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Group
20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Mati
Category:Author - meepleater
Category:Author - Novelty
Category:Author - oldbonz
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Fan Expansions
Category:My First Carcassonne
Category:New World
Category:Safari
Category:ScoringRow
Category:Spinoff
Category:Star Wars
Category:Under Construction
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
Cleric and Serf (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
NotesOnCzechTranslationName
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Snakes and Ladders
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:MessagesLink
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Template:MonasteriesGermanyLink
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Template:MyFirstCarcassonneLink
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Template:NewWorldLink
Template:NotesOnCzechTranslationLink
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Template:ObeliskLink
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Template:OverHillAndDaleLink
Template:PeasantRevoltsLink
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Template:PhantomLink
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Template:PorxadaLink
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Template:RiverLink
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Template:ScoringRowRoadSignpost
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Template:ScoringRowRoadTunnel
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The 4 Seasons
The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
UK 2024 Promo (Fan Expansion)
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:NGC 54
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
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scn - Sicilian
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sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
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vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
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yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
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{{DISPLAYTITLE:The Peasant Revolts}}{{UX |seotitle={{TextCarcassonne}} - {{TranslatedPageName}} |sortingtitle=Peasant Revolts, The |image={{filepath:ThePeasantRevoltsSample.jpg|nowiki}} |description={{#lst:{{FULLPAGENAME}}|description}} }} <div style="display:none;"><section begin="description" /> <!--Need to add a description - anyone can add :)--> <section end="description" /></div> <languages/>{{ChooseDesign|image=Peasant_Revolts_C2_Tile_12.png}} {{Breadcrumbs |link1={{CarcassonneLink}} }} <div class="toclimit-4"> {| style="float:right; text-align:center;" |- | [[File:ThePeasantRevoltsSample.jpg|300px]]<br />Promotional image of The Peasant Revolts <br />as published in 11/2020 |} __TOC__ </div> {{DottedFrameMessage|text=''In this mini-expansion you have to decide, whether you want to protect yourself against insurgent peasants (and hence direct their anger against your fellow players) or rather take things as they come.'' }} == General info and comments == {| style="float:right;" |- valign="top" | [[File:Sheet_C2_PeasantRevolts.png|150px|thumb|right|Punchout]] | [[File:Peasants_Envelope.jpg|150px|thumb|right|Envelope (2<sup>nd</sup> print)]] | [[File:{{PeasantRevoltsLink|logo=name|edition=C3}}|thumb|right|Expansion symbol]] |} '''The Peasant Revolts''' was released by [[Hans im Glück]] in {{Year|2020}}. This expansion doesn't exist for the 1st edition (C1 for short) or the 2nd edition (C2 for short). This expansion has [[Visual Changes in the 2nd Edition#Cities with clipped buildings|cities with clipped buildings]]. The 1st print of this expansion was sold in shrink wrap. The 2nd print, from {{Year|2024}}, came in a paper envelope. <br clear="both" /> == Contents == * 12 new land tiles for peasant revolts with symbols for the respective features. {{BeginTileList|nesting=1|width=700px}} {{StartBlock|padding-bottom=0px|width=150px}} [[File:Peasant_Revolts_C2_Feature_Peasant_Revolt.png|frame|none|Peasant Revolts tile]] {{EndBlock}} {{StartBlock|padding-bottom=0px|width=110px}} [[File:Peasant_Revolts_C2_Revolt_Symbol_Cities.png|100px|thumb|frame|none|5x