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20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Base game variants
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Ark of the Covenant
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christof Struck
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Hans-Dietrich Pester
Category:Author - invinitas
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Jputt927
Category:Author - Mati
Category:Author - meepleater
Category:Author - MMike
Category:Author - Novelty
Category:Author - oldbonz
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Ratz65
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Steven De Potter
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Discovery
Category:Editorial Content
Category:ExpansionLinks
Category:ExpansionNames
Category:Fan Expansions
Category:Gold Rush
Category:Hunters And Gatherers
Category:Hunters And Gatherers Classic
Category:Hunters And Gatherers v2
Category:Language strings
Category:Mists over Carcassonne
Category:My First Carcassonne
Category:New World
Category:Over Hill and Dale
Category:PageLinks
Category:Profiles
Category:Safari
Category:ScoringRow
Category:South Seas
Category:Spinoff
Category:Star Wars
Category:The Castle
Category:The Castle (Zamek)
Category:The City
Category:The Dice Game
Category:Translatable categories
Category:Translatable templates
Category:Under Construction
Category:Winter Edition
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
City Bridges (Fan Expansion)
Cleric and Serf (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
NotesOnCzechTranslationName
Opat (fanouškovské rozšíření)
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Snakes and Ladders
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:FAQ
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Template:FerriesLink
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Template:FruitBearingTreesLink
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Template:GermanCathedralsLink
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Template:GiftsLink
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Template:GingerbreadManLink
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Template:HungarianPromoLink
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Template:IconArrow
Template:IconBook
Template:IconCommunity
Template:IconDeprecated
Template:IconDerivation
Template:IconHouse
Template:IconPadlock
Template:IconWorld
Template:InnsCathedralsLink
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Template:InterimRule
Template:JapaneseBuildingsLink
Template:JapaneseBuildingsName
Template:KingRobberBaronLink
Template:KingRobberBaronName
Template:LabyrinthLink
Template:LabyrinthName
Template:LabyrinthsLink
Template:LabyrinthsName
Template:LandSurveyors2Link
Template:LandSurveyors2Name
Template:LandSurveyorsLink
Template:LandSurveyorsName
Template:LittleBuildingsLink
Template:LittleBuildingsName
Template:MageWitchLink
Template:MageWitchName
Template:MainPageLink
Template:MarketsLeipzigLink
Template:MarketsLeipzigName
Template:MessagesLink
Template:MessagesName
Template:MistsOverCarcassonneBaseGameLink
Template:MistsOverCarcassonneBaseGameName
Template:MistsOverCarcassonneLink
Template:MistsOverCarcassonneSpellCirclesLink
Template:MistsOverCarcassonneSpellCirclesName
Template:MonasteriesGermanyLink
Template:MonasteriesGermanyName
Template:MyFirstCarcassonneLink
Template:NewKingsOrdersLink
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Template:NewWorldLink
Template:NotesOnCzechTranslationLink
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Template:ObeliskLink
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Template:OlomoucCurdCheeseLink
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Template:OpatFanLink
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Template:OverHillAndDaleLink
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Template:PorxadaLink
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Template:RiverLink
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Template:RobbersLink
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Template:RulesAction
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Template:RussianPromosLink
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Template:SafariLink
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Template:SchoolLink
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Template:ScoringGroupFeatureRoad
Template:ScoringGroupMajorityRoad
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Template:ScoringRowRoad
Template:ScoringRowRoadBridge
Template:ScoringRowRoadCastleLord
Template:ScoringRowRoadFerry
Template:ScoringRowRoadInn
Template:ScoringRowRoadLabyrinth
Template:ScoringRowRoadMage
Template:ScoringRowRoadNoteToken
Template:ScoringRowRoadSignpost
Template:ScoringRowRoadTollkeeper
Template:ScoringRowRoadTunnel
Template:ScoringRowRoadWell
Template:ScoringRowRoadWitch
Template:ScoringRowRoadWonderTile
Template:ScoringRowRobber
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Template:SeasonsLink
