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Group
20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Mati
Category:Author - meepleater
Category:Author - Novelty
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Fan Expansions
Category:My First Carcassonne
Category:New World
Category:Safari
Category:Spinoff
Category:Star Wars
Category:Under Construction
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
Cleric and Serf (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:MainPageLink
Template:MarketsLeipzigLink
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Template:MessagesLink
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Template:MistsOverCarcassonneLink
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Template:MonasteriesGermanyLink
Template:MonasteriesGermanyName
Template:MyFirstCarcassonneLink
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Template:OverHillAndDaleLink
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Template:PhantomLink
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Template:PorxadaLink
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Template:RiverLink
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Template:RobbersLink
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The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:NGC 54
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
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{{DISPLAYTITLE:Castles in Germany}}{{UX |seotitle={{TextCarcassonne}} - {{TranslatedPageName}} |sortingtitle=Castles in Germany |image={{filepath:German_Castles_C2_Castle_Image_01.png|nowiki}} |description={{#lst:{{FULLPAGENAME}}|description}} }} <span style="display:none"><section begin="description" /> '''Castles in Germany''' mini-expansion, featuring 6 well-known castles in Germany, allows the players to become lords and ladies, earning extra points for their famous estates. <section end="description" /></span> <languages />{{ChooseDesign|image=German Castles C3 Tile 03.png|otherimage=Castles C1 03.png|otherlink={{CastlesGermanyLink|edition=C1|logo=noborder}}}} {{Breadcrumbs |link1={{CarcassonneLink}} }} <div class="toclimit-4"> <!--{| style="float:right; text-align:center;" |- | [[File:Castles in Germany C3 Sample.jpg|300px]]<br />Promotional image of Castles in Germany in C3 |}--> __TOC__ </div> {{DottedFrameMessage|text=''This mini-expansion, featuring 6 well-known castles in Germany, allows the players to become lords and ladies, earning extra points for their famous estates.'' }} == General info and comments == [[File:Symbol_CastlesGermany_C2.png|thumb|right|Expansion symbol]] Castles in Germany (''Burgen in Deutschland'') was released in C2 (the 2nd edition) by [[Hans im Glück|Hans im Glück]] in {{Year|2019}}. A C3 (the third edition) version was released in {{Year|2022}}, which has [[Visual Changes in the 2nd Edition#Cities with clipped buildings|cities with clipped buildings]]. {| xstyle="float:right;" |- valign="top" | [[File:German_Castles_Envelope.jpg|150px|thumb|right|C3 Envelope (2<sup>nd</sup> print)]] | [[File:Sheet_C3_Castles.png|200px|thumb|right|C3 Punchout]] | [[File:Sheet_C2_Castles.png|200px|thumb|right|C2 Punchout]] |} The 1st print of this expansion in C3 was sold in shrink wrap, the same as in previous editions. The 2nd print in C3, from {{Year|2024}}, came in a paper envelope. This mini expansion was originally released in {{CastlesGermanyLink|edition=C1|logo=hide|text=C1 (the 1st edition)}} in {{Year|2015}}. == Contents == * '''6 double-size landscape tiles''' depicting German castles == Rules == === Preparation === Each player picks one castle of his choice. When you play as two or three players you can take 2 castles each. Alternatively, you may shuffle the castle tiles and deal them out. Then, you place your Castle tiles face up in front of you. <ref> {{IconArrow}} The Castle tiles remain visible to all the players once distributed. The German rules state that players place the Castle tiles face up. The English rules do not mention this explicitly. </ref> <span id="gameplay"></span> === Gameplay === <div class="wica-banner-icon floatright" style="margin-right: 1em">{{Feature|name=GermanCastle|edition=C2|size=x65px|variant=image}}</div> {{RulesPlacingTile|title=1. Placing a tile|rules= Instead of taking a Land tile from the draw pile players are allowed to place one of their castles. Note that a Castle tile must not touch another Castle tile, neither directly nor with the edges (diagonally). All other placing rules stay the same as in the basic game. [[File:German_Castles_C2_Example_01.png|frame|none|'''Example 1:''' Incorrect