cities]] {{EndBlock}} {{StartBlock|padding-bottom=0px|width=110px}} [[File:Peasant_Revolts_C2_Revolt_Symbol_Roads.png|100px|thumb|frame|none|4x roads]] {{EndBlock}} {{StartBlock|padding-bottom=0px|width=110px}} [[File:Peasant_Revolts_C2_Revolt_Symbol_Monasteries.png|100px|thumb|frame|none|3x monasteries]] {{EndBlock}} {{EndBlockList}} == Rules == === Preparation === Shuffle the 12 land tiles of this mini-expansion. Put 3 of them back into the box (without looking at them). Those tiles will not be used in this game. Shuffle the remaining 9 tiles and the other land tiles together. <span id="gameplay"></span> === Gameplay === <div class="wica-banner-icon floatright" style="margin-right: 1em">{{Feature|name=PeasantRevoltSymbols|edition=C2|size=x65px|variant=image}}</div> {{RulesPlacingTile|title=1. Placing a tile|rules= '''The peasants revolt''' As soon as you draw a peasant revolt tile, a revolt takes place. Place the tile in front of you. <ref> {{IconWorld}} The actions associated to the peasant revolt will take place even if the tile cannot be placed afterwards. The rules do not include any limitations if this situation would happen. Therefore, the actions would take place, the tile would be discarded and the player would draw a new tile. If so, the player could chain several revolts in the same turn. </ref> Now check, if one or more of your meeples are standing on features shown on the diamond-shaped symbol of the tile (city, road or monastery), and if those meeples are "unprotected" or "protected". * {{Tile|image=Peasant_Revolts_C2_Unprotected_Meeple.png|padding-bottom=0px|size=40px|text=All of your '''unprotected meeples''' on the respective features, must be '''returned''' into your supply immediately.}} * {{Tile|image=Peasant_Revolts_C2_Protected_Meeple.png|size=40px|padding-bottom=1ex|text=Every '''protected meeple''' on the respective features scores '''2 points'''. Protected meeples remain protected after the revolt.}} : (How you can protect your meeples, will be explained in [[:#2._Placing_a_meeple|{{ColorBlue|2. Placing a meeple}}]].) '''Note:''' If you had to return at least one meeple, the revolt is over and you continue with your normal turn. [[File:Peasant_Revolts_C2_Example_01.png|frame|none|'''Example 1:''' {{ColorRed|You}} draw a land tile with the peasant revolt symbol for roads (symbol enlarged in this example). <br /> {{ColorRed|Your}} '''unprotected meeple''' is standing on a road on the left. Put the meeple '''back''' into your supply. {{ColorRed|Your}} '''protected meeple''' on the right stays on the tile and scores '''2 points'''. <br /> The revolt is over. The {{ColorBlue|blue meeple}} has not been affected. Now, place the land tile according to the usual rules and continue your turn.]] '''The peasant revolt moves on to the next player''' If you do not have to return a meeple to your supply, because '''none of your meeples''' are standing on affected features or because all of your meeples, on affected features, are '''protected''', the peasant revolt moves on and hits the player to your left. They also check, in the same way as described before, whether or not the revolt affects them and if they score points for protected meeples. If they, also are not affected by the peasant revolt, it moves on to the next player. This continues until a player has to return at least 1 meeple to their supply, or none of the players have been affected. Now, place the land tile according to the usual rules and continue your turn. '''Note!''' Only players, who have to check their meeples during the peasant revolt, score points for their protected meeples. Players who are not hit by the peasant revolt cannot score any points for protected meeples. [[File:Peasant_Revolts_C2_Example_02.png|frame|none|'''Example 2:''' {{ColorRed|You}} draw a land tile with the peasant revolt symbol for cities (symbol enlarged in this example). All of your meeples in cities are protected and you score 4 points.