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20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Base game variants
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Ark of the Covenant
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christof Struck
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Hans-Dietrich Pester
Category:Author - invinitas
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Jputt927
Category:Author - Mati
Category:Author - meepleater
Category:Author - MMike
Category:Author - Novelty
Category:Author - oldbonz
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Ratz65
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Steven De Potter
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Discovery
Category:Editorial Content
Category:ExpansionLinks
Category:ExpansionNames
Category:Fan Expansions
Category:Gold Rush
Category:Hunters And Gatherers
Category:Hunters And Gatherers Classic
Category:Hunters And Gatherers v2
Category:Language strings
Category:Mists over Carcassonne
Category:My First Carcassonne
Category:New World
Category:Over Hill and Dale
Category:PageLinks
Category:Profiles
Category:Safari
Category:ScoringRow
Category:South Seas
Category:Spinoff
Category:Star Wars
Category:The Castle
Category:The Castle (Zamek)
Category:The City
Category:The Dice Game
Category:Translatable categories
Category:Translatable templates
Category:Under Construction
Category:Winter Edition
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
City Bridges (Fan Expansion)
Cleric and Serf (Fan Expansion)
Cliffs and Waterfalls (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
NotesOnCzechTranslationName
Olomouc Curd Cheese (Fan Expansion)
Opat (fanouškovské rozšíření)
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Snakes and Ladders
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:EasterCarcassonneLink
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Template:EditorManualLink
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Template:FamilyFeudLink
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Template:FAQ
Template:FarmersLink
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Template:FerriesLink
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Template:FruitBearingTreesLink
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Template:GamesQuarterlyLink
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Template:GermanCathedralsLink
Template:GermanCathedralsName
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Template:GiftsLink
Template:GiftsName
Template:GingerbreadManLink
Template:GingerbreadManName
Template:GlossaryLink
Template:GoldminesLink
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Template:GoldRushLink
Template:GreatFairsLink
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Template:HalflingsLink
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Template:HansStatueLink
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Template:HereticsShrinesLink
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Template:HillsSheepLink
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Template:HistoryRow
Template:HungarianPromoLink
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Template:HuntersAndGatherersLink
Template:IconArrow
Template:IconBook
Template:IconCommunity
Template:IconDeprecated
Template:IconDerivation
Template:IconHouse
Template:IconPadlock
Template:IconWorld
Template:InnsCathedralsLink
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Template:InterimRule
Template:JapaneseBuildingsLink
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Template:KingRobberBaronLink
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Template:LabyrinthLink
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Template:LabyrinthsLink
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Template:LandSurveyors2Link
Template:LandSurveyors2Name
Template:LandSurveyorsLink
Template:LandSurveyorsName
Template:LittleBuildingsLink
Template:LittleBuildingsName
Template:MageWitchLink
Template:MageWitchName
Template:MainPageLink
Template:MarketsLeipzigLink
Template:MarketsLeipzigName
Template:MessagesLink
Template:MessagesName
Template:MeteoritesLink
Template:MeteoritesName
Template:MistsOverCarcassonneBaseGameLink
Template:MistsOverCarcassonneBaseGameName
Template:MistsOverCarcassonneLink
Template:MistsOverCarcassonneSpellCirclesLink
Template:MistsOverCarcassonneSpellCirclesName
Template:MonasteriesGermanyLink
Template:MonasteriesGermanyName
Template:MyFirstCarcassonneLink
Template:NewKingsOrdersLink
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Template:NewLandTilesHeading
Template:NewWorldLink
Template:NotesOnCzechTranslationLink
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Template:ObeliskLink
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Template:OlomoucCurdCheeseLink
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Template:OpatFanLink
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Template:OverHillAndDaleLink
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Template:PhantomLink
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Template:Piece
