ref> {{IconWorld}} It seems a mistranslation by RGG of the original HiG rules. [[Variants#Big_Box_3|'''Big Box 3''']] written rules indicate the dragon moves after scoring but the turn sequence summary instructs to move the dragon before scoring. The written rules have been considered to have precedence in this matter. </ref> / before scoring (ZMG) | before scoring | before scoring <ref> {{IconWorld}} A misinterpretation concluded the dragon moves after placing the tile. </ref> | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | rowspan="3" | '''{{TowerLink|edition=C2|variant=long}}''' | '''towers capture''' | everything | everything | followers | followers | meeples | meeples | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | '''tower captures followers/meeples on towers''' | yes (FAQ) | no | yes | yes | yes | yes | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | '''tower captures own followers/meeples''' | no | no | yes | yes | yes | yes | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | rowspan="1" | '''Exp. 3, Exp. 4. and others''' | '''last follower/meeple is removed''' | builder or pig not removed (FAQ) | builder or pig not removed (implicit) | builder or pig removed | builder or pig removed | builder or pig removed | builder or pig removed | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | rowspan="2" | '''{{AbbeyMayorLink|edition=C2|variant=long}}''' | '''the wagon moves to eligible adjacent feature''' <br />[[Wagon_Movement_Rules_Changes|(more detail here)]] | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | on same tile or on adjacent one | on same tile or on adjacent one | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | '''extra round to place remaining abbeys''' | no | no <ref> {{IconBook}} No extra round to place remaining abbeys as clarified in FAQ. </ref> | yes <ref name="abbey-round"> {{IconBook}} Extra round to place remaining abbeys added in [[Variants#Big_Box_2|'''Big Box 2''']] and [[Variants#Big_Box_3|'''Big Box 3''']]. </ref> | yes <ref name="abbey-round" /> | no <ref name="no-abbey-round"> {{IconBook}} No extra round to place remaining abbeys in C2 as clarified by HiG. (2/2021) </ref> | no <ref name="no-abbey-round" /> | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | rowspan="2" | '''{{CountKingRobberLink|edition=C2|variant=long}}''' / '''{{CountCarcassonneLink|edition=C1|variant=long}}''' | '''In multiple scorings, you can send a follower/meeple to Carcassonne''' | when you score 0 points in all of them | when you score 0 points in all of them | when you score 0 points in all of them | when you score 0 points in all of them | when you score 0 points in all of them | when you score 0 points in at least one of them <ref> {{IconWorld}} This discrepancy may be the result of a mistranslation by ZMG of the original HiG rules. </ref> | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | '''Followers/meeples in Carcassonne can be redeployed for final scoring''' | from all quarters (implicit) | from all quarters (implicit) | from all quarters (implicit) | from all quarters (explicit by RGG) | from market quarter only | from market quarter only | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | rowspan="1" | '''{{CatapultLink|edition=C1|variant=long}}''' | '''Seduction token''' | players select the follower closest to the token | players select the opponent's follower closest to the token <ref name="seduction-token"> {{IconWorld}} The discrepancy may be caused by a mistranslation by RGG. </ref> | players select the follower closest to the token | players select the opponent's follower closest to the token <ref name="seduction-token" /> | N/A | N/A | N/A | N/A |- | rowspan="1" | '''{{BridgesCastlesBazaarsLink|edition=C2|variant=long}}''' | '''castle & fairy''' | cannot place fairy on castle (implicit - the fairy is placed on a tile) | cannot place fairy on castle (implicit - the fairy is placed on a tile) | cannot place fairy on castle <ref name="castle-fairy"> {{IconBook}} An official clarification reverted the rules stated in [[Variants#Big_Box_3|'''Big Box 3''']] that allowed the fairy to be placed by a follower/meeple on a castle. The reason stated is that the fairy has to be placed on a tile. </ref> | cannot place fairy on castle <ref name="castle-fairy" /> | can place fairy on castle | can place fairy on castle | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | rowspan="1" | '''{{HillsSheepLink|edition=C2|variant=long}}''' | '''closed