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Template:SiegeLink
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Template:SignpostsLink
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Template:SnakesAndLaddersLink
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Template:SoloLink
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Template:SpielDochPromoLink
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Template:SpinOffsLink
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Template:TradersBuildersLink
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Template:TunnelLink
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Template:UK2024PromoLink
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Template:UkrainePromoName
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Template:VariantsLink
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Template:VistasLink
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Template:WatchtowersLink
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Template:WellsLink
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Template:WetlandsLink
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Template:WheelFortuneLink
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Template:Wicalang
Template:WindRosesLink
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Template:WinterEditionAbbotLink
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Template:WinterEditionBaseGameLink
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Template:WinterEditionGingerbreadManLink
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The 4 Seasons
The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Black Fairy (Fan Expansion)
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Hans Statue (Fan Expansion)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Counts
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
UK 2024 Promo (Fan Expansion)
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:Paloi Sciurala
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
qqq - Message documentation
Format
Export for off-line translation
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<languages />__NOTOC__ <onlyinclude> <div id='wica-translation-table' style='display: none;'> <!-- <div id='textSectionC1_Label'>1st Edition - C1 <span id="_Edition_Tile_Counter_">(0/0)</span></div> <div id='textSectionC2_Label'>2nd Edition - C2 <span id="_Edition_Tile_Counter_">(0/0)</span></div> <div id='textSectionC2_Label'>3rd Edition - C3 <span id="_Edition_Tile_Counter_">(0/0)</span></div> <div id='textSectionWE_Label'>Winter Edition - WE <span id="_Edition_Tile_Counter_">(0/0)</span></div> --> <div id='textSectionC1_Label'>1st Edition (C1)</div> <div id='textSectionC2_Label'>2nd Edition (C2)</div> <div id='textSectionC3_Label'>3rd Edition (C3)</div> <div id='textSectionWE_Label'>Winter Edition (WE)</div> <div id='textNoTiles_Label'>No tiles selected</div> <div id='textTotalCount_Label'>Total tiles selected: <span id="_Edition_Tile_Counter_">0 / 0</span></div> <div id='textSection1_Label'>Regular Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div> <div id='textSection2_Label'>River Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div> <div id='textSection3_Label'>Special Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div> <div id='textSection4_Label'>Start Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div> <div id='textSection5_Label'>Other Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div> <!-- Appended to inputXXXX_Label, where XXXX represents the edge configuration to be instantiated in code --> <div id='textGeometrySuffix_Label'>: <span id="_Edges_Header_Tile_Counter_">0 / 0</span></div> <div id='textExpansion_Label'>Expansion</div> <div id='textCount_label'>Count</div> <div id='txtTiles_Label'>Tiles</div> <div id='textTotal_Label'>Total</div> <div id='inputWD_WE_Label'>Winter Edition Download Version (WD)</div> <div id='inputWE1_WE_Label'>Winter Edition - 1st version (WE1)</div> <div id='inputWE2_WE_Label'>Winter Edition - 2nd version (WE2)</div> <div id='inputWE3_WE_Label'>Winter Edition - 3rd version (WE3)</div> <div id='inputBaseGame_C1_Label'>Base Game</div> <div id='inputBaseGameBB5_C1_Label'>Base Game {{ColorOrange|(BB5)}}</div> <div id='inputBaseGame_C2_Label'>Base Game</div> <div id='inputBaseGame_C3_Label'>Base Game</div> <div id='input20AEBaseGame_C3_Label'>20th Anniversary Base Game</div> <div id='inputBaseGame_WD_WE_Label'>Base Game (WD)</div> <div id='inputBaseGame_WE1_WE_Label'>Base Game / Regular Tiles (WE1)</div> <div id='inputBaseGame_WE2_WE_Label'>Base Game / Regular Tiles (WE2)</div> <div id='inputBaseGame_WE3_WE_Label'>Base Game / Regular Tiles (WE3)</div> <div id='inputBaseGameAnimals_WE1_WE_Label'>Base Game / Animal Tiles (WE1)</div> <div id='inputBaseGameAnimals_WE2_WE_Label'>Base Game / Animal Tiles (WE2)</div> <div id='inputBaseGameAnimals_WE3_WE_Label'>Base Game / Animal Tiles (WE3)</div> <div id='inputMajor_C1_Label'>Major expansions</div> <div id='inputMajor_C2_Label'>Major