Difference between revisions of "Carcassonne Order of Play/fr"

From Wikicarpedia
Jump to navigation Jump to search
(Updating to match new version of source page)
(Updating to match new version of source page)
Line 23: Line 23:


<li class="showRobbers markWE">Si vous jouez avec l’extension Les Voleurs, les voleurs sont obligés d’accepter les points attribués lors du premier événement admissible. Lorsque vous voyez le mot {{ColorRed|VOLEURS}}, les voleurs doivent prendre des points si possible (en ignorant les « points volés »). Lorsque vous voyez {{ColorRed|CHOIX DU VOLEUR}}, les voleurs doivent « voler » des points mais ils peuvent avoir besoin de choisir le pion de score qui marquera les premiers points, cela peut arriver losqu’un voleur se trouve sur la même case que plusieurs pions de score qui marqueront des points pendant l’'''étape 3B'''.</li>
<li class="showRobbers markWE">Si vous jouez avec l’extension Les Voleurs, les voleurs sont obligés d’accepter les points attribués lors du premier événement admissible. Lorsque vous voyez le mot {{ColorRed|VOLEURS}}, les voleurs doivent prendre des points si possible (en ignorant les « points volés »). Lorsque vous voyez {{ColorRed|CHOIX DU VOLEUR}}, les voleurs doivent « voler » des points mais ils peuvent avoir besoin de choisir le pion de score qui marquera les premiers points, cela peut arriver losqu’un voleur se trouve sur la même case que plusieurs pions de score qui marqueront des points pendant l’'''étape 3B'''.</li>
</ul>
<li class="showRussianPromos markC2 markWE">If playing with the Russian Promos, <span class="showC1">followers</span><span class="showC2">meeples</span> can be trapped by the following tiles:
<ul>
<li>'''Solovei Razboynik:''' It will trap <span class="showC1">followers</span><span class="showC2">meeples</span> placed on any road segment connected to this tile. The affected <span class="showC1">followers</span><span class="showC2">meeples</span> will be sent to the tree on this tile. When you see {{ColorOrange|TREE TRAP}}, check if this action applies.</li>
<li>'''Vodyanoy:''' It will trap <span class="showC1">followers</span><span class="showC2">meeples</span> placed on this tile or any adjacent tile. The affected <span class="showC1">followers</span><span class="showC2">meeples</span> will be sent to the lake on this tile. When you see {{ColorOrange|LAKE TRAP}}, check if this action applies.</li>
</ul></li>
</ul>
</ul>


Line 96: Line 103:
<li>Place the tile. If the placement is illegal, you must discard the tile <span class="showHills markWE">(and the second tile drawn to place underneath a hill as well, if any)</span> and go back to Step 1B.
<li>Place the tile. If the placement is illegal, you must discard the tile <span class="showHills markWE">(and the second tile drawn to place underneath a hill as well, if any)</span> and go back to Step 1B.
<ul class="showBridges markWE">
<ul class="showBridges markWE">
<li>You may build a '''bridge''' on the tile just placed or a tile orthogonal to the tile just placed if you have any left in your supply. The bridge may be required to make the tile placement legal. <span class="showC1 markWE">(Otherwise, a bridge can be placed at any time during the turn but taking into account restrictions imposed by feature completion and figure placement.)</span> If the placement is illegal without the bridge, you may choose to discard the tile.
<li>You may build a '''bridge''' on the tile just placed or a tile orthogonal to the tile just placed if you have any left in your supply. The bridge may be required to make the tile placement legal. <span class="showC1 markWE">(Otherwise, a bridge can be placed at any time during the turn but taking into account restrictions imposed by feature completion and figure placement.)</span> If the placement is illegal without the bridge, you may choose to discard the tile. <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE&nbsp;TRAP}}</span>
<ul>
<ul>
<li class="showTower">If placing a bridge on a tile with a '''tower''', you may need to move it slightly to make room for the bridge.</li>  
<li class="showTower">If placing a bridge on a tile with a '''tower''', you may need to move it slightly to make room for the bridge.</li>  
Line 117: Line 124:
<li class="showHills markWE">If a '''hill''' is on the tile, place the hill tile while keeping the face-down second tile underneath it.</li>
<li class="showHills markWE">If a '''hill''' is on the tile, place the hill tile while keeping the face-down second tile underneath it.</li>


