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Group
20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Mati
Category:Author - meepleater
Category:Author - Novelty
Category:Author - oldbonz
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Fan Expansions
Category:My First Carcassonne
Category:New World
Category:Safari
Category:ScoringRow
Category:Spinoff
Category:Star Wars
Category:Under Construction
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
Cleric and Serf (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
NotesOnCzechTranslationName
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Snakes and Ladders
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:MessagesLink
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Template:MonasteriesGermanyLink
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Template:MyFirstCarcassonneLink
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Template:NewWorldLink
Template:NotesOnCzechTranslationLink
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Template:ObeliskLink
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Template:OverHillAndDaleLink
Template:PeasantRevoltsLink
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Template:PhantomLink
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Template:PorxadaLink
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Template:RiverLink
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Template:ScoringRowRoadSignpost
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Template:ScoringRowRoadTunnel
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The 4 Seasons
The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
UK 2024 Promo (Fan Expansion)
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:NGC 54
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
qqq - Message documentation
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{{DISPLAYTITLE:The Gifts}}{{UX |seotitle={{TextCarcassonne}} - {{TranslatedPageName}} |sortingtitle=Gifts, The |image={{filepath:Gifts_C2_Banner_Image.jpg|nowiki}} |description={{#lst:{{FULLPAGENAME}}|description}} }} <div style="display:none;"><section begin="description" /> <!--Need to add a description - anyone can add :)--> <section end="description" /></div> <languages/>{{Breadcrumbs |link1={{CarcassonneLink}} }} <div class="toclimit-4"> {| style="float:right; text-align:center;" |- | <!--[[File:The_Gifts_C2_Promo_Image.png|300px]]<br />Promotional image of The Gifts in 9/2021 on Spiel Doch! 2/2021--> | [[File:Gifts_C2_Banner_Image.jpg|300px]]<br />Image of The Gifts |} __TOC__ </div> {{DottedFrameMessage|text=''With this mini-expansion released for the 20th anniversary of Carcassonne, you can receive gifts if you help your fellow players.'' }} == General info and comments == {| style="float:right;" |- valign="top" | [[File:{{GiftsLink|logo=name}}|80px|thumb|right|Expansion symbol]] |} '''The Gifts''' was released by [[Hans im Glück]] in {{Year|2021}}. '''Note:''' The expansion does not include printed rules. They can be downloaded from the product here in German and in English: [https://cundco.de/en/mini-expansions/carcassonne/390/carcassonne-the-gifts?c=35 https://cundco.de/en/mini-expansions/carcassonne/390/carcassonne-the-gifts?c=35] This expansion has been developed for the Carcassonne basic game. All the basic game rules still apply in addition to the expansion rules below. You can combine it with other expansions - but at your own risk – that is, there will be no official rules for these combinations. == Contents == * '''25 cards''' featuring Gifts (5 x Synod, Road Sweeper, Change Position, <ref name="change-position-renamed"> {{IconArrow}} The original name for this card in the English rules is "Change on the lie." We used this name instead to make it closer to the German