Cliffs and Waterfalls (Fan Expansion)

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Cliff and Waterfalls adds breathtaking scenery and new tactical layers as you build around towering cliffs and cascading waterfalls. Cliffs divide fields, adding tactical depth and creating new ways to outsmart opponents. Perfect for both seasoned players and newcomers, this expansion keeps the fun of the base game while introducing fresh challenges!

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Cliffs and Waterfalls C2 21.png You are reading the rules for this tile design. Cliffs and Waterfalls C1 21.png
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Symbol CliffsWaterfall.png

Cliff and Waterfalls adds breathtaking scenery and new tactical layers as you build around towering cliffs and cascading waterfalls. Cliffs divide fields, adding tactical depth and creating new ways to outsmart opponents. Perfect for both seasoned players and newcomers, this expansion keeps the fun of the base game while introducing fresh challenges!

Some of the rivers around Carcassonne feature magnificent waterfalls crashing down over great rocky outcrops into deep, dark, pools, throwing up plumes of spray that can be seen for miles.
Rocky outcrops may once have been the location of a fortress or religious site, visible from the lands all around. Over time a city may have grown around it, and the cliff-top site adapted to be dominated by a classic Church or Monastery, or Lord’s Castle.
Simple rocky outcrops may also be found in the countryside, making life difficult for those who build the roads, or who wish to farm the land.

General info

Cliffs and Waterfalls fan-expansion for Carcassonne Base Game Carcassonne Base Game was released by Carcassonne Central member wolnic (CarcC).

Downloads

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Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided. The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.

Download(s) is/are available from the following site(s) (registration may be required):

Contents

  • 50 new land tiles showing cliffs and some of them with a river or river with waterfall
Tile with a cliff
Tile with a waterfall

Rules

Preparation

Add any tiles you wish to use from the set with all the other tiles being used for your game.

Cliffs tiles Number of tiles Comments
6-10 72 Base GameBase Game
11-20 ± 73 - 150 Including up to 3 large expansions or 6 minis[1]
21+ ± 151+ Including more then 3 large expansions[1]

It is also suggested that you only use one waterfall tile for each River you expect to form, but you may add any of the other River tiles in this expansion with other River expansions.

Cliffs

Cliffs and Waterfalls C2 24.png
1. Placing a tile

Place the tile according to normal tile placement rules.

2. Placing a meeple

You may place a meeple according to the usual rules.

Example 1: Red places a meeple on an unoccupied field, because between this field and the fields with the Blue farmer and Yellow farmer are cliffs which divide the fields.
3. Scoring a feature

Cliffs do not affect scoring during the game.

Final Scoring

Please note that, on some tiles, the cliffs can block access to a city for farmer scoring.

Example 2: Blue scores 6 points for cities A and B, Yellow scores 3 points for city A and Red scores 3 points for city B.

Waterfalls

Cliffs and Waterfalls C2 04.png
1. Placing a tile

The waterfall tile must be placed to conform to natural geographic logic – an arrow is printed on each river to show the direction of flow, and this must be towards the river end (be that Lake, or River Mouth) or away from the Source. If, for some reason, the tile cannot be legally placed, it should be discarded and a replacement tile drawn.

Example 3: Proper orientation of the waterfall tile during placement.
2. Placing a meeple

You may place a meeple according to the usual rules.

3. Scoring a feature

Waterfalls do not affect scoring during the game.

New land tiles

The new Land tiles are played like those in the base game.

Cliffs and Waterfalls C2 25.png
Field tile with Cliffs
A number of tiles feature sections of cliff that link two corners of the tile. If a section of cliff on one tile connects with a section of cliff, or city walls, in the corner of an adjacent tile, then there is no way through for a farmer’s field.
Cliffs and Waterfalls C2 03.png
City tile with Castle
This tile should be treated as any other full City tile. The Castle, itself, has no special function, other than making the tile more important to the scoring of the City where it is placed (by the presence of the two pennants.
Cliffs and Waterfalls C2 02.png
City tile with Monastery
A meeple may be placed on the City as a knight or on the Monastery as a monk.
Cliffs and Waterfalls C2 17.png
City and Field tiles with cliffs
Most of the Cliffs on these tiles do not block access to a City from the field (for scoring of farmers at the end of the game), as the line of cliffs stops, allowing the field to touch part of the City walls. However, there are tiles – where the cliffs do block farmer access to the City from one of the fields on that tile.
Cliffs and Waterfalls Sheet 3 C2 04.png
Field tiles with overpassing city bridge
The two city segments are linked by a bridge over the gorge; the city at the top of the tile will count for a farmer in the field on the left-hand side of the road, but not in the field on the right-hand side of the road.
Cliffs and Waterfalls C2 27.png
Field tiles with river and waterfall
The waterfall tile must be placed to conform to natural geographic logic – an arrow is printed on each river to show the direction of flow, and this must be towards the river end (be that Lake, or River Mouth) or away from the Source. If, for some reason, the tile cannot be legally placed, it should be set aside, and a replacement tile drawn.

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General rules

Official clarification from the publisher Cliff on corners of tile divide fields into two different parts in different level. For some expansions it can be a limitation for placement of corner-like figures.