placement of German castle tiles.]] }} {{RulesPlacingMeeple|title=2. Placing a meeple|rules= Having placed their Castle tile, players are allowed to place a meeple. They may place the meeple on a road, city, or field or as lord in the castle. }} {{RulesScoring|title=3. Scoring a feature|rules= ===== Scoring of a completed castle ===== A castle can be completed and scored the same way as monasteries. As soon as the castle is surrounded by other Land tiles, you, the lord gets '''12 points''' and take your meeple back to your stash. At the '''end of the game''' all Land tiles surrounding an incomplete castle score one point. The Castle tile itself counts as 2 points. [[File:German_Castles_C2_Example_02.png|frame|none|'''Example 2 - German castle scoring at the end of game:''' <br />{{ColorRed|You}} get '''8 points''' for your castle at the end of the game (6 points for the surrounding Land tiles and 2 points for the Castle).]] ===== Scoring roads and cities around a castle ===== If a road or a city which ends on the Castle tile is completed, players get bonus points. Each player who gets points gets 3 bonus points for each castle which is involved. <ref> {{IconWorld}} Thus, a road that had each end on a different castle tile would score 6 bonus points. A road that began and ended on the same castle tile would receive 3 bonus points. (4/2015) </ref> <ref> {{IconBook}} These bonus points are added to the feature score after modifications from inns or cathedrals. (10/2015) </ref> It does not make any difference if the castle is occupied or not. [[File:German_Castles_C2_Example_03.png|frame|none|'''Example 3 - Road and city scoring with German castles:''' <ul> <li>{{ColorRed|You}} place the castle in the bottom left corner and place a meeple inside on it. {{ColorRed|You}} complete 2 roads and 1 city by doing that.</li> <li>{{ColorGreen|Green}} and {{ColorBlue|Blue}} get 16 points for their city. (10 points for the city and 2 x 3 points for the castles)</li> <li>{{ColorRed|You}} get 6 points for your road (3 points for the road and 3 points for the castle)</li> <li>{{ColorBlue|Blue}} gets 10 points for his road (4 points for the road and 2 x 3 points for the castles)</li> </ul> ]] ===== Additional clarifications ===== {{IconWorld}} '''Roads:''' Roads looping back to a German castle will consider the two square spaces occupied by the double-sized tile separately. <ref> {{IconBook}} The long road segments on the Leipzig tiles are an edge case in C2, where they are counted as one tile. In C3, the long road segments are counted as two tiles. (See '''{{MarketsLeipzigLink|variant=long|logo=noborder}}''') [[File:Leipzig02.png|frame|none|'''Edge case example:''' The road segment on any Leipzig tile occupies two square spaces. In C2, it is counted as one road segment tile for scoring purposes. In C3, it is counted as two tiles.]] </ref> [[File:German_Castles_C2_Clarification_Road_Example_01.png|frame|none|'''Example 4:''' This road loops back to the German castle ending at the same half. {{ColorRed|Red}} scores 7 points for it (4 points for the road itself and 3 points for the German castle). Note the road occupies 4 square spaces, counted as tiles. (3/2021)]] [[File:German_Castles_C2_Clarification_Road_Example_02.png|frame|none|'''Example 5:''' This road loops back to the German castle ending at different halves. {{ColorRed|Red}} scores 9 points for it (6 points for the road itself and 3 points for the German castle). Note the road occupies 6 square spaces, counted as tiles, where two of them correspond to the two halves of the German castle. (3/2021)]] {{IconWorld}} '''Monasteries:''' Since monasteries are scored according to the occupied spaces by the monastery itself and its adjacent spaces, a German castle tile counts as the number of spaces it occupies: 1 or 2 depending of its placement relative to the monastery. {{FAQ|width=600px|title= Can we assume that monasteries A and B also score 9 points? |text= Yes, it's also 9 points. For each occupied space around the monastery 1 point (8 points) and 1 point for the monastery itself. (1/2021) [[File:German_Castles_C2_Clarification_Cloister_Example_01.png|frame|none|'''Examples of monastery scoring with German castles.''' The player gets 1 point for the monastery tile and 1 point per occupied space around it, no matter if it is a square tile or part of a double-sized tile: <ul> <li>'''Example A:''' This completed monastery scores '''9''' points, with 3 German castles in its vicinity.</li> <li>'''Example B:''' This completed monastery scores '''9''' points, with 2 German castles in its vicinity.