Difference between revisions of "The Princess and The Dragon (1st edition)"

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When a player '''does not deploy''' <ref>
When a player '''does not deploy''' <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
This is a small, but significant change; see the note below on the volcano.
This is a small, but significant change; see the note below on the volcano.
</ref> <ref>
</ref> <ref>
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Only '''one''' follower can be “next to” (or connected to) the fairy. Thus, only one follower will receive points from the fairy in the second and third effects (next page). Even if another follower is placed in the same feature on the same tile (as with the [[The Flier (1st edition)| Flying Machines]]), this would not be considered “next to” the fairy.
Only '''one''' follower can be “next to” (or connected to) the fairy. Thus, only one follower will receive points from the fairy in the second and third effects (next page). Even if another follower is placed in the same feature on the same tile (as with the [[The Flier (1st edition)| Flying Machines]]), this would not be considered “next to” the fairy.
</ref> <ref>  
</ref> <ref>  
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
The bolded text (“next to”) represents the current [[Hans_im_Glück|'''HiG''']] rules, and the fairy rules have been reiterated in further clarifications. However, the [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] rules instead state that the fairy is simply placed '''on the tile''' that has one of the player’s followers. This lack of specificity in the [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] rules would be an important consideration in the 2nd and 3rd effects of the fairy discussed below. (updated 5/2013)
The bolded text (“next to”) represents the current [[Hans_im_Glück|'''HiG''']] rules, and the fairy rules have been reiterated in further clarifications. However, the [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] rules instead state that the fairy is simply placed '''on the tile''' that has one of the player’s followers. This lack of specificity in the [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] rules would be an important consideration in the 2nd and 3rd effects of the fairy discussed below. (updated 5/2013)
</ref> one of his or her followers. <ref>  
</ref> one of his or her followers. <ref>  
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* '''Protection from the Dragon''': The dragon cannot enter a tile with the fairy on it. Thus, any figure on this tile is protected from the dragon.
* '''Protection from the Dragon''': The dragon cannot enter a tile with the fairy on it. Thus, any figure on this tile is protected from the dragon.
* '''1 Point at the beginning of a turn''': At the start of a player’s turn, if the fairy is '''next to''' one of the player’s followers, he or she scores 1 point immediately. <ref>
* '''1 Point at the beginning of a turn''': At the start of a player’s turn, if the fairy is '''next to''' one of the player’s followers, he or she scores 1 point immediately. <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
In the [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] versions of the rules, a follower '''on the same tile''' as the fairy will generate the 1-point bonus (again, because in these rules the fairy is not specifically placed beside a single follower). Thus, by these rules, it would be conceivable that multiple players could benefit from fairy placement if there were multiple followers on (different features of) the same tile. (updated 5/2013)
In the [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] versions of the rules, a follower '''on the same tile''' as the fairy will generate the 1-point bonus (again, because in these rules the fairy is not specifically placed beside a single follower). Thus, by these rules, it would be conceivable that multiple players could benefit from fairy placement if there were multiple followers on (different features of) the same tile. (updated 5/2013)
</ref> If a player uses his builder to generate a double turn, this bonus is still only scored once. <ref>
</ref> If a player uses his builder to generate a double turn, this bonus is still only scored once. <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
This sentence stems from an FAQ and is now included in the [[Rio_Grande_Games|'''RGG''']]  Big Box 3 rules.
This sentence stems from an FAQ and is now included in the [[Rio_Grande_Games|'''RGG''']]  Big Box 3 rules.
</ref>
</ref>
* '''3 Points at scoring''': If the fairy is standing '''next to''' a follower in a feature (city, road, cloister, or farm) that is being scored, the owner of that follower receives 3 points, independent of how much (if anything) the player otherwise receives from the scoring. <ref>
* '''3 Points at scoring''': If the fairy is standing '''next to''' a follower in a feature (city, road, cloister, or farm) that is being scored, the owner of that follower receives 3 points, independent of how much (if anything) the player otherwise receives from the scoring. <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
The [[Rio_Grande_Games|'''RGG''']]  version of the rules states that the follower simply must stand '''on the tile''' with the fairy to be eligible for the 3 point bonus, again because specificity in fairy placement is not required.