<br /> The peasant revolt moves on to {{ColorBlue|Blue}}. {{ColorBlue|Blue}} is sitting to your left, and continues to check, if and how the peasant revolt affects them. {{ColorBlue|Blue}} has '''1 protected meeple''' in the city on the left, which scores '''2 points'''. The '''unprotected meeples''' have to be '''returned''' into {{ColorBlue|Blue’s}} supply. That is how the revolt ends and you place the land tile according to the usual rules and continue your turn.]] }} {{RulesPlacingMeeple|title=2. Placing a meeple|rules= '''Protecting a meeple from a peasant revolt''' If you '''place a meeple''' on the tile just placed, you may also protect '''this very meeple''', for the cost of '''4 points'''. To do so, move your meeple on the score board back by 4 spaces. It is possible to score negative points. Next, “lay down” this meeple. This meeple has now joined the farmers. <ref> {{IconWorld}} This sentence, misplaced in the [[Z-Man Games|ZMG]] rules, may be misleading and it has no effect in gameplay. It just stresses that your meeple has become a supporter of the peasants' cause. This would simply justify that it will not be affected by any possible revolts. </ref> [[File:Peasant_Revolts_C2_Example_03.png|frame|none|'''Example:''' Protecting a meeple]] Each time you do '''not place a meeple''' on the tile you just have placed, <ref> {{IconWorld}} This wording is based on the German rules. The English rules read "Each time you choose not to place a meeple on the tile you just have placed" and it can be somewhat misleading. You may interpret that you need at least one meeple in your supply in order to be able to choose not to place it.<br /> The German rules allow you not to place a meeple just simply because you don't have any left in your supply. In this case, there is no decision involved; it is your only option. </ref> you may protect one of your meeples standing on tiles for the cost of '''2 points'''. Farmers cannot be protected. They are never affected by peasant revolts. A meeple “lying down” is protected from a peasant revolt. In case the revolt affects you, you score 2 points for each protected meeple in an affected feature (see [[:#1._Placing_a_tile|{{ColorGreen|1. Placing a tile}}]]). }} {{RulesScoring|title=3. Scoring a feature|rules= When scoring a feature, a protected meeple is treated like a normal meeple. It is returned into your supply after the feature has been scored. After that, it loses its protection from peasant revolts. This means, that if you place that meeple again, it is unprotected once again. [[File:Peasant_Revolts_C2_Example_04.png|frame|none|'''Example:''' The city has been completed. {{ColorRed|You}} have the majority of meeples (2 in this case) and score 10 points. <br /> {{ColorBlue|Blue}} does not score any points. Return all meeples from the city back into your supplies and place them upright. They are now unprotected once more.]] |finalscoring= Final scoring is performed according to use usual rules. When scoring a feature, a protected meeple is treated like a normal meeple. }} === Other expansions === This section contains additional information about the interactions with other Carcassonne expansions. {{OtherExpansionRule|expansionlink={{BaseGameLink|text=''}}General considerations:|rules= {{IconWorld}} The active player may protect meeples on any feature even if not affected by peasant revolts. * Meeples may be protected when placed on or moved to any feature for 4 points in any phase: ** Phase {{ColorGreen|1. Placing a tile}}: *** Swapping meeples with La Porxada ('''{{PorxadaLink|edition=C1|variant=long|logo=noborder}}''') *** Placing meeples with a Synod gift card ('''{{GiftsLink|variant=long|logo=noborder}}''') *** Placing a meeple on a feature with a Change Position gift card ('''{{GiftsLink|variant=long|logo=noborder}}''') *** Placing a meeple with the 20th Anniversary Expansion ('''{{20thAnniversaryExpansionLink|variant=long|logo=noborder}}''') *** Adding a meeple with the 20th Anniversary Expansion ('''{{20thAnniversaryExpansionLink|variant=long|logo=noborder}}''') ** Phase {{ColorBlue|2. Placing a meeple}}: *** Placing meeples (including the phantom) directly (see '''{{PhantomLink|edition=C1|variant=long|logo=noborder}}''') *** Placing meeples with magic portals ('''{{PrincessDragonLink|variant=long|logo=noborder}}''') *** Placing meeples with flying machines ('''{{FlyingMachinesLink|variant=long|logo=noborder}}''') ** Phase {{ColorRed|3. Scoring a feature}}: *** Moving a wagon ('''{{AbbeyMayorLink|variant=long|logo=noborder}}''') *** Redeploying