Difference between revisions of "The Tower (1st edition)/en"

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Instead of moving the fairy or deploying a follower, builder, or pig, a player may now decide to place one of his or her tower pieces on '''any''' tile '''with a tower foundation''' which is already in play, or on a '''tower which is already under construction'''; <ref>
Instead of moving the fairy or deploying a follower, builder, or pig, a player may now decide to place one of his or her tower pieces on '''any''' tile '''with a tower foundation''' which is already in play, or on a '''tower which is already under construction'''; <ref>
[[File:Icon_Open_Book.png|16px|text-bottom|]] A bridge that would potentially span a tower foundation '''does not''' prevent the growth of that tower, and that a tower that was already present '''does not''' prevent bridge placement. If the two structures would interfere with each other, the tower pieces can be moved so that they are no longer on the tower foundation symbol. Both structures can then be placed without conflict. (11/2013)  
{{IconBook}} A bridge that would potentially span a tower foundation '''does not''' prevent the growth of that tower, and that a tower that was already present '''does not''' prevent bridge placement. If the two structures would interfere with each other, the tower pieces can be moved so that they are no longer on the tower foundation symbol. Both structures can then be placed without conflict. (11/2013)  
</ref> or to finish the construction of a tower by deploying a follower to the top of it. <ref>
</ref> or to finish the construction of a tower by deploying a follower to the top of it. <ref>
[[File:Icon_Open_Book.png|16px|text-bottom|]] A follower '''cannot''' be placed on a tower foundation to prevent a tower being built. Only tower blocks can be placed on tower foundations. The tower can only be blocked when it already exists.  
{{IconBook}} A follower '''cannot''' be placed on a tower foundation to prevent a tower being built. Only tower blocks can be placed on tower foundations. The tower can only be blocked when it already exists.  
</ref>
</ref>


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[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] There is a slight change in the rules here. The original rules stated that it was possible to take “one follower of an opponent prisoner,” while the new rules only say that it is possible to take “one follower prisoner.” It is now quite possible for a player to choose to “capture” his or her own followers, contradicting an earlier FAQ. The [[Rio Grande Games||'''RGG''']] edition of the Big Box also changes this rule.
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] There is a slight change in the rules here. The original rules stated that it was possible to take “one follower of an opponent prisoner,” while the new rules only say that it is possible to take “one follower prisoner.” It is now quite possible for a player to choose to “capture” his or her own followers, contradicting an earlier FAQ. The [[Rio Grande Games||'''RGG''']] edition of the Big Box also changes this rule.
</ref> <ref>
</ref> <ref>
[[File:Icon_Open_Book.png|16px|text-bottom|]] '''Question:''' If you place a dragon tile and add a piece to a tower, what happens first: follower capture by the tower, or dragon movement? '''Answer:''' Prisoners are taken first; placing a tower piece  
{{IconBook}} '''Question:''' If you place a dragon tile and add a piece to a tower, what happens first: follower capture by the tower, or dragon movement? '''Answer:''' Prisoners are taken first; placing a tower piece  
is an alternative to deploying a follower, so occurs before dragon movement.   
is an alternative to deploying a follower, so occurs before dragon movement.   
</ref> <ref>  
</ref> <ref>  
[[File:Icon_Open_Book.png|16px|text-bottom|]] Followers in castles are safe from towers, the dragon, and the plague.
{{IconBook}} Followers in castles are safe from towers, the dragon, and the plague.
</ref> Builders and pigs cannot be taken prisoner. <ref>
</ref> Builders and pigs cannot be taken prisoner. <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] A previous FAQ stated that builders and pigs could indeed be taken prisoner, since they were followers at that time; however, under the current rules they are no longer considered to be followers, and thus they cannot be taken prisoner.
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] A previous FAQ stated that builders and pigs could indeed be taken prisoner, since they were followers at that time; however, under the current rules they are no longer considered to be followers, and thus they cannot be taken prisoner.