expansions</div> <div id='inputMajor_C3_Label'>Major expansions</div> <div id='inputInnsAndCathedrals_C1_Label'>Exp. 1 - Inns & Cathedrals / Regular Tiles</div> <div id='inputInnsAndCathedrals_PT_C1_Label'>Exp. 1 - Inns & Cathedrals / Points Tiles</div> <div id='inputInnsAndCathedrals_PT_BB5_C1_Label'>Exp. 1 - Inns & Cathedrals / Points Tiles {{ColorOrange|(BB5)}}</div> <div id='inputInnsAndCathedrals_C2_Label'>Exp. 1 - Inns & Cathedrals</div> <div id='inputInnsAndCathedrals_PT_C2_Label'>Exp. 1 - Inns & Cathedrals / Points Tiles</div> <div id='inputInnsAndCathedrals_PT_BB6_C2_Label'>Exp. 1 - Inns & Cathedrals / Points Tiles {{ColorOrange|(BB6)}}</div> <div id='inputInnsAndCathedrals_C3_Label'>Exp. 1 - Inns & Cathedrals</div> <div id='inputInnsAndCathedrals_PT_C3_Label'>Exp. 1 - Inns & Cathedrals / Points Tiles</div> <div id='inputInnsAndCathedrals_PT_BB7_C3_Label'>Exp. 1 - Inns & Cathedrals / Points Tiles {{ColorOrange|(BB7)}}</div> <div id='inputTradersAndBuilders_C1_Label'>Exp. 2 - Traders & Builders</div> <div id='inputTradersAndBuilders_C2_Label'>Exp. 2 - Traders & Builders</div> <div id='inputTradersAndBuilders_C3_Label'>Exp. 2 - Traders & Builders</div> <div id='inputPrincessAndDragon_C1_Label'>Exp. 3 - The Princess & The Dragon</div> <div id='inputPrincessAndDragon_C2_Label'>Exp. 3 - The Princess & The Dragon</div> <div id='inputTower_C1_Label'>Exp. 4 - The Tower</div> <div id='inputTower_C2_Label'>Exp. 4 - The Tower</div> <div id='inputAbbeyAndMayor_C1_Label'>Exp. 5 - Abbey & Mayor</div> <div id='inputAbbeyAndMayor_C2_Label'>Exp. 5 - Abbey & Mayor</div> <div id='inputCountKingAndRobber_C1_Label'>Exp. 6 - Count, King & Robber</div> <!-- <div id='inputCountKingAndRobber_River2_C1_Label'>Exp. 6 - Count, King & Robber (River II)</div> <div id='inputCountKingAndRobber_CountOfCarcassonne_C1_Label'>Exp. 6 - Count, King & Robber (The Count of Carcassonne)</div> <div id='inputCountKingAndRobber_KingAndRobber_C1_Label'>Exp. 6 - Count, King & Robber (King & Robber)</div> <div id='inputCountKingAndRobber_HereticsAndShrines_C1_Label'>Exp. 6 - Count, King & Robber (Heretics & Shrines)</div> --> <div id='inputCountKingAndRobber_C2_Label'>Exp. 6 - Count, King & Robber</div> <!-- <div id='inputCountKingAndRobber_River2_C2_Label'>Exp. 6 - Count, King & Robber (River II)</div> <div id='inputCountKingAndRobber_CountOfCarcassonne_C2_Label'>Exp. 6 - Count, King & Robber (The Count of Carcassonne)</div> <div id='inputCountKingAndRobber_KingAndRobber_C2_Label'>Exp. 6 - Count, King & Robber (King & Robber)</div> <div id='inputCountKingAndRobber_HereticsAndShrines_C2_Label'>Exp. 6 - Count, King & Robber (Cultists)</div> <div id='inputCountKingAndRobber_OtherTiles_C2_Label'>Exp. 6 - Count, King & Robber (Other Tiles)</div> --> <div id='inputCatapult_C1_Label'>Exp. 7 - The Catapult</div> <div id='inputBridgesCastlesAndBazaars_C1_Label'>Exp. 8 - Bridges, Castles & Bazaars</div> <div id='inputBridgesCastlesAndBazaars_C2_Label'>Exp. 8 - Bridges, Castles & Bazaars</div> <div id='inputBridgesCastlesAndBazaarsMisprint_C2_Label'>Exp. 8 - Bridges, Castles & Bazaars {{ColorRed|(Misprinted)}}</div> <div id='inputHillsAndSheep_C1_Label'>Exp. 9 - Hills & Sheep</div> <div id='inputHillsAndSheep_C2_Label'>Exp. 9 - Hills & Sheep</div> <div id='inputUnderTheBigTop_C2_Label'>Exp. 10 - Under The Big Top</div> <div id='inputGhostsCastlesAndCemeteries_C3_Label'>Exp. 11 - Ghosts, Castles & Cemeteries</div> <div id='inputWheelOfFortune_C1_Label'>The Wheel Of Fortune</div> <div id='inputWheelOfFortuneBB5_C1_Label'>The Wheel Of Fortune {{ColorOrange|(BB5)}}</div> <div id='inputMinor_C1_Label'>Minor expansions</div> <div id='inputMinor_C2_Label'>Minor expansions</div> <div id='inputMinor_C3_Label'>Minor expansions</div> <div id='inputMinor_WE1_WE_Label'>Minor expansions</div> <div id='inputMinor_WE2_WE_Label'>Minor expansions</div> <div id='inputMinor_WE3_WE_Label'>Minor expansions</div> <div id='inputCountOfCarcassonne_C1_Label'>The Count of Carcassonne</div> <div id='inputKingAndRobber_C1_Label'>King & Robber</div> <div id='inputRiver1_C1_Label'>The River I</div> <div id='inputRiver1_C2_Label'>The River I</div> <div id='inputRiver1_C3_Label'>The River I</div> <div id='input20AERiver_C3_Label'>20th Anniversary River</div> <div id='inputRiver1_BB6_C2_Label'>The River I {{ColorOrange|(BB6)}}</div> <div id='inputRiver1_WE2_WE_Label'>The River (WE2)</div> <div id='inputRiver1_WE3_WE_Label'>The River (WE3)</div> <div id='inputRiver2_C1_Label'>The River II</div> <!