meeples from Carcassonne ('''{{CountKingRobberLink|variant=long|logo=noborder}}'''), although pointless ** Phase {{ColorYellow|4. Additional actions}}: *** Swapping meeples with the Seduction Token ('''{{CatapultLink|edition=C1|variant=long|logo=noborder}}''') *** Placing meeples with crop circles ('''{{CropCirclesIILink|variant=long|logo=noborder}}''') * Meeples placed on any feature may be protected for 2 points in phase {{ColorBlue|2. Placing a meeple}}. }} {{OtherExpansionRule|expansionlink={{PrincessDragonLink|variant=long}}|rules= {{IconWorld|text=Meeples placed with a magic portal can also be protected for 4 points. }} }} {{OtherExpansionRule|expansionlink={{AbbeyMayorLink|variant=long}}|rules= {{IconWorld|text=A wagon stays protected until it return's to its owner's supply, even if it is placed on or moved to a feature that it is not affected by peasant revolts. }} {{FAQ|nesting=1|width=600px|title= When does a meeple lose its protection against peasant revolts? a) When the feature is scored (the meeple is still on the board) b) When the meeple is placed in the player's supply |text=A meeple loses its protection in the moment when you take the meeple back in your supply. (1/2021) }} {{FAQ|nesting=1|width=600px|title= Should we consider a protected wagon still protected if moved to another feature after scoring? |text=In the special case of the wagon, you can consider that the wagon keeps the protection after moving. (1/2021) }} {{FAQ|nesting=1|width=600px|title= The wagon should then keep its protection until it returns to the player's supply. Even it is placed on features that can't be affected by a peasant's revolt. Is this correct? |text=Yes, you can do so. The rules are always be made for the base game. We haven't given any thought to all of the (mini)-expansions and the special cases yet. (1/2021) }} {{FAQ|nesting=1|width=600px|title= Since a wagon can move, would it be possible to protect a wagon when placed on a feature other than a road, city or monastery? |text=There is no reason to do it. (1/2021) }} {{IconWorld|text=Only the active player can protect a wagon moved after scoring when moving it after scoring. The active player will pay 4 points. }} {{FAQ|nesting=1|width=600px|title= When moving an unprotected wagon, can it be protected? If so, should we pay 2 (wagon was already placed) or 4 points (new placement)? Would this be applicable to all players even if it is not their turn? |text=You can protect only in your turn. So if you move the wagon in a turn of other players, you can not protect it. How much it costs, is written in the rules (4 points). (1/2021) }} }} {{OtherExpansionRule|expansionlink={{CountKingRobberLink|variant=long}}|rules= {{IconWorld|text=Meeples in the city of Carcassonne are not affected by peasant revolts (it is a special area). }} {{FAQ|nesting=1|width=600px|title= Are meeples placed in the city of Carcassonne affected by peasant revolts? |text=As written in the rules, there are no official rules for the combination. The meeples placed in the city of Carcassonne are not affected by the peasants revolts. (1/2021) }} {{IconWorld|text=You may protect a meeple redeployed from Carcassonne to a feature being scored although it makes no sense, since it will be scored and removed right away. So, no peasant revolt can affect it at that point. However, players may decide to spend 4 points in the process. }} {{FAQ|nesting=1|width=600px|title= It makes no sense to protect meeples redeployed from the city of Carcassonne, right? I would say no as they are scored immediately. |text=You are free to lower your score by that method. It also makes no sense. (1/2021) }} }} {{OtherExpansionRule|expansionlink={{CatapultLink|variant=long}}|rules= {{IconWorld|text=The active player can protect a meeple swapped with the Seduction Token for 4 points. }} {{FAQ|nesting=1|width=600px|title= You can also protect meeples for 4 points during your turn when exchanging a meeple with a Seduction Token (the protected meeples keep their protection when swapped). Is this correct? |text=You can do so. There is no reason why this should not be allowed. (1/2021) }} }} {{OtherExpansionRule|expansionlink={{FlyingMachinesLink|variant=long}}|rules= {{IconWorld|text=Meeples placed with a flying machine can