Template:PlagueLink
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Template:PorxadaLink
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Template:PrincessDragonLink
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Template:RiverLink
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Template:RobbersLink
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Template:RobbersSonLink
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Template:RoyalGatesLink
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Template:RoyalGatewaysLink
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Template:SafariLink
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Template:SchoolLink
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Template:ScoringGroupFeatureRoad
Template:ScoringGroupMajorityRoad
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Template:ScoringRowLittleBuilding
Template:ScoringRowRoad
Template:ScoringRowRoadBridge
Template:ScoringRowRoadCastleLord
Template:ScoringRowRoadFerry
Template:ScoringRowRoadInn
Template:ScoringRowRoadLabyrinth
Template:ScoringRowRoadMage
Template:ScoringRowRoadNoteToken
Template:ScoringRowRoadSignpost
Template:ScoringRowRoadTollkeeper
Template:ScoringRowRoadTunnel
Template:ScoringRowRoadWell
Template:ScoringRowRoadWetlandTile
Template:ScoringRowRoadWitch
Template:ScoringRowRoadWonderTile
Template:ScoringRowRobber
Template:ScoringRowSeasons
Template:ScoringRowTeacher
Template:SeasonsLink
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Template:SiegeLink
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Template:SignpostsLink
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Template:SnakesAndLaddersLink
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Template:SnakesAndLaddersScoringBoardLink
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Template:SoloLink
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Template:SouthSeasLink
Template:SpellCirclesLink
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Template:SpielDochPromoLink
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Template:SpielPromosLink
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Template:SpinOffsLink
Template:SpringLink
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Template:StartingLandscapeLink
Template:StartingLandscapeName
Template:StarWarsLink
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Template:TheCityLink
Template:TheDiceGameLink
Template:TheDiscoveryLink
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Template:TowerLink
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Template:TradersBuildersLink
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Template:TunnelLink
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Template:UK2024PromoLink
Template:UK2024PromoName
Template:UkrainePromoLink
Template:UkrainePromoName
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Template:UnderConstruction
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Template:VariantsLink
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Template:VistasLink
Template:VistasName
Template:WatchtowersLink
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Template:WellsLink
Template:WellsName
Template:WetlandsLink
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Template:WheelFortuneLink
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Template:Wicalang
Template:WindRosesLink
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Template:WinterEditionAbbotLink
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Template:WinterEditionBaseGameLink
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Template:WinterEditionCropCirclesLink
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Template:WinterEditionGingerbreadManLink
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The 4 Seasons
The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Black Fairy (Fan Expansion)
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Hans Statue (Fan Expansion)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Counts
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
UK 2024 Promo (Fan Expansion)
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:Paloi Sciurala
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
qqq - Message documentation
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{{UX |seotitle={{TextCarcassonne}} - {{TranslatedPageName}} |sortingtitle=The Messages (1st edition) |image={{filepath:Box_Mini2_C1_ZMG.png|nowiki}} |description={{#lst:{{FULLPAGENAME}}|description}} }} <div style="display:none;"><section begin="description" /> <!