wording. </ref> Cash Out, Take 2) : [[File:Gifts_C2_Deck_Of_Cards.png|thumb|none|500px|Back (left) and front of the 5 types of cards in the deck (right)]] == Rules == === Preparation === Shuffle the 25 gift cards into one facedown deck. <span id="gameplay"></span> === Gameplay === <div class="wica-banner-icon floatright" style="margin-right: 1em">{{Piece|name=GiftsCards|edition=C3|size=x65px|variant=image}}</div> This expansion only changes the course of action in step {{ColorGreen|1. Placing a tile}}. The following actions {{ColorBlue|2. Placing a meeple}} and {{ColorRed|3. Scoring a feature}} are carried out as usual. {{RulesPlacingTile|title=1. Placing a tile|rules= ===== Receiving a gift ===== If you place a tile in a way that it adds to a '''road''' or '''city of a fellow player''', you receive a gift. This means that: * Roads or cities that have been expanded must belong to '''someone else''' (after the tile has been placed) according to the majority rule. <ref> {{IconWorld}} You have to consider the majority rule once you placed the tile, that is, at the end of {{ColorGreen|1. Placing a tile}}. Therefore, you may be just extending the road or city, or even connecting it to another feature, so the initial majority balance may be altered at this point.<br/> This means that you receive a gift when: * You extend a feature where you are not present but at least another player is after placing the tile. * You extend a feature that you may share or not with other players but you don't have the majority after placing the tile. This means that you do not receive a gift when: * You extend a feature where you are not present but you obtain (or share) the majority after placing the tile. * You extend a feature that you may share or not with other players but you have (or share) the majority after placing the tile. Note that the rules do not take into consideration if the tile placement is completely beneficial for your opponents: you may receive a gift for extending a feature but you may be creating a situation where the feature cannot be completed or it is easier for you to obtain the majority in future turns. Lastly, it is irrelevant whether you complete the feature you extend. </ref> * When your tile extends several roads and/or cities, you still only receive '''1 gift'''. Now draw the top card of the deck, take a look at it (without showing it to any other player) and place it face down in front of you. '''Note:''' In case all gift cards have already been given out at this point, shuffle the discard pile into a new gift deck. If the rare case occurs that all gifts are lying "unopened" before the players, you do not receive a gift. [[File:Gifts_C2_Example_01.png|frame|none|'''Example 1:''' {{ColorRed|You}} place your tile, adding to {{ColorBlue|Blue}}’s road and take a gift for doing so. Without the {{ColorBlue|blue}} meeple on the road, {{ColorRed|you}} would not receive a gift, because {{ColorRed|you}} share the majority in the city.]] ===== Opening a gift ===== After having drawn a tile, but '''before placing it''', you may open exactly '''1 gift'''. <ref> {{IconWorld}} This action is optional. This means you open a gift when interested in the outcome. <br /> If you open a gift that has no effect at a given point in the game, the gift will be just wasted. </ref> <ref> {{IconWorld}} If you draw an unplaceable tile, you will discard it and draw a new one as many times as necessary until you draw a valid tile. At this point, you will be able to open a gift before placing the valid tile. As a consequence, if the last tile of the game is unplaceable, you will not be allowed to open a gift. {{FAQ|width=700px|title= What happens after drawing an unplaceable tile if you want to open a gift? |text=You are only allowed to open a gift once you draw a placeable tile. (4/2022) }} </ref> To do so, turn over one of your gifts, resolve the action, then put it onto an open discard pile. <ref> {{IconWorld}} Discarded gift cards are placed face up on top of the discard pile. </ref> There are 5 types of gifts: <table width="100%"> <tr valign="top"> <td width="120" style="min-width: 120px; max-width: 120px;"> <div style="margin-top: 10px;">[[File:Gifts_C2_Card_01.png|none|111px]]</div> </td> <td width="90%"> '''Synod''' <!