<li class="showRussianPromos markC2 markWE">If placing the '''Solovei Razboynik tile''' on a road (or if connecting roads to it), all the <span class="showC1">thieves</span><span class="showC2">highwaymen</span> on the road must move onto the Solovei Razboynik tile.</li>
<li class="showRussianPromos markC2 markWE">If placing the '''Solovei Razboynik tile''' on a road (or if connecting roads to it), all the <span class="showC1">thieves</span><span class="showC2">highwaymen</span> on the road are affected by this tile. <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE&nbsp;TRAP}}</span></li>
 
<li class="showRussianPromos markC2 markWE">If placing the '''Vodyanoy tile''', all the <span class="showC1">followers</span><span class="showC2">meeples</span> on adjacent tiles must move onto the Vodyanoy tile.</li>


<li class="showRussianPromos markC2 markWE">If placing a tile adjacent to the '''Vodyanoy tile''', all the <span class="showC1">followers</span><span class="showC2">meeples</span> on the tile must move onto the Vodyanoy tile.</li>
<li class="showRussianPromos markC2 markWE">If placing the '''Vodyanoy tile''', all the <span class="showC1">followers</span><span class="showC2">meeples</span> on adjacent tiles are affected by this tile. <span class="showRussianPromos markC2 markWE">{{ColorOrange|LAKE&nbsp;TRAP}}</span></li>


<li class="showPorxada markC2 markWE">If the tile placed shows '''La Porxada''', the player may choose between two actions:
<li class="showPorxada markC2 markWE">If the tile placed shows '''La Porxada''', the player may choose between two actions:
<ul>
<ul>
<li>'''Swapping <span class="showC1">followers</span><span class="showC2">meeples</span> in play:''' the player can exchange one <span class="showC1">follower</span><span class="showC2">meeple</span>  with one of another player. If the other player rejects, one of his/her <span class="showC1">followers</span><span class="showC2">meeples</span> will have to be removed from the game</li>
<li>'''Swapping <span class="showC1">followers</span><span class="showC2">meeples</span> in play:''' the player can exchange one <span class="showC1">follower</span><span class="showC2">meeple</span>  with one of another player. If the other player rejects, he or she must eliminate one of his or her <span class="showC1">followers</span><span class="showC2">meeples</span> for the remainder of the game.</li>
<li>'''Final scoring bonus'''</li>
<li>'''Final scoring bonus'''</li>
</ul>
</ul>
Line 154: Line 159:


<ol class="wica-list">
<ol class="wica-list">
<li class="showAll">Deploy a <span class="showC1">follower</span><span class="showC2">meeple</span>. <span class="showFlierAndMagicPortal markWE">The '''magic portal''' and '''flier''' can be used, if present on the tile.</span><span class="showNotFlierAndMagicPortal markWE">The '''magic portal''' can be used, if present on the tile.</span><span class="showFlierAndNotMagicPortal markWE">The '''flier''' can be used, if present on the tile.</span> <span class="showDragonAndPlague markWE">('''Forbidden''' if volcano<span class="markC2"> or plague source</span> was played.)</span><span class="showNotDragonAndPlague markC2 markWE">('''Forbidden''' if plague source was played.)</span><span class="showDragonAndNotPlague markWE">('''Forbidden''' if volcano was played.)</span>
<li class="showAll">Deploy a <span class="showC1">follower</span><span class="showC2">meeple</span>. <span class="showFlierAndMagicPortal markWE">The '''magic portal''' and '''flier''' can be used, if present on the tile.</span><span class="showNotFlierAndMagicPortal markWE">The '''magic portal''' can be used, if present on the tile.</span><span class="showFlierAndNotMagicPortal markWE">The '''flier''' can be used, if present on the tile.</span> <span class="showDragonAndPlague markWE">('''Forbidden''' if volcano<span class="markC2"> or plague source</span> was played.)</span><span class="showNotDragonAndPlague markC2 markWE">('''Forbidden''' if plague source was played.)</span><span class="showDragonAndNotPlague markWE">('''Forbidden''' if volcano was played.)</span> <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE&nbsp;TRAP}} / {{ColorOrange|LAKE&nbsp;TRAP}}</span>
<ul>
<ul>
<li class="showAll">'''Normal <span class="showC1">follower</span><span class="showC2">meeple</span>''' on feature<span class="showCastles"> or wooden bridge</span></li>
<li class="showAll">'''Normal <span class="showC1">follower</span><span class="showC2">meeple</span>''' on feature<span class="showCastles"> or wooden bridge</span></li>
Line 165: Line 170:
</li>
</li>