--div id='inputRiver2_C2_Label'>The River II</div--> <div id='inputRiver3_C1_Label'>The River III {{ColorOrange|(BB5)}}</div> <div id='inputRiver1_BB6_C2_Label'>The River I {{ColorOrange|(BB6)}}</div> <div id='inputHereticsAndShrines_C1_Label'>Heretics & Shrines</div> <div id='inputFlier_C1_Label'>Mini 1 - The Flier</div> <div id='inputFlier_Boxed_C1_Label'>Mini 1 - The Flier {{ColorOrange|(Boxed)}}</div> <div id='inputFlier_C2_Label'>Mini 1 - The Flier</div> <div id='inputFlier_C3_Label'>Mini 1 - The Flier</div> <div id='inputMessages_C1_Label'>Mini 2 - Dispatches (Messages)</div> <div id='inputMessages_Boxed_C1_Label'>Mini 2 - Dispatches (Messages) {{ColorOrange|(Boxed)}}</div> <div id='inputMessages_C2_Label'>Mini 2 - Dispatches (Messages)</div> <div id='inputMessages_C3_Label'>Mini 2 - Dispatches (Messages)</div> <div id='inputFerries_C1_Label'>Mini 3 - The Ferries</div> <div id='inputFerries_Boxed_C1_Label'>Mini 3 - The Ferries {{ColorOrange|(Boxed)}}</div> <div id='inputFerries_C2_Label'>Mini 3 - The Ferries</div> <div id='inputFerries_C3_Label'>Mini 3 - The Ferries</div> <div id='inputGoldmines_Boxed_C1_Label'>Mini 4 - Goldmines {{ColorOrange|(Boxed)}}</div> <div id='inputGoldmines_C1_Label'>Mini 4 - Goldmines</div> <div id='inputGoldmines_C2_Label'>Mini 4 - Goldmines</div> <div id='inputGoldmines_C3_Label'>Mini 4 - Goldmines</div> <div id='inputMageAndWitch_Boxed_C1_Label'>Mini 5 - Mage & Witch {{ColorOrange|(Boxed)}}</div> <div id='inputMageAndWitch_C1_Label'>Mini 5 - Mage & Witch</div> <div id='inputMageAndWitch_C2_Label'>Mini 5 - Mage & Witch</div> <div id='inputMageAndWitch_C3_Label'>Mini 5 - Mage & Witch</div> <div id='inputRobbers_Boxed_C1_Label'>Mini 6 - Robbers {{ColorOrange|(Boxed)}}</div> <div id='inputRobbers_C1_Label'>Mini 6 - Robbers</div> <div id='inputRobbers_C2_Label'>Mini 6 - Robbers</div> <div id='inputRobbers_C3_Label'>Mini 6 - Robbers</div> <div id='inputCropCircles1_C1_Label'>Crop Circles I</div> <div id='inputCropCircles2_C1_Label'>Mini 7 - Crop Circles (II)</div> <div id='inputCropCircles_C2_Label'>Mini 7 - Crop Circles</div> <div id='inputCropCircles_C3_Label'>Mini 7 - Crop Circles</div> <div id='inputCropCircles_WE1_WE_Label'>Corn Circles (WE1)</div> <div id='inputCathars_C1_Label'>Cathars</div> <div id='inputCultSiegeAndCreativity_C1_Label'>Cult, Siege & Creativity</div> <div id='inputBesiegers_C1_Label'>The Besiegers</div> <div id='inputGQ11_C1_Label'>Mini Expansion GQ#11</div> <div id='inputPhantom_C1_Label'>The Phantom</div> <div id='inputLittleBuldings_C1_Label'>Little Buildings</div> <div id='inputHalflings1_C1_Label'>Halflings I</div> <div id='inputHalflings2_C1_Label'>Halflings II</div> <div id='inputHalflings1_C2_Label'>Halflings I (Halflings)</div> <div id='inputHalflings2_C2_Label'>Halflings II (Halflings)</div> <div id='inputPlague_C1_Label'>The Plague</div> <div id='inputTunnel_C1_Label'>The Tunnel</div> <div id='inputFestival_C1_Label'>The Festival</div> <div id='inputFestivalRules_C1_Label'>The Festival / Rules</div> <div id='inputFestival_C2_Label'>The Festival</div> <div id='inputFestivalRules_C2_Label'>The Festival / Rules</div> <div id='inputFestival_C3_Label'>The Festival</div> <div id='inputFestivalRules_C3_Label'>The Festival / Rules</div> <div id='inputWindRoses1_C1_Label'>The Wind Roses (HiG)</div> <div id='inputWindRoses2_C1_Label'>The Wind Roses (spielbox)</div> <div id='inputLittleBuildings_C1_Label'>Little Buildings</div> <div id='inputDarmstadtPromo_C1_Label'>Darmstadt Promo</div> <div id='inputSchool_C1_Label'>The School</div> <div id='inputRussianPromos_C1_Label'>Russian Promos</div> <div id='inputPorxada_C1_Label'>La Porxada</div> <div id='inputCastlesInGermany_C1_Label'>Castles in Germany</div> <div id='inputCastlesInGermany_C2_Label'>Castles in Germany</div> <div id='inputCastlesInGermany_C3_Label'>Castles in Germany</div> <div id='inputCarcassonneStartTableau_C1_Label'>Carcassonne Start Tableau</div> <div id='inputCathedralsInGermany_C1_Label'>Cathedrals in Germany</div> <div id='inputCathedralsInGermany_C2_Label'>Cathedrals in Germany</div> <div id='inputMonasteriesInGermany_C1_Label'>Monasteries in Germany</div> <div id='inputMonasteriesInGermany_C2_Label'>Monasteries in Germany</div> <div id='inputMonasteriesInNetherlandsAndBelgiumHiG_C1_Label'>Monasteries in The Netherlands & Belgium (HiG)</div> <div id='inputMonasteriesInNetherlandsAndBelgium999Games_C1_Label'>Monasteries in The Netherlands & Belgium (999Games)</div> <div id='inputCreativityBB4_C1_Label'>Creativity Tiles {{ColorOrange|(BB4)}}</div> <div id='inputCreativityBB7_C3_Label'>Creativity Tiles {{ColorOrange|(BB7)}}</div> <div id='inputBuildingsInJapan_C2_Label'>Japanese buildings</div> <div id='inputSpielPromos_C2_Label'>Spiel Promo Tiles</div> <div id='inputLabyrinth_C1_Label'>The Labyrinth</div> <div id='inputLabyrinth_C2_Label'>The Labyrinth</div> <div id='inputAbbot_C2_Label'>The Abbot</div> <div id='inputAbbot_C3_Label'>The Abbot</div> <div id='inputAbbot_WE3_WE_Label'>The Abbot (WE3)</div> <div id='inputWatchtowers_C2_Label'>The Watchtowers</div> <div id='inputMarketsOfLeipzig_C2_Label'>Markets Of Leipzig</div> <div id='inputFruitBearingTrees_C2_Label'>The Fruit-Bearing Trees</div> <div id='inputBarberSurgeons_C2_Label'>The Barber-Surgeons</div> <div id='inputSpielDoch_Regular_C2_Label'>Spiel Doch! 02/2018 (As Regular tiles)</div> <div id='inputSpielDoch_Start_C2_Label'>Spiel Doch! 02/2018 (As Start Tiles)</div> <div id='inputTollkeepers_C2_Label'>The Tollkeepers</div> <div id='inputPeasantRevolts_C3_Label'>The Peasant Revolts</div> <div id='input20AEExpansion_C3_Label'>20th Anniversary Expansion</div> <div id='inputGifts_C3_Label'>The Gifts</div> <div