--Need to add a description - anyone can add :)--> <section end="description" /></div> <languages />{{ChooseDesign|image=Messages_C1-03.png|otherimage=Messages_C3_Tile_C.png|otherimage2=Messages_C2_Tile_C.jpg|otherlink={{MessagesLink|edition=C3|logo=noborder}}}} {{Breadcrumbs |link1={{CarcassonneLink}} }} <div class="toclimit-4"> {| style="float:right; text-align:center;" |- | [[File:Box_Mini2_C1_ZMG.png|150px]]<br />Box |} __TOC__ </div> {{DottedFrameMessage|text= ''The King has dispatched messages to his loyal subjects who have expanded his territory. Messengers are hurrying to deliver the King’s gifts.'' }} == General info and comments == {| style="float:right;" |- valign="top" | [[File:{{MessagesLink|edition=C1|logo=name}}|frame|link=|Expansion symbol]] |} '''The Messages''' (Dispatches) (Mini #2) was originally released by [[Hans im Glück]] in {{Year|2012}}. This expansion has been developed for the Carcassonne basic game. All the basic game rules still apply in addition to the expansion rules below. == Contents == * '''6 Women followers''' in 6 colors : {{Figure|name=Messenger|edition=C1|color=defaultcolors|variant=image}} * '''8 Dispatch tiles''' * '''1 new land tile''' with crop circle == Rules == === Preparation === [[File:Messages_C1_back.png|thumb|Dispatch tile back]] One player shuffles the Message tiles and places them upside down (as a stack) beside the scoreboard. Each player places the woman follower in his or her color in addition to his normal follower on the zero of the scoreboard. There are now, therefore, two counting figures on the scoreboard for each player. <span id="gameplay"></span> === Placing a tile === There are no land tiles specific to this expansion. === Deploying a follower === The followers in this expansion are not placed on the standard land tiles as part of the game. === Scoring === Whenever a player scores points during the game, he or she can choose which '''one''' of the two scoring figures to move forward on the scoreboard. The active player (and only that player) gets a Message tile if one of his two counting figures lands on a dark number space (0, 5, 10, 15,...). The active player takes the top tile from the stack of Message tiles and turns it over. He or she has two options, either: * Perform the '''action of the Message''' :'''or''' * Score '''2 points''' immediately (shown in the seal on the lower right corner of the tile) After the player has carried out his or her choice, he or she places the Message tile face down at the bottom of the Message stack. == The Messages in detail == {{Tile|image=Scoring C1 Dispatch 1.png|text='''(1) Score smallest road''' <br /> The player selects a road on which he or she has at least one follower (the player does not need to have a majority of followers, just needs to be represented). If there is more than one road to choose from, the player '''must''' select the one that would be worth the fewest points when scored at the end of the game. <ref> {{IconArrow}} The {{Year|2013}} rules have a slightly clearer wording than the {{Year|2012}} version. (11/2013) </ref> <ref name="message_1_2_3"> {{IconWorld}} The scoring for Messages 1, 2 and 3 only considers those points related to the feature. No bonus associated to any figures placed on the feature are taken into consideration, since the focus of this message is scoring the feature. Those bonus points for figures would be scored when the feature is properly scored. </ref> The player receives the number of points the road would be worth if it were the end of the game. <ref> {{IconWorld}} Note that this could be '''0 points''' if a road with one of the player’s followers has an inn on it. </ref> The player’s follower '''remains on the road'''. }} {{Tile|image=Scoring C1 Dispatch 2.png|text='''(2) Score smallest city''' <br /> Same as Message 1 but applies to cities. <ref> {{IconWorld}} Note that this could be '''0 points''' if the smallest city with one of the player’s followers contains a cathedral.</ref> <ref name="message_1_2_3" /> }} {{Tile|image=Scoring C1 Dispatch 3.png|text='''(3) Score smallest cloister''' <br /> Same as Message 1 but applies to cloisters. <ref> {{IconWorld}} This message would apply to all features considered proper cloisters: * Cloisters * Shrines / cult places * Abbeys * German monasteries * Dutch & Belgian monasteries * Japanese buildings * Darmstadt churches </ref> <ref> {{IconWorld}} There is no official clarification stating whether this message should consider special monasteries (German monasteries, Dutch & Belgian monasteries and Japanese buildings) with a '''follower placed as an abbot'''. The original rules were created before the special monasteries where released, so this case is not considered. However, the rules contain no limitations that would prevent players from considering special monasteries with a follower placed as an abbot. In this case, we will apply the general rule provided by Georg Wild: "If an older expansion only mentions the word ''monk'', this does not exclude follower placed as an ''abbot'' on a German monastery." (7/2014) This will also apply to Japanese Buildings and Dutch & Belgian monasteries. See: [http://www.carcassonnecentral.com/community/index.php?topic=781.msg9971#msg9971 http://www.carcassonnecentral.com/community/index.php?topic=781.msg9971#msg9971] </ref> <ref name="message_1_2_3" /> }} {{Tile|image=Scoring C1 Dispatch 4.png|text='''(4) 2 points for each pennant''' <br /> The player receives '''2 points''' for each pennant in each city where he has at least 1 follower - the player does not need the majority of followers in a city. }} {{Tile|image=Scoring C1 