Difference between revisions of