Fan Expansions

Tile Distribution

Second edition C2

Total tiles: 30
Cliffs and Waterfalls C2 03.png ×1
Cliffs and Waterfalls C2 06.png ×1
Cliffs and Waterfalls C2 08.png ×1
Cliffs and Waterfalls C2 09.png ×1
Cliffs and Waterfalls C2 11.png ×1
Cliffs and Waterfalls C2 12.png ×1
Cliffs and Waterfalls C2 13.png ×1
Cliffs and Waterfalls C2 14.png ×1
Cliffs and Waterfalls C2 15.png ×1
Cliffs and Waterfalls C2 16.png ×1
Cliffs and Waterfalls C2 17.png ×1
Cliffs and Waterfalls C2 18.png ×1
Cliffs and Waterfalls C2 19.png ×1
Cliffs and Waterfalls C2 21.png ×1
Cliffs and Waterfalls C2 24.png ×1
Cliffs and Waterfalls C2 25.png ×1
Cliffs and Waterfalls Sheet 3 C2 01.png ×1
Cliffs and Waterfalls Sheet 3 C2 02.png ×1
Cliffs and Waterfalls Sheet 3 C2 03.png ×1
Cliffs and Waterfalls Sheet 3 C2 05.png ×1
Cliffs and Waterfalls Sheet 3 C2 06.png ×1
Cliffs and Waterfalls Sheet 3 C2 07.png ×1
Cliffs and Waterfalls Sheet 3 C2 10.png ×1
Cliffs and Waterfalls Sheet 3 C2 11.png ×1
Cliffs and Waterfalls C2 22.png ×1
Cliffs and Waterfalls C2 04.png ×1
Cliffs and Waterfalls C2 05.png ×1
Cliffs and Waterfalls C2 10.png ×1
Cliffs and Waterfalls C2 20.png ×1
Cliffs and Waterfalls C2 26.png ×1
Cliffs and Waterfalls C2 27.png ×1
Cliffs and Waterfalls C2 30.png ×1
Cliffs and Waterfalls Sheet 3 C2 09.png ×1
Cliffs and Waterfalls Sheet 3 C2 13.png ×1
Cliffs and Waterfalls Sheet 3 C2 14.png ×1
Cliffs and Waterfalls Sheet 3 C2 15.png ×1
Cliffs and Waterfalls Sheet 3 C2 18.png ×1
Cliffs and Waterfalls Sheet 3 C2 19.png ×1
Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
Feature Farmhouse C2.png
Feature Highwayman C2.png
Note: The small illustrations of a cowshed, a pigsty and a donkey stable are collectively referred to as sheds or stables.

First edition C1

Total tiles: 30
Cliffs and Waterfalls C1 01.png ×1
Cliffs and Waterfalls C1 03.png ×1
Cliffs and Waterfalls C1 06.png ×1
Cliffs and Waterfalls C1 08.png ×1
Cliffs and Waterfalls C1 11.png ×1
Cliffs and Waterfalls C1 12.png ×1
Cliffs and Waterfalls C1 13.png ×1
Cliffs and Waterfalls C1 14.png ×1
Cliffs and Waterfalls C1 15.png ×1
Cliffs and Waterfalls C1 16.png ×1
Cliffs and Waterfalls C1 17.png ×1
Cliffs and Waterfalls C1 18.png ×1
Cliffs and Waterfalls C1 19.png ×1
Cliffs and Waterfalls C1 21.png ×1
Cliffs and Waterfalls C1 23.png ×1
Cliffs and Waterfalls C1 24.png ×1
Cliffs and Waterfalls C1 25.png ×1
Cliffs and Waterfalls Sheet 3 C1 01.png ×1
Cliffs and Waterfalls Sheet 3 C1 02.png ×1
Cliffs and Waterfalls Sheet 3 C1 03.png ×1
Cliffs and Waterfalls Sheet 3 C1 05.png ×1
Cliffs and Waterfalls Sheet 3 C1 06.png ×1
Cliffs and Waterfalls Sheet 3 C1 07.png ×1
Cliffs and Waterfalls Sheet 3 C1 10.png ×1
Cliffs and Waterfalls Sheet 3 C1 11.png ×1
Cliffs and Waterfalls C1 22.png ×1
Cliffs and Waterfalls C1 04.png ×1
Cliffs and Waterfalls C1 05.png ×1
Cliffs and Waterfalls C1 10.png ×1
Cliffs and Waterfalls C1 20.png ×1
Cliffs and Waterfalls C1 26.png ×1
Cliffs and Waterfalls C1 27.png ×1
Cliffs and Waterfalls C1 30.png ×1
Cliffs and Waterfalls Sheet 3 C1 09.png ×1
Cliffs and Waterfalls Sheet 3 C1 13.png ×1
Cliffs and Waterfalls Sheet 3 C1 14.png ×1
Cliffs and Waterfalls Sheet 3 C1 15.png ×1
Cliffs and Waterfalls Sheet 3 C1 18.png ×1
Cliffs and Waterfalls Sheet 3 C1 19.png ×1
Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
Feature Farmhouse C1.png
Feature Shed C1.png

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. 1.0 1.1 2 mini expansions are counted as 1 large expansion.