Difference between revisions of "The Princess and The Dragon (1st edition)/en"

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<languages />
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{| style="float:right;text-align:center;"
{| style="float:right;text-align:center;"
|-   
|-   
| [[File:Box_PrincessDragon_C1_RGG.png|frameless|right|200px]]<br/>Rio Grange Games
| [[File:Box_PrincessDragon_C1_ZMG.png|frameless|right|200px]]<br/>Z-Man Games
| [[File:Box_PrincessDragon_C1_ZMG.png|frameless|right|200px]]<br/>Z-Man Games
| [[File:Box_PrincessDragon_C1_RGG.png|frameless|right|200px]]<br/>Rio Grande Games
|}
|}


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'''The Princess and The Dragon''' (P&D) was originally released by [[Hans im Glück| Hans im Glück]] in {{Year|2005}}. The tiles of the first German editions had no expansion symbol.
'''The Princess and The Dragon''' (P&D) was originally released by [[Hans im Glück| Hans im Glück]] in {{Year|2005}}. The tiles of the first German editions had no expansion symbol.


<section begin="description" />
This is the third major expansion for [[Base game (1st edition)| Carcassonne ]] and introduces a few new aspects to the game. This expansion introduces you to the world of fantasy, the land of fairy tales and where knights fight big dragons.
This is the third major expansion for [[Base game (1st edition)| Carcassonne ]] and introduces a few new aspects to the game. This expansion introduces you to the world of fantasy, the land of fairy tales and where knights fight big dragons.
<section end="description" />


New features/things are:
New features/things are:
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: [[File:Figure_Fairy.png|x50px|frameless]]
: [[File:Figure_Fairy.png|x50px|frameless]]


== New land tiles ==


The tiles of the first German editions had no expansion symbol.
The new Land tiles are played like those in the base game.
{{Tile|image=Princess_And_Dragon_C1_Tile_16.jpg|text='''Tunnel:''' The road is not broken, and neither are the farms on the bottom and the top.<ref>
{{IconBook}}
If using '''[[The Tunnel (1st edition)|The Tunnel]]''', the road shown on this tile may be affected (See [[#tunnel tile|Other Expansions]] for more details).</ref>}}
{{Tile|image=Princess_And_Dragon_C1_Tile_04.jpg|text='''Cloister in the city:''' When a player deploys a follower here, it must be clearly placed either in the city or on the cloister. If the follower is deployed to the cloister, then the cloister is scored when it is surrounded by eight land tiles, even when the city is not completed. The follower can also be deployed as a monk if there is already a knight in the connected city. The reverse is also true.}}


== Rules ==
== Rules ==
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The new land tiles are placed in the usual way. All the new tiles contain a symbol (a volcano, a dragon, a princess or a magic portal) which can have an effect on the next stage, '''Deploy a Follower'''. Full details of these tiles are described below.
The new land tiles are placed in the usual way. All the new tiles contain a symbol (a volcano, a dragon, a princess or a magic portal) which can have an effect on the next stage, '''Deploy a Follower'''. Full details of these tiles are described below.
Other new tiles:
<table>
<tr>
<td>[[File:Princess_And_Dragon_C1_Tile_16.jpg|frame|none|Tile with tunnel]]</td>
<td>'''Tunnel:''' The road is not broken, and neither are the farms on the bottom and the top.<ref>
{{IconBook}}
If using '''[[The Tunnel (1st edition)|The Tunnel]]''', the road shown on this tile may be affected (See [[#tunnel tile|Other Expansions]] for more details).</ref></td>
</tr>
<tr>
<td>[[File:Princess_And_Dragon_C1_Tile_04.jpg|frame|none|Cloister in the city]]</td>
<td>'''Cloister in the city:''' When a player deploys a follower here, it must be clearly placed either in the city or on the cloister. If the follower is deployed to the cloister, then the cloister is scored when it is surrounded by eight land tiles, even when the city is not completed. The follower can also be deployed as a monk if there is already a knight in the connected city. The reverse is also true.</td>
</tr>
</table>


=== Deploying a follower ===
=== Deploying a follower ===
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==== The fairy ====
==== The fairy ====


