The Land Surveyors 2 (Fan Expansion)
<translate>The Land Surveyors 2 fan expansion adds new scoring tiles to The Land Surveyors, which can help or hinder when scoring features in Base Game.</translate>
Just like in The Land Surveyors, surveyors roam the countryside, changing the value of roads, cities, and monasteries when they're scored.
General info and Downloads
The Land Surveyors 2 fan-expansion for Carcassonne Base Game and The Land Surveyors was released by Board Game Geek member Steven De Potter (BGG).
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Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.
Contents
- 6 Scoring tiles divided into:
- 2 city scorings
- 3 road scorings
- 1 monastery scoring
Required expansions
The Land Surveyors 2 requires a copy of The Land Surveyors PnP expansion.
Rules
Preparation
Add the additional scoring tiles to the scoring tiles from the original The Land Surveyors expansion. Divide the scoring tiles into three piles (cities, roads, and monasteries), shuffle each pile and place the top 4 tiles of each pile next to each other under the scoring board, the top side with the information facing up. The other tiles are not used this time in the game. Next, take the upper tile of each pile and place it next to the pile. Those three tiles are the active scoring tiles.
Gameplay
1. Placing a tile
Whenever you draw a tile, place it normally.
2. Placing a meeple
You may place a meeple according to the usual rules.
3. Scoring a feature
For each of the three features (cities, roads and monasteries) one scoring tile is always activated. During the scoring of a feature, the scoring tiles determine, how many points a player receives. If you score more than one feature during a turn, all of those scorings are being influenced by their respective scoring tile.
After a turn in which you scored at least one feature, take all active scoring tiles and put them underneath the respective stack. After that, take the upper tile of each of the three stacks and put it next to the stack (becoming the active scoring tile). If you complete a feature, but no points are being scored (because it has no meeple on it), the active scoring tiles remain and are not being replaced.
The scoring tiles in detail
Final Scoring
Scoring tiles do not affect the scoring after the game.
Variants
Instead of using 4 tiles for each of the three piles use 5, 4, and 3 tiles for the piles of cities, roads, and monasteries respectively. This will mix up the game more as different combinations of scoring tiles will be active during the game
Footnotes
For Icons explanation and licensing please visit Icons page.