Dispatch 5.png|text='''(5) 2 points for each knight''' <br /> The player receives '''2 points''' for each of his or her knights (followers in a city). <ref> {{IconWorld}} You will consider for Message #5 the number of your followers placed in cities (knights): normal followers, big follower, mayor, wagon, ringmaster, guard followers, phantom. Their strength (majority votes) is irrelevant. Note that Carcassonne II abbots cannot be knights. Any follower placed on a cloister within a city will be a monk and will not be counted as a knight. These are examples of cloisters within a city from Exp. 3 and Exp. 8 where a monk can be placed within a city:<br /> [[File:Princess_And_Dragon_C1_Tile_04.jpg]][[File:Bridges_Castles_Bazaars_C1_Tile_04.jpg]] </ref> The knights '''remain in the game'''. }} {{Tile|image=Scoring C1 Dispatch 6.png|text='''(6) 2 points for each farmer''' <ref> {{IconArrow}} The initial rules on the [[Hans im Glück|HiG]] website had a tile scoring 3 points per farmer instead, but this was evidently a pre-production plan that was changed before publication. Additionally, the [[Rio Grande Games|'''RGG''']] rules also describe the tile as worth 3 points, but the actual tile included is for 2 points. </ref><br /> The player gets '''2 points''' for each of his or her farmers (followers on a farm). The farmers '''remain in the game'''. }} {{Tile|image=Scoring C1 Dispatch 7.png|text='''(7) One tile''' <br /> The active player draws another land tile and plays it. Also, he may put an additional follower into play according to normal rules. <ref> {{IconWorld}} The placement of this tile follows a normal turn with all its phases. As indicated in another clarification, the placement of this extra tile may even become a double turn. The player may also receive additional messages.<br /> As in a normal turn, players may decide to use a tile in their supply instead of drawing a new one, such as: * An abbey tile ('''{{AbbeyMayorLink|variant=long|edition=C1|logo=noborder}}''') * A German castle tile ('''{{CastlesGermanyLink|variant=long|edition=C1|logo=noborder}}''') * A Halfling tile ('''{{HalflingsLink|variant=long|edition=C1|logo=noborder}}''') </ref> <ref> {{IconBook}} If a tile is added to a feature with a builder and triggers the drawing of Message #7, The Message extra tile comes before the builder extra turn. If the extra tile from the Message is put on the builder’s feature, this will create another builder extra turn. Thus, the events would be: initial turn => Message #7 turn => Message #7 builder turn => original tile’s builder turn. (11/2013) </ref> }} {{Tile|image=Scoring C1 Dispatch 8.png|text='''(8) Score a follower and remove it from the board''' <br /> The player chooses one of his or her followers in play. If the player has the majority in the feature where the selected follower stands, he or she scores that feature (only for himself or herself) as if it were the end of the game. The player then puts the chosen follower back in his or her supply. <ref> {{IconWorld}} Note that you can score '''0 points'''. This scenario may cover: * A thief on road with an inn * A knight in city with a cathedral * A knight on besieged city * A farmer in farm with no completed cities * A mayor in city with no pennants * A mayor on castle token * A lord/lady on castle token * You do not have the majority Of course, choosing to do this rather than take the 2 points in the seal would be an odd tactical decision... </ref> <ref> {{IconWorld}} Any bonus points associated to the figure being removed will be scored as if at the end of the game, such as, fairy 3-point scoring bonus or the ringmaster bonus. </ref> <ref> {{IconBook}} Any other followers belonging to you or other players remain on the feature, as it is still incomplete. </ref> }} === More rules === If more than one feature is scored on a single turn, the entire point value for each individual feature must be scored by moving a single counting follower. <ref> {{IconBook}} If, for example, a city and a road are completed and scored by the active player, a different counting follower could be moved for each feature. However, all points scored by that city must be moved by one counting follower, and all points scored by that road must be moved by one counting follower. </ref> <ref> {{IconWorld}} In order to trigger a Message, the landing on a dark space will take into consideration any scoring moving forward a scoring figure on the scoreboard (including stolen points or payments received). No backwards movements of scoring figures landing on a dark space (due to payments) will be considered. </ref> The active player can receive only one Message from a round of scoring <ref> {{IconBook}} The rules refer to "rounds of scoring," since all features (or figures) scored in one "round of scoring" are counted together, and only at the end of a "round of scoring" is it determined if a scoring figure is on a dark space. (10/2014) </ref> <ref> {{IconBook}} Depending on the number of expansions used, there are a number of different rounds of scoring that could occur over the course of a turn. See the heading at the end of