</li> </ul> ]]}} |finalscoring= At the '''end of the game''' there aren't any bonus points for cities or roads. {{FAQ|width=600px|title= Does a German castle count for field scoring? |text= No, it doesn't count for field scoring. The German castle is on one tile, so its has less functions than a castle that sits between two tiles. (10/2015)}} }} === Other expansions === This section contains additional information about the interactions with other Carcassonne expansions. {{OtherExpansionRule|expansionlink={{BaseGameLink|text=''}}General considerations:|rules= {{IconWorld}} This section covers clarifications regarding the interaction of German castles with other expansions (from 10/2015, later updated in 1/2021) {{FAQ|nesting=1|width=600px|title= How should we consider double-sized tiles for towers and flying machines? |text= Even if it is a double tile, you simply count the spaces (areas). A double tile still consists of 2 spaces. Therefore it doesn't matter if you use double-sized tiles or normal tiles for the tower, flying machine or a dragon, the "range" stays the same. (1/2021) }} {{FAQ|nesting=1|width=600px|title= Should we consider that we should always count spaces (areas) and not tiles, and then consider any tiles in that space if more than one or part of one? |text= Yes exactly. For example, a dragon could walk 2 steps on a double-sized tile, but if it is a German castle, it would already eat the meeple on his first step on the tile. (1/2021) }} }} {{OtherExpansionRule|expansionlink={{InnsCathedralsLink|variant=long}}|titleafter=Bonus Points|rules= {{IconWorld}} Scoring first takes place for roads with an inn or a city with a cathedral, and then the +3 bonus from any German castle is added. }} {{OtherExpansionRule|expansionlink={{PrincessDragonLink|variant=long}}|titleafter=Dragon movement|rules= {{IconWorld |text=German castles do not protect meeples from the dragon. The German castle is on one tile, so it has less functions than a castle (from '''{{BridgesCastlesBazaarsLink|variant=long|logo=noborder}}''') that sits between 2 tiles. The function or the mechanics of the German castle is more like those of a monastery. }} {{IconWorld|text=The German castle tile is one single tile but it represents two spaces for the movement of the dragon. The dragon affects the whole tile when it lands on it, but it may represent two steps in its movement. }} {{BeginTileList|nesting=1}} {{Block |text=[[File:German_Castles_C2_Clarification_Dragon_Example_01_2021.jpg|frame|none|'''Example 1:''' The dragon starts to move and enters a German castle tile that permits several options for its second step, one of them still on the same tile.]] }} {{Block |text=[[File:German_Castles_C2_Clarification_Dragon_Example_02_2021.jpg|frame|none|'''Example 2:''' This dragon movement includes a German castle tile. The dragon affects the whole tile in step 3 even if only it lands on one of the spaces occupied by the tile.]] }} {{Block |text=[[File:German_Castles_C2_Clarification_Dragon_Example_03_2021.jpg|frame|none|'''Example 3:''' This dragon movement includes a German castle tile. Steps 3 and 4 happen on the same tile but the dragon occupies two different spaces before leaving the castle tile.]] }} {{EndTileList}} }} {{OtherExpansionRule|expansionlink={{TowerLink|variant=long}}|titleafter=Tower range|rules= {{IconWorld}} German castles count as one tile for the tower, but they represent two spaces for the tower range. If at least one of the spaces occupied by a German castle tile is in range from the tower, any meeple placed on the tile can be captured. : [[File:German_Castles_C2_Clarification_Tower_Example_01_2021.jpg|frame|none|'''Example:''' The range of this tower of height three includes German castle tiles. The numbers indicate the range from the tower. German castle tiles maybe affected even if only one of the spaces it occupies is in range from the tower.]] }} {{OtherExpansionRule|expansionlink={{AbbeyMayorLink|variant=long}}|titleafter=Part 1: Wagon movement|rules= {{IconWorld|text=The wagon can be placed on a German castle. }} {{IconWorld|text=The wagon can be driven to an uncompleted, unoccupied German castle from any feature completed on the German castle tile or any of its 10 possible adjacent tiles. }} {{IconWorld|text=The wagon can be driven from a completed German castle to any uncompleted, unoccupied feature on the German castle tile or any of its 10 possible adjacent tiles. }} }} {{OtherExpansionRule|expansionlink={{AbbeyMayorLink|variant=long}}|titleafter=Part 2: Barn Placement|rules= {{IconWorld|text=The general rule states that the base for the barn has to be stable - that means that the corner of all four tiles have to touch