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20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Base game variants
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Ark of the Covenant
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christof Struck
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Hans-Dietrich Pester
Category:Author - invinitas
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Jputt927
Category:Author - Mati
Category:Author - meepleater
Category:Author - MMike
Category:Author - Novelty
Category:Author - oldbonz
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Ratz65
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Steven De Potter
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Discovery
Category:Editorial Content
Category:ExpansionLinks
Category:ExpansionNames
Category:Fan Expansions
Category:Gold Rush
Category:Hunters And Gatherers
Category:Hunters And Gatherers Classic
Category:Hunters And Gatherers v2
Category:Language strings
Category:Mists over Carcassonne
Category:My First Carcassonne
Category:New World
Category:Over Hill and Dale
Category:PageLinks
Category:Profiles
Category:Safari
Category:ScoringRow
Category:South Seas
Category:Spinoff
Category:Star Wars
Category:The Castle
Category:The Castle (Zamek)
Category:The City
Category:The Dice Game
Category:Translatable categories
Category:Translatable templates
Category:Under Construction
Category:Winter Edition
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
City Bridges (Fan Expansion)
Cleric and Serf (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
NotesOnCzechTranslationName
Opat (fanouškovské rozšíření)
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Snakes and Ladders
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:FAQ
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Template:FerriesLink
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Template:FruitBearingTreesLink
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Template:GermanCathedralsLink
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Template:GiftsLink
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Template:GingerbreadManLink
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Template:HungarianPromoLink
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Template:IconArrow
Template:IconBook
Template:IconCommunity
Template:IconDeprecated
Template:IconDerivation
Template:IconHouse
Template:IconPadlock
Template:IconWorld
Template:InnsCathedralsLink
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Template:InterimRule
Template:JapaneseBuildingsLink
Template:JapaneseBuildingsName
Template:KingRobberBaronLink
Template:KingRobberBaronName
Template:LabyrinthLink
Template:LabyrinthName
Template:LabyrinthsLink
Template:LabyrinthsName
Template:LandSurveyors2Link
Template:LandSurveyors2Name
Template:LandSurveyorsLink
Template:LandSurveyorsName
Template:LittleBuildingsLink
Template:LittleBuildingsName
Template:MageWitchLink
Template:MageWitchName
Template:MainPageLink
Template:MarketsLeipzigLink
Template:MarketsLeipzigName
Template:MessagesLink
Template:MessagesName
Template:MistsOverCarcassonneBaseGameLink
Template:MistsOverCarcassonneBaseGameName
Template:MistsOverCarcassonneLink
Template:MistsOverCarcassonneSpellCirclesLink
Template:MistsOverCarcassonneSpellCirclesName
Template:MonasteriesGermanyLink
Template:MonasteriesGermanyName
Template:MyFirstCarcassonneLink
Template:NewKingsOrdersLink
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Template:NewWorldLink
Template:NotesOnCzechTranslationLink
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Template:ObeliskLink
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Template:OlomoucCurdCheeseLink
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Template:OpatFanLink
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Template:OverHillAndDaleLink
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Template:PorxadaLink
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Template:RiverLink
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Template:RobbersLink
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Template:RulesAction
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Template:RussianPromosLink
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Template:SafariLink
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Template:SchoolLink
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Template:ScoringGroupFeatureRoad
Template:ScoringGroupMajorityRoad
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Template:ScoringRowRoad
Template:ScoringRowRoadBridge
Template:ScoringRowRoadCastleLord
Template:ScoringRowRoadFerry
Template:ScoringRowRoadInn