--| --> Place a meeple from your supply onto any unfinished monastery (if possible). The monastery can already be occupied by one or more meeple – yours or someone else’s. The monastery may also be unoccupied. <table class="wica-overflow"><tr><td> [[File:Gifts_C2_Example_02.png|frame|none|'''Example 2:''' {{ColorRed|You}} use the card “Synod” and place a meeple onto the monastery {{CircularBox|1}}, which is already occupied by a {{ColorBlue|blue}}, a {{ColorGreen|green}} and one of {{ColorRed|your}} own meeples. Now {{ColorRed|you}} place a tile and complete the monastery {{CircularBox|2}}. {{ColorRed|You}} score 9 points, {{ColorBlue|Blue}} and {{ColorGreen|Green}} do not score any points.]] </td></tr></table> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr valign="top"> <td> <div style="margin-top: 10px;">[[File:Gifts_C2_Card_02.png|none|111px]]</div> </td> <td> '''Road Sweeper''' <!--| --> Score any unfinished road right away. <ref> {{IconWorld}} The road should be scored as an incomplete feature at the end of the game, taking into consideration the majority in the chosen feature. </ref> It is not necessary for you to have a meeple on the road. After the road has been scored, all the meeples on it are returned to their owners. <ref> {{IconWorld}} When using a Road Sweeper gift card on a road, you trigger its scoring and remove all the meeples on it afterwards. Since the road is left unoccupied before placing a tile, you may occupy it again during your turn, if possible. {{FAQ|width=700px|title= Whose meeples are removed when you use a Road Sweeper gift card on a road? |text=Like in other scorings, all the meeples on the road are removed afterwards, even those in minority or tied during the scoring. Afterwards, you may add a meeple to this road just unoccupied, for example, when adding a tile to it. (12/2021) }} </ref> <ref> {{IconArrow}} This sentence has been reworded to match the clarifications provided. The original wording was misleading, assuming the active player had to remove only one meeple, if any present on the chosen road:<br /> "After the road has been scored, the player's meeple is put back into their supply." </ref> <table class="wica-overflow"><tr><td> [[File:Gifts_C2_Example_03.png|frame|none|'''Example 3:''' {{ColorRed|You}} score the road and receive 4 points and take {{ColorRed|your}} meeple back into your supply {{CircularBox|1}}. Next {{ColorRed|you}} continue the road by placing your tile {{CircularBox|2}} and place the meeple back onto the road {{CircularBox|3}}.]] </td></tr></table> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr valign="top"> <td> <div style="margin-top: 10px;">[[File:Gifts_C2_Card_03.png|none|111px]]</div> </td> <td> '''Cash Out''' <!--| --> Take your own meeple from a feature (city, road, monastery, or field), put it back to your supply and score points for doing so. You score '''2 points''' for each meeple, placed on that feature – also for the one you are taking back. <table class="wica-overflow"><tr><td> [[File:Gifts_C2_Example_04.png|frame|none|'''Example 4:''' {{ColorRed|You}} take your meeple back from the city and score 6 points.]] </td></tr></table> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr valign="top"> <td> <div style="margin-top: 10px;">[[File:Gifts_C2_Card_04.png|none|111px]]</div> </td> <td> '''Change Position''' <ref name="change-position-renamed"/> <!