id='inputSignposts_C3_Label'>The Signposts</div> <div id='inputBets_C3_Label'>The Bets</div> <div id='inputUkrainePromo_C3_Label'>Ukraine Promo</div> <div id='inputLandSurveyors_C2_Label'>The Land Surveyors (PnP)</div> <div id='inputGingerbreadMan_WE1_WE_Label'>Gingerbread Man (WE1)</div> <div id='inputGingerbreadMan_Misprint_WE1_WE_Label'>Gingerbread Man {{colorRed|(Misprinted)}} (WE1)</div> <div id='inputEasterInCarcassonne_C1_Label'>Easter in Carcassonne (PnP)</div> <div id='inputCityGates_C1_Label'>The City Gates (PnP)</div> <div id='inputFortuneTeller_C1_Label'>The Fortune Teller (PnP)</div> <div id='inputFortuneTeller_C2_Label'>The Fortune Teller (PnP)</div> <div id='inputCutCassonne_C2_Label'>CutCassonne (Cut & Play)</div> <div id='inputSaintNicholasScoreboard_C2_Label'>Saint Nicholas Scoreboard </div> <div id='inputOther_C1_Label'>Other expansions</div> <div id='inputOther_C2_Label'>Other expansions</div> <div id='inputPnP_C1_Label'>PnP expansions</div> <div id='inputPnP_C2_Label'>CnP / PnP expansions</div> <div id='textFeatureG_Label'>Garden</div> <div id='textFeatureF_Label'>Farmhouse</div> <div id='textFeatureH_Label'>Highwaymen</div> <div id='textFeatureW_Label'>Water Tower</div> <div id='textFeatureC_Label'>Cowshed</div> <div id='textFeatureD_Label'>Donkey Stable</div> <div id='textFeatureP_Label'>Pigsty</div> <!--- Hack for sorting: A = Any --> G = (City) Gate --> <div id='textA_Label'>Gate</div> <div id='textC_Label'>City</div> <div id='textR_Label'>Road</div> <div id='textF_Label'>Field</div> <div id='textS_Label'>River</div> <div id='acronFeatureG_Label'>G</div> <div id='acronFeatureF_Label'>F</div> <div id='acronFeatureH_Label'>H</div> <div id='acronFeatureW_Label'>W</div> <div id='acronFeatureC_Label'>C</div> <div id='acronFeatureD_Label'>D</div> <div id='acronFeatureP_Label'>P</div> <!--- Hack for sorting: A = Any --> G = (City) Gate --> <div id='acronA_Label'>G</div> <div id='acronC_Label'>C</div> <div id='acronR_Label'>R</div> <div id='acronF_Label'>F</div> <div id='acronS_Label'>S</div> <div id='inputSquareTiles_Label'>Square Tiles</div> <div id='inputSquareFanTiles_Label'>Fan-Added Square Tiles</div> <div id='inputHalflingTiles_Label'>Triangular Tiles</div> <div id='inputDoubleSizedTiles_Label'>Double-Sized Tiles</div> <div id='inputSCHOOL_Label'>School Tiles</div> <div id='inputCASTLE_Label'>German Castle Tiles</div> <div id='inputLLLLLL_Label'>City Of Leipzig Tiles</div> <div id='inputDOCH18_Label'>Spiel Doch! 02/2018 Tiles</div> <div id='inputRIVR20_Label'>20th Anniversary River Source Tile</div> <div id='inputOtherGeometries_Label'>Other Shapes</div> <div id='inputTableau2x2_Label'>Tableau 2x2 Tiles</div> <div id='inputCARCXXXX_Label'>Tableau 2x2 Tiles</div> <div id='inputTableau2x3_Label'>Tableau 2x3 Tiles</div> <div id='inputCARCXXXXXX_Label'>Tableau 2x3 Tiles</div> <div id='inputTableau3x4_Label'>Tableau 3x4 Tiles</div> <div id='inputCARCXXXXXXXXXX_Label'>Tableau 3x4 Tiles</div> <div id='inputTableau4x4_Label'>Tableau 4x4 Tiles</div> <div id='inputWOFXXXXXXXXXXXXX_Label'>Tableau 4x4 Tiles</div> <div id='inputSpecialTiles_Label'>Special Tiles</div> <div id='inputPointsTile_Label'>Points Tiles</div> <div id='inputGoldminesPointsTile_Label'>Goldmines Points Tile</div> <div id='inputKingTile_Label'>King Tile</div> <div id='inputRobberBaronTile_Label'>Robber Baron Tile</div> <div id='inputMessageTile_Label'>Message Tiles</div> <div id='inputRulesTile_Label'>Rules Tiles</div> <div id='inputBlankTile_Label'>Blank Tiles (For Creativity)</div> <div id='inputScoringTile_Label'>Scoring Tiles</div> <div id='inputCARC_Label'>City Of Carcassonne Tiles</div> <div id='inputXXXX_Label'>Abbey Tiles</div> <div id='inputPT50_Label'>Points Tiles</div> <div id='inputPPPP_Label'>Goldmines Points Tile</div> <div id='inputKKRR_Label'>King And Robber Baron Tiles</div> <!-- <div id='inputKKKK_Label'>King Tile</div> <div id='inputBBBB_Label'>Robber Baron Tile</div> --> <div id='inputMMMM_Label'>Message Tiles</div> <div id='inputSCTI_Label'>Scoring Tiles</div> <div id='inputRULE_Label'>Rules Tiles</div> <div id='inputBLNK_Label'>Blank Tiles</div> <!-- Caption used for Points Tiles --> <div id='textScoringTileCaption_Label'>Front and back</div> <!-- Caption used for I&C CRCR tiles with two versions --> <div id='textIC_C1CRCRVersions_Label'>Original and latest versions</div> <!-- Caption used for City of Carcassonne --> <div id='textCityOfCarcassonneCaption_Label'>Front and back (2 x 3 tiles each)</div> <!-- Caption used for boxed crop circle tiles --> <div id='textCropCircleTile_Label'>Crop Circle II tile included</div> <!-- Caption used for School Tiles --> <div id='textSchoolCaption_Label'>Front and back</div> <!-- Caption used for Festival German Rules Tiles --> <div id='textFestivalGermanRulesCaption_Label'>German rules (front and back)</div> <!