Template:ScoringRowRoadLabyrinth
Template:ScoringRowRoadMage
Template:ScoringRowRoadNoteToken
Template:ScoringRowRoadSignpost
Template:ScoringRowRoadTollkeeper
Template:ScoringRowRoadTunnel
Template:ScoringRowRoadWell
Template:ScoringRowRoadWitch
Template:ScoringRowRoadWonderTile
Template:ScoringRowRobber
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Template:SeasonsLink
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Template:SiegeLink
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Template:SignpostsLink
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Template:SnakesAndLaddersLink
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Template:SoloLink
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Template:SpielDochPromoLink
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Template:SpinOffsLink
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Template:TradersBuildersLink
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Template:TunnelLink
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Template:UK2024PromoLink
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Template:UkrainePromoName
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Template:VariantsLink
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Template:VistasLink
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Template:WatchtowersLink
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Template:WellsLink
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Template:WetlandsLink
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Template:WheelFortuneLink
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Template:Wicalang
Template:WindRosesLink
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Template:WinterEditionAbbotLink
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Template:WinterEditionBaseGameLink
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Template:WinterEditionGingerbreadManLink
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The 4 Seasons
The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Black Fairy (Fan Expansion)
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Hans Statue (Fan Expansion)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Counts
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
UK 2024 Promo (Fan Expansion)
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:Paloi Sciurala
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
qqq - Message documentation
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{{UX |title=The Messengers |seotitle={{TextCarcassonne}} - {{TranslatedPageName}} |sortingtitle=The Messengers |image={{filepath:Messages C2 Tile Front.png|nowiki}} |description={{#lst:{{FULLPAGENAME}}|description}} }} <div style="display:none;"><section begin="description" /> <!--Need to add a description - anyone can add :)--> <section end="description" /></div> <languages />{{ChooseDesign|image=Messages_C3_Tile_C.png|image2=Messages_C2_Tile_C.jpg|otherimage=Messages_C1-03.png|otherlink={{MessagesLink|edition=C1|logo=noborder}}}} {{Breadcrumbs |link1={{CarcassonneLink}} }} <div class="toclimit-4"> __TOC__ </div> {{DottedFrameMessage|text=''The King dispatches his faithful subjects into the realm. Wealth and prestige awaits any who make wise use of the messengers.'' }} == General info and comments == [[File:{{MessagesLink|edition=C3|logo=name}}|frame|right|link=|Expansion symbol]] '''The Messengers''' (Mini #2) was released by [[Hans_im_Glück|'''HiG''']] for the second edition, known as C2 for short, in {{Year|2017}}, bundled as part of {{VariantsLink|version=BigBox6|logo=noborder}}. A third edition, known as C3 for short, was released in {{Year|2021}} including more detailed graphics, [[Visual Changes in the 2nd Edition#Cities with clipped buildings|cities with clipped buildings]] and some minor wording changes. The C3 version of this expansion is only available as part of {{VariantsLink|version=BigBox7|logo=noborder}}. This expansion was originally released for the {{MessagesLink|edition=C1|logo=hide|text=first edition}}, known as C1 for short, in {{Year|2012}}. In this edition it was known as '''The Messages''' or '''Dispatches'''. == Contents == * '''8 message tiles''' {| style="margin-left: 22px" |- | [[File:Messages_C2_Tile_Front.png|frame|none|Message tile front]] | [[File:Messages_C2_Tile_Back.png|frame|none|Message tile back]] |} * '''6 messengers''' in 6 colors : {{Figure|name=Messenger|edition=C3|color=defaultcolors|variant=image}} == Rules == === Preparation === Shuffle the message tiles and stack them facedown within easy reach of all players. Each player places the messenger of their color on the 0 space on the scoreboard. Each player