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'''Example 1:''' Red places his follower on the Castle. The road leading to the castle is now a Castle Road and thus occupied by red. | '''Example 1:''' Red places his follower on the Castle. The road leading to the castle is now a Castle Road and thus occupied by red. | ||
</td></tr></table> | </td></tr></table> | ||
''Note 1:'' Placement to road is not allowed, because road is part of Castle road. | |||
''Note 2:'' Rules for meeple placement for Castle road as same as for regular Road. Only difference is that meeple placed as Castle Lord on it's Castle occupies also Castle road. | |||
}} | }} | ||
{{RulesScoring|1=====|2=3. Scoring a feature| | {{RulesScoring|1=====|2=3. Scoring a feature| | ||
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A Castle Road is completed according to standard rules of Road. | A Castle Road is completed according to standard rules of Road. | ||
Castle Lord scores Castle road 1 point for the Castle Road tile itself. Each joining tile scores the player 1 point more than the previous tile. | |||
Highwayman on Castle road scores road by standard rules of Road - 1 point for each tile. | |||
[[File:CastleLords_C1_PlaceMeeple.png|none|frame|'''Example 2:''' Over the next turns red has managed to have the Castle Road extend over a length of 3 tiles. Red now plays the cloister tile and ends his road. As player has Castle Lord, then he scores 10 points - (1 + 2 + 3 + 4). ]] | |||
===== Final scoring ===== | ===== Final scoring ===== | ||
Uncompleted Castle | Uncompleted Castle roads are scored as per normal rules of Road at the end of the game. | ||
}} | }} |