-- Caption used for Festival English Rules Tiles --> <div id='textFestivalEnglishRulesCaption_Label'>English rules (front and back)</div> <div id='inputRegularFeatures_Label'>Regular Features</div> <div id='inputRoad_Label'>Road</div> <div id='inputCity_Label'>City</div> <div id='inputMonastery_Label'>Cloister / Monastery</div> <div id='inputField_Label'>Farm / Field</div> <div id='inputGarden_Label'>Garden</div> <div id='inputAbbey_Label'>Abbey</div> <div id='inputShrine_Label'>Cult place / Shrine</div> <div id='inputCemetery_Label'>Cemetery</div> <div id='inputHauntedCastle_Label'>Haunted Castle</div> <div id='inputGermanCastle_Label'>German Castle</div> <div id='inputGermanCathedral_Label'>German Cathedral</div> <div id='inputGermanMonastery_Label'>German Monastery</div> <div id='inputDutchAndBelgianMonastery_Label'>Dutch & Belgian Monastery</div> <div id='inputJapaneseBuilding_Label'>Japanese Building</div> <div id='inputDarmstadtChurch_Label'>Darmstadt Church</div> <div id='inputBabaYagasHut_Label'>Baba Yaga's Hut</div> <div id='inputFortuneTellerTent_Label'>Fortune Teller Tent</div> <div id='inputSpecialFeatures_Label'>Special Features</div> <div id='inputRiverSource_Label'>River Source</div> <div id='inputRiverLake_Label'>River Lake</div> <div id='inputRiverFork_Label'>River Fork</div> <div id='inputRiverSegment_Label'>River Segment</div> <div id='inputMagicPortal_Label'>Magic Portal</div> <div id='inputVolcano_Label'>Volcano</div> <div id='inputTowerFoundation_Label'>Tower Foundation</div> <div id='inputFair_Label'>Fair</div> <div id='inputBazaar_Label'>Bazaar</div> <div id='inputCircusArea_Label'>Circus Space</div> <div id='inputAcrobatArea_Label'>Acrobat Space</div> <div id='inputFlyingMachine_Label'>Flying Machine</div> <div id='inputCropCircle_Label'>Crop Circle / Corn Circle</div> <div id='inputFruitBearingTree_Label'>Fruit-Bearing Tree</div> <div id='inputBettingOffice_Label'>Betting Office</div> <div id='inputSoloveiRazboyniksTree_Label'>Solovei Razboynik's Tree</div> <div id='inputVodyanoysLake_Label'>Vodyanoy's Lake</div> <div id='inputSpecialSubordinateFeatures_Label'>Special Subordinate Features</div> <div id='inputWaterTower_Label'>Water Tower</div> <div id='inputHighwaymen_Label'>Highwaymen</div> <div id='inputFieldCottage_Label'>Farm Cottage</div> <div id='inputFarmhouse_Label'>Farmhouse</div> <div id='inputFieldCattle_Label'>Farm Cattle</div> <div id='inputCowShed_Label'>Cowshed (Shed)</div> <div id='inputDonkeyStable_Label'>Donkey Stable (Shed)</div> <div id='inputPigsty_Label'>Pigsty (Shed)</div> <div id='inputSmallBridge_Label'>Small bridge</div> <div id='inputLargeBridge_Label'>Large bridge</div> <div id='inputCityOverpass_Label'>City Overpass</div> <div id='inputCrossroadWithVillage_Label'>Junction / Crossroads With Village</div> <div id='inputCrossroadsWithTrees_Label'>Junction / Crossroads With Trees</div> <div id='inputRoadCottage_Label'>Road Cottage</div> <div id='inputBogatyrsStone_Label'>Bogatyr's Stone</div> <div id='inputRoundabout_Label'>Roundabout</div> <div id='inputInn_Label'>Inn</div> <div id='inputCathedral_Label'>Cathedral</div> <div id='inputPigHerd_Label'>Pig-Herd</div> <div id='inputVineyard_Label'>Vineyard</div> <div id='inputPrintedSheep_Label'>Printed Sheep</div> <div id='inputMistyField_Label'>Misty Field</div> <div id='inputHauntedCastleRuins_Label'>Haunted Castle Ruins</div> <div id='inputPorxada_Label'>La Porxada</div> <div id='inputTunnel_Label'>Tunnel</div> <div id='inputDarmstadtium_Label'>Darmstadtium</div> <div id='inputLabyrinth_Label'>Labyrinth</div> <div id='inputFerryLake_Label'>Ferry Lake</div> <div id='inputSiege_Label'>Siege</div> <div id='inputFestival_Label'>Festival</div> <div id='inputFestivalRules_Label'>Festival / Rules</div> <div id='inputWatchtower_Label'>Watchtower</div> <div id='inputBathhouse_Label'>Bathhouse</div> <div id='inputTravelerGroup_Label'>Traveler Group</div> <div id='inputCityGate_Label'>City Gate</div> <div id='inputRevolt_Label'>Peasant Revolt</div> <div id='inputAddMeepleSymbol_Label'>Add Follower/Meeple Symbol</div> <div id='inputPlaceMeepleSymbol_Label'>Place Follower/Meeple Symbol</div> <div id='inputExtraTurnSymbol_Label'>Extra Turn Symbol</div> <div id='inputSignpostSymbol_Label'>Signpost Symbol</div> <div id='inputSymbol_Label'>Symbol</div> <div id='inputCoatOfArms_Label'>Pennant / Coat Of Arms</div> <div id='inputBarrelSymbol_Label'>Barrel Symbol</div> <div id='inputClothSymbol_Label'>Cloth Symbol</div> <div id='inputWheatSymbol_Label'>Wheat Symbol</div> <div id='inputPrincessSymbol_Label'>Princess Symbol</div> <div id='inputDragonSymbol_Label'>Dragon Symbol</div> <div id='inputWheelWithNumber_Label'>Wheel With Number</div> <div id='inputGoldSymbol_Label'>Gold Symbol</div> <div id='inputMagicSymbol_Label'>Magic Symbol</div> <div id='inputRobberSymbol_Label'>Robber Symbol</div> <div id='inputCatharSymbol_Label'>Cathar Symbol</div> <div id='inputFestivalSymbol_Label'>Festival Symbol</div> <div id='inputGingerbreadManSymbol_Label'>Gingerbread Man Symbol</div> <div id='inputOutbreakSymbol_Label'>Outbreak Symbol (Plague Doctor)</div> <div id='inputWindRose_Label'>Wind Rose</div> <div id='inputPeasantRevolt_Label'>Peasant Revolt Symbol</div> <div id='inputSpecialAreas_Label'>Special Areas</div> <div id='inputCityOfCarcassonne_Label'>City Of Carcassonne</div> <div id='inputWheelOfFortune_Label'>Wheel