Difference between revisions of "Bridges, Castles and Bazaars (1st edition)"

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[[File:BCB C1 Bazaar.png|thumb|right|100px|The Count of Carcassonne]]
[[File:BCB C1 Bazaar.png|thumb|right|100px|A Bazaar]]


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When a tile with a bazaar on it is drawn, the player should place it as usual (including placing a follower, scoring, and even not placing it if there is no place for it).<ref>
When a tile with a bazaar on it is drawn, the player should place it as usual (including placing a follower, scoring, and even not placing it if there is no place for it). <ref>
{{IconArrow}}
{{IconArrow}}
The portion in parentheses is specific to the '''RGG''' edition and serves to clarify that the bazaar action occurs at the end of the turn, after scoring, not immediately after tile placement. </ref> <ref>
The portion in parentheses is specific to the [[Rio Grande Games|'''RGG''']] edition and serves to clarify that the bazaar action occurs at the end of the turn, after scoring, not immediately after tile placement. </ref> <ref>
{{IconBook}}
{{IconBook}}
The bazaar takes place '''after''' the tile is drawn and placed. Thus, if the tile cannot be placed and is discarded, the bazaar will '''not''' occur. (10/2014)  
The bazaar takes place '''after''' the tile is drawn and placed. Thus, if the tile cannot be placed and is discarded, the bazaar will '''not''' occur. (10/2014)  
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Then a '''bazaar''' will take place, in which land tiles will be ‘auctioned’.<ref>
Then a '''bazaar''' will take place, in which land tiles will be ‘auctioned’. <ref>
{{IconBook}}'''Question''': What is the order of events if the bazaar tile extends a feature with a builder? '''Answer''': If you draw a bazaar tile and can perform your builder-turn, first take the appropriate number of face-down tiles and then perform your builder-turn. After that, perform the bazaar and the auction. Then a new round with a special property starts – each player has an open and known tile instead of drawing an unknown tile, and you cannot place your abbey as your first tile. If you placed your auctioned tile and you can perform a builder-turn, you can choose to place your abbey or draw a new unknown tile. If any player draws a new bazaar tile [for his or her builder-turn], it will be ignored until the last player who has an auctioned tile finishes his turn (including his builder-turn, if possible). If the next player draws a new tile with the bazaar effect, a new bazaar will be triggered.
{{IconBook}} '''Question''': What is the order of events if the bazaar tile extends a feature with a builder? '''Answer''': If you draw a bazaar tile and can perform your builder-turn, first take the appropriate number of face-down tiles and then perform your builder-turn. After that, perform the bazaar and the auction. Then a new round with a special property starts – each player has an open and known tile instead of drawing an unknown tile, and you cannot place your abbey as your first tile. If you placed your auctioned tile and you can perform a builder-turn, you can choose to place your abbey or draw a new unknown tile. If any player draws a new bazaar tile [for his or her builder-turn], it will be ignored until the last player who has an auctioned tile finishes his turn (including his builder-turn, if possible). If the next player draws a new tile with the bazaar effect, a new bazaar will be triggered.
 
<br /><br />
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'''In other words''': Draw bazaar -> draw the tiles (still face-down) -> **start ignoring any further new bazaars** -> perform builder-turn -> turn tiles face-up and perform the auction -> 1st Player with auctioned tile -> 1st player’s builder-turn -> next player with auctioned tile -> next player’s builderturn -> -> last player with auctioned tile -> last player’s builder-turn -> **stop ignoring any new bazaars** -> player who drew a new bazaar in his/her builder turn -> back to start. (confirmed 5/2013)
'''In other words''': Draw bazaar -> draw the tiles (still face-down) -> **start ignoring any further new bazaars** -> perform builder-turn -> turn tiles face-up and perform the auction -> 1st Player with auctioned tile -> 1st player’s builder-turn -> next player with auctioned tile -> next player’s builderturn -> -> last player with auctioned tile -> last player’s builder-turn -> **stop ignoring any new bazaars** -> player who drew a new bazaar in his/her builder turn -> back to start. (confirmed 5/2013)
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As such, the score of one player will be reduced on the scoreboard, and the score of another increased. If the player who selected the tile is the only one who made a bid, then the points should be subtracted from his or her score, but not awarded to anyone else. Players may bid more than they have and move their markers behind 0 on the scoring board. In this case they can place the marker on its side to show it is negative.<ref>
As such, the score of one player will be reduced on the scoreboard, and the score of another increased. If the player who selected the tile is the only one who made a bid, then the points should be subtracted from his or her score, but not awarded to anyone else. Players may bid more than they have and move their markers behind 0 on the scoring board. In this case they can place the marker on its side to show it is negative. <ref>
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{{IconArrow}}
The '''HiG''' edition of Big Box 3 rewords this sentence to state “At the very beginning of the game, it is possible for a player to have fewer than 0 points through an auction.”
The [[Hans im Glück|'''HiG''']] edition of Big Box 3 rewords this sentence to state “At the very beginning of the game, it is possible for a player to have fewer than 0 points through an auction.”
</ref> <ref>
</ref> <ref>
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{{IconArrow}}
The '''ZMG''' edition states that “a player may not bid more points than he has,” which is a significant departure from the original rule. (5/2014)
The [[Z Man Games|'''ZMG''']] edition states that “a player may not bid more points than he has,” which is a significant departure from the original rule. (5/2014)
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It is then the turn of the next player who has not received a tile during this bazaar. <ref>
It is then the turn of the next player who has not received a tile during this bazaar. <ref>
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{{IconArrow}}
The '''RGG''' edition of Big Box 3 adds, “it could be the same player if he did not buy the tile he chose.”
The [[Rio Grande Games|'''RGG''']] edition of Big Box 3 adds, “it could be the same player if he did not buy the tile he chose.”
</ref> Anyone who has already received a tile may no longer take part in the bidding. The last tile may be taken without payment by the remaining player who has not received a tile.
</ref> Anyone who has already received a tile may no longer take part in the bidding. The last tile may be taken without payment by the remaining player who has not received a tile.


