Difference between revisions of "La Porxada (1st edition)/it"

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<span style="display:none"><section begin="description" />
'''La Porxada''' gives the player who places this tile two options: swap his/her meeple with any other player's meeple placed on board, OR receive a scoring bonus at the end of the game when each player's cities count as finished.
<section end="description" /></span>
<languages />{{Breadcrumbs
<languages />{{Breadcrumbs
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|link2={{FanExpansionsLink}}
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{{ExpansionDescription|color=#124545|backgroundcolor=#edf9fa|bordercolor=#217e7b|image=Symbol_La_Porxada.png}}
<div class="toclimit-4">
__TOC__
</div>


== Informazioni generali e commenti ==
== Informazioni generali e commenti ==


La Porxada (The Columned Hall) was originally released at Jugar X Jugar in {{Year|2010}} by Oriol Comas i Coma.
La Porxada (The Columned Hall) was originally released at Jugar X Jugar in {{Year|2010}} by '''{{Author|name=Oriol Comas i Coma}}'''.


La Porxada is a historical edification in Granollers. It was built in the mid-16<sup>th</sup> Century by order of the town council. It is located in the historic quarter of the city, in front of the city hall. In its time it was an agricultural market and a place to trade products from the land. In the civil war it was destroyed by the Italian air force and was rebuilt afterwards.
La Porxada is a historical edification in Granollers. It was built in the mid-16<sup>th</sup> Century by order of the town council. It is located in the historic quarter of the city, in front of the city hall. In its time it was an agricultural market and a place to trade products from the land. In the civil war it was destroyed by the Italian air force and was rebuilt afterwards.
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:In addition, you need <ref>
:In addition, you need <ref>
{{IconBook}}
{{IconBook|text=
The use of tokens, and suggestions on what to use, were provided in the clarifications by the author of La Porxada. (4/2019)
The use of tokens, and suggestions on what to use, were provided in the clarifications by the author of La Porxada. (4/2019)}}
</ref>:  
</ref>:  
:* '''6 tokens''': It is recommended to use wooden cubes, paper balls or even plasticized photocopies of La Porxada tile, as some players do.
:* '''6 tokens''': It is recommended to use wooden cubes, paper balls or even plasticized photocopies of La Porxada tile, as some players do.
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If the player chose to '''swap followers''' after placing this tile, the player may <ref>
If the player chose to '''swap followers''' after placing this tile, the player may <ref>
{{IconWorld}}
{{IconWorld|text=
The use of the term “may” sets up an interesting situation – conceivably, the player could
The use of the term “may” sets up an interesting situation – conceivably, the player could
choose option 1 (as long as he has at least one follower in play), but then elect not to swap followers, effectively negating all effects of the tile.
choose option 1 (as long as he has at least one follower in play), but then elect not to swap followers, effectively negating all effects of the tile.}}
</ref>
</ref>
exchange one of his own followers with a follower of another player. <ref>
exchange one of his own followers with a follower of another player. <ref>
{{IconWorld}}
{{IconWorld|text=
The use of the term “follower” here suggests that non-follower figures (such as the pig and builder) cannot be traded. However, it would seem that any type of follower could be swapped with any other (e.g. the large follower with the mayor), which has notable strategic implications. The only restriction to take into consideration is that both followers are swapped to a valid feature according to their types.
The use of the term “follower” here suggests that non-follower figures (such as the pig and builder) cannot be traded. However, it would seem that any type of follower could be swapped with any other (e.g. the large follower with the mayor), which has notable strategic implications. The only restriction to take into consideration is that both followers are swapped to a valid feature according to their types.}}
</ref>
</ref>
Both followers must be currently in play. <ref>
Both followers must be currently in play. <ref>
{{IconWorld}}
{{IconWorld|text=
The rules indicate that both followers must be already placed on the board. The players may not choose a follower from their supply.
The rules indicate that both followers must be already placed on the board. The players may not choose a follower from their supply.}}
</ref> The chosen player can negate the exchange, but if so, he or she must eliminate one of his or her followers for the remainder of the game. If the player who places '''La Porxada''' does not have any followers in play, he or she cannot choose this option.
</ref> The chosen player can negate the exchange, but if so, he or she must eliminate one of his or her followers for the remainder of the game. If the player who places '''La Porxada''' does not have any followers in play, he or she cannot choose this option.


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If the city with La Porxada is completed and the player chose the '''scoring bonus''', all players with followers in the city at that moment (no matter the majority) will get a token as a reminder of their presence. <ref>
If the city with La Porxada is completed and the player chose the '''scoring bonus''', all players with followers in the city at that moment (no matter the majority) will get a token as a reminder of their presence. <ref>
{{IconBook}}
{{IconBook|text=
This action was omitted in the original rules but detailed in a clarification by the author of La Porxada. Additionally he confirmed the conditions to be met so players can benefit from the final scoring bonus. (4/2019)
This action was omitted in the original rules but detailed in a clarification by the author of La Porxada. Additionally he confirmed the conditions to be met so players can benefit from the final scoring bonus. (4/2019)}}
</ref>
</ref>