The [[Rio_Grande_Games|'''RGG''']]  version of the rules states that the follower simply must stand '''on the tile''' with the fairy to be eligible for the 3 point bonus, again because specificity in fairy placement is not required.
Interestingly, the [[Z Man Games|'''ZMG''']] version emphasizes that the fairy and follower must “stand together” to receive the points, even though placement of the fairy in the [[Z Man Games|'''ZMG''']] version is only to the tile  generally. (updated 5/2013)
Interestingly, the [[Z Man Games|'''ZMG''']] version emphasizes that the fairy and follower must “stand together” to receive the points, even though placement of the fairy in the [[Z Man Games|'''ZMG''']] version is only to the tile  generally. (updated 5/2013)
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A phantom may still be placed after movement of the fairy. (12/2014)
A phantom may still be placed after movement of the fairy. (12/2014)
</ref> <ref>  
</ref> <ref>  
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
These 3 bullet point clarifications are additions to newer versions of the rules. (12/2013)
These 3 bullet point clarifications are additions to newer versions of the rules. (12/2013)
</ref>
</ref>
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A player who draws and places a volcano tile must immediately move the dragon to this tile from its current location - this may be at the side of the table, or on an already placed tile. The player may '''not''' deploy a follower (or any other figure, except the dragon) <ref>
A player who draws and places a volcano tile must immediately move the dragon to this tile from its current location - this may be at the side of the table, or on an already placed tile. The player may '''not''' deploy a follower (or any other figure, except the dragon) <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
The clarification regarding all figures is a change in Big Box 2 & 3. Previously, builders and pigs could also be deployed when a volcano tile was placed.
The clarification regarding all figures is a change in Big Box 2 & 3. Previously, builders and pigs could also be deployed when a volcano tile was placed.
</ref> <ref>
</ref> <ref>
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When a tile with a volcano is placed, the player may '''not''' deploy a follower (including the Phantom), a builder, or a pig '''to the tile'''. Thus, the player '''may''' place the barn (since that is not fully on the tile), play a tower piece, deploy a follower to the Wheel of Fortune ([[The Wheel of Fortune (1st edition)|The Wheel of Fortune]]), or move the fairy. Little buildings ([[Little Buildings (1st edition)|Little Buildings]]) are not figures and could be placed. A bridge can also be placed as necessary.
When a tile with a volcano is placed, the player may '''not''' deploy a follower (including the Phantom), a builder, or a pig '''to the tile'''. Thus, the player '''may''' place the barn (since that is not fully on the tile), play a tower piece, deploy a follower to the Wheel of Fortune ([[The Wheel of Fortune (1st edition)|The Wheel of Fortune]]), or move the fairy. Little buildings ([[Little Buildings (1st edition)|Little Buildings]]) are not figures and could be placed. A bridge can also be placed as necessary.
</ref> to the tile, but may—according to the usual rules—move the fairy. <ref>
</ref> to the tile, but may—according to the usual rules—move the fairy. <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
This is a notable change in the rules, especially in respect of a previously available FAQ which clearly stated that the fairy could only be moved when the player relinquished the deployment of afollower—and since no follower could be deployed when a volcano tile is placed, the fairy could not be moved either. That ruling has obviously been overturned, since the rules now state that the fairy may be moved when a volcano tile is placed. Indeed, the rules now say that a player may move the fairy whenever he or she does not place a follower. Thus, the player no longer has to “choose” not to deploy a follower—in any case when a follower is not or cannot be deployed, the fairy may be moved. This is in fact consistent with another FAQ, which stated that the fairy may still be moved if the player has run out of followers.
This is a notable change in the rules, especially in respect of a previously available FAQ which clearly stated that the fairy could only be moved when the player relinquished the deployment of afollower—and since no follower could be deployed when a volcano tile is placed, the fairy could not be moved either. That ruling has obviously been overturned, since the rules now state that the fairy may be moved when a volcano tile is placed. Indeed, the rules now say that a player may move the fairy whenever he or she does not place a follower. Thus, the player no longer has to “choose” not to deploy a follower—in any case when a follower is not or cannot be deployed, the fairy may be moved. This is in fact consistent with another FAQ, which stated that the fairy may still be moved if the player has run out of followers.
</ref> At no point may followers occupy the same tile as the dragon.
</ref> At no point may followers occupy the same tile as the dragon.