each other and all tiles must have field in the corner for the placement of the barn. }} {{IconWorld|text=A German castle tile can therefore occupy one or two of the corners under the barn. }} : [[File:German_Castles_C2_Clarification_Barn_Example_01.jpg|frame|none|'''Example:''' Valid cases of barn placement when German castle tiles are involved.]] }} {{OtherExpansionRule|expansionlink={{BridgesCastlesBazaarsLink|variant=long}}|titleafter=Castles|rules= {{IconWorld}} You can build a small city including the semicircular city segment on a German castle tile. If this small city is converted into a castle, neither the small city at that point nor the castle, if scored, will receive bonus points for the German castle. }} {{OtherExpansionRule|expansionlink={{FlyingMachinesLink|variant=long}}|titleafter=Flier distance and placement|rules= {{IconWorld}} The German castle counts as 1 tile occupying two spaces. The flier considers spaces for its movement. If the flier lands on a space occupied by a German castle, it can choose any feature on the whole tile, that is, the flier has the choice of 3 roads, 1 city or the German castle (the function or the mechanics of the German Castle is more like those of a monastery.) The flier can only land on one of these features if it is not yet finished. : [[File:German_Castles_C2_Clarification_Flier_Example_01_2021.jpg|frame|none|'''Example F1:''' Two cases of flier trajectory involving German castle tiles. In the example at the bottom, the flier can land on the German castle if the die roll is 2 or 3.]] {{IconWorld}} If the flight of the flier is diagonal, all steps must be in a straight line in the direction the arrow shows from the flying machine tile. The angle cannot change but it would if it had entered via one corner of the German castle tile, and exited via the opposite corner. If the flier lands on the German castle tile then the flier has the choice of 3 roads, 1 city or the German Castle. The flier can only land on one of these features if it is not yet finished. : [[File:German_Castles_C2_Clarification_Flier_Example_02.png|frame|none|'''Example F2:''' These examples show a diagonal flier trajectory involving German castle tiles. The violet arrow indicates the correct trajectory following the flying machine direction. The grey arrow shows an invalid diagonal trajectory as it deviates from the trajectory indicated by the flying machine.]] : [[File:German_Castles_C2_Clarification_Flier_Example_03.png|frame|none|'''Example F3 - Placement of a flier on a German castle tile:''' {{ColorRed|Red}} throws the die and gets 2. The flier lands on the German castle tile. The roads and the German castle are already completed. {{ColorRed|Red}} can only land on the city segment because the city is not completed.]] }} {{OtherExpansionRule|expansionlink={{PlagueLink|variant=long}}|titleafter=Plague spreading|rules= {{IconWorld}} A German castle counts as 1 tile for the plague tokens, but two spaces for its movement. See the example with the dragon above. }} {{OtherExpansionRule|expansionlink={{MonasteriesGermanyLink|variant=long}} / {{DutchMonasteriesLink|edition=C1|variant=long}} / {{JapaneseBuildingsLink|edition=C2|variant=long}}|titleafter=Scoring with a meeple placed as an abbot|rules= {{IconWorld}} Double-sized tiles will be considered as two square spaces when scoring of the abbot on a special monastery. Special monasteries will count those square spaces in the columns and rows starting from the monastery tile. * Depending on the position of a German castle tile overlapping any of those rows or columns, only one or both square spaces of a double-sized tile will be taken into consideration for the scoring. <ref> {{IconWorld}} This approach is based on the clarifications provided for '''{{MarketsLeipzigName}}''' (see FAQ boxes '''{{MarketsLeipzigLink|variant=long|logo=hide|anchor=Other_expansions|text=here}}'''). </ref> }} {{OtherExpansionRule|expansionlink={{WatchtowersLink|variant=long}}|titleafter=Scoring|rules= {{IconWorld|text=A watchtower scoring for roads or cities will consider the features on each half of a double-sized tile separately. <ref> {{IconWorld}} This is a consequence of a similar official clarification for (haunted) castles and the mist banks on the 2x2 starting tile in '''{{GhostsCastlesCemeteriesLink|variant=long|logo=noborder}}'''. </ref>}} {{IconWorld|text=A watchtower scoring for meeples will consider all the meeples on double-sized tiles adjacent to them, even if one of their halves is not actually adjacent. }} {{FAQ|nesting=1|width=600px|title= If a watchtower scoring for meeples is adjacent to only one half of a double-sized