Of Fortune</div> <div id='inputSchool_Label'>School</div> <div id='inputCityOfLeipzig_Label'>City Of Leipzig</div> <div id='preSelectAllC1_Label'>Select All C1</div> <div id='preSelectAllC2_Label'>Select All C2</div> <div id='preSelectAllWE_Label'>Select All WE</div> <div id='preNeutralExpansions_Label'>Select Edition Neutral</div> <div id='preBigBox1_Label'>Big Box 1</div> <div id='preBigBox1_RGG_Label'>Big Box 1 (RGG)</div> <div id='preBigBox2_Label'>Big Box 2</div> <div id='preBigBox3_Label'>Big Box 3</div> <div id='preBigBox4_Label'>Big Box 4</div> <div id='preBigBox5_Label'>Big Box 5</div> <div id='preBigBox6_Label'>Big Box 6</div> <div id='preBigBox7_Label'>Big Box 7</div> <div id='preLE2003_Label'>Limited Edition 2003</div> <div id='preLE_TB_Label'>LE Traders And Builders</div> <div id='preLE_PD_Label'>LE Princess And Dragon</div> <div id='preLE_CC_Label'>LE Crop Circles</div> <div id='preLE_10Anniversary_Label'>LE 10th Anniversary</div> <div id='preLE_Mueller_Label'>LE Müller Exclusive</div> <div id='preLE_20Anniversary_Label'>LE 20th Anniversary</div> <div id='tabC1Expansions_Label'>C1 Expansions <span id="_Tile_Counter_C1_">(0/0)</span></div> <div id='tabC2Expansions_Label'>C2 Expansions <span id="_Tile_Counter_C2_">(0/0)</span></div> <div id='tabC3Expansions_Label'>C3 Expansions <span id="_Tile_Counter_C3_">(0/0)</span></div> <div id='tabWEExpansions_Label'>WE Expansions <span id="_Tile_Counter_WE_">(0/0)</span></div> <div id='tabGeometry_Label'>Edges <span id="_Tile_Counter_Geometry_">(0/0)</span></div> <div id='tabFeatures_Label'>Features <span id="_Tile_Counter_Features_">(0/0)</span></div> <div id="tabQuickSelectors_Label">Quick Selectors</div> <div id="tabFilters_Label">Filters <span id="_Tile_Filter_">(-)</span></div> <div id="tabFilters_C1_Label">C1</div> <div id="tabFilters_C2_Label">C2</div> <div id="tabFilters_C3_Label">C3</div> <div id="tabFilters_WE_Label">WE</div> <div id="tabHelp_Label"><span style="color: blue; background-color: white;"><b> ? </b></span></div> <div id="textShowEditions_Label">Show Editions:</div> <div id="textFirstEdition_Label">1st Edition (C1)</div> <div id="textSecondEdition_Label">2nd Edition (C2)</div> <div id="textThirdEdition_Label">3rd Edition (C3)</div> <div id="textWinterEdition_Label">Winter Edition (WE)</div> <div id="textSettings_Label">Settings:</div> <div id="textShowAllTiles_Label">Show tiles with zero count</div> <div id="textRequireAllFeatures_Label">All features required</div> <div id="textCurrentSelection_Label">Current selection:</div> <div id="textC1_Label">C1:</div> <div id="textC2_Label">C2:</div> <div id="textC3_Label">C3:</div> <div id="textWE_Label">WE:</div> <div id="textGeometry_Label">Edges:</div> <div id="textFeatures_Label">Features:</div> <div id="textNone_Label">None</div> <div id="buttonQuickSelection_Label">Quick Selection:</div> <div id="quickSelectButton">Select Expansions</div> <div id="optionSelectOne_Label">Select One...</div> <div id="quickClearAllButton">Clear All</div> <div id="quickSelectAllButton">Select All</div> <div id="textPartial_Label">(Partial)</div> <div id="textHelp_Label"> <span class="help-h3">1. Introduction</span> <p>This <b>Tile Selector</b> allows you to pick what editions, expansions, edge configurations and features to use as filters in the reference tile pages of <b>WICA</b>.</p> <span class="help-h3">2. Use Guide</span> <p>The selector has several tabs and below there is an area that lists the current selection at all times, no matter the tab displayed.</p> <p>You can click on any tab label to go to the desired tab. Additional clicks on a selected tab will collapse it and expand it back in order to access the selector when needed. Switching to another tab will expand the selector automatically.</p> <p>The following sections describe the tabs and their functionality.</p> <span class="help-h4">2.1. "Expansions" tabs</span> <p>The first four tabs from the left allow you to pick expansions in full or partially when possible.</p> <ul> <li><b>C1 expansions:</b> lists all the expansions of the 1st edition from 2000.</li> <li><b>C2 expansions:</b> lists all the expansions of the 2nd edition, that is, the new edition from 2014.</li> <li><b>C3 expansions:</b> lists all the expansions of the 3rd edition, that is, the latest current edition from 2020.</li> <li><b>WE expansions:</b> lists all the expansions of the Winter edition (WD, WE1, WE2 and WE3).</li> </ul> <p>These tabs show a listing of expansions group by type (major, minor, other) where each label is preceded by a checkbox to allow its selection and deselection if full.</p> <p>The expansion groups show a clickable <b>"[+]"</b> symbol after them when closed or <b>"[–]"</b> when open. In the latter case, all the expansions are displayed and can be selected and deselected individually.</p> <p>Each tab has a text label in accordance with the format <b>"Group (X/Y)"</b> in order to identify the set of expansions listed (indicated by <b>Group</b>), the number of expansions selected (represented by <b>X</b>) and the total number available (represented by <b>Y</b>).