--| --> Change the position of one of your meeple on a tile. If your meeple is '''standing''' on a road, a monastery or a city, place it '''lying down''' in a field on the '''same''' tile. If your meeple is '''lying down''' in a field, place it '''standing up''' on a road, city or monastery on the '''same''' tile. You may place your meeple standing up or lying down onto features that are already occupied. You may only change the position of the meeple from lying down to standing or standing to lying down. Moving the meeple between features such as a road, a city, or a monastery is not allowed. <ref> {{IconWorld}} In other words, you may change a meeple to another feature only if it requires a position change: a meeple '''standing''' on a road, in a city or on a monastery may become a meeple '''lying down''' in a field on the same tile and vice versa. Moving a meeple to another feature without a position change is not allowed (e.g. a meeple standing in a city cannot change its position directly to stand on a road, or a meeple laying in a field cannot change to another field). <br /> This wording is based on the base game, where meeples are only placed lying down in fields but they are always standing on other features. So, in general terms, consider that the position change implies that a meeple on a non-field feature becomes a farmer on the same tile, or that a farmer moves to another non-field feature on the same tile. This is important when playing with some expansions that allow you to place a meeple on a non-field feature in a special position (placed sideways or even lying down). </ref> <table class="wica-overflow"><tr><td> [[File:Gifts_C2_Example_05.png|frame|none|'''Example 5:''' {{ColorRed|You}} change the position of your meeple, placing it, lying down, onto the already occupied field next to the city.]] </td></tr></table> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr valign="top"> <td> <div style="margin-top: 10px;">[[File:Gifts_C2_Card_05.png|none|111px]]</div> </td> <td> '''Take 2''' <!--| --> In addition to the tile you've just drawn, draw another one. <ref> {{IconWorld}} If there are no tiles left to draw a second tile, this gift will have no effect and you will play the only tile you have as usual. </ref> <ref> {{IconWorld}} If you open a Take 2 gift card and the second tile you draw is unplaceable, you will discard it and draw a new one until you have two valid tiles. At this point, you will play one of them and discard the other. If there are no tiles left to draw a second placeable tile, this gift will have no effect and you will play the only tile you have as usual. {{FAQ|width=700px|title= If you open a Take 2 gift card and you draw an unplaceable second tile, how do you proceed? |text=You basically "ignore" the tiles that can't be placed until you have two valid options. (4/2022) }} </ref> Now pick one of them and place it according to the usual rules. The other tile is shuffled back into the facedown stack of tiles. </td> </tr> </table> }} {{RulesPlacingMeeple|title=2. Placing a meeple|rules= When you place a tile, you may place a meeple on it according to the usual rules. '''Note:''' This expansion does not affect this action. }} {{RulesScoring|title=3. Scoring a feature|rules= When you complete one or more features (e.g. a monastery, a road etc.), you score them according to the usual rules. '''Note:''' This expansion does not affect this action. |finalscoring= At the end of the game, you score '''2 points''' for each unopened gift in front of you. }} === Other expansions === This section contains additional information about the interactions with other Carcassonne expansions. <div style="margin-bottom: 20px;"> {{GreyStrip|title={{Piece|name=SynodCard|edition=C3|variant=short}}|icon={{Piece|name=SynodCard|edition=C3|variant=image|size=x80px}}}} </div> {{OtherExpansionRule|expansionlink={{BaseGameLink|text=''}}General