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[[File:Icon_World_Black.png|16px|text-bottom|]] In other words, the range of tiles in each direction away from the tower (not counting the tower tile itself) is equal to the number of tower pieces in the tower.  
[[File:Icon_World_Black.png|16px|text-bottom|]] In other words, the range of tiles in each direction away from the tower (not counting the tower tile itself) is equal to the number of tower pieces in the tower.  
</ref> It is possible to take prisoners over ‘holes’ in the tile placement, as well as over other towers of any height. <ref>  
</ref> It is possible to take prisoners over ‘holes’ in the tile placement, as well as over other towers of any height. <ref>  
[[File:Icon_Open_Book.png|16px|text-bottom|]] '''Question:''' Can a shorter tower capture the follower from a taller tower, or does the tower need to be equal or greater in height? '''Answer:''' The height of the tower only determines the range of the ‘attack’ and has no other function.  
{{IconBook}} '''Question:''' Can a shorter tower capture the follower from a taller tower, or does the tower need to be equal or greater in height? '''Answer:''' The height of the tower only determines the range of the ‘attack’ and has no other function.  
</ref> There is no limit to how high a tower may be built.
</ref> There is no limit to how high a tower may be built.


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[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] Strangely enough, this constitutes a marginal rule change, since under the old rules, builders and pigs were considered followers, and could as such be deployed to the top of towers—and this was confirmed in an FAQ!  
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] Strangely enough, this constitutes a marginal rule change, since under the old rules, builders and pigs were considered followers, and could as such be deployed to the top of towers—and this was confirmed in an FAQ!  
</ref> <ref>
</ref> <ref>
[[File:Icon_Open_Book.png|16px|text-bottom|]] '''Question:''' Can the mayor, the wagon, or the barn be placed on top of a tower? '''Answer:''' No, the deployment of these figures is limited to the features described in the rules.
{{IconBook}} '''Question:''' Can the mayor, the wagon, or the barn be placed on top of a tower? '''Answer:''' No, the deployment of these figures is limited to the features described in the rules.
</ref> <ref>
</ref> <ref>
[[File:Icon_Locked_Red.png|16px|text-bottom|]] There is dispute as to whether the Abbot can be placed on a tower. One clarification states that this is legal because the Abbot is a follower. However, this contradicts the stated limitation of the Abbot as well as clarifications regarding other limited followers (mayor and wagon). Thus, this question is considered open at this time. (3/2015)
[[File:Icon_Locked_Red.png|16px|text-bottom|]] There is dispute as to whether the Abbot can be placed on a tower. One clarification states that this is legal because the Abbot is a follower. However, this contradicts the stated limitation of the Abbot as well as clarifications regarding other limited followers (mayor and wagon). Thus, this question is considered open at this time. (3/2015)
</ref> the construction of the tower is finished and it may not be built any further. <ref>
</ref> the construction of the tower is finished and it may not be built any further. <ref>
[[File:Icon_Open_Book.png|16px|text-bottom|]] This is only true as long as the follower remains on the tower – it is the follower’s presence on the tower that halts tower growth, not the act of placement. If the follower is removed by the dragon or another tower, tower pieces can once again be added to the now-vacated tower. (11/2013)  
{{IconBook}} This is only true as long as the follower remains on the tower – it is the follower’s presence on the tower that halts tower growth, not the act of placement. If the follower is removed by the dragon or another tower, tower pieces can once again be added to the now-vacated tower. (11/2013)  
</ref> The follower remains on top of the tower until the end of the game and is not removed or returned to the player unless eaten by the dragon <ref>
</ref> The follower remains on top of the tower until the end of the game and is not removed or returned to the player unless eaten by the dragon <ref>
[[File:Icon_Open_Book.png|16px|text-bottom|]] The fairy '''can''' be moved to a tile when the only follower on the tile is on a tower.
{{IconBook}} The fairy '''can''' be moved to a tile when the only follower on the tile is on a tower.