should now have one meeple and one messenger on the scoreboard. <span id="gameplay"></span> === Gameplay === <div class="wica-banner-icon floatright" style="margin-right: 1em">{{Figure|name=Messenger|variant=image}}</div> {{RulesPlacingTile|rules= There are no land tiles specific to this expansion. }} {{RulesPlacingMeeple|rules= The figures in this expansion are not placed on the standard land tiles as part of the game. }} {{RulesScoring|rules= Whenever you score points, you must choose to move either your scoring meeple or your messenger forward along the scoreboard. If, during your turn ('''and only during your turn'''), your scoring meeple or your messenger moves to and stops on one of the dark spaces (0, 5, 10, 15, etc.) <ref> {{IconArrow}} In C2, the [[Z-Man Games|'''ZMG''']] rules include an additional constraint not present in the original rules by [[Hans_im_Glück|'''HiG''']]: You can only draw message tiles '''when your scoring meeple and messenger are alone.''' If another player's scoring meeple or messenger is on a dark space when you land there, you '''do not''' draw a message tile.<br /> This discrepancy was eliminated in C3. </ref>, immediately draw and resolve one message. To resolve a message, you must either: * Perform the '''action''' shown on the message. * Score '''2 points''' (as shown in the bottom-right of the message tile.) In both cases, the message tile is then placed facedown at the bottom of the stack. ===== The Messages Tiles ===== {{Tile|image=Messages_C2_Dispatch_1.png|padding-right=2ex|text= '''(1) Shortest Road:''' Choose a road on which you have a highwayman (you do not need to control the road). If you have a highwayman on more than one road, you '''must''' choose the road that would be worth the fewest points. <ref name="message_1_2_3"> {{IconWorld}} The scoring for Messages 1, 2 and 3 only considers those points related to the feature. No bonus associated to any meeples placed on the feature are taken into consideration, since the focus of this message is scoring the feature. Those bonus points for meeples would be scored when the feature is properly scored. </ref> Determine the chosen road's score as you would during final scoring, and you score that many points. Your highwayman remains on the road. }} {{Tile|image=Messages_C2_Dispatch_2.png|padding-right=2ex|text= '''(2) Smallest City:''' The same as Message 1, but for cities, instead of roads. <ref name="message_1_2_3" /> }} {{Tile|image=Messages_C2_Dispatch_3.png|padding-right=2ex|text= '''(3) Smallest Monastery:''' The same as Message 1, but for monasteries, <ref> {{IconWorld}} This message would apply to all features considered proper monasteries: * Monasteries * Shrines / cult places * Abbeys * German monasteries * Dutch & Belgian monasteries * Japanese buildings * Darmstadt churches </ref> <ref> {{IconWorld}} There is no official clarification stating whether this message should consider special monasteries (German monasteries, Dutch & Belgian monasteries and Japanese buildings) with a '''meeple placed as an abbot'''. The original rules were created before the special monasteries where released, so this case is not considered. However, the rules contain no limitations that would prevent players from considering special monasteries with a meeple placed as an abbot. In this case, we will apply the general rule provided by Georg Wild: "If an older expansion only mentions the word ''monk'', this does not exclude meeples placed as an ''abbot'' on a German monastery." (7/2014) This will also apply to Japanese Buildings and Dutch & Belgian monasteries. See: <br /><br /><span class="wica-overflow"> [http://www.carcassonnecentral.com/community/index.php?topic=781.msg9971#msg9971 http://www.carcassonnecentral.com/community/index.php?topic=781.msg9971#msg9971] </span><br /> </ref> instead of roads. <ref name="message_1_2_3" /> }} {{Tile|image=Messages_C2_Dispatch_4.png|padding-right=2ex|text= '''(4) Add a Landscape Tile:''' Draw one tile and place it, using normal rules. You may also place a meeple (or other special figure) on it, also using normal rules. <ref> {{IconWorld}} The placement of this tile follows a normal turn with all its phases. As indicated in another clarification, the placement of this extra tile may even become a double turn. The player may also receive additional messages.