{| class="wikitable" style="float:right;"
[[File:Figure_Fairy.png|60px|thumb|frame|right|The fairy]]
|- style="height:5px;"
| style="width:5px; border-right:0px; border-bottom:0px; padding:0;"|
| style="border-right:0px; border-left:0px; padding:0;"|
| style="width:5px; border-left:0px; border-bottom:0px; padding:0;"|
|- style="float; background-color:#ffffff; style="vertical-align:bottom;" 
| style="width:1px; border-bottom:0px; border-top:0px; padding:0;"|
| style=" padding:0;"|[[File:Figure_Fairy.png|60px|center]]
| style="width:1px; border-bottom:0px; border-top:0px; padding:0;"|
|- style="vertical-align:top; text-align:center; font-size: 80%;"
| style="width:1px; border-right:0px; border-top:0px; padding:0;"|
| style="border-right:0px; border-left:0px; padding:0;"|The fairy
| style="width:1px; border-left:0px; border-top:0px; padding:0;"|
|}


The fairy begins the game at the edge of the playing field.
The fairy begins the game at the edge of the playing field.
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{{IconBook}}
{{IconBook}}
The barn '''cannot''' be eaten by the dragon, as is clarified in [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]]. Remember, the barn stands at the intersection of 4 tiles, while the dragon only affects figures discretely on a single tile.
The barn '''cannot''' be eaten by the dragon, as is clarified in [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]]. Remember, the barn stands at the intersection of 4 tiles, while the dragon only affects figures discretely on a single tile.
</ref> tower piece, fairy, bridge, castle, ferry, gold, tunnel token, plague token, little building token, catapult token, landscape tile.
</ref> tower piece, fairy, bridge, castle, ferry, gold, tunnel token, plague token, little building token, catapult token, landscape tile. <ref>
{{IconWorld}}
This means that the dragon does not affect any printed elements on a tile, since it cannot eat the tile itself. So inns, cathedrals, printed sheep or any other feature on a tile would be undisturbed by the presence of the dragon. Therefore, all scorings would be conducted as usual even if any of these elements is on a tile with the dragon.
</ref>


* '''Protection from dragons (figures in the following locations are safe from the dragon):''' land tile with fairy, inside the City of Carcassonne, <ref>
* '''Protection from dragons (figures in the following locations are safe from the dragon):''' land tile with fairy, inside the City of Carcassonne, <ref>
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]]
]]


{{FAQ|3=600px|When a city, cloister, or road is completed by placing a dragon tile, is it scored before the movement of the dragon?|The dragon is moved before scoring and may possibly clear the city, cloister or road in question before any scoring takes place. [As noted in a previous footnote, this is true in [[Hans_im_Glück|'''HiG''']] and [[Z-Man Games|'''ZMG''']] rules, but scoring occurs first in [[Rio_Grande_Games|'''RGG''']]  rules – ed.]}}
{{FAQ|width=600px|title=
When a city, cloister, or road is completed by placing a dragon tile, is it scored before the movement of the dragon?
|text=
The dragon is moved before scoring and may possibly clear the city, cloister or road in question before any scoring takes place. [As noted in a previous footnote, this is true in [[Hans_im_Glück|'''HiG''']] and [[Z-Man Games|'''ZMG''']] rules, but scoring occurs first in [[Rio_Grande_Games|'''RGG''']]  rules – ed.]
}}


==== The magic portal ====
==== The magic portal ====
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[[File:Princess_And_Dragon_C1_Example_Magic_Portal.png|frame|none|{{ColorRed|RED}} places the tile with the magic portal on the left and puts his follower on the tile with the previously unoccupied city on the right.]]
[[File:Princess_And_Dragon_C1_Example_Magic_Portal.png|frame|none|{{ColorRed|RED}} places the tile with the magic portal on the left and puts his follower on the tile with the previously unoccupied city on the right.]]