<li class="showTower markWE">Deploy a <span class="showC1">follower</span><span class="showC2">meeple</span> to tower <span class="showC1">piece</span><span class="showC2">floor</span>
<li class="showTower markWE">Deploy a <span class="showC1">follower</span><span class="showC2">meeple</span> to tower <span class="showC1">piece</span><span class="showC2">floor</span> <span class="showRussianPromos markC2 markWE"> {{ColorOrange|LAKE&nbsp;TRAP}}</span>
<ul>
<ul>
<li class="showAll">'''Normal <span class="showC1">follower</span><span class="showC2">meeple</span>'''</li>
<li class="showAll">'''Normal <span class="showC1">follower</span><span class="showC2">meeple</span>'''</li>
Line 175: Line 180:
<li class="showAcrobats markC1 markWE">Perform an acrobat action
<li class="showAcrobats markC1 markWE">Perform an acrobat action
<ul>
<ul>
<li>Add a normal <span class="showC1">follower</span><span class="showC2">meeple</span> to an uncompleted acrobat pyramid<span class="showCastles"> with no wooden bridge on the tile</span>:  
<li>Add a normal <span class="showC1">follower</span><span class="showC2">meeple</span> to an uncompleted acrobat pyramid<span class="showCastles"> with no wooden bridge on the tile</span> <span class="showRussianPromos markC2 markWE">{{ColorOrange|LAKE&nbsp;TRAP}}</span>:  
<ul>
<ul>
<li class="showAll">By direct placement, if the newly placed tile is an acrobat tile or is adjacent to one.</li>
<li class="showAll">By direct placement, if the newly placed tile is an acrobat tile or is adjacent to one.</li>
Line 232: Line 237:
<span class="showNotPrincess">You '''may''' do one and only one of the following:</span>
<span class="showNotPrincess">You '''may''' do one and only one of the following:</span>
<ol class="wica-list">
<ol class="wica-list">
<li class="showPhantom markC2 markWE">Place the '''phantom''' in the same way as a normal <span class="showC1">follower</span><span class="showC2">meeple</span> on feature<span class="showCastles"> or wooden bridge</span>. <span class="showFlierAndMagicPortal markWE">The '''flier''' and '''magic portal''', if present on the tile, can be used as long as they were not used in Step 2B-1.</span><span class="showNotFlierAndMagicPortal markWE">The '''magic portal''', if present on the tile, can be used as long as it was not used in Step 2B-1.</span><span class="showFlierAndNotMagicPortal markWE">The '''flier''', if present on the tile, can be used as long as it was not used in Step 2B-1.</span> <span class="showDragonAndPlague markWE">This step is '''forbidden''' if a volcano <span class="markC2">or plague source tile</span> was played.</span><span class="showDragonAndNotPlague markWE">This step is '''forbidden''' if a volcano tile was played.</span><span class="showNotDragonAndPlague markC2 markWE">This step is '''forbidden''' if a plague source tile was played.</span></li>
<li class="showPhantom markC2 markWE">Place the '''phantom''' in the same way as a normal <span class="showC1">follower</span><span class="showC2">meeple</span> on feature<span class="showCastles"> or wooden bridge</span>. <span class="showFlierAndMagicPortal markWE">The '''flier''' and '''magic portal''', if present on the tile, can be used as long as they were not used in Step 2B-1.</span><span class="showNotFlierAndMagicPortal markWE">The '''magic portal''', if present on the tile, can be used as long as it was not used in Step 2B-1.</span><span class="showFlierAndNotMagicPortal markWE">The '''flier''', if present on the tile, can be used as long as it was not used in Step 2B-1.</span> <span class="showDragonAndPlague markWE">This step is '''forbidden''' if a volcano <span class="markC2">or plague source tile</span> was played.</span><span class="showDragonAndNotPlague markWE">This step is '''forbidden''' if a volcano tile was played.</span><span class="showNotDragonAndPlague markC2 markWE">This step is '''forbidden''' if a plague source tile was played.</span> <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE&nbsp;TRAP}} / {{ColorOrange|LAKE&nbsp;TRAP}}</span></li>