also be protected for 4 points. }} }} {{OtherExpansionRule|expansionlink={{CropCirclesLink|variant=long}}|rules= {{IconWorld|text=The active player can protect a meeple placed with a crop circle for 4 points. }} {{FAQ|nesting=1|width=600px|title= You can also protect meeples for 4 points each during your turn when placing a meeple with a crop circle. Is this correct? |text=You can do so. There is no reason why this should not be allowed. (1/2021) }} }} {{OtherExpansionRule|expansionlink={{MonasteriesGermanyLink|variant=long}} / {{DutchMonasteriesLink|variant=long}} / {{JapaneseBuildingsLink|variant=long}}|rules= {{IconWorld|text=There is no official rule about how to place a protected meeple placed as an abbot. The players will have to agree on a way to do it (placing a map chip or any unused token under the meeple is an option). }} {{FAQ|nesting=1|width=600px|title= If protected meeples are placed "lying down," how can you tell apart a meeple placed as a monk from a meeple placed as an abbot in a German monastery? |text=If you play with the combination you could figure out a way to mark them. (1/2021) }} }} {{OtherExpansionRule|expansionlink={{MarketsLeipzigLink|variant=long}}|rules= {{IconWorld|text=Meeples moved to the city of Leipzig may keep their protection status but it makes no sense. In any case, they cannot be affected by peasant revolts when placed in Leipzig (it is a special area). }} {{FAQ|nesting=1|width=600px|title= Moving a protected meeple to the city of Leipzig would remove its protection (if any), since it cannot be applied later? Are meeples placed in Leipzig affected by peasant revolts? |text=As written in the rules, there are no official rules for the combination. The meeples in the city of Leipzig are not affected by the peasants revolts. (1/2021) }} }} {{OtherExpansionRule|expansionlink={{20thAnniversaryExpansionLink|variant=long}}|rules= {{IconWorld|text=You may protect meeples placed or added with an activated arrow symbol for 4 points. }} }} {{OtherExpansionRule|expansionlink={{GiftsLink|variant=long}}|rules= {{IconWorld|text=You may protect meeples placed with a Synod gift card for 4 points. }} {{IconWorld|text=You may protect meeples placed on a feature with a Change Position gift card for 4 points. The protected meeple would keep its protection when moved (Note: There is no official way to indicate this if the meeple changes position to become a farmer). }} }} {{OtherExpansionRule|expansionlink={{PhantomLink|variant=long}}|rules= {{IconWorld|text=You can protect your phantom as any other meeple. }} {{FAQ|nesting=1|width=600px|title= You can also protect your phantom during your turn. Is this correct? |text=You can do so. There is no reason why this should not be allowed. (1/2021) }} }} {{OtherExpansionRule|expansionlink={{PorxadaLink|variant=long}}|rules= {{IconWorld|text=The active player can protect a meeple swapped with La Porxada for 4 points. }} {{FAQ|nesting=1|width=600px|title= You can also protect a meeple for 4 points during your turn when exchanging a meeple with La Porxada. Is this correct? |text=You can do so. There is no reason why this should not be allowed. (1/2021) }} }} == Tile distribution == {{BeginTileList|width=600px|tiles=12}} {{Tile|image=Peasant_Revolts_C2_Tile_01.png|count=1|config=({{TextF}})}} {{Tile|image=Peasant_Revolts_C2_Tile_02.png|count=1|config={{Feature|name=Village|edition=C3}}}} {{Tile|image=Peasant_Revolts_C2_Tile_03.png|count=1|config=({{TextP}})}} {{Tile|image=Peasant_Revolts_C2_Tile_04.png|count=1|config=({{TextF}})}} {{Tile|image=Peasant_Revolts_C2_Tile_05.png|count=1|config=({{TextG}})}} {{Tile|image=Peasant_Revolts_C2_Tile_06.png|count=1}} {{Tile|image=Peasant_Revolts_C2_Tile_07.png|count=1|config=({{TextW}})}} {{Tile|image=Peasant_Revolts_C2_Tile_08.png|count=1}} {{Tile|image=Peasant_Revolts_C2_Tile_09.png|count=1}} {{Tile|image=Peasant_Revolts_C2_Tile_10.png|count=1}} {{Tile|image=Peasant_Revolts_C2_Tile_11.png|count=1|config=({{TextH}})}} {{Tile|image=Peasant_Revolts_C2_Tile_12.png|count=1|config=({{TextH}})}} {{EndTileList}} {{TileIllustrations|edition=C2|G=1|F=1|W=1|H=1|P=1}} {{FootnoteIconPara}} [[Category:Completed]] [[Category:Third Edition]] [[Category:Third Edition Minor Expansion]]
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