{{FAQ|3=600px|
{{FAQ|width=600px|title=
If you place a magic portal tile, could you use it to send a follower as a farmer to a closed farm (that is, a farm completely surrounded by roads, cities, etc.)?|
If you place a magic portal tile, could you use it to send a follower as a farmer to a closed farm (that is, a farm completely surrounded by roads, cities, etc.)?
|text=
Since farms are never completed, you can use other mechanics to place a follower in a farm (magic portals, crop circles...). (1/2021)}}
Since farms are never completed, you can use other mechanics to place a follower in a farm (magic portals, crop circles...). (1/2021)}}


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* The fairy does not provide any protection from the princess tile.
* The fairy does not provide any protection from the princess tile.
<div style="margin-left: 22px;">
{{Clarification|nesting=1|width=700px|title=
{{Clarification|width=700px|header=Question: If the fairy is next to a knight (a follower placed in a city), does it provide any protection against the princess tile? |body='''Answer:''' The fairy offers no protection from the princess tile.}}
Question: If the fairy is next to a knight (a follower placed in a city), does it provide any protection against the princess tile?
</div>
|text=
'''Answer:''' The fairy offers no protection from the princess tile.
}}


* A follower removed by a princess tile will not be entitled to score any points for the city it occupied or the fairy bonus.
* A follower removed by a princess tile will not be entitled to score any points for the city it occupied or the fairy bonus.
<div style="margin-left: 22px;">
{{Clarification|nesting=1|width=700px|title=
{{Clarification|width=700px|header=Question: If a princess tile completes a city with one follower previously placed in it with the fairy, does the player receive the 3-point fairy bonus for the completed city? |body='''Answer:''' No, you would need a follower in the city to score it, or to get the fairy scoring bonus.}}
Question: If a princess tile completes a city with one follower previously placed in it with the fairy, does the player receive the 3-point fairy bonus for the completed city?  
</div>
|text=
'''Answer:''' No, you would need a follower in the city to score it, or to get the fairy scoring bonus.
}}


* The fairy may be moved if a player does not remove a follower with a princess tile and no follower is placed on it.  
* The fairy may be moved if a player does not remove a follower with a princess tile and no follower is placed on it.  
<div style="margin-left: 22px;">
{{Clarification|nesting=1|width=700px|title=
{{Clarification|width=700px|header=Question: If the player placing the princess tile doesn't decide to place follower on the tile, is this player allowed to move the fairy next to one of their follower? Or does removing an opponent's follower with the princess tile constitute an action that nullifies their ability to move the fairy? |body='''Answer:''' When placing a princess tile, the fairy can be moved if no knight is removed and no follower is placed on the tile.}}
Question: If the player placing the princess tile doesn't decide to place follower on the tile, is this player allowed to move the fairy next to one of their follower? Or does removing an opponent's follower with the princess tile constitute an action that nullifies their ability to move the fairy?  
</div>
|text=
'''Answer:''' When placing a princess tile, the fairy can be moved if no knight is removed and no follower is placed on the tile.
}}


* The fairy may be moved when placing a volcano tile but it is not mandatory.  
* The fairy may be moved when placing a volcano tile but it is not mandatory.  
<div style="margin-left: 22px;">
{{Clarification|nesting=1|width=700px|title=
{{Clarification|width=700px|header=Question: When placing a volcano, can the fairy be moved even if no follower placement is allowed by definition? Does that de-facto mean the fairy now must be moved by the current player if not already protecting one of their followers? |body='''Answer:''' When placing a volcano tile, the fairy is allowed to move but it is an optional action.}}
Question: When placing a volcano, can the fairy be moved even if no follower placement is allowed by definition? Does that de-facto mean the fairy now must be moved by the current player if not already protecting one of their followers?  
</div>
|text=
'''Answer:''' When placing a volcano tile, the fairy is allowed to move but it is an optional action.
}}


=== Other Expansions ===
=== Other Expansions ===
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This section contains additional information about the interactions with other Carcassonne expansions.
This section contains additional information about the interactions with other Carcassonne expansions.