<br /> As in a normal turn, players may decide to use a tile in their supply instead of drawing a new one, such as: * An abbey tile ('''{{AbbeyMayorLink|variant=long|logo=noborder}}''') * A German castle tile ('''{{CastlesGermanyLink|variant=long|logo=noborder}}''') * A Halfling tile ('''{{HalflingsLink|variant=long|logo=noborder}}''') </ref> }} {{Tile|image=Messages_C2_Dispatch_5.png|padding-right=2ex|text= '''(5) 2 Points per Coat of Arms:''' For each coat of arms in cities where you have at least one knight (you do not need to control the city), you score 2 points. }} {{Tile|image=Messages_C2_Dispatch_6.png|padding-right=2ex|text= '''(6) 2 Points per Knight:''' You score 2 points for each of your knights. Your knights remain on their cities. <ref> {{IconWorld}} You will consider for Message 6 the number of your meeples placed in cities (knights): normal meeples, large meeple, mayor, wagon, ringmaster, guard meeples, phantom. Their strength (majority votes) is irrelevant. <br /> Note that abbots cannot be knights. Any meeples placed on a monastery within a city will be monks and will not be counted as knights. These are examples of monasteries within a city from Exp. 3 and Exp. 8 where a monk can be placed within a city:<br /> [[File:Princess_And_Dragon_C2_Tile_O.jpg]][[File:Bridges_Castles_Bazaars_C2_Tile_G.jpg]] </ref> }} {{Tile|image=Messages_C2_Dispatch_7.png|padding-right=2ex|text= '''(7) 2 Points per Farmer:''' You score 2 points for each of your farmers. Your farmers remain on their fields. }} {{Tile|image=Messages_C2_Dispatch_8.png|padding-right=2ex|text= '''(8) Score a Meeple and Return it to your Supply:''' Choose one of your meeples in the play area. If you have the majority in the feature where this meeple is <ref> {{IconArrow}} The [[Z-Man Games|'''ZMG''']] rules allowed the active player to score a feature even without having the majority. This may be due to a mistranslation of the German rules. </ref>, score the area as you would at the end of the game but only you get points. Then return only '''your''' meeple that was on the feature back to your supply, even if it didn't score any points. <ref> {{IconWorld}} Note that you can score '''0 points'''. This scenario may cover: * A highwayman on road with an inn * A knight in city with a cathedral * A knight on besieged city * A farmer in field with no completed cities * A mayor in city with no coats of arms * A mayor on castle token * A lord/lady on castle token * You do not have the majority Of course, choosing to do this rather than take the 2 points in the seal would be an odd tactical decision... </ref> <ref> {{IconWorld}} Any bonus points associated to the meeple being removed will be scored as if at the end of the game, such as the fairy 3-point scoring bonus or the ringmaster bonus. </ref> <ref> {{IconBook}} Any other meeples belonging to you or other players remain on the feature, as it is still incomplete. </ref> }} '''Other rules''' * When you score points, you '''must''' move either your scoring meeple or your messenger accordingly. <ref> {{IconWorld}} In other words, both scoring figures are considered equally, with no differences between the two. </ref> <ref> {{IconBook}} If, for example, a city and a road are completed and scored by the active player, a different scoring figure (the scoring meeple or the messenger) could be moved for each feature. However, all points scored by that city must be moved by one scoring figure, and all points scored by that road must be moved by one scoring figure. </ref> * You can only draw '''one''' message from a round of scoring. <ref> {{IconArrow}} The [[Z-Man Games|'''ZMG''']] rules read "You can only draw '''one''' message when scoring features," what is less specific than the original ones by [[Hans_im_Glück|'''HiG''']]. </ref> <ref> {{IconWorld}} This means that messages are received after {{ColorRed|3. Scoring a feature}}. The round of scoring considers all the scorings taken place during a player's turn. Note that, during a double turn, there is one round of scoring per turn part. </ref> <ref> {{IconWorld}} The 1st edition of this expansion considered a more complex approach to Messages with several rounds of scoring accoring to the clarifications provided in 5/2014 and 10/2014, now rendered obsolete. The 2nd edition considers only one round of scoring after {{ColorRed|3. Scoring a feature}}. {{FAQ|width=700px|title= You only receive a message if your messenger or your scoring meeple end up on a dark space after scoring all your points, right? I mean, you don't take into consideration any intermediate scorings due to several completed features, but only your last move of your scoring figures. |text=Yes, you only take messages with your last movement on the scoreboard. But there is a edge case: if you get points from the messages that grant you another message, you will get those as well. This mentioned in the '''{{VariantsLink|version=BigBox6|logo=hide}}''' rules. (1/2021) }} The mechanics associated to "rounds of scoring" in the previous edition are detailed '''{{MessagesLink|edition=C1|logo=hide|anchor=Rounds_of_Scoring|text=here}}'''. </ref> Even if both your meeple and your messenger land on dark spaces during one turn (by scoring two features), you will still only draw one message tile. * Whenever tracking the points scored from a message tile earlier this turn, if either your scoring meeple or your messenger lands on a dark space, you may draw and resolve a second message. <ref> {{IconBook}} The 1st edition also indicated that if you get points from a Message, it is possible that you could move a scoring figure and receive another Message, playing it in the same turn. Chains of scoring in this way can continue indefinitely. </ref> '''CAUTION:''' Only the active player can draw messages, therefore any other players with a scoring figure landing on a scoreboard dark space do not receive messages during another player's turn. |finalscoring= At the end of the game but before starting final scoring, each player adds up the scores of their scoring figures (the scoring meeple and the messenger). Then each player places one scoring figure on their achieved total (and takes the 50-point and 100-point tiles obtained, if using them) <ref> {{IconArrow}} The [[Z-Man Games|'''ZMG''']] rules omit this clarification. </ref> <ref> The point tiles are included in '''{{InnsCathedralsLink|variant=long|logo=noborder}}''', but the '''{{VariantsLink|version=BigBox6|logo=noborder}}''' rules assume these tiles are part of the base game. This is the reason why they are mentioned here. </ref> and puts the other scoring figure back in the box. <ref> {{IconArrow}} The [[Z-Man Games|'''ZMG''']] rules instruct players to use their scoring meeple for the final scoring and remove their messenger. The original [[Hans_im_Glück|'''HiG''']] rules allow players to choose any of their scoring figures (either the scoring meeple or the messenger) for the final scoring and remove the other one. </ref> No message tiles are drawn during final scoring. }} === Interactions with other expansions === If playing with other expansions, please take the following notes into consideration: {{OtherExpansionRule|expansionlink={{InnsCathedralsLink|variant=long}}|rules= {{IconWorld}} Interactions with messages: * '''Message 1:''' A road with an inn on it is worth 0 points if it is incomplete. * '''Message 2:''' A city with a cathedral in it is worth 0 points if it is incomplete. * '''Messages 6 and 7:''' <ref> {{IconArrow}} This clarification referred to Messages 5 and 6 by mistake in the PDF rules available. The [[Hans_im_Glück|'''HiG''']] printed rules corrected this error. In fact: * Message 5 refers to coats of arms. * Messages 5 and 6 only refer to cities, so the mention of farmers doesn't make sense for any of them. * Message 7 does involve farmers. </ref> The large meeple is counted as only 1 knight or farmer. }} {{OtherExpansionRule|expansionlink={{TradersBuildersLink|variant=long}}|titleafter=Getting a double turn with the builder|rules= {{IconWorld|text=You can draw a message tile after each {{ColorRed|3. Scoring a Feature}} action, so long as either your meeple or messenger is moving to and stopping on a dark space each time. <ref> {{IconBook}} If a tile is added to a feature with a builder and triggers the drawing of Message #4, The Message extra tile comes before the builder extra turn. If the extra tile from the Message is put on the builder's feature, this will create another builder extra turn. Thus, the events would be: initial turn => Message #4 turn => Message #4 builder turn => original tile's builder turn. (11/2013) </ref> }} }} == Tile distribution == === C3 Edition === {{BeginTileList|width=600px|special=8}} {{Tile|image=Messages_C3_Tile_A.png|count=1}} {{Tile|image=Messages_C3_Tile_B.png|count=1}} {{Tile|image=Messages_C3_Tile_C.png|count=1}} {{Tile|image=Messages_C3_Tile_D.png|count=1}} {{Tile|image=Messages_C3_Tile_E.png|count=1}} {{Tile|image=Messages_C3_Tile_F.png|count=1}} {{Tile|image=Messages_C3_Tile_G.png|count=1}} {{Tile|image=Messages_C3_Tile_H.png|count=1}} {{EndTileList}} === C2 Edition === {{BeginTileList|width=600px|special=8}} {{Tile|image=Messages_C2_Tile_A.jpg|count=1}} {{Tile|image=Messages_C2_Tile_B.jpg|count=1}} {{Tile|image=Messages_C2_Tile_C.jpg|count=1}} {{Tile|image=Messages_C2_Tile_D.jpg|count=1}} {{Tile|image=Messages_C2_Tile_E.jpg|count=1}} {{Tile|image=Messages_C2_Tile_F.jpg|count=1}} {{Tile|image=Messages_C2_Tile_G.jpg|count=1}} {{Tile|image=Messages_C2_Tile_H.jpg|count=1}} {{EndTileList}} {{FootnoteIconPara}} [[Category:Completed]] [[Category:Second Edition]] [[Category:Second Edition Minor Expansion]] [[Category:Third Edition]] [[Category:Third Edition Minor Expansion]]
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