tile, does the watchtower consider those meeples on the half adjacent to the watchtower or all the meeples on the tile? |text=The watchtower will consider all the meeples on the double-sized tile. (10/2022) }} }} == Tile distribution == === {{TextThirdEdition}} === {{BeginTileList|width=700px|tiles=6}} {{Tile|image=German_Castles_C3_Tile_01.png|count=1}} {{Tile|image=German_Castles_C3_Tile_02.png|count=1}} {{Tile|image=German_Castles_C3_Tile_03.png|count=1}} {{Tile|image=German_Castles_C3_Tile_04.png|count=1}} {{Tile|image=German_Castles_C3_Tile_05.png|count=1}} {{Tile|image=German_Castles_C3_Tile_06.png|count=1}} {{EndTileList}} === {{TextSecondEdition}} === {{BeginTileList|width=700px|tiles=6}} {{Tile|image=German_Castles_C2_Tile_01.png|count=1}} {{Tile|image=German_Castles_C2_Tile_02.png|count=1}} {{Tile|image=German_Castles_C2_Tile_03.png|count=1}} {{Tile|image=German_Castles_C2_Tile_04.png|count=1}} {{Tile|image=German_Castles_C2_Tile_05.png|count=1}} {{Tile|image=German_Castles_C2_Tile_06.png|count=1}} {{EndTileList}} <!-- possible placement of C1 tile distribution see translation help (qqq) --> == The castles in detail == [[File:German_Castles_C2_Castle_Image_01.png|500px|Königstein Fortress (Saxony)]] '''Königstein Fortress''' (Saxony) This castle is one of Europe's biggest hilltop fortresses. It is situated in Saxon Switzerland in the Elbe Sandstone Mountains near Dresden. The fortress was built on top of a rock plateau 240 meters above the river Elbe. Over a period of more than 750 years, this place became an impressive ensemble of buildings of the late gothic period, the renaissance, the baroque and the 19th century. <br /> '''[http://www.festung-koenigstein.de http://www.festung-koenigstein.de]''' ----- [[File:German_Castles_C2_Castle_Image_02.png|500px|Konradsheim Castle (North Rhine-Westphalia)]] '''Konradsheim Castle''' (North Rhine-Westphalia) This water castle is situated between Cologne and Bonn and is one of the few castles of the late Middle Ages in the Rhineland still preserved. The knight Arnold von Buschfeld is said to be the builder of this castle. First mentioned in a document in 1337, the castle is nowadays private property and can be rented for events. <br /> '''[http://www.burg-konradsheim.de http://www.burg-konradsheim.de]''' ----- [[File:German_Castles_C2_Castle_Image_03.png|x500px|Rieneck Castle (Bavaria)]] '''Rieneck Castle''' (Bavaria) This castle was built around 1150 near the town of Rieneck above the river Sinn in Lower Franconia in Bavaria. Today, the castle serves as a scouting facility and is owned by the German Christian Guide and Scout Association. Particularly well known – and the centrepiece of the castle – is the “Thick Tower“ built in the 12th century with his romantic wall chapel constructed completely enclosed by the keep's wall. <br /> '''[http://www.burg-rieneck.de http://www.burg-rieneck.de]''' ----- [[File:German_Castles_C2_Castle_Image_04.png|500px|Eltz Castle (Rhineland-Palatinate)]] '''Eltz Castle''' (Rhineland-Palatinate) It is considered the paragon of German castles. It is situated in the Eltz river valley near the Eifel. It was built in the beginning of the 12th century and has yet never been destroyed. Eltz castle has a history full of myths, luminaries and distinguished art. <br /> '''[http://www.burg-eltz.de http://www.burg-eltz.de]''' ----- [[File:German_Castles_C2_Castle_Image_05.png|500px|Wartburg Castle (Thuringia)]] '''Wartburg Castle''' (Thuringia) The Wartburg (Burg: german castle) is situated above the city of Eisenach in Thuringia. Built around 1067 under Louis the Springer ("the Jumper") the castle is – since 1999 – a UNESCO World heritage site. Between May 1521 and March 1522 Martin Luther, who had found shelter inside the Wartburg, translated the New Testament into German. <br /> '''[http://www.wartburg.de http://www.wartburg.de]''' ----- [[File:German_Castles_C2_Castle_Image_06.png|500px|Bentheim Castle (Lower Saxony)]] '''Bentheim Castle (Lower Saxony)''' This is a castle complex in the middle of the city of Bad Bentheim in Lower Saxony, which has been built in the Early Middle Ages. First mentioned in a document in the 11th century it is believed to be one of the largest and most beautiful castle complexes in north-western Germany. Nowadays, the castles museum can be visited year-round. <br /> '''[http://www.burg-bentheim.de http://www.burg-bentheim.de]''' ----- {{FootnoteIconPara}} [[Category:Completed]] [[Category:Second Edition]] [[Category:Second Edition Minor Expansion]] [[Category:Third Edition]] [[Category:Third Edition Minor Expansion]]
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