<span id="fairy"></span>
==== The fairy ====
==== The fairy ====


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** Wagon ('''Exp. 5 - [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]]''')
** Wagon ('''Exp. 5 - [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Guard follower ('''Exp. 11 - [[Ghosts,_Castles_and_Cemeteries|Ghosts, Castles and Cemeteries]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''')
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''')
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** Shepherd ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')
** Shepherd ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')


* If a player moves the fairy, the player also may not place the any of following figure (12/2013, updated 1/2019):
* If a player moves the fairy, the player also may not place any of following figures (12/2013, updated 1/2019, updated 5/2023):
** Normal follower, the standard option ('''[[Base game (1st edition)|Base game]]''')
** Normal follower, the standard option ('''[[Base game (1st edition)|Base game]]''')
** Big follower ('''Exp. 1 - [[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]''')
** Big follower ('''Exp. 1 - [[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]''')
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** Shepherd ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')
** Shepherd ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Guard follower ('''Exp. 11 - [[Ghosts,_Castles_and_Cemeteries|Ghosts, Castles and Cemeteries]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')


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* '''Exp. 6 - [[Count, King and Robber (1st edition)|Count, King and Robber]]:''' If the fairy is next to a follower on the losing feature when resolving a challenge, it does not provide the bonus 3 points to that follower, as the feature is incomplete.
* '''Exp. 6 - [[Count, King and Robber (1st edition)|Count, King and Robber]]:''' If the fairy is next to a follower on the losing feature when resolving a challenge, it does not provide the bonus 3 points to that follower, as the feature is incomplete.
<div style="margin-left: 22px;">
{{FAQ|nesting=1|width=600px|title=
{{FAQ|3=600px|If the fairy is on the same tile as the losing heretic or monk in a challenge, does the player still score the bonus 3 points?| When a challenge is resolved (that is, when someone has won), both followers are returned to the player, so no one stands next to the fairy. [At the point that a challenge is resolved and one participant “scores” zero, the building that participant is in will be incomplete. Therefore, strictly speaking, that participant does not actually take part in “scoring”—say, in the way that a player without the majority in a city does—and so does not score the bonus points—ed.]}}
If the fairy is on the same tile as the losing heretic or monk in a challenge, does the player still score the bonus 3 points?
</div>
|text=
When a challenge is resolved (that is, when someone has won), both followers are returned to the player, so no one stands next to the fairy. [At the point that a challenge is resolved and one participant “scores” zero, the building that participant is in will be incomplete. Therefore, strictly speaking, that participant does not actually take part in “scoring”—say, in the way that a player without the majority in a city does—and so does not score the bonus points—ed.]
}}


* '''Exp. 10 - [[Under the Big Top|Under the Big Top]]:'''  
* '''Exp. 10 - [[Under the Big Top|Under the Big Top]]:'''  
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* '''[[The Festival (1st edition)|The Festival]]:''' If a Festival is used to remove a follower, the fairy cannot be moved, as an action was still taken in the '''Move Wood''' or '''Deploy a Figure''' phase. (5/2014)
* '''[[The Festival (1st edition)|The Festival]]:''' If a Festival is used to remove a follower, the fairy cannot be moved, as an action was still taken in the '''Move Wood''' or '''Deploy a Figure''' phase. (5/2014)


<span id="volcano"></span>
==== The volcano ====
==== The volcano ====


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** Shepherd ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')
** Shepherd ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Guard follower ('''Exp. 11 - [[Ghosts,_Castles_and_Cemeteries|Ghosts, Castles and Cemeteries]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''')
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''')


<span id="dragon"></span>
==== The dragon ====
==== The dragon ====


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** Shepherd, and the sheep next to it ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')
** Shepherd, and the sheep next to it ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Guard follower ('''Exp. 11 - [[Ghosts,_Castles_and_Cemeteries|Ghosts, Castles and Cemeteries]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''') -as per the additional clarifications (3/2015)  
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''') -as per the additional clarifications (3/2015)  


