Wagon Movement Rules Changes
Introduction
The rules governing the movement of the wagon have changed between editions. These changes affect how the wagon moves after scoring and its range of action.
The rules for both editions are available here:
- Classic edition: The wagon rules for the 1st edition
- New edition: The wagon rules for the new edition
The following sections illustrate these differences with various examples. [1]
Classic edition (C1)
If a wagon is placed in a city completed and scored, the wagon can only move to a road, if this road (uncompleted and unoccupied) is directly adjacent to this city (connected to the city walls through a gate). Since a field (farm) is also a feature, there must be no field (farm) between the road and the city. It does not matter where the wagon is placed within the completed and scored feature (e.g. city) before it moves. Features sharing a surface like an adjacent abbey or a monastery (cloister) within a city can also be considered as a valid destination for the wagon.
Moving the wagon depends entirely on feature adjacency, not on the initial position of the wagon within the feature completed and scored. Likewise, the wagon can move to any tile of the adjacent feature (the number of tiles the wagon moves is irrelevant).
Example 1. Moving from a completed city
After the city is completed and scored, the wagon moves to an adjacent feature which has to be incomplete and unoccupied.
The city is completed by the surrounding walls and the abbey. The city is adjacent to the several fields (farms), an incomplete road, a short road, and an incomplete abbey. Additionally, there is also an incomplete monastery (cloister) within the city.
The wagon can move move to:
- The incomplete road (any of its tiles)
- The incomplete abbey
- The incomplete monastery (cloister) within the city
The wagon cannot move to:
- Any field (farm) adjacent to the city
- Any road not connected to the city through a gate
- The short road connected to the city or any roads connected to it at the junction
- The incomplete road connected to the abbey, since it is not connected directly to the city
- The monastery (cloister) with the completed road connected to the abbey
- The incomplete city connected through short roads and a junction
Example 2. Moving from a completed city
After the city is completed and scored, the wagon moves to an adjacent feature which has to be incomplete and unoccupied.
The city is completed by the surrounding walls. The city is adjacent to the several fields (farms) and 3 roads. Two roads are completed, so the wagon can only move to the incomplete road at the top.
The tile where the wagon is placed in the city does not affect the possible options. The result is always the same: an adjacent uncompleted unoccupied feature to the city.
Likewise, if the wagon is moved to the incomplete road, it can be placed on any of its tiles.
Example 3. Moving from a completed road
After the road is completed and scored, the wagon moves to an adjacent feature which has to be incomplete and unoccupied.
The wagon can move to an adjacent feature on any of the road's ends. The number of tiles the wagon moves is irrelevant. It is only important that the feature is directly adjacent to the completed road.
New edition (C2)
The wagon can move to any feature except fields. However, the new edition allows the wagon to cross a field to reach an uncompleted unoccupied feature on the same tile where the wagon is placed or on an adjacent tile.
Moving the wagon depends on the location of the wagon within the feature completed and scored. The target feature can be on the same tile or on an adjacent one. Therefore, the wagon can move one tile away at most.
Example 1. Moving from a completed city
After the city is completed and scored, the wagon moves to an adjacent feature which has to be incomplete and unoccupied.
In this case, "adjacent" means a feature on the same tile as the wagon or on a tile orthogonally or diagonally adjacent to it.
This means, the wagon action range is limited because it can only move to the same tile or to any of the tiles on the 8 spaces surrounding it.
Example 2. Moving from a completed city
After the city is completed and scored, the wagon moves to an adjacent feature which has to be incomplete and unoccupied.
In this case, "adjacent" means a feature on the same tile as the wagon or on a tile orthogonally or diagonally adjacent to it.
This means, the wagon action range is limited because it can only move to the same tile or to any of the tiles on the 8 spaces surrounding it.
Depending on the position of the wagon in the city, the action range changes, as shown below.
Example 3. Moving from a completed road
After the road is completed and scored, the wagon moves to an adjacent feature which has to be incomplete and unoccupied.
In this case, "adjacent" means a feature on the same tile as the wagon or on a tile orthogonally or diagonally adjacent to it.
This means, the wagon action range is limited because it can only move to the same tile or to any of the tiles on the 8 spaces surrounding it.
Footnotes
For Icons explanation and licensing please visit Icons page.
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These examples are based on the clarifications provided by Kettlefish in the following Carcassonne Forum posts, expanding the first example to cover both editions with the inclusion of additional cases as well (abbeys and short roads):
- Classic edition examples: https://www.carcassonne-forum.de/viewtopic.php?f=292&t=3662#p46509
- New edition examples: https://www.carcassonne-forum.de/viewtopic.php?f=292&t=3662#p46513