comments:|rules=<span id="monastic_buildings"></span> {{IconWorld}} This action may be used to place a meeple on any monastic buildings: * {{Feature|name=Monastery|edition=C3}} * {{Feature|name=Abbey|edition=C2}} ('''{{AbbeyMayorLink|variant=long|logo=noborder}}''') * {{Feature|name=Shrine|edition=C2}} ('''{{CountKingRobberLink|variant=long|logo=noborder}}''') * {{Feature|name=SpecialMonastery|edition=C3}} ('''{{MonasteriesGermanyLink|variant=long|logo=noborder}}, {{DutchMonasteriesLink|edition=C1|variant=long|logo=noborder}}, {{JapaneseBuildingsLink|edition=C2|variant=long|logo=noborder}}''') * {{Feature|name=DarmstadtChurch|edition=C1}} ('''{{DarmstadtPromoLink|variant=long|logo=noborder}}''') {{IconWorld}} You may not use this action to place a meeple on a garden ('''{{AbbotLink|variant=long|logo=noborder}}''') or a German cathedral ('''{{GermanCathedralsLink|variant=long|logo=noborder}}'''). }} {{OtherExpansionRule|expansionlink={{PrincessDragonLink|variant=long}}|rules= {{IconWorld|text=Adding a monk to a monastery with the fairy does not assign it automatically to the meeple, even if the fairy is alone. }} }} {{OtherExpansionRule|expansionlink={{MonasteriesGermanyLink|variant=long}} / {{DutchMonasteriesLink|edition=C1|variant=long}} / {{JapaneseBuildingsLink|variant=long}}|rules= {{IconWorld|text=You may use this action to place a meeple as an abbot on a special monastery. }} }} {{OtherExpansionRule|expansionlink={{PeasantRevoltsLink|variant=long}}|rules= {{IconWorld|text=You can protect a meeple placed with this action if you pay 4 points. }} }} <div style="margin-bottom: 20px;"> {{GreyStrip|title={{Piece|name=RoadSweeperCard|edition=C3|variant=short}}|icon={{Piece|name=RoadSweeperCard|edition=C3|variant=image|size=x80px}}}} </div> {{OtherExpansionRule|expansionlink={{BaseGameLink|text=''}}General comments:|rules= {{IconWorld|text=This action allows to trigger the scoring of any uncompleted road and leave it unoccupied. The road should be scored as if at the end of the game. This should be taken into consideration if the road is affected by other expansions. }} }} <div style="margin-bottom: 20px;"> {{GreyStrip|title={{Piece|name=CashOutCard|edition=C3|variant=short}}|icon={{Piece|name=CashOutCard|edition=C3|variant=image|size=x80px}}}} </div> {{OtherExpansionRule|expansionlink={{BaseGameLink|text=''}}General comments:|rules= {{IconWorld}} This action only applies to features that can be completed and scored: * {{Feature|name=Road|edition=C3}} * {{Feature|name=City|edition=C3}} * {{Feature|name=Monastery|edition=C3|text=Monastic buildings}} (see [[#monastic_buildings|Synod section above]]) * {{Feature|name=Field|edition=C3}} * {{Feature|name=Garden|edition=C3}} ('''{{AbbotLink|variant=long|logo=noborder}}''') * {{Feature|name=Castle|edition=C2}} ('''{{BridgesCastlesBazaarsLink|variant=long|logo=noborder}}''') * {{Feature|name=GermanCastle|edition=C3}} ('''{{CastlesGermanyLink|variant=long|logo=noborder}}''') * {{Feature|name=GermanCathedral|edition=C2}} ('''{{GermanCathedralsLink|variant=long|logo=noborder}}''') * {{Feature|name=BabaYagaHut}} ('''{{RussianPromosLink|edition=C1|variant=long|logo=noborder}}''') * {{Feature|name=AcrobatSpace}} ('''{{UnderBigTopLink|variant=long|logo=noborder}}'''), no matter if the pyramid is uncompleted or completed {{IconWorld}} This action does not apply to features that cannot be completed and scored: * Special areas: ** {{Feature|name=CityOfCarcassonne|edition=C2}} ('''{{CountKingRobberLink|variant=long|logo=noborder}}''') ** {{Feature|name=CityOfLeipzig|edition=C3}} ('''{{MarketsLeipzigLink|variant=long|logo=noborder}}''') ** {{Feature|name=WheelOfFortune|edition=C1}} ('''{{WheelFortuneLink|variant=long|logo=noborder}}''') * Towers ('''{{TowerLink|variant=long|logo=noborder}}''') * Areas