* The dragon eats the following '''neutral figures''' on a tile:
* The dragon eats the following '''neutral figures''' on a tile:
** Ghost ('''Exp. 11 - [[Ghosts,_Castles_and_Cemeteries|Ghosts, Castles and Cemeteries]]''') -along with the follower it is asigned to.
** Mage ('''[[Mage and Witch (1st edition)|Mage and Witch]]''') -as per the additional clarifications (3/2015)  
** Mage ('''[[Mage and Witch (1st edition)|Mage and Witch]]''') -as per the additional clarifications (3/2015)  
** Witch ('''[[Mage and Witch (1st edition)|Mage and Witch]]''') -as per the additional clarifications (3/2015)  
** Witch ('''[[Mage and Witch (1st edition)|Mage and Witch]]''') -as per the additional clarifications (3/2015)  
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* '''Exp. 4 - [[The Tower (1st edition)|The Tower]]:''' Placing a tower piece happens before moving the dragon.
* '''Exp. 4 - [[The Tower (1st edition)|The Tower]]:''' Placing a tower piece happens before moving the dragon.
<div style="margin-left: 22px;">
{{FAQ|nesting=1|width=600px|title=
{{FAQ|3=600px|If you place a dragon tile and add a piece to a tower, what happens first: follower capture by the tower, or dragon movement?|Prisoners are taken first; placing a tower piece is an alternative to deploying a follower, so this occurs before dragon movement.}}
If you place a dragon tile and add a piece to a tower, what happens first: follower capture by the tower, or dragon movement?
</div>
|text=
Prisoners are taken first; placing a tower piece is an alternative to deploying a follower, so this occurs before dragon movement.
}}


* '''Exp. 6 - [[Count, King and Robber (1st edition)|Count, King and Robber]]:'''  
* '''Exp. 6 - [[Count, King and Robber (1st edition)|Count, King and Robber]]:'''  
** The dragon cannot move into the City of Carcassonne.  
** The dragon cannot move into the City of Carcassonne.  
** Note that the dragon '''can''' still move onto tiles that include the City of Carcassonne, treating the landscape areas as normal tiles, but it must stay outside the City itself. Thus only figures outside the City are eaten, and those inside (including the Count) are safe. (12/2013)
** Note that the dragon '''can''' still move onto tiles that include the City of Carcassonne, treating the landscape areas as normal tiles, but it must stay outside the City itself. Thus only figures outside the City are eaten, and those inside (including the Count) are safe. (12/2013)
* '''Exp. 8 - [[Bridges, Castles and Bazaars (1st edition)|Bridges, Castles and Bazaars]]:''' The dragon cannot eat followers placed in castles. A castle is between two tiles, and the dragon visits up to 6 tiles when moving, affecting the tiles themselves but not the spaces between tiles.


* '''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]:''' If a tile with a dragon icon is placed and extends the field with the active player’s shepherd, the player can perform the shepherd action ('''expand or herd the flock''') before the dragon moves. (3/2015)
* '''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]:''' If a tile with a dragon icon is placed and extends the field with the active player’s shepherd, the player can perform the shepherd action ('''expand or herd the flock''') before the dragon moves. (3/2015)
* '''Exp. 11 - [[Ghosts,_Castles_and_Cemeteries|Ghosts, Castles and Cemeteries]]''': If the dragon eats a follower, any ghosts assigned to the follower will also be removed and returned to the ghost supply.


* '''[[The Wheel of Fortune (1st edition)|The Wheel of Fortune]]:'''  
* '''[[The Wheel of Fortune (1st edition)|The Wheel of Fortune]]:'''  
Line 457: Line 474:
* '''[[The School (1st edition)|The School]]:''' The dragon '''is allowed''' on the school tiles but '''cannot''' eat the neutral teacher figure placed on the school, since it spans across two tiles. (4/2015)
* '''[[The School (1st edition)|The School]]:''' The dragon '''is allowed''' on the school tiles but '''cannot''' eat the neutral teacher figure placed on the school, since it spans across two tiles. (4/2015)


<span id="magic_portal"></span>
==== The magic portal ====
==== The magic portal ====


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** Wagon ('''Exp. 5 - [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]]''')
** Wagon ('''Exp. 5 - [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Guard follower ('''Exp. 11 - [[Ghosts,_Castles_and_Cemeteries|Ghosts, Castles and Cemeteries]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''')
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''')
Line 509: Line 528:
** Shepherd ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')
** Shepherd ('''Exp. 9 - [[Hills & Sheep (1st edition)|Hills & Sheep]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Ringmaster ('''Exp. 10 - [[Under the Big Top|Under the Big Top]]''')
** Guard follower ('''Exp. 11 - [[Ghosts,_Castles_and_Cemeteries|Ghosts, Castles and Cemeteries]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Abbot ('''[[The Abbot|The Abbot]]''')
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''') - See note below
** Phantom ('''[[The Phantom (1st edition)|The Phantom]]''') - See note below
Line 518: Line 538:


* '''Exp. 4 - [[The Tower (1st edition)|The Tower]]:''' The princess cannot seduce a follower on a tower located in a city.
* '''Exp. 4 - [[The Tower (1st edition)|The Tower]]:''' The princess cannot seduce a follower on a tower located in a city.
<div style="margin-left: 22px;">
{{FAQ|nesting=1|width=600px|title=
{{FAQ|3=600px|If the dragon can eat a follower on a tower, can the follower also be seduced by a princess? |No. The tower is not a part of the city: they are two separate areas.}}
If the dragon can eat a follower on a tower, can the follower also be seduced by a princess?  
</div>
|text=
No. The tower is not a part of the city: they are two separate areas.
}}


* '''[[The Phantom (1st edition)|The Phantom]]:''' The placement of a princess tile with removal of a knight from the city cannot be used as a first “follower move” and be followed by placement of the Phantom (e.g. into the now-vacated city). As per the rules for the princess, "if a knight is removed from the city, the player may not deploy or  move '''any''' other figure." [This combo would be too powerful in allowing city stealing. –ed.]
* '''[[The Phantom (1st edition)|The Phantom]]:''' The placement of a princess tile with removal of a knight from the city cannot be used as a first “follower move” and be followed by placement of the Phantom (e.g. into the now-vacated city). As per the rules for the princess, "if a knight is removed from the city, the player may not deploy or  move '''any''' other figure." [This combo would be too powerful in allowing city stealing. –ed.]


==== <div id="tunnel tile"></div>New tiles ====
<div id="tunnel tile"></div>
 
* '''[[The Tunnel (1st edition)|The Tunnel]]:''' If using the tunnel tokens from The Tunnel, then the road shown on the tile with a tunnel is indeed broken, and the segments may never actually meet.
* '''[[The Tunnel (1st edition)|The Tunnel]]:''' If using the tunnel tokens from The Tunnel, then the road shown on the tile with a tunnel is indeed broken, and the segments may never actually meet.
: [[File:Princess_And_Dragon_C1_Tile_16.jpg|frame|none|Tile with tunnel]]
: {{Tile|image=Princess_And_Dragon_C1_Tile_16.jpg|text=''|config={{Feature|name=TunnelRoad|edition=C1}} }}


=== House Rules ===
=== House Rules ===
Line 538: Line 559:
== Tile distribution ==
== Tile distribution ==