<li class="showTower markWE">Deploy a phantom to a tower <span class="showC1">piece</span><span class="showC2">floor</span></li>
<li class="showTower markWE">Deploy a phantom to a tower <span class="showC1">piece</span><span class="showC2">floor</span> <span class="showRussianPromos markC2 markWE">{{ColorOrange|LAKE&nbsp;TRAP}}</span></li>


<li class="showAcrobats markC1 markWE">Perform an acrobat action
<li class="showAcrobats markC1 markWE">Perform an acrobat action
<ul>
<ul>
<li>Add a phantom to an uncompleted acrobat pyramid<span class="showCastles"> with no wooden bridge on the tile</span>:  
<li>Add a phantom to an uncompleted acrobat pyramid<span class="showCastles"> with no wooden bridge on the tile</span> <span class="showRussianPromos markC2 markWE">{{ColorOrange|LAKE&nbsp;TRAP}}</span>:  
<ul>
<ul>
<li class="showAll">By direct placement, if the newly placed tile is an acrobat tile or is adjacent to one.</li>
<li class="showAll">By direct placement, if the newly placed tile is an acrobat tile or is adjacent to one.</li>
Line 262: Line 267:
<span class="showEntriesStep5">
<span class="showEntriesStep5">
<ol class="wica-list">
<ol class="wica-list">
<li class="showFerries markWE">If a '''ferry''' lake was on the placed tile, place a ferry.<span class="showRussianPromos markC2"> If the resulting road is connected to the Solovei Razboynik tile, move any <span class="showC1">followers</span><span class="showC2">meeples</span> on the road to the Solovei Razboynik tree.</span></li>
<li class="showFerries markWE">If a '''ferry''' lake was on the placed tile, place a ferry. <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE&nbsp;TRAP}}</span></li>
<li class="showFerries markWE">If placement of a tile extended a road with a '''ferry''', the ferry '''may''' be moved. Each ferry may only be moved '''once''' per turn.<span class="showRussianPromos markC2"> If any of the resulting roads is connected to the Solovei Razboynik tile, move any <span class="showC1">followers</span><span class="showC2">meeples</span> on that road to the Solovei Razboynik tree.</span></li>
<li class="showFerries markWE">If placement of a tile extended a road with a '''ferry''', the ferry '''may''' be moved. Each ferry may only be moved '''once''' per turn. <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE&nbsp;TRAP}}</span></li>
<li class="showSheep markWE">If placement of the tile extended the <span class="showC1">farm</span><span class="showC2">field</span> with your '''shepherd''', you '''must''' choose one of the following two actions:
<li class="showSheep markWE">If placement of the tile extended the <span class="showC1">farm</span><span class="showC2">field</span> with your '''shepherd''', you '''must''' choose one of the following two actions:
<ul>
<ul>
Line 365: Line 370:
</li>
</li>


<li class="showCountOfCarcassonne markWE">The player to your left '''may''' move one or more <span class="showC1">followers</span><span class="showC2">meeples</span> from the '''City of Carcassonne''' to the current feature. Everyone has this opportunity in turn, ending with you.</li>
<li class="showCountOfCarcassonne markWE">The player to your left '''may''' move one or more <span class="showC1">followers</span><span class="showC2">meeples</span> from the '''City of Carcassonne''' to the current feature. Everyone has this opportunity in turn, ending with you. <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE&nbsp;TRAP}} / {{ColorOrange|LAKE&nbsp;TRAP}}</span></li>