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If the player chose the '''scoring bonus''' at the end of the game, all players who had a knight in the city containing La Porxada when it was completed, <ref>
If the player chose the '''scoring bonus''' at the end of the game, all players who had a knight in the city containing La Porxada when it was completed, <ref>
{{IconArrow}}
{{IconArrow|text=
The updated rules state "all players who '''had''' a knight in the city containing La Porxada", but the original rules used present tense instead: "all players who '''have''' a knight in the city containing La Porxada." This change can be confirmed after the clarifications provided by the author of La Porxada. (4/2019)  
The updated rules state "all players who '''had''' a knight in the city containing La Porxada", but the original rules used present tense instead: "all players who '''have''' a knight in the city containing La Porxada." This change can be confirmed after the clarifications provided by the author of La Porxada. (4/2019) }}
</ref> and therefore got a token, will score all their unfinished cities containing followers as if they were finished. <ref>
</ref> and therefore got a token, will score all their unfinished cities containing followers as if they were finished. <ref>
{{IconWorld}}
{{IconWorld|text=
This would take all of the stress out of having a late-game cathedral city.
This would take all of the stress out of having a late-game cathedral city.}}
</ref>
</ref>
This scoring bonus will only occur if the city containing La Porxada is finished.
This scoring bonus will only occur if the city containing La Porxada is finished.
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=== Other expansions ===
=== Other expansions ===


{{DottedFrameMessage|2=left|1='''Note:''' There are no explicit rules on how the final scoring should be conducted when combining La Porxada with other expansions. Here you can find some notes on how incomplete cities should be scored based on the interpretation of the existing rules and the limitations imposed during final scoring.}}
{{DottedFrameMessage|align=left|text='''Note:''' There are no explicit rules on how the final scoring should be conducted when combining La Porxada with other expansions. Here you can find some notes on how incomplete cities should be scored based on the interpretation of the existing rules and the limitations imposed during final scoring.}}


The bonus provided by La Porxada affects all players who were present in the city with La Porxada when completed. During final scoring, it will allow those players to score their incomplete cities as if completed during the game. So the cities will still be incomplete to all effects but they are scored like completed cities as an exception.
The bonus provided by La Porxada affects all players who were present in the city with La Porxada when completed. During final scoring, it will allow those players to score their incomplete cities as if completed during the game. So the cities will still be incomplete to all effects but they are scored like completed cities as an exception.
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=== Regole della casa ===
=== Regole della casa ===


{{DottedFrameMessage|2=left|1='''Note:''' This house rule was a consequence of the gaps in the original rules prior to the clarifications from 4/2019. It is included here for information purposes only.}}
{{DottedFrameMessage|align=left|text='''Note:''' This house rule was a consequence of the gaps in the original rules prior to the clarifications from 4/2019. It is included here for information purposes only.}}


For option #2 ('''scoring bonus'''), a player can only get the bonus if he or she has a follower in the city at the end of the game. If the city is completed during the game, it is not scored and is still considered “incomplete” – each player with followers in the city has the option to remove any or all of his or her followers at that time. Any followers left in the city remain until the end of the game unless removed by other game mechanics. Thus there is a sacrifice required to get the end-game bonus, as a follower must be invested until the end of the game. Because the city with La Porxada is always considered incomplete, though, mechanics including the dragon, tower, plague, crop circles, flier, and magic portal are all relevant, as the city could be entered as an incomplete (and potentially unoccupied) feature throughout the game.
For option #2 ('''scoring bonus'''), a player can only get the bonus if he or she has a follower in the city at the end of the game. If the city is completed during the game, it is not scored and is still considered “incomplete” – each player with followers in the city has the option to remove any or all of his or her followers at that time. Any followers left in the city remain until the end of the game unless removed by other game mechanics. Thus there is a sacrifice required to get the end-game bonus, as a follower must be invested until the end of the game. Because the city with La Porxada is always considered incomplete, though, mechanics including the dragon, tower, plague, crop circles, flier, and magic portal are all relevant, as the city could be entered as an incomplete (and potentially unoccupied) feature throughout the game.
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== Tile distribution ==  
== Tile distribution ==  


'''Total Tiles: 1'''
{{BeginTileList|tiles=1}}
{{BeginTileList|600px}}
{{Tile|image=Porxada_C1_Tile_01.jpg|count=1|config={{Feature|edition=C1|name=LaPorxada}}}}
{{Tile|Porxada_C1_Tile_01.jpg}}
{{EndTileList}}
{{EndTileList}}


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* [https://boardgamegeek.com/image/736785/carcassonne-la-porxada Image of La Porxada tile] signed by [[Klaus-Jürgen Wrede]] on BoardGameGeek
* [https://boardgamegeek.com/image/736785/carcassonne-la-porxada Image of La Porxada tile] signed by [[Klaus-Jürgen Wrede]] on BoardGameGeek


{{FootnoteIconPara_it}}
{{FootnoteIconPara}}


[[Category:Checked/it|Controllato]]
[[Category:Checked/it|Controllato]]
[[Category:Prima Edizione]]
[[Category:Prima Edizione]]
[[Category:Espansione Minore della Prima Edizione]]
[[Category:Espansione Minore della Prima Edizione]]
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