'''Total Tiles: 30'''
{{BeginTileList|width=700px|tiles=30}}
{{BeginTileList|700px}}
{{Tile|image=Princess_And_Dragon_C1_Tile_01.jpg|count=1|config={{Feature|edition=C1|variant=short|name=PrincessSymbol}} + {{Feature|name=InnerField|edition=C1}}}}
{{Tile|Princess_And_Dragon_C1_Tile_01.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_02.jpg|count=1|config={{Feature|edition=C1|variant=short|name=PrincessSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_02.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_03.jpg|count=1|config={{Feature|edition=C1|name=MagicPortal}}}}
{{Tile|Princess_And_Dragon_C1_Tile_03.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_05.jpg|count=1|config={{Feature|edition=C1|variant=short|name=PrincessSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_04.jpg|x1<sup>*</sup>}}
{{Tile|image=Princess_And_Dragon_C1_Tile_06.jpg|count=1|config={{Feature|edition=C1|variant=short|name=DragonSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_05.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_07.jpg|count=1|config={{Feature|edition=C1|variant=short|name=PrincessSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_06.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_08.jpg|count=1|config={{Feature|edition=C1|name=Volcano}}}}
{{Tile|Princess_And_Dragon_C1_Tile_07.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_09.jpg|count=1|config={{Feature|edition=C1|variant=short|name=PrincessSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_08.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_10.jpg|count=1|config={{Feature|edition=C1|name=MagicPortal}}}}
{{Tile|Princess_And_Dragon_C1_Tile_09.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_11.jpg|count=1|config={{Feature|edition=C1|variant=short|name=DragonSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_10.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_12.jpg|count=1|config={{Feature|edition=C1|variant=short|name=DragonSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_11.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_13.jpg|count=1|config={{Feature|edition=C1|name=Volcano}}}}
{{Tile|Princess_And_Dragon_C1_Tile_12.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_14.jpg|count=1|config={{Feature|edition=C1|variant=short|name=DragonSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_13.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_15.jpg|count=1|config={{Feature|edition=C1|name=MagicPortal}}}}
{{Tile|Princess_And_Dragon_C1_Tile_14.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_17.jpg|count=1|config={{Feature|edition=C1|variant=short|name=DragonSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_15.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_18.jpg|count=1|config={{Feature|edition=C1|name=MagicPortal}}}}
{{Tile|Princess_And_Dragon_C1_Tile_16.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_19.jpg|count=1|config={{Feature|edition=C1|variant=short|name=PrincessSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_17.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_20.jpg|count=1|config={{Feature|edition=C1|name=Volcano}}}}
{{Tile|Princess_And_Dragon_C1_Tile_18.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_21.jpg|count=1|config={{Feature|edition=C1|name=Volcano}}}}
{{Tile|Princess_And_Dragon_C1_Tile_19.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_22.jpg|count=2|config={{Feature|edition=C1|variant=short|name=DragonSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_20.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_23.jpg|count=1|config={{Feature|edition=C1|name=Volcano}}}}
{{Tile|Princess_And_Dragon_C1_Tile_21.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_24.jpg|count=1|config={{Feature|edition=C1|variant=short|name=DragonSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_22.jpg|x2}}
{{Tile|image=Princess_And_Dragon_C1_Tile_25.jpg|count=1|config={{Feature|edition=C1|name=Volcano}}}}
{{Tile|Princess_And_Dragon_C1_Tile_23.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_27.jpg|count=1|config={{Feature|edition=C1|variant=short|name=DragonSymbol}}}}
{{Tile|Princess_And_Dragon_C1_Tile_24.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_28.jpg|count=1|config={{Feature|edition=C1|name=MagicPortal}}}}
{{Tile|Princess_And_Dragon_C1_Tile_25.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_29.jpg|count=1|config={{Feature|edition=C1|name=MagicPortal}}}}
{{Tile|Princess_And_Dragon_C1_Tile_26.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_26.jpg|count=1|config={{Feature|edition=C1|variant=short|name=DragonSymbol}} + {{Feature|edition=C1|name=Monastery}}}}
{{Tile|Princess_And_Dragon_C1_Tile_27.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_04.jpg|count=1<sup>*</sup>|config={{Feature|edition=C1|variant=short|name=DragonSymbol}} + {{Feature|edition=C1|name=Monastery}}}}
{{Tile|Princess_And_Dragon_C1_Tile_28.jpg|x1}}
{{Tile|image=Princess_And_Dragon_C1_Tile_16.jpg|count=1|config={{Feature|edition=C1|variant=short|name=DragonSymbol}} + {{Feature|edition=C1|name=TunnelRoad}}}}
{{Tile|Princess_And_Dragon_C1_Tile_29.jpg|x1}}
{{EndTileList}}
{{EndTileList}}


'''Note:''' A different version of the tile marked with a "*" was included in CodingMonkeys implementation of Carcassonne, as seen here:
'''Note:''' A different version of the tile marked with a "*" was included in {{DigitalVersionsLink|version=CodingMonkeys}} implementation, as seen here:
{{BeginTileList|700px}}
{{BeginTileList|width=700px}}
{{StartBlock|120px}}
{{Tile|image=Princess_And_Dragon_C1_Tile_04.jpg|align=center|text=Original version}}
[[File:Princess_And_Dragon_C1_Tile_04.jpg]]<br/>Original version
{{Tile|image=Princess_And_Dragon_C1_Tile_04_variant.png|textbefore=&nbsp;|align=center|size=95px|text=CodingMonkeys version}}
{{EndBlock}}
{{StartBlock|120px}}
[[File:Princess_And_Dragon_C1_Tile_04_variant.png|95px]]<br />CodingMonkeys version
{{EndBlock}}
{{EndTileList}}
{{EndTileList}}


</onlyinclude>
{{FootnoteIconPara}}
 
{{FootnoteIconPara_en}}


[[Category:Completed]]
[[Category:Completed]]
[[Category:First Edition]]
[[Category:First Edition]]
[[Category:First Edition Major Expansion]]
[[Category:First Edition Major Expansion]]
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