farm with shepherd''' | no action | no action | action "herd flock into stable" is performed automatically | no action | action "herd flock into stable" is performed automatically | action "herd flock into stable" is performed automatically | N/A <ref name="n_a" /> | N/A <ref name="n_a" /> |- | rowspan="4" | '''{{MessagesLink|edition=C3|variant=numbered}}''' | '''rounds of messages''' | one after scoring | one after scoring | up to six depending on the expansions used <ref name="rounds-of-scoring"> The additional rounds of scoring were the result of two clarifications provided in 5/2014 and 10/2014. </ref> | up to six depending on the expansions used <ref name="rounds-of-scoring" /> | one after scoring <ref name="rounds-of-scoring-simplified"> The clarifications about rounds of scoring provided in 5/2014 and 10/2014 were declared void for the New Edition. </ref> | one after scoring <ref name="rounds-of-scoring-simplified" /> | one after scoring <ref name="rounds-of-scoring-simplified" /> | one after scoring <ref name="rounds-of-scoring-simplified" /> |- | '''message dispatched''' | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space containing no counting figures from other players <ref name="big-box-6-discrepancy"> {{IconWorld}} The discrepancies in the [[Variants#Big_Box_6|'''Big Box 6''']] rules can be due to a mistranslation by ZMG of the original HiG rules. </ref> | when a player lands on a dark space | when a player lands on a dark space |- | '''Message #8 - Score a follower/meeple and remove it from the board''' | majority is required to score a feature | majority is required to score a feature | majority is required to score a feature | majority is required to score a feature | majority is required to score a feature | majority is not required to score a feature <ref name="big-box-6-discrepancy" /> | majority is not required to score a feature <ref name="big-box-7-discrepancy"> {{IconWorld}} The discrepancies in the [[Variants#Big_Box_7_(Big_Box_v3.0)|'''Big Box 7''']] rules can be due to a mistranslation by ZMG of the original HiG rules. </ref> | majority is not required to score a feature <ref name="big-box-7-discrepancy" /> |- | '''Scoring figure used for final scoring''' | any scoring figure | scoring follower only <ref name="boxed-version-and-later"> {{IconWorld}} ZMG mistranslated the rules for the boxed version and kept the same version in [[Variants#Big_Box_4|'''Big Box 4''']], [[Variants#Big_Box_6|'''Big Box 6''']] and [[Variants#Big_Box_7_(Big_Box_v3.0)|'''Big Box 7''']]. </ref> | any scoring figure | scoring follower only <ref name="boxed-version-and-later" /> | any scoring figure | scoring meeple only <ref name="boxed-version-and-later" /> | any scoring figure | scoring meeple only <ref name="boxed-version-and-later" /> |- | rowspan="2" | '''{{RobbersLink|edition=C3|variant=numbered}}''' | '''players placing robbers''' | active player and first player to the left with no robber placed | all players with no robber placed <ref name="boxed-version-and-later" /> | active player and first player to the left with no robber placed | all players with no robber placed <ref name="boxed-version-and-later" /> | active player and first player to the left with no robber placed | all players with no robber placed <ref name="boxed-version-and-later" /> | active player and first player to the left with no robber placed | active player and first player to the left with no robber placed |- | '''robber placement and robber movement''' | both optional | both optional | both optional | both optional | both optional | placement mandatory but movement optional <ref name="big-box-6-discrepancy" /> | both optional | both optional |- | rowspan="2" | '''{{CropCirclesIILink|edition=C3|variant=numbered}}''' | '''adding a follower/meeple action''' | optional | optional | optional | optional | optional | mandatory <ref name="big-box-6-discrepancy" /> | optional | mandatory <ref name="big-box-7-discrepancy" /> |- | '''adding a follower/meeple action''' | on the same tile as another follower | on the same tile as another follower | on the same tile as another follower | on the same tile as another follower | on the same tile as another meeple | on the same feature as another meeple <ref name="big-box-6-discrepancy" /> | on the same tile as another meeple | on the same feature as another meeple <ref