</ref> <ref>
</ref> <ref>
[[File:Icon_Open_Book.png|16px|text-bottom|]] The dragon eats all followers on a tile, even if one is in a tower.
{{IconBook}} The dragon eats all followers on a tile, even if one is in a tower.
</ref> or captured by another tower. <ref>  
</ref> or captured by another tower. <ref>  
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] As far as the German rules are concerned, this is merely a clarification previously stated in the FAQ. However, with respect to the original English rules by [[Rio Grande Games|Rio Grande Games]], this is a significant rule change. The original German rules made no mention of whether a follower on a tower could be captured or not—and an FAQ confirmed that they could. However, the initial [[Rio Grande Games|'''RGG''']] translation explicitly stated that they could not. With the release of the BigBoxset, however, [[Rio Grande Games|'''RGG''']] themselves corrected that, bringing the two sets of rules in line once more. To add additional confusion, though, the newest [[Z-Man Games|'''ZMG''']] rules now state that followers on towers cannot be captured. Sheesh! (updated 3/2014)  
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] As far as the German rules are concerned, this is merely a clarification previously stated in the FAQ. However, with respect to the original English rules by [[Rio Grande Games|Rio Grande Games]], this is a significant rule change. The original German rules made no mention of whether a follower on a tower could be captured or not—and an FAQ confirmed that they could. However, the initial [[Rio Grande Games|'''RGG''']] translation explicitly stated that they could not. With the release of the BigBoxset, however, [[Rio Grande Games|'''RGG''']] themselves corrected that, bringing the two sets of rules in line once more. To add additional confusion, though, the newest [[Z-Man Games|'''ZMG''']] rules now state that followers on towers cannot be captured. Sheesh! (updated 3/2014)  
</ref> <ref>
</ref> <ref>
[[File:Icon_Open_Book.png|16px|text-bottom|]] A follower on a tower '''cannot''' be seduced by a princess, as the tower is not a part of the city; they are two separate areas.
{{IconBook}} A follower on a tower '''cannot''' be seduced by a princess, as the tower is not a part of the city; they are two separate areas.
</ref> <ref>
</ref> <ref>
[[File:Icon_World_Black.png|16px|text-bottom|]] Removal of the follower on the tower by other mechanics, such as the use of a Festival tile, is also possible. (12/2014)
[[File:Icon_World_Black.png|16px|text-bottom|]] Removal of the follower on the tower by other mechanics, such as the use of a Festival tile, is also possible. (12/2014)
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Furthermore, during their turn a player may decide to pay the '''ransom''' <ref>  
Furthermore, during their turn a player may decide to pay the '''ransom''' <ref>  
[[File:Icon_Open_Book.png|16px|text-bottom|]] The ransom for the big follower is '''not''' doubled. He may be big, but he's still only one person.
{{IconBook}} The ransom for the big follower is '''not''' doubled. He may be big, but he's still only one person.
</ref> and buy back '''one''' prisoner from '''one''' opponent. <ref>  
</ref> and buy back '''one''' prisoner from '''one''' opponent. <ref>  
[[File:Icon_Open_Book.png|16px|text-bottom|]] '''Question:''' How often does prisoner buy-back occur in a “double turn” (e.g. just once, like fairy scoring, or twice, as part of a repeated step)? '''Answer:''' It happens once per turn. The double-turn is [truly] only a single turn.
{{IconBook}} '''Question:''' How often does prisoner buy-back occur in a “double turn” (e.g. just once, like fairy scoring, or twice, as part of a repeated step)? '''Answer:''' It happens once per turn. The double-turn is [truly] only a single turn.
</ref> In this case, the player should move their scoring marker on the scoreboard back '''three spaces''', and the marker of the opponent forward three. This follower may then be deployed in the same turn.
</ref> In this case, the player should move their scoring marker on the scoreboard back '''three spaces''', and the marker of the opponent forward three. This follower may then be deployed in the same turn.
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