HG Tile Reference
Introduction
The distribution list here is organised by the topology of the edges. For example :-
- FFFF is one on which all four sides are forests
- MMMM denotes a tile on which all four edges are meadows, and
- RRRR is one on which all four sides are rivers
The tile notation and headings are ordered alphabetically, according to the following hierarchy :-
- Forests (F)
- Meadows (M)
- Rivers (R)
Practically speaking, that means that a Forest is always placed at the top, and the rest of the tile described clockwise from that starting point. If there is more than one forest, the first forest - again seen clockwise - is placed at the top. If there is no forest at all, then a meadow is placed at the top, and so on.
For example:
Tile Reference
FFFF (Forest, Forest, Forest, Forest)
FFFM (Forest, Forest, Forest, Meadow)
FFFR (Forest, Forest, Forest, River)
FFMM (Forest, Forest, Meadow, Meadow)
FFMR (Forest, Forest, Meadow, River)
FFRM (Forest, Forest, River, Meadow)
FFRR (Forest, Forest, River, River)
FMFM (Forest, Meadow, Forest, Meadow)
FMFR (Forest, Meadow, Forest, River)
FMMM (Forest, Meadow, Meadow, Meadow)
FMMR (Forest, Meadow, Meadow, River)
FMRM (Forest, Meadow, River, Meadow)
FMRR (Forest, Meadow, River, River)
FRFR (Forest, River, Forest, River)
FRMM (Forest, River, Meadow, Meadow)
FRMR (Forest, River, Meadow, River)
FRRM (Forest, River, River, Meadow)
FRRR (Forest, River, River, River)
MMMM (Meadow, Meadow, Meadow, Meadow)
MMMR (Meadow, Meadow, Meadow, River)
MMRR (Meadow, Meadow, River, River)
MRMR (Meadow, River, Meadow, River)
MRRR (Meadow, River, River, River)
RRRR (River, River, River, River)
Other
If there is a defined order of elements, and thus a defined way to describe each tile, how come in some cases the tiles in two versions do not match? See FFFM, where for the second tile, the M is depicted as N in V1, but as W in V2.
Hi, I checked for the tiles and I found something wrong. There's a fifth card "MMRR (Meadow, Meadow, River, River)" in V1 (with a tiger on it). So the picture "not in V1" should be replaced by the real card. Thanks.
I discovered this while playing a turn-based game on BGA