Difference between revisions of "The Count of Carcassonne (1st edition)/en"

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<languages /><onlyinclude>
<languages />{{Breadcrumbs
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<div class="toclimit-4">
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== General info and comments ==  
== General info and comments ==  


[[File:Count_CountCover.png|thumb|right|Box]]  
[[File:Carcassonne_Start_Tableu_C1_Front.png|150px|frameless|right]]
 
'''The Count of Carcassonne''' was originally released by [[Hans im Glück|Hans im Glück]] in {{Year|2004}}.
 
In {{Year|2007}} it was released as part of [[Count, King and_Robber (1st edition)|Count, King and Robber]].


'''The Count of Carcassonne''' was originally released by [[Hans im Glück|Hans im Glück]] in {{Year|2003}}.
In {{Year|2015}} it was sold in the Cundco web store as a single 4x3 tile. However, this version features one additional city segment at the top not included in the original design.


In {{Year|2008}} it was released as part of [[Count, King and_Robber (1st edition)|Count, King and Robber]].
<br clear="all" />


== Contents ==
== Contents ==
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== Rules ==
== Rules ==
<section begin="rules" />


=== Preparation ===
=== Preparation ===
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</ref> <ref>
</ref> <ref>
{{IconBook}} An abbey has all of the characteristics of a cloister, so a follower '''can''' be moved from the cathedral quarter to an abbey. A follower also '''can''' be moved from the cathedral quarter to a cult place/shrine or to a German Monastery functioning as a cloister. If so, that follower must also be declared to be a monk (not an abbot), because the feature was only finished for scoring as a cloister. A follower '''cannot''' be moved from the cathedral quarter to a German Monastery placed as an abbot (that is, one with the special German Monastery function that will be scored only at the end of the game). (6 & 10/2014)
{{IconBook}} An abbey has all of the characteristics of a cloister, so a follower '''can''' be moved from the cathedral quarter to an abbey. A follower also '''can''' be moved from the cathedral quarter to a cult place/shrine or to a German Monastery functioning as a cloister. If so, that follower must also be declared to be a monk (not an abbot), because the feature was only finished for scoring as a cloister. A follower '''cannot''' be moved from the cathedral quarter to a German Monastery placed as an abbot (that is, one with the special German Monastery function that will be scored only at the end of the game). (6 & 10/2014)
</ref>  
</ref> <ref>
{{IconWorld}}
A German monastery has to be unoccupied or occupied by one monk at least (no matter the presence of other followers placed as abbots) to be considered completed when surrounded by tiles. A monastery cannot be completed if occupied only by followers placed as abbots.
</ref>
* from the market quarter (2), a follower may be moved to a farm <ref>
* from the market quarter (2), a follower may be moved to a farm <ref>
{{IconBook}} A follower '''can''' be moved from Carcassonne to a farm with a barn. The farmer will be scored immediately, and so scores only '''1 point''' per city and is (importantly) not on the farm during the final scoring proper. [''Obviously, placement of a follower in this manner still requires a scoring trigger as per the fundamental rules – this could be at the end of the game or with joining of a barnless farm to one with a barn – Chris O.'']
{{IconBook}} A follower '''can''' be moved from Carcassonne to a farm with a barn. The farmer will be scored immediately, and so scores only '''1 point''' per city and is (importantly) not on the farm during the final scoring proper. [''Obviously, placement of a follower in this manner still requires a scoring trigger as per the fundamental rules – this could be at the end of the game or with joining of a barnless farm to one with a barn – Chris O.'']
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|- style="float; background-color:#ffffff; style="vertical-align:bottom;"   
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| style="width:1px; border-bottom:0px; border-top:0px; padding:0;"|
| style="width:1px; border-bottom:0px; border-top:0px; padding:0;"|
| style=" padding:0;"|[[File:ReferenceFigure_Count.png|70px|center]]
| style=" padding:0;"|[[File:Figure_Count.png|70px|center]]
| style="width:1px; border-bottom:0px; border-top:0px; padding:0;"|
| style="width:1px; border-bottom:0px; border-top:0px; padding:0;"|
|- style="vertical-align:top; text-align:center; font-size: 80%;"  
|- style="vertical-align:top; text-align:center; font-size: 80%;"  
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'''The Count'''
'''The Count'''


When a player deploys a follower to Carcassonne, he or she may at the same time move the Count to one of the City quarters. From the quarter in which the Count is currently residing, no followers may be redeployed. <ref>
When a player deploys a follower to Carcassonne, he or she may also move the Count to one of the City quarters. From the quarter in which the Count is currently residing, no followers may be redeployed. <ref>
{{IconArrow}} The [[Rio Grande Games|'''RGG''']] [[Variants#Big Box 2|Big Box 2]] edition of the rules states “No player may move a follower to or from the quarter wher the count stands.” (Emphasis added.) This addition is not seen in any other version of the rules.
{{IconArrow}} The [[Rio Grande Games|'''RGG''']] [[Variants#Big Box 2|Big Box 2]] edition of the rules states “No player may move a follower to or from the quarter where the count stands.” (Emphasis added.) This addition is not seen in any other version of the rules.
</ref> For example, if a city is being scored, and the Count is residing in the castle, no one may redeploy a follower from the castle to a city.
</ref> For example, if a city is being scored, and the Count is residing in the castle, no one may redeploy a follower from the castle to a city.


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Place the river first, then fit the city of Carcassonne next to it so that the most tiles are touched. Most likely this will seem to make the river flow around the city.
Place the river first, then fit the city of Carcassonne next to it so that the most tiles are touched. Most likely this will seem to make the river flow around the city.
<section end="rules" />


== Tile distribution ==
== Tile distribution ==


'''Total Tiles: 12''' (as 1 starting block)
=== 2004/2008 Version ===
 
<section begin="tile_distribution" />


[[File:Count_City_C1.jpg]]
{{BeginTileList|tiles=12 (as 1 starting block)}}
{{Tile|image=Count_City_C1.jpg|count=1|config={{Feature|edition=C1|name=CityOfCarcassonne}}}}
{{EndTileList}}


Back side of tiles:
Back side of tiles:
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[[File:Count_CityBack_C1.png]]
[[File:Count_CityBack_C1.png]]


</onlyinclude>
<section end="tile_distribution" />
 
=== 2015 Version ===
 
{{BeginTileList|tiles=1}}
{{Tile|image=Carcassonne_Start_Tableu_C1_Front.png|count=1|config={{Feature|edition=C1|name=CityOfCarcassonne}}}}
{{EndTileList}}


{{FootnoteIconPara_en}}
{{FootnoteIconPara}}


[[Category:Checked]]
[[Category:Checked]]
[[Category:First Edition]]
[[Category:First Edition]]
[[Category:First Edition Minor Expansion]]
[[Category:First Edition Minor Expansion]]
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