name="big-box-7-discrepancy" /> |} == Wagon movement (Exp. 5 - Abbey & Mayor) == The rules governing the movement of the wagon have changed between editions. These changes affect how the wagon moves after scoring and its range of action. A page illustrating these rule changes with various examples can be found '''[[Wagon_Movement_Rules_Changes|here]]'''. == Halflings and double-sized tiles == The following table summarizes to evolution of the rules for {{HalflingsLink|edition=C2|variant=long}} and double-sized tiles. See the full detail '''[[Halflings#Rules_changes|here]]'''. {| class="wikitable" |- ! colspan="6" | Rules Updates |- ! rowspan="2" | Feature ! rowspan="2" | Tiles occupying a space ! align="center" rowspan="2" | C1 rules from 2014 ! align="center" rowspan="1" | Clarifications from 10/2015 ! align="center" rowspan="2" | C2/C3 rules from 2020 ! align="center" rowspan="1" | Clarifications from 1/2021 |- ! align="center" rowspan="1" style="background-color: #000000;"| {{ColorWhite|Final C1 rules}} ! align="center" rowspan="1" style="background-color: #000000;"| {{ColorWhite|Final C2/C3 rules}} |- | rowspan="5" background="#cccccc" | '''Road / City''' | align="center" bgcolor="#cccccc" | | align="center" bgcolor="#cccccc" | Scored per tile | align="center" bgcolor="#cccccc" | Scored per tile | align="center" bgcolor="#cccccc" | Scored per tile | align="center" bgcolor="#cccccc" | Scored per occupied space |- | 1 square tile | align="center" | 1 tile | align="center" | 1 tile | align="center" | 1 tile | align="center" | 1 tile → 1 occupied space |- | 1 triangular tile | align="center" | {{ColorRed|1 tile}} <sup>(1)</sup> | align="center" | 1 tile | align="center" | 1 tile | align="center" | 1 tile → 1 occupied space |- | 2 triangular tiles | align="center" | {{ColorRed|2 tiles → counted as 1 tile}} <sup>(1)</sup> | align="center" | 2 tiles | align="center" | 2 tiles | align="center" | 2 tiles → 1 occupied space |- | 1 part of double-sized tile | align="center" bgcolor="#e0e0e0" | N/A <sup>(2)</sup> | align="center" | 1 tile | align="center" bgcolor="#e0e0e0" | 1 tile <sup>(3)</sup> | align="center" | 1 tile part → 1 occupied space <sup>(6)</sup> |- | rowspan="5" bgcolor="#cccccc" | '''Monastery''' | bgcolor="#cccccc" | | align="center" bgcolor="#cccccc" | Scored per occupied space | align="center" bgcolor="#cccccc" | Scored per tile | align="center" bgcolor="#cccccc" | Scored per occupied space | align="center" bgcolor="#cccccc" | Scored per occupied space |- | 1 square tile | align="center" | 1 tile → 1 occupied space | align="center" | 1 tile | align="center" | 1 tile → 1 occupied space | align="center" | 1 tile → 1 occupied space |- | 1 triangular tile | align="center" | 1 tile → 1 occupied space | align="center" | 1 tile <sup>(4)</sup> | align="center" | 1 tile → 1 occupied space | align="center" | 1 tile → 1 occupied space |- | 2 triangular tiles | align="center" | 2 tiles → 1 occupied space | align="center" | 2 tiles <sup>(4)</sup> | align="center" | 2 tiles → 1 occupied space | align="center" | 2 tiles → 1 occupied space |- | 1 part of double-sized tile | align="center" bgcolor="#e0e0e0" | N/A <sup>(2)</sup> | align="center" | 1 tile <sup>(4)</sup> | align="center" bgcolor="#e0e0e0" | 1 tile → 1 or 2 occupied spaces <sup>(5)</sup> | align="center" | 1 tile part → 1 occupied space |} * '''Note:''' ** '''(1)''' There was no explicit mention in rules. It was assumed that triangular tiles on the same space were considered counted as 1 tile as an adaptation of the scoring rules for monasteries. This may be the result of a misinterpretation. ** '''(2)''' Double-sized tiles were released a year later so no provision for double-sized tiles is made in the rules from 2014. ** '''(3)''' Not covered in the rules, but aligned with the interpretation of the rules from 2020 and the clarifications from 10/2015. ** '''(4)''' Triangular tiles and double-sized tiles were counted as individual tiles for monasteries. ** '''(5)''' Not covered in the rules, but change consistent with monastery scoring by occupied space from 2020. It would override the clarifications provided in 10/2015. ** '''(6)''' Exception for C2 only: Roads in Leipzig tiles are counted as 1 tile even is spread across two spaces. {{FootnoteIconPara}} [[Category:Completed]] [[Category:First Edition]] [[Category:Second Edition]] [[Category:Third Edition]]
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