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Example with three players(showed above in the figur):  
Example with three players: <br />
{{ColorRed|RED}} draws a tile with a bazaar. She places and deploys a follower to it. Then she uncovers three tiles.  
{{ColorRed|RED}} draws a tile with a bazaar. She places and deploys a follower to it. Then she uncovers three tiles. <br />
* {{ColorBlue|BLUE}} is next in the order of play, selects a tile and bids 2 points for it. {{ColorGreen|GREEN}} passes, while {{ColorRed|RED}} bids 3 points. {{ColorBlue|BLUE}} (the auctioneer) wants to keep the tile, so pays {{ColorRed|RED}} (the highest bidder) the 3 points; that is, {{ColorBlue|BLUE}} reduces her score by 3 and increases that of {{ColorRed|RED}} by 3.  
* {{ColorBlue|BLUE}} is next in the order of play, selects a tile and bids 2 points for it. {{ColorGreen|GREEN}} passes, while {{ColorRed|RED}} bids 3 points. {{ColorBlue|BLUE}} (the auctioneer) wants to keep the tile, so pays {{ColorRed|RED}} (the highest bidder) the 3 points; that is, {{ColorBlue|BLUE}} reduces her score by 3 and increases that of {{ColorRed|RED}} by 3. <br />
* Now {{ColorGreen|GREEN}} selects a tile and bids 2 points for it. {{ColorRed|RED}} bids 3 points, and {{ColorBlue|BLUE}} cannot bid. {{ColorGreen|GREEN}} gives him the tile and receives 3 points.{{ColorRed|RED’S}} score decreases by 3.  
* Now {{ColorGreen|GREEN}} selects a tile and bids 2 points for it. {{ColorRed|RED}} bids 3 points, and {{ColorBlue|BLUE}} cannot bid. {{ColorGreen|GREEN}} gives him the tile and receives 3 points.{{ColorRed|RED’S}} score decreases by 3. <br />
* There is now only one tile left, which {{ColorGreen|GREEN}} receives for free. Beginning with {{ColorBlue|BLUE}}, all players place their purchases tiles as in a normal turn.
* There is now only one tile left, which {{ColorGreen|GREEN}} receives for free. Beginning with {{ColorBlue|BLUE}}, all players place their purchases tiles as in a normal turn.<br />
'''Too few tiles:''' If a player places a bazaar and there are not enough face-down tiles for all players, no tile auction occurs. The players ignore the bazaar on the tile and the tile is played as normal. <ref>
'''Too few tiles:''' If a player places a bazaar and there are not enough face-down tiles for all players, no tile auction occurs. The players ignore the bazaar on the tile and the tile is played as normal. <ref>
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{{IconArrow}}
This rule is found only in the '''RGG''' edition of Big Box 3.
This rule is found only in the [[Rio Grande Games|'''RGG''']] edition of Big Box 3.
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'''Variation:''' As many tiles should be uncovered as there are players. Beginning with the next player, in turn each player selects one of the tiles and places it as in a normal turn. This continues until all the uncovered tiles have been allocated, and then the game continues as normal. <ref>
'''Variation:''' As many tiles should be uncovered as there are players. Beginning with the next player, in turn each player selects one of the tiles and places it as in a normal turn. This continues until all the uncovered tiles have been allocated, and then the game continues as normal. <ref>
{{IconArrow}}
{{IconArrow}}
The '''RGG''' edition of Big Box 3 adds, “Thus, each player places one tile for no cost - thus, no auction!”
The [[Rio Grande Games|'''RGG''']] edition of Big Box 3 adds, “Thus, each player places one tile for no cost - thus, no auction!”
</ref> <ref>
</ref> <ref>
{{IconArrow}}  
{{IconArrow}}  
The '''ZMG''' edition states that the variant rule should be used if a bazaar tile is drawn and all players have 0 points (as the '''ZMG''' rules do not allow negative scores). (5/2014)
The [[Z Man Games|'''ZMG''']] edition states that the variant rule should be used if a bazaar tile is drawn and all players have 0 points (as the [[Z Man Games|'''ZMG''']] rules do not allow negative scores). (5/2014)
</ref>
</ref>


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