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* A player who places a volcano tile and creates a site for a barn may place the barn. <ref>
* A player who places a volcano tile and creates a site for a barn may place the barn. <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
This clarification is an addition to newer versions of the rules. (12/2013)
This clarification is an addition to newer versions of the rules. (12/2013)
</ref>
</ref>
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If a tile with a dragon icon is placed and extends the field with the active player’s shepherd, the player can perform the shepherd action ('''expand or herd the flock''') before the dragon moves. (3/2015)
If a tile with a dragon icon is placed and extends the field with the active player’s shepherd, the player can perform the shepherd action ('''expand or herd the flock''') before the dragon moves. (3/2015)
</ref> <ref>  
</ref> <ref>  
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
The [[Rio_Grande_Games|'''RGG''']]  edition contradicts the sequence described in the [[Hans_im_Glück|'''HiG''']] edition and the FAQ: “If placement of the tile completes a feature, it is scored as normal. Then, the game is briefly interrupted while the Dragon moves.” So, according to the [[Rio_Grande_Games|'''RGG''']]  edition of the Big Box, dragon movement occurs after scoring; according to [[Hans_im_Glück|'''HiG''']] it occurs before scoring. The [[Z Man Games|'''ZMG''']] edition follows the [[Hans_im_Glück|'''HiG''']] rule and specifically adds that the interruption is “before scoring.” (5/2013)
The [[Rio_Grande_Games|'''RGG''']]  edition contradicts the sequence described in the [[Hans_im_Glück|'''HiG''']] edition and the FAQ: “If placement of the tile completes a feature, it is scored as normal. Then, the game is briefly interrupted while the Dragon moves.” So, according to the [[Rio_Grande_Games|'''RGG''']]  edition of the Big Box, dragon movement occurs after scoring; according to [[Hans_im_Glück|'''HiG''']] it occurs before scoring. The [[Z Man Games|'''ZMG''']] edition follows the [[Hans_im_Glück|'''HiG''']] rule and specifically adds that the interruption is “before scoring.” (5/2013)
</ref> '''—the dragon is on the move!'''
</ref> '''—the dragon is on the move!'''
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* '''Dragon meal plan (dragon can eat):''' follower, follower on a tower, big follower, wagon (has a tasty crew), mayor, phantom, abbot, shepherd, sheep token, builder, pig, mage, witch.<ref>
* '''Dragon meal plan (dragon can eat):''' follower, follower on a tower, big follower, wagon (has a tasty crew), mayor, phantom, abbot, shepherd, sheep token, builder, pig, mage, witch.<ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
In rules prior to March 2015, neutral figures, including the mage and witch, could not be eaten by the dragon. (3/2015)
In rules prior to March 2015, neutral figures, including the mage and witch, could not be eaten by the dragon. (3/2015)
</ref> <ref>
</ref> <ref>
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* '''Protection from dragons (figures in the following locations are safe from the dragon):''' land tile with fairy, inside the City of Carcassonne, in a castle,<ref>
* '''Protection from dragons (figures in the following locations are safe from the dragon):''' land tile with fairy, inside the City of Carcassonne, in a castle,<ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
Followers in castles ([[Bridges, Castles and Bazaars (1st edition)|Bridges, Castles and Bazaars]]) are safe from the dragon because they are not on a single tile. This clarification was first added to the Big Box 3 version of the rules. (modified 12/2013)
Followers in castles ([[Bridges, Castles and Bazaars (1st edition)|Bridges, Castles and Bazaars]]) are safe from the dragon because they are not on a single tile. This clarification was first added to the Big Box 3 version of the rules. (modified 12/2013)
</ref> <ref>
</ref> <ref>
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If the last thief, knight, or farmer of a player is removed from a road, city, or farm, then any builder or pig belonging to the player is also removed from the feature in question.<ref>
If the last thief, knight, or farmer of a player is removed from a road, city, or farm, then any builder or pig belonging to the player is also removed from the feature in question.<ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
This is a direct consequence of the rule that builders and pigs are not followers—in the original rules they could remain in play, with the builder still able to generate double turns.
This is a direct consequence of the rule that builders and pigs are not followers—in the original rules they could remain in play, with the builder still able to generate double turns.
