Difference between revisions of "Carcassonne Scoring After the Game/ru"

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(Updating to match new version of source page)
(Updating to match new version of source page)
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<div class="showWhenDone" id="ScoringAfterTheGame" style="display: none;">
<div class="showWhenDone" id="ScoringAfterTheGame" style="display: none;">


<div class="mw-translate-fuzzy">
{|
{|
|-
|-
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|}
|}
<span class="showCastlesOrRobbers">
<span class="showCastlesOrRobbers">
 
</div>
{|
| class="showCastles" | &nbsp;
| class="showCastles" | <span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2"> [[File:Scoring_C2_Castle_Token.png|30px]]</span></span> Feature may trigger castle scoring
| class="showRobbers" | &nbsp;
| class="showRobbers" | [[File:ReferenceFigure Robber.png|25px]] Points may be stolen by a robber
|}
</span>


{| class="wica-table" width="100%"
{| class="wica-table" width="100%"
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| valign="middle" |
| valign="middle" |


<div class="mw-translate-fuzzy">
{| width="100%"  
{| width="100%"  
|- valign="top"
|- valign="top"
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| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Shrine.jpg|50px|float|left]]</div><div class="showC2">[[File:Scoring_C2_Shrine.jpg|50px|float|left]]</div> '''Challenge Resolution''' || If a challenge has not been resolved by the end of the game, both the <span class="showC1">cloister</span><span class="showC2">monastery</span><span class="showAbbey"> / abbey</span><span class="showMonasteries"> / German monastery / Dutch & Belgian monastery / Japanese building</span><span class="showDarmstadt"> / Darmstadt church</span> and the shrine receive the usual '''1''' point / tile.
| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Shrine.jpg|50px|float|left]]</div><div class="showC2">[[File:Scoring_C2_Shrine.jpg|50px|float|left]]</div> '''Challenge Resolution''' || If a challenge has not been resolved by the end of the game, both the <span class="showC1">cloister</span><span class="showC2">monastery</span><span class="showAbbey"> / abbey</span><span class="showMonasteries"> / German monastery / Dutch & Belgian monastery / Japanese building</span><span class="showDarmstadt"> / Darmstadt church</span> and the shrine receive the usual '''1''' point / tile.
|}
|}
</div>


<!-- Поле -->
<!-- Поле -->
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| valign="middle" |  
| valign="middle" |  


<div class="mw-translate-fuzzy">
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
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</ul>
</ul>
|}
|}
</div>


<!-- Castle Tokens -->
<!-- Castle Tokens -->
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{| width="100%"  
{| width="100%"  
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" | '''Garden''' (abbot) || width="50%" class="scoringCore" | '''1''' point for the garden + '''1''' point per tile around it<span class="showVineyards"><br />
| width="50%" class="scoringTile" | '''Garden''' (abbot) || width="50%" class="scoringCore" |  
 
<span class="showSquareTiles">'''1''' point for the garden + '''1''' point per tile around it</span>
<span class="showOtherTiles">
<span class="showC1">'''1''' point for the garden + '''1''' point per tile in the 8 spaces around it</span>
<span class="showC2">'''1''' point for the garden + '''1''' point per occupied space around it</span>
</span>
<span class="showVineyards">
<ul>
<ul>
<li>Vineyards do no affect gardens.
<li>Vineyards do no affect gardens.
</ul></span>
</ul></span>
<!--
|- class="showVineyards"
| colspan="2" | <hr />
|- class="showVineyards" valign="top"
| class="scoringFeature" | <span class="showC1">[[File:Scoring_C1_Vineyard.png|50px|float|left]]</span><span class="showC2">[[File:Scoring_C2_Vineyard.png|50px|float|left]]</span>  Neighboring '''Vineyard(s)''' || '''(+0)''' points / adjacent vineyard
-->
|- class="showLittleBuildings"
|- class="showLittleBuildings"
| colspan="2" | <hr />
| colspan="2" | <hr />
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{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" | '''Castle in Germany''' (knight/lord/castle occupant) || width="50%" class="scoringCore" | '''2''' points for the castle + '''1''' point per tile around it
| width="50%" class="scoringTile" | '''Castle in Germany''' (knight/lord/castle occupant) || width="50%" class="scoringCore" |
<span class="showSquareTiles">'''2''' points for the German castle + '''1''' point per tile around it</span>
<span class="showOtherTiles">
<span class="showC1">'''2''' points for the German castle + '''1''' point per tile in the 10 square spaces around it</span>
<span class="showC2">'''2''' points for the German castle + '''1''' point per occupied space around it</span>
|- class="showLittleBuildings"
|- class="showLittleBuildings"
| colspan="2" | <hr />
| colspan="2" | <hr />
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{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Circus:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> on big top tile or the <span class="showSquareTiles">8</span> tiles around it <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;">[[File:ReferenceFigure Robber.png|25px]]</span></span></span> || width="50%" class="scoringCore" | '''Animal token''' points / <span class="showC1">follower</span><span class="showC2">meeple</span><br />
| width="50%" class="scoringFeature" | <span>'''Circus:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> on big top tile or the <span class="showSquareTiles">8</span> tiles around it</span> || width="50%" class="scoringCore" | '''Animal token''' points / <span class="showC1">follower</span><span class="showC2">meeple</span><br />
<ul>
<ul>
<li>Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> on the tile with the big top and the tiles adjacent to it.</li>
<li>Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> on the tile with the big top and the tiles adjacent to it</li>
<li class="showCastles">Consider <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping the tile with the big top and the tiles adjacent to it</li>
<li class="showCastles">Consider <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping the tile with the big top and the tiles adjacent to it</li>
</ul>
</ul>
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<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles">
<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles">
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne is counted as a completed city</li>
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne is counted as a completed city</li>
<li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">Leipzig is counted as a completed city</li>
<li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig is counted as a completed city</li>
<li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and Leipzig are counted as completed cities</li>
<li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li>
<li class="showCastles">Towns converted into castles are not counted as completed cities</li>
<li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li>
</ul>
</ul>
|- class="showCastles"
|- class="showCastles"
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<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles">
<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles">
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne is counted as a completed city</li>
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne is counted as a completed city</li>
<li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">Leipzig is counted as a completed city</li>
<li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig is counted as a completed city</li>
<li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and Leipzig are counted as completed cities</li>
<li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li>
<li class="showCastles">Towns converted into castles are not counted as completed cities</li>
<li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li>
</ul>
</ul>
|}
|}

Revision as of 22:16, 9 April 2020

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Начисление очков в конце игры



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