Difference between revisions of "Translations:Carcassonne Order of Play/74/nl"

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<li class="showAll">Tel de punten op geef ze aan de speler(s) met de meerderheid <span class="showRobbers">{{ColorRed|ROVERKEUZE}}</span>
<li class="showAll">Tel de punten op geef ze aan de speler(s) met de meerderheid<span class="showRobbers"> {{ColorRed|ROVERKEUZE}}</span><span class="showWondersOfHumanity"> {{ColorPink|WONDER}}</span>
<ul>
<ul>
<li>Weg (tegels waar het project uit bestaat <span class="showGermanCathedrals markWE"> + Duitse kathedraal</span><span class="showInns markWE"> + herbergen</span><span class="showMage markWE"> + tovenaar</span><span class="showWitch markWE"> + heks</span><span class="showLittleBuildings markC2 markWE"> + kleine gebouwen</span><span class="showGermanCastles markWE"> + Duitse burchten</span><span class="showBathhouses markC1 markWE"> + badhuizen</span><span class="showLabyrinth markWE"> + doolhoven</span><span class="showSignposts markWE"> + wegwijzers</span><span class="showLandSurveyors">, rekening houdend met de tellingtegels</span>)
<li>Weg (tegels waar het project uit bestaat <span class="showGermanCathedrals markWE"> + Duitse kathedraal</span><span class="showInns markWE"> + herbergen</span><span class="showMage markWE"> + tovenaar</span><span class="showWitch markWE"> + heks</span><span class="showLittleBuildings markC2 markWE"> + kleine gebouwen</span><span class="showGermanCastles markWE"> + Duitse burchten</span><span class="showBathhouses markC1 markWE"> + badhuizen</span><span class="showLabyrinth markWE"> + doolhoven</span><span class="showSignposts markWE"> + wegwijzers</span><span class="showGhosts markC1 markWE"> + spoken</span><!--<span class="showWells markWE"> + putten</span>--><span class="showLandSurveyors markC1 markWE">, rekening houdend met de tellingtegels</span>)
</li>
</li>

Latest revision as of 21:33, 6 December 2023

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Message definition (Carcassonne Order of Play)
<li class="showAll">Tally points and award points to the controlling player(s) <span class="showRobbers">{{ColorRed|ROBBER CHOICE}}</span> <span class="showWondersOfHumanity">{{ColorPink|WONDER}}</span>
<ul>
<li>Road (feature tiles<span class="showGermanCathedrals markWE"> + German cathedrals</span><span class="showInns markWE"> + inns</span><span class="showMage markWE"> + mage</span><span class="showWitch markWE"> + witch</span><span class="showLittleBuildings markC2 markWE"> + little buildings</span><span class="showGermanCastles markWE"> + German castles</span><span class="showBathhouses markC1 markWE"> + bathhouses</span><span class="showLabyrinth markWE"> + labyrinths</span><span class="showSignposts markWE"> + signposts</span><span class="showGhosts markC1 markWE"> + ghosts</span><!--<span class="showWells markWE"> + wells</span>--><span class="showLandSurveyors markC1 markWE">, taking into account scoring tiles</span>)
</li>
  • Tel de punten op geef ze aan de speler(s) met de meerderheid ROVERKEUZE WONDER
    • Weg (tegels waar het project uit bestaat + Duitse kathedraal + herbergen + tovenaar + heks + kleine gebouwen + Duitse burchten + badhuizen + doolhoven + wegwijzers + spoken, rekening houdend met de tellingtegels)