</ref>
</ref>
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—for example, the follower may not be
—for example, the follower may not be
deployed to an already occupied or completed feature.<ref>
deployed to an already occupied or completed feature.<ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
The original rules stated that a follower could not be deployed to a feature which had not yet been scored—leaving the possibility that a follower could use a magic portal to reach a feature which had been completed, but not scored. This was corrected in an FAQ, and now in these rules. The magic portal may not be used to reach a completed feature, whether it was scored or not.
The original rules stated that a follower could not be deployed to a feature which had not yet been scored—leaving the possibility that a follower could use a magic portal to reach a feature which had been completed, but not scored. This was corrected in an FAQ, and now in these rules. The magic portal may not be used to reach a completed feature, whether it was scored or not.
</ref> <ref>
</ref> <ref>
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If a player draws a tile with a princess, it may be placed according to the usual rules. If the player uses the tile to extend a city which is already occupied by one or more knights, the player '''may'''<ref>
If a player draws a tile with a princess, it may be placed according to the usual rules. If the player uses the tile to extend a city which is already occupied by one or more knights, the player '''may'''<ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
This is a change to the original rules, which stated that the princess '''must''' remove a knight, unless there was no knight in the city at all. The change, first seen in Big Box 2, brings the procedure in line with that of the tower: both '''may''' remove a follower if the player wishes. The [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] editions of the rules maintain the rule that princesses '''must''' remove a follower. (updated 12/2013)
This is a change to the original rules, which stated that the princess '''must''' remove a knight, unless there was no knight in the city at all. The change, first seen in Big Box 2, brings the procedure in line with that of the tower: both '''may''' remove a follower if the player wishes. The [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] editions of the rules maintain the rule that princesses '''must''' remove a follower. (updated 12/2013)
</ref>
</ref>
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Any follower in a city is a knight. This includes normal followers, big followers, mayors, and wagons. (01/2015)
Any follower in a city is a knight. This includes normal followers, big followers, mayors, and wagons. (01/2015)
</ref> <ref>
</ref> <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
A clarification indicating that either a big or normal follower could be removed is specifically included in the Big Box 1-3 rules. This constitutes a slight rule change from the original rules – according to an early FAQ, the big follower could only be removed from a city when there were no other knights. A big follower can now be removed from the city just like any other. (updated 01/2015)
A clarification indicating that either a big or normal follower could be removed is specifically included in the Big Box 1-3 rules. This constitutes a slight rule change from the original rules – according to an early FAQ, the big follower could only be removed from a city when there were no other knights. A big follower can now be removed from the city just like any other. (updated 01/2015)
</ref> <ref>
</ref> <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
Specific comments that the mayor and wagon can be removed by the princess are found in Big
Specific comments that the mayor and wagon can be removed by the princess are found in Big
Box 2 and 3, but not in the rules from the stand-alone expansion. (updated 01/2015)
Box 2 and 3, but not in the rules from the stand-alone expansion. (updated 01/2015)
</ref> (including his own) <ref>
</ref> (including his own) <ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
This clarification in parentheses was first added to the 2010 version of the rules. (12/2013)
This clarification in parentheses was first added to the 2010 version of the rules. (12/2013)
</ref> from the city and return it to its owner.<ref>
</ref> from the city and return it to its owner.<ref>
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'''Question:''' If the dragon can eat a follower on a tower, can the follower also be seduced by a princess? '''Answer:''' No. The tower is not a part of the city: they are two separate areas.
'''Question:''' If the dragon can eat a follower on a tower, can the follower also be seduced by a princess? '''Answer:''' No. The tower is not a part of the city: they are two separate areas.
</ref> If the player does not remove a follower, he may deploy a follower as normal.<ref>
</ref> If the player does not remove a follower, he may deploy a follower as normal.<ref>
[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]]
{{IconArrow}}
This sentence was added when the requirement of removing a knight became an option. It replaced the sentence: “If [the player] places the tile so that it adds to an empty city, or only starts a new city, he may place a follower (or other figure) in the normal way.” The [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] editions keep various wordings of the old sentence. (12/2013)
This sentence was added when the requirement of removing a knight became an option. It replaced the sentence: “If [the player] places the tile so that it adds to an empty city, or only starts a new city, he may place a follower (or other figure) in the normal way.” The [[Rio_Grande_Games|'''RGG''']]  and [[Z Man Games|'''ZMG''']] editions keep various wordings of the old sentence. (12/2013)
</ref>
</ref>