<li class=""showAll">Resolve control of the completed feature
<li class=""showAll">Resolve control of the completed feature
Line 437: Line 442:
<li class="showDarmstadt markC2 markWE">If the feature completed is a '''Darmstadt church''', the player(s) with the majority in the vicinity of the church will receive '''3''' bonus points. <span class="showRobbers">{{ColorRed|ROBBER CHOICE}}</span></li>
<li class="showDarmstadt markC2 markWE">If the feature completed is a '''Darmstadt church''', the player(s) with the majority in the vicinity of the church will receive '''3''' bonus points. <span class="showRobbers">{{ColorRed|ROBBER CHOICE}}</span></li>


<li class="showBathhouses markC1 markWE">If there are '''free bathhouses''', any <span class="showC1">follower</span><span class="showC2">meeple</span> that takes part in a scoring on its own has to be moved to an unoccupied bathhouse, if possible. You choose the order of these actions if several <span class="showC1">followers</span><span class="showC2">meeples</span> are involved, and also the bathhouse(s) you want to keep, if affected.</li>
<li class="showBathhouses markC1 markWE">If there are '''free bathhouses''', any <span class="showC1">follower</span><span class="showC2">meeple</span> that takes part in a scoring on its own has to be moved to an unoccupied bathhouse, if possible. You choose the order of these actions if several <span class="showC1">followers</span><span class="showC2">meeples</span> are involved, and also the bathhouse(s) you want to keep, if affected. <span class="showRussianPromos markC2 markWE">{{ColorOrange|LAKE&nbsp;TRAP}}</span></li>


<li class="showMageAndWitch markWE">Remove the '''mage''' or '''witch''' if they were involved in the scoring of this feature.</li>
<li class="showMageAndWitch markWE">Remove the '''mage''' or '''witch''' if they were involved in the scoring of this feature.</li>
Line 443: Line 448:
<li class="showNotMageAndWitch markWE">Remove the '''witch''' if it was involved in the scoring of this feature.</li>
<li class="showNotMageAndWitch markWE">Remove the '''witch''' if it was involved in the scoring of this feature.</li>
<li class="showShrines markWE">If a '''heretic''' or '''monk''' completes its feature, determine if a “race to completion" has been won. If so, return the losing <span class="showC1">follower</span><span class="showC2">meeple</span> to its owner.</li>
<li class="showShrines markWE">If a '''heretic''' or '''monk''' completes its feature, determine if a “race to completion" has been won. If so, return the losing <span class="showC1">follower</span><span class="showC2">meeple</span> to its owner.</li>
<li class="showWagon markWE">Move any '''wagons''' on the completed feature to <span class="showC1">any adjoining unoccupied uncompleted feature</span><span class="showC2">any unoccupied uncompleted feature on the same tile or around it</span>, if any. If more than one wagon can move, you move first, and then order of movement proceeds clockwise.</li>
<li class="showWagon markWE">Move any '''wagons''' on the completed feature to <span class="showC1">any adjoining unoccupied uncompleted feature</span><span class="showC2">any unoccupied uncompleted feature on the same tile or around it</span>, if any. If more than one wagon can move, you move first, and then order of movement proceeds clockwise. <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE&nbsp;TRAP}} / {{ColorOrange|LAKE&nbsp;TRAP}}</span></li>
<li class="showAll">Return all remaining <span class="showC1">followers</span><span class="showC2">meeples</span> on the completed feature to their owners.</li>
<li class="showAll">Return all remaining <span class="showC1">followers</span><span class="showC2">meeples</span> on the completed feature to their owners.</li>
<li class="showTeacher markC2 markWE"> If one or more of the '''school's''' roads were completed, you receive the '''teacher''' from the school tiles.</li>
<li class="showTeacher markC2 markWE"> If one or more of the '''school's''' roads were completed, you receive the '''teacher''' from the school tiles.</li>

Revision as of 17:08, 20 June 2020

Sélecteur d’extensions



Métamorphose...

Déroulement du jeu

par Meepledrone, reposant sur la base fournie par SkullOne et obervet.



Métamorphose...

Notes

Pour les licences et les explications des icônes, veuillez visiter la page des icônes.

  1. Interprétation de la communauté This action it is placed before the opportunity to place a followermeeple in the City of Carcassonne because the placement of the tile could earn the player gingerbread points, and thus prevent placement of a followermeeple in the City of Carcassonne. Of course, since the Gingerbread Man would have to be creatively added to a game of standard-version Carcassonne anyway, this is unlikely to come up very often.