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[[File:Russian_Promos_C1_Description_Tile_04.jpg|frame|none|Vodyanoy in het meer]] | [[File:Russian_Promos_C1_Description_Tile_04.jpg|frame|none|Vodyanoy in het meer]] | ||
Als een speler deze tegel naast <ref> | Als een speler deze tegel naast <ref> | ||
{{IconWorld}} | {{IconWorld}} | ||
Adjacent means next to the tile horizontally, vertically or diagonally. | |||
</ref> | </ref> to one or more tiles on the board, all followers <ref> | ||
{{IconWorld}} | {{IconWorld}} | ||
The rules allow the Vodyanoy tile to trap followers only (normal follower, big follower, mayor, wagon, phantom, CII abbot and CII ringmaster.) However, special figures (builder, pig and shepherd) can be captured. The barn (since it is not placed on a particular tile) and all neutral figures and not affected. Additionally, builders and pigs may be returned to their player's supply if the last player's follower supporting them on a feature is trapped. The Vodyanoy tile will affect any player figures eaten by the dragon, and will follow the same restrictions (i.e. areas not affected) as well. | |||
{{FAQ|3=700px| | {{FAQ|3=700px| | ||
1= | 1= Can Vodyanoy trap special figures on adjacent tiles such as the builder and the pig, and the shepherd? We assume that Vodyanoy should not be able to capture barns since they are not placed on a particular tile.| | ||
2= | 2= Correct. After placing the Vodyanoy tile, it captures all of the figures on adjacent tiles, except for the neutral ones (such as the fairy). The tile designer said that you can refer to the rules for the dragon on this one. (11/2021)}} | ||
</ref> <ref> | </ref> <ref> | ||
{{IconWorld}} | {{IconWorld}} | ||
Followers on certain features not located on a specific tile cannot be trapped: castles (see [[Bridges, Castles and Bazaars (1st edition)|'''Exp. 8 - Bridges, Castles and Bazaars''']]), the interior of the City of Carcassonne (see [[The Count of Carcassonne (1st edition)|'''The Count of Carcassonne''']]), the crown of the Wheel Of Fortune (see [[The Wheel of Fortune (1st edition)|'''The Wheel of Fortune''']]) and, by extension, the interior of the City of Leipzig (see [[The Markets of Leipzig|'''The Markets of Leipzig''']]) for the sake of consistency, although the districts are located in specific tiles. | |||
</ref> <ref> | </ref> <ref> | ||
{{IconWorld}} | {{IconWorld}} | ||
There is a potential issue with the interaction of Vodyanoy with [[The Barber-Surgeons|'''The Barber-Surgeons''']]: A bathhouse adjacent to the Vodyanoy tile would be forced to be always empty, as all the followers sent there would be trapped by the Vodyanoy tile. In a limit case, it would be possible for all the followers in the game to end up trapped in the Vodyanoy tile. So players would have to spend more turns than usual removing trapped followers. The game can become very tedious as a consequence. | |||
</ref> <ref> | </ref> <ref> | ||
{{IconHouse}} | {{IconHouse}} | ||
Players may agree that followers in bathhouses -as a water-related feature- are not affected by the Vodyanoy tile, in order to avoid the bathhouse-Vodyanoy chain reaction. | |||
</ref> | </ref> from the adjacent tiles are moved onto the Vodyanoy tile. All followers placed on any tile adjacent to the Vodyanoy tile in future turns will also be moved onto the tile. <ref> | ||
{{IconWorld}} | {{IconWorld}} | ||
A follower trapped by Vodyanoy is not a farmer, so it will not participate in the scoring the surrounding farm. | A follower trapped by Vodyanoy is not a farmer, so it will not participate in the scoring the surrounding farm. | ||
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* Players can remove one follower from the Vodyanoy tile instead of placing a follower, the same as with Solovei Razboynik. | * Players can remove one follower from the Vodyanoy tile instead of placing a follower, the same as with Solovei Razboynik. | ||
</ref> | </ref> | ||
== Tegelverdeling == | == Tegelverdeling == |