with trapped meeples: ** {{Feature|name=Bathhouse}} ('''{{BarberSurgeonsLink|edition=C1|variant=long|logo=noborder}}''') ** {{Feature|name=SoloveiRazboynikTree|variant=short}} ('''{{RussianPromosLink|edition=C1|variant=long|logo=noborder}}''') ** {{Feature|name=Vodyanoy|variant=short}} ('''{{RussianPromosLink|edition=C1|variant=long|logo=noborder}}''') }} <div style="margin-bottom: 20px;"> {{GreyStrip|title={{Piece|name=ChangePositionCard|edition=C3|variant=short}} <ref name="change-position-renamed" />|icon={{Piece|name=ChangePositionCard|edition=C3|variant=image|size=x80px}}}} </div> {{OtherExpansionRule|expansionlink={{BaseGameLink|text=''}}General comments:|rules= {{IconWorld}} This action applies to meeples on normal features placed on a particular tile that can be completed and scored: * {{Feature|name=Road|edition=C3}} * {{Feature|name=City|edition=C3}} * {{Feature|name=Monastery|edition=C3|text=Monastic buildings}} (see [[#monastic_buildings|Synod section above]]) * {{Feature|name=Field|edition=C3}} * {{Feature|name=GermanCastle|edition=C3}} ('''{{CastlesGermanyLink|variant=long|logo=noborder}}''') * {{Feature|name=GermanCathedral|edition=C2}} ('''{{GermanCathedralsLink|variant=long|logo=noborder}}''') * {{Feature|name=BabaYagaHut}} ('''{{RussianPromosLink|edition=C1|variant=long|logo=noborder}}''') * {{Feature|name=AcrobatSpace}} ('''{{UnderBigTopLink|variant=long|logo=noborder}}'''): ** You can turn an acrobat into a farmer no matter if the pyramid is uncompleted or completed ** You can turn an farmer into an acrobat if the pyramid is uncompleted only {{IconWorld}} This action may not involve features not located on a particular tile or that cannot be completed or scored: * Special areas: ** {{Feature|name=CityOfCarcassonne|edition=C2}} ('''{{CountKingRobberLink|variant=long|logo=noborder}}''') ** {{Feature|name=CityOfLeipzig|edition=C3}} ('''{{MarketsLeipzigLink|variant=long|logo=noborder}}''') ** {{Feature|name=WheelOfFortune|edition=C1}} ('''{{WheelFortuneLink|variant=long|logo=noborder}}''') * Towers ('''{{TowerLink|variant=long|logo=noborder}}''') * Areas triggering a meeple placement elsewhere: ** {{Feature|name=MagicPortal|edition=C2}} ('''{{PrincessDragonLink|variant=long|logo=noborder}}''') ** {{Feature|name=FlyingMachineAircraft|edition=C3}} ('''{{FlyingMachinesLink|variant=long|logo=noborder}}''') * Areas with trapped meeples: ** {{Feature|name=Bathhouse}} ('''{{BarberSurgeonsLink|edition=C1|variant=long|logo=noborder}}''') ** {{Feature|name=SoloveiRazboynikTree|variant=short}} ('''{{RussianPromosLink|edition=C1|variant=long|logo=noborder}}''') ** {{Feature|name=Vodyanoy|variant=short}} ('''{{RussianPromosLink|edition=C1|variant=long|logo=noborder}}''') * {{Feature|name=Castle|edition=C2}} ('''{{BridgesCastlesBazaarsLink|variant=long|logo=noborder}}'''), since they are not placed on a particular tile {{IconWorld}} This action may only apply to meeples that can be farmers: * {{Figure|name=NormalMeeple|edition=C3}} ('''{{BaseGameLink|variant=long|logo=noborder}}''') * {{Figure|name=LargeMeeple|edition=C3}} ('''{{InnsCathedralsLink|variant=long|logo=noborder}}''') * {{Figure|name=Ringmaster}} ('''{{UnderBigTopLink|variant=long|logo=noborder}}''') * {{Figure|name=GuardMeeple}} ('''{{GhostsCastlesCemeteriesLink|variant=long|logo=noborder}}''') * {{Figure|name=Phantom}} ('''{{PhantomLink|edition=C1|variant=long|logo=noborder}}''') {{IconWorld}} This action may not be applied to meeples that cannot be farmers: * {{Figure|name=Abbot|edition=C3}} ('''{{BaseGameName}} - {{AbbotLink|variant=long|logo=noborder}}''') * {{Figure|name=Mayor}} ('''{{AbbeyMayorLink|variant=long|logo=noborder}}''') * {{Figure|name=Wagon}} ('''{{AbbeyMayorLink|variant=long|logo=noborder}}''') {{IconWorld}} This action does not apply to special figures: * {{Figure|name=Pig}} ('''{{TradersBuildersLink|variant=long|logo=noborder}}''') * {{Figure|name=Builder}} ('''{{TradersBuildersLink|variant=long|logo=noborder}}''') * {{Figure|name=Barn}} ('''{{AbbeyMayorLink|variant=long|logo=noborder}}''') * {{Figure|name=Shepherd}} ('''{{HillsSheepLink|variant=long|logo=noborder}}''') }} {{OtherExpansionRule|expansionlink={{TradersBuildersLink|variant=long}}|rules= {{IconWorld|text=The builder is removed when its last supporting meeple on the feature (road or city) is moved to an adjacent field. }} {{IconWorld|text=The pig is removed when its last supporting farmer in the field is moved to a feature. }} {{IconWorld|text=If you use this action to place a farmer in a field, you may place afterwords your pig in that field in {{ColorBlue|2. Placing a meeple}}. }} }} {{OtherExpansionRule|expansionlink={{PrincessDragonLink|variant=long}}|rules= {{IconWorld|text=Moving a meeple to a feature with the fairy does not assign it automatically to the meeple, even if the fairy is alone. }} }} {{OtherExpansionRule|expansionlink={{AbbeyMayorLink|variant=long}}|rules= {{IconWorld|text=If you use this action to place a farmer in a field with a barn, the scoring of the farmer will take place in {{ColorRed|3. Scoring a feature}}. }} }} {{OtherExpansionRule|expansionlink={{MonasteriesGermanyLink|variant=long}} / {{DutchMonasteriesLink|edition=C1|variant=long}} / {{JapaneseBuildingsLink|variant=long}}|rules= {{IconWorld|text=This action may be used to place a meeple as an abbot on a special monastery. }} }} {{OtherExpansionRule|expansionlink={{PeasantRevoltsLink|variant=long}}|rules= {{IconWorld|text=You may protect a meeple placed with this action if you pay 4 points. }} }} <div style="margin-bottom: 20px;"> {{GreyStrip|title={{Piece|name=Take2Card|edition=C3|variant=short}}|icon={{Piece|name=Take2Card|edition=C3|variant=image|size=x80px}}}} </div> {{OtherExpansionRule|expansionlink={{AbbeyMayorLink|variant=long}}|rules= {{IconWorld|text=This action will not have effect if you decide to place an abbey. }} }} {{OtherExpansionRule|expansionlink={{HalflingsLink|variant=long}}|rules= {{IconWorld|text=This action will not have effect if you decide to place a Halfling from your supply. }} }} {{OtherExpansionRule|expansionlink={{CastlesGermanyLink|variant=long}}|rules= {{IconWorld|text=This action will not have effect if you decide to place a German castle from your supply. }} }} {{OtherExpansionRule|expansionlink={{FortuneTellerLink|variant=long}}|rules= {{IconWorld|text=This action will not have effect if you decide to use your fortune teller(s). }} {{IconHouse|text=This action may add an extra tile to choose from if you decide to use your fortune teller(s). }} }} == Tile distribution == {{BeginTileList|width=500px|cards=25}} {{Tile|image={{Piece|name=SynodCard|edition=C3|variant=imagename}}|padding-right=20px|link=#gameplay|count=5|config={{Piece|name=SynodCard|edition=C3|variant=short}}}} {{Tile|image={{Piece|name=RoadSweeperCard|edition=C3|variant=imagename}}|padding-right=20px|link=#gameplay|count=5|config={{Piece|name=RoadSweeperCard|edition=C3|variant=short}}}} {{Tile|image={{Piece|name=CashOutCard|edition=C3|variant=imagename}}|padding-right=20px|link=#gameplay|count=5|config={{Piece|name=CashOutCard|edition=C3|variant=short}}}} {{Tile|image={{Piece|name=ChangePositionCard|edition=C3|variant=imagename}}|padding-right=20px|link=#gameplay|count=5|config={{Piece|name=ChangePositionCard|edition=C3|variant=short}}}} {{Tile|image={{Piece|name=Take2Card|edition=C3|variant=imagename}}|padding-right=20px|link=#gameplay|count=5|config={{Piece|name=Take2Card|edition=C3|variant=short}}}} {{EndTileList}} {{FootnoteIconPara}} [[Category:Completed]] [[Category:Third Edition]] [[Category:Third Edition Minor Expansion]]
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