</p> <span class="help-h4">2.2. "Edges" tab</span> <p>This is the fifth tab from the left. It allows you to choose what edge configurations to display. Edge configurations are grouped by tile geometry:</p> <ul> <li>'''Square tiles:''' the regular tiles you may find in any Carcassonne base game or expansion</li> <li>'''Halfling tiles:''' the triangular-shaped tiles provided by some expansions</li> <li>'''Double-sized tiles:''' rectangular tiles provided by some expansions</li> <li>'''Tile tableaus:''' plates in different sizes that represent multiple tiles</li> </ul> <p>Regular tiles and triangular tiles are identified by naming their edges in clockwise order attending to the feature types on them. Regular tiles start from the top edge (in some cases, the image may be rotated) and triangular tiles start from their hypotenuse (long side). The feature types are identified by letters: C = city, R = road, F = field, S = river (stream).</p> <p>Some tiles may also include a description below them, following the new edition convention to describe variations concerning various features used in some expansions. Features are represented by letters: G = garden, F = farmhouse, C = cow shed, D = donkey stable, P = pigsty, H = highwaymen, W = water tower. Some other features may be presented as well as river elements or those serving as tie-ins with other expansions: inns, volcanos, pig-herds, and so on.</p> <span class="help-h4">2.4. "Features" tab</span> <p>This is the sixth tab from the left. It allows you to choose what features to display. Features are grouped by type:</p> <ul> <li>'''Regular features:''' the usual features you may claim and score</li> <li>'''Special standalone features:''' independent features that cannot be claimed but some of them may trigger action</li> <li>'''Special subordinate features:''' features associated to one of the regular features that cannot be claimed; some of them may affect the scoring of a particular regular feature, or trigger some actions</li> <li>'''Symbols:''' icons associated to a feature or the whole tile; they may trigger an action or affect the scoring of associated features</li> <li>'''Special areas:''' independent features associated to special actions</li> <li>'''Special tiles:''' tiles with special uses</li> </ul> <span class="help-h4">2.5. "Quick Selectors" tab</span> <p>This is the seventh tab from the left. It allows you to choose from a predefined list of available expansions sets. This tab contains the following elements:</p> <ul> <li><b>A dropdown list and a "Select Expansions" button:</b> They allow you select and load a predefined expansion bundle, such as a Big Box or all the expansions for the New Edition. </li> <li><b>The "Clear All" button</b> empties your current with one click.</li> <li><b>The "Select All" button</b> selects all the expansions available with one click.</li> </ul> <span class="help-h4">2.6. "Filters" tab</span> <p>This is the eighth tab from the left. It allows you to choose what Carcassonne editions are displayed and your preferred edition. The editions considered are the <b>1st Edition (C1)</b>, the <b>2nd Edition (C2)</b>, the <b>3rd Edition (C3)</b>, and the <b>Winter Edition (WE)</b>. The latter will allow to display all those tiles related to the Winter Edition Download Version (WD) and various versions of the Winter Edition (WE1, WE2 and WE3). Additionally, this tab also allows you to define certain visualization options.</p> <p>This tab includes two panels: <ul> <li><b>"Show Editions":</b> it contains a checkbox for each edition available (C1, C2, C3 and WE.) The selector will show the expansions belonging to the checked editions only. For example, if the 1st edition (C1) checkbox is selected, expansions such as "The Wheel Of Fortune" or "Halflings" will be eligible in the <b>Tile Selector</b>, otherwise they will not be available for selection. At least one edition has to be selected, thus they cannot be deselected at the same time.</li> <li><b>"Settings":</b> it contains two checkboxes to control the following visualization options: <ul> <li><b>Show tiles with zero count</b>: it decides how to display tiles with zero count. If checked, the tiles will still visible but greyed out. If unchecked, the tiles will not be displayed at all, obtaining a more compact tile list.</li> <li><b>All features required</b>: it decides how to consider features. If checked, only those tiles with all their features selected will be displayed (all the features on a tile must be selected to make it visible). If unchecked, the tile list will include all those tiles showing at least one of the selected features (any feature on a tile must be selected to make it visible).</li> </ul> </li> </ul> <p>This tab shows a label similar to <b>"Filters (C1/C2/C3/WE) </b> that lists all the editions selected in parentheses.</p> <span class="help-h4">2.7. Help</span> <p>This is the current tab displayed with help information about the <b>Expansion Selector</b>.</p> </div> </div> </onlyinclude>
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