the Messages section for a list of separate rounds of scoring. Payment of points, as with bidding in a bazaar or in ransoming of a follower captured by a tower, does not count as a round of scoring. (10/2014) </ref> even if, for example, both scoring figures end up on dark number fields after the scoring of several finished features. However, if the active player gets points from a Message, it is possible that he or she could move a counting follower and receive another Message, playing it in the same turn. Chains of scoring in this way can continue indefinitely. <ref> {{IconBook}} If there is a double turn because of a builder, the placement of the second tile would create at least another round of scoring (at the end of '''Scoring a feature'''), and thus another opportunity (or several, depending on the expansions used) to get a Message. (1/2013, updated 2/2020) </ref> <ref> {{IconBook}} Scoring 1 point for possession of the fairy is a separate scoring event, so it can trigger an opportunity to receive a Message by itself. Likewise, scoring 3 points for placement of a Windrose is a separate event and can also can trigger an opportunity to receive a Message by itself. (updated 5/2014) </ref> '''Important''': Only the '''active''' player can receive Messages, even if other players’ counting figures land on dark fields on the scoring track. The point values of both counting figures are added together at the end of the game to produce the player’s final score. <ref> {{IconWorld}} In other words, both counting followers are considered equally, with no differences between the two. </ref> Each player places a counting figure on that total and puts the other back in the box. In the final scoring, no further Messages are received, even if a counting figure lands on a dark field. == Rounds of Scoring == '''>> Conventional turn''' <ref> {{IconWorld}} The rounds of scoring are numbered to match the [[Order of Play (1st edition)|Order of Play]]. </ref> {{ColorBlack|Placing a tile}} <div style="border: 1px dotted #000000; padding: 10px; border-radius: 10px; margin: 15px;"> * '''Round 1A - Beginning of turn:''' ** Fairy point <ref> {{IconBook}} Scoring 1 point for possession of the fairy is a separate scoring event, so it can trigger an opportunity to receive a Message by itself. (5/2014) </ref> * '''Round 1B - After drawing tile, before placing tile:''' ** Wheel of Fortune actions * '''Round 1C - After drawing and placing tile:''' ** Wind rose 3 points <ref> {{IconBook}} Scoring 3 points for placement of a Windrose is a separate event and can also can trigger an opportunity to receive a Message by itself. (5/2014) </ref> </div> {{ColorBlack|Placing a follower}} <div style="border: 1px dotted #000000; padding: 10px; border-radius: 10px; margin: 15px;"> * '''Round 2 - End of “move wood” phase:''' ** Abbot removal scoring ** Shepherd after "Herd flock into stable" action ** Acrobat pyramid scoring ** Fruit-bearing tree action </div> {{ColorBlack|Scoring a feature}} <div style="border: 1px dotted #000000; padding: 10px; border-radius: 10px; margin: 15px;"> * '''Round 3 - Scoring phase:''' ** Bonus scoring (pre): Watchtower, Tollhouse ** Feature scoring: City, Road, Monastery, Castle, etc. ** Bonus scoring (post): Markets of Leipzig, Fairy 3 points, Ringmaster points, Teacher ** Circus scoring </div> {{ColorBlack|Additional actions}} <div style="border: 1px dotted #000000; padding: 10px; border-radius: 10px; margin: 15px;"> * '''Round 4 - End of turn:''' ** Catapult points </div> '''>> Double turn from builder''' * As in conventional turn, except Fairy point is omitted in second part of the turn <ref> {{IconWorld}} Some other actions may only take place once during a double turn but they will not affect messages: * Prisoner ransom * Claiming an unclaimed tunnel portal. * Take flight from the Plague (once an infestation is active). * Spreading the plague by placing a flea token (once an infestation is active), if the tile placed is not a new plague source. </ref> '''>> Variable''' * Points from the action of a message == The crop circles addition == In each mini, you will find a tile of the 7th mini expansion {{CropCirclesLink|logo=noborder|edition=C1}}. This expansion is playable with only a single tile, but it is best to play with all 6 tiles. <ref>{{IconWorld}} Note that the Crop Circle tiles included in the mini expansions are different from the tiles released in the initial Crop Circles expansion (referred to as "Crop Circles I").</ref> == Tile Distribution == {{BeginTileList|width=700px|tiles=9 (8 + 1 crop circle)}} {{Tile|image=Messages_C1-01.png|count=1}} {{Tile|image=Messages_C1-02.png|count=1}} {{Tile|image=Messages_C1-03.png|count=1}} {{Tile|image=Messages_C1-04.png|count=1}} {{Tile|image=Messages_C1-05.png|count=1}} {{Tile|image=Messages_C1-06.png|count=1}} {{Tile|image=Messages_C1-07.png|count=1}} {{Tile|image=Messages_C1-08.png|count=1}} {{Tile|image=MessagesCC_C1-09.png|count=1}} {{EndTileList}} {{FootnoteIconPara}} [[Category:Completed]] [[Category:First Edition]] [[Category:First Edition Minor Expansion]]
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