Difference between revisions of "Besiegers Cathars Siege (1st edition)"

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== General info and comments == <!--T:1-->
== General info and comments == <!--T:1-->
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{| style="float:right;"
|- valign="top"
| [[File:Spielbox Cathars.png|thumb|right|150px|Spielbox Issue 5 2004]]
| [[File:Almanach Carcassonne.png|thumb|right|150px|Carcassonne Almanach (2005)]]
| [[File:Box_CultSiegeCreativity.png|thumb|right|150px|Box Cult, Siege & Creativity]]
| [[File:Sheet_Cathars.png |150px|thumb|right|Punchout Cathars]]
| [[File:Sheet_C1_Besiegers.png |150px|thumb|right|Punchout Besiegers]]
|}


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[[File:Cathars_C1_logo.JPG|200px|thumb|right|Expansion watermark and logo]]
'''The Cathars''' (Die Katharer) was originally released in [[Spielbox|Spielbox]] in {{Year|2004}} and republished in Carcassonne Almanach in {{Year|2005}}.
'''The Cathars''' (Die Katharer) was originally released in ''Spielbox'' in {{Year|2004}}.


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{| style="float:right;"
|- valign="top"
| [[File:Symbol_Cathars_C1.png|200px|thumb|right|The Cathars]]
| [[File:Symbol_Besiegers_C1.png|200px|thumb|The Besiegers]]
|}
'''The Cathars''' expansion of 4 tiles was initially released in ''Spielbox'' in {{Year|2004}}, and because of its rarity, it has become one of the most sought-after Carcassonne expansions. Copyright prevented The Cathars from being reprinted by anyone except Spielbox, so [[Rio Grande Games|Rio Grande Games]] developed '''Siege''' to be able to publish tiles with the same function. The four tiles in Siege have the same functional layout as the tiles in The Cathars, but the artwork is entirely new. Thus, Siege is effectively a reprint of The Cathars with updated artwork. The rules for Siege are also almost identical to those for The Cathars; the only difference involves escape from a besieged city (see rules below).
'''The Cathars''' expansion of 4 tiles was initially released in ''Spielbox'' in {{Year|2004}}, and because of its rarity, it has become one of the most sought-after Carcassonne expansions. Copyright prevented The Cathars from being reprinted by anyone except Spielbox, so [[Rio Grande Games|Rio Grande Games]] developed '''Siege''' to be able to publish tiles with the same function. The four tiles in Siege have the same functional layout as the tiles in The Cathars, but the artwork is entirely new. Thus, Siege is effectively a reprint of The Cathars with updated artwork. The rules for Siege are also almost identical to those for The Cathars; the only difference involves escape from a besieged city (see rules below).


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Cities which contain Besiegers/Cathars/Siege tiles are said to be besieged.<ref>[[File:Icon_World_Black.png|16px|text-bottom|]] Note that the number of Besiegers/Cathars/Siege tiles in the city does not matter. All besieged cities are treated the same for the purposes of scoring, regardless of the number of sieging tiles. (12/{{Year|2014}})</ref> Whenever a besieged city is completed during the course of play, each tile and each pennant<ref>[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] Pennants were not mentioned in the initial rules for Cathars or Siege but were included in a later clarification.</ref> in that city score only '''1 point''' instead of the usual 2. If the city contains a cathedral, it scores only '''2 points''' for every tile and pennant (instead of 3).
Cities which contain Besiegers/Cathars/Siege tiles are said to be besieged.<ref>{{IconWorld}} Note that the number of Besiegers/Cathars/Siege tiles in the city does not matter. All besieged cities are treated the same for the purposes of scoring, regardless of the number of sieging tiles. (12/{{Year|2014}})</ref> Whenever a besieged city is completed during the course of play, each tile and each pennant<ref>{{IconArrow}} Pennants were not mentioned in the initial rules for Cathars or Siege but were included in a later clarification.</ref> in that city score only '''1 point''' instead of the usual 2. If the city contains a cathedral, it scores only '''2 points''' for every tile and pennant (instead of 3).


==== Escaping a besieged city (Flight) ==== <!--T:16-->
==== Escaping a besieged city (Flight) ==== <!--T:16-->
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It is possible to escape a besieged city via a neighboring cloister.
It is possible to escape a besieged city via a neighboring cloister.
<ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] A knight in a besieged city '''can''' also escape via an abbey or a shrine, as these also have the characteristics of a cloister.</ref> <ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] Mayors and wagons '''can''' also escape a besieged city via cloisters, abbeys, and shrines, as any follower in a city is considered a knight.</ref>  
<ref>{{IconBook}} A knight in a besieged city '''can''' also escape via an abbey or a shrine, as these also have the characteristics of a cloister.</ref> <ref>{{IconBook}} Mayors and wagons '''can''' also escape a besieged city via cloisters, abbeys, and shrines, as any follower in a city is considered a knight.</ref>  
If a cloister directly borders a '''Besiegers or Cathars tile''',
If a cloister directly borders a '''Besiegers or Cathars tile''',
<ref>[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] Note that in '''The Besiegers''' and '''The Cathars''', a cloister must be placed '''directly adjacent to a Besieger/Cathars tile''' to allow a knight to escape. However, [[Rio_Grande_Games|'''RGG's''']] rules for '''Siege''' state that a cloister allowing escape can be placed adjacent to '''any tile of a besieged city''' (even diagonally). For the sake of consistency, at the beginning of the game it would be useful to select only one of these rules when combining tiles from these sets. Purists can choose the Besiegers/Cathars rule, as it’s the German original, although the [[Rio_Grande_Games|'''RGG''']]  Siege rule makes escape much more viable.</ref>  
<ref>{{IconArrow}} Note that in '''The Besiegers''' and '''The Cathars''', a cloister must be placed '''directly adjacent to a Besieger/Cathars tile''' to allow a knight to escape. However, [[Rio_Grande_Games|'''RGG's''']] rules for '''Siege''' state that a cloister allowing escape can be placed adjacent to '''any tile of a besieged city''' (even diagonally). For the sake of consistency, at the beginning of the game it would be useful to select only one of these rules when combining tiles from these sets. Purists can choose the Besiegers/Cathars rule, as it’s the German original, although the [[Rio_Grande_Games|'''RGG''']]  Siege rule makes escape much more viable.</ref>  
even diagonally, then at the end of a player's turn<ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] That it is, at the moment that you decide you have nothing more to do in that turn</ref>, he or she may remove one knight
even diagonally, then at the end of a player's turn<ref>{{IconBook}} That it is, at the moment that you decide you have nothing more to do in that turn.</ref>, he or she may remove one knight
<ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] It can be that there are multiple besieged cities next to a cloister. In that case, '''only one''' knight can escape all besieged cities per turn '''in total.'''</ref> <ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] When there is a builder double-turn, a knight can be removed from a beseiged city in '''each part''' of the double turn. (3/2015)</ref>  
<ref>{{IconBook}} It can be that there are multiple besieged cities next to a cloister. In that case, '''only one''' knight can escape all besieged cities per turn '''in total.'''</ref> <ref>{{IconBook}} When there is a builder double-turn, a knight can be removed from a besieged city in '''each part''' of the double turn. (3/2015)</ref>  
from the besieged city and return it to the supply.
from the besieged city and return it to the supply.
<ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] '''Question''': Can I simply free a knight after a turn, if a cloister borders [a besieged city], or do I have to build onto that city or cloister [in the same turn]? '''Answer''': Knights can escape when the conditions (cloister next to a Besiegers tile) are fulfilled. A player is not obliged to build onto the city, nor onto the cloister. He or she must simply have a knight in the city.</ref>
<ref>{{IconBook}} '''Question''': Can I simply free a knight after a turn, if a cloister borders [a besieged city], or do I have to build onto that city or cloister [in the same turn]? '''Answer''': Knights can escape when the conditions (cloister next to a Besiegers tile) are fulfilled. A player is not obliged to build onto the city, nor onto the cloister. He or she must simply have a knight in the city.</ref> <ref>
{{IconBook}}
'''Question:''' To clarify an earlier question: Can a player allow a follower to escape a besieged city via a cloister, and place the same follower in the city of Carcassonne on the same turn? (When does follower escape happen?)
'''Answer:''' The knight escapes at the end of the turn, and so cannot be re-deployed in the same turn. (5/2007)
</ref>


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The farmers supply provisions to both the besiegers and the besieged. As such, every farm scores double points for each completed besieged city on that farm – 6 points for a normal farm, or 8 points for a farm with a pig.<ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] A player still scores double points for a besieged city if it lies on a farm with a barn.</ref> Multiple sieges of a city have no further effect.<ref>[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] This sentence was added to the {{Year|2014}} version of the  [[Hans im Glück|'''HiG''']] Besiegers rules. (12/{{Year|2014}})</ref>
The farmers supply provisions to both the besiegers and the besieged. As such, every farm scores double points for each completed besieged city on that farm – 6 points for a normal farm, or 8 points for a farm with a pig.<ref>{{IconBook}} A player still scores double points for a besieged city if it lies on a farm with a barn.</ref> Multiple sieges of a city have no further effect.<ref>{{IconArrow}} This sentence was added to the {{Year|2014}} version of the  [[Hans im Glück|'''HiG''']] Besiegers rules. (12/{{Year|2014}})</ref>


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Total tiles: 6
{{BeginTileList|400px|tiles=6}}
 
{{Tile|besiegers_C1_01.png|x1}}
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{{Tile|besiegers_C1_02.png|x1}}
<div style="display:flex; flex-wrap:wrap; max-width:400px;">
{{Tile|besiegers_C1_03.png|x1}}
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:besiegers_C1_01.png]]x1</div>
{{Tile|besiegers_C1_04.png|x1}}
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:besiegers_C1_02.png]]x1</div>
{{Tile|besiegers_C1_05.png|x1}}
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:besiegers_C1_03.png]]x1</div>
{{Tile|besiegers_C1_06.png|x1}}
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:besiegers_C1_04.png]]x1</div>
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:besiegers_C1_05.png]]x1</div>
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:besiegers_C1_06.png]]x1</div>
</div>
</div>


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Total tiles: 4
{{BeginTileList|300px|tiles=4}}
 
{{Tile|cathars_C1_01.png|x1}}
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{{Tile|cathars_C1_02.png|x1}}
<div style="display:flex; flex-wrap:wrap; max-width:300px;">
{{Tile|cathars_C1_03.png|x1}}
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:cathars_C1_01.png]]x1</div>
{{Tile|cathars_C1_04.png|x1}}
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:cathars_C1_02.png]]x1</div>
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:cathars_C1_03.png]]x1</div>
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:cathars_C1_04.png]]x1</div>
</div>
</div>


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Total tiles: 4
{{BeginTileList|300px|tiles=4}}
 
{{Tile|siege_C1_01.png|x1}}
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{{Tile|siege_C1_02.png|x1}}
<div style="display:flex; flex-wrap:wrap; max-width:300px;">
{{Tile|siege_C1_03.png|x1}}
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:siege_C1_01.png]]x1</div>
{{Tile|siege_C1_04.png|x1}}
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:siege_C1_02.png]]x1</div>
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:siege_C1_03.png]]x1</div>
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:siege_C1_04.png]]x1</div>
</div>
</div>


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{{FootnoteIconPara_en}}
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