Difference between revisions of "The Farmers"

m
Text replacement - "16px|text-bottom|" to "{{IconBook}}"
m (Text replacement - "2014" to "{{Year|2014}}")
m (Text replacement - "16px|text-bottom|" to "{{IconBook}}")
Line 23: Line 23:
<!--T:7-->
<!--T:7-->
{{RulesPlacingTile|1====|2=Placing a tile|
{{RulesPlacingTile|1====|2=Placing a tile|
3=You draw the tile shown, and must place it in such a way that the edges of the tile match the edges of the tiles already in play. Fields always refer to the green spaces found in the landscape of Carcassonne.<ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] In determining farm size, farms can be limited by all kinds of barriers, for example, roads, cities, or rivers which cannot be circumvented, or the edge of the playing field. It can certainly happen that a farm covers almost the entire playing field, and there will likely be farms that remain open for the entire game.</ref>
3=You draw the tile shown, and must place it in such a way that the edges of the tile match the edges of the tiles already in play. Fields always refer to the green spaces found in the landscape of Carcassonne.<ref>{{IconBook}} In determining farm size, farms can be limited by all kinds of barriers, for example, roads, cities, or rivers which cannot be circumvented, or the edge of the playing field. It can certainly happen that a farm covers almost the entire playing field, and there will likely be farms that remain open for the entire game.</ref>


<!--T:8-->
<!--T:8-->
Line 34: Line 34:
<!--T:10-->
<!--T:10-->
{{RulesPlacingMeeple|1====|2=Placing a meeple as a farmer|
{{RulesPlacingMeeple|1====|2=Placing a meeple as a farmer|
3=A farmer is a meeple that you place “laying down” in a field segment. Unlike highwaymen, knights, and monks that are all placed standing up, farmers are laid down on a tile because they are only scored at the end of the game. Consequently, they are not returned to your supply after scoring<ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] In reality, some special mechanics in some expansions ([[The Festival]], [[The Princess and The Dragon|the Dragon]], etc.) do allow return of farmers to their owners. (12/{{Year|2014}})</ref>. Laying farmers down ensures that you remember to leave them on the board. As always, you can only place your farmer if there are no other farmers in the field. The fields of Carcassonne are divided by roads and cities. Pictured below are three separate fields.
3=A farmer is a meeple that you place “laying down” in a field segment. Unlike highwaymen, knights, and monks that are all placed standing up, farmers are laid down on a tile because they are only scored at the end of the game. Consequently, they are not returned to your supply after scoring<ref>{{IconBook}} In reality, some special mechanics in some expansions ([[The Festival]], [[The Princess and The Dragon|the Dragon]], etc.) do allow return of farmers to their owners. (12/{{Year|2014}})</ref>. Laying farmers down ensures that you remember to leave them on the board. As always, you can only place your farmer if there are no other farmers in the field. The fields of Carcassonne are divided by roads and cities. Pictured below are three separate fields.


<!--T:11-->
<!--T:11-->
Line 45: Line 45:
<!--T:13-->
<!--T:13-->
{{RulesScoring|1====|2=Scoring fields|
{{RulesScoring|1====|2=Scoring fields|
3=As mentioned previously, farmers are not scored during the game and, consequently, they do not return to your supply. So place your farmers wisely. Now, let’s assume the game is over and that we are conducting the final scoring. Unlike other features, it is not the field tiles that are counted, but the number of completed cities that border a field. Each completed city that touches a field adds '''3 points''' to the value of that field. All fields touched by a city will see their value increased by 3 points<ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] '''Question:''' It is unclear whether incomplete farms earn points during the final scoring. '''Answer:''' It is almost impossible to close off or complete most of the farms. The most important thing when scoring the farms are the cities, which do indeed have to be complete. So: completed cities count on incomplete farms as well.</ref><ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] '''Question:''' At the end of the game, do we score farms which are completely closed off by roads, but which don't have any adjacent cities? If so, how? '''Answer:''' Strictly speaking, they should be scored exactly like every other farm, with 3 points for every completed city. In this case, that makes a total of zero points. And the farmer is nevertheless unable to leave the farm.</ref>.  
3=As mentioned previously, farmers are not scored during the game and, consequently, they do not return to your supply. So place your farmers wisely. Now, let’s assume the game is over and that we are conducting the final scoring. Unlike other features, it is not the field tiles that are counted, but the number of completed cities that border a field. Each completed city that touches a field adds '''3 points''' to the value of that field. All fields touched by a city will see their value increased by 3 points<ref>{{IconBook}} '''Question:''' It is unclear whether incomplete farms earn points during the final scoring. '''Answer:''' It is almost impossible to close off or complete most of the farms. The most important thing when scoring the farms are the cities, which do indeed have to be complete. So: completed cities count on incomplete farms as well.</ref><ref>{{IconBook}} '''Question:''' At the end of the game, do we score farms which are completely closed off by roads, but which don't have any adjacent cities? If so, how? '''Answer:''' Strictly speaking, they should be scored exactly like every other farm, with 3 points for every completed city. In this case, that makes a total of zero points. And the farmer is nevertheless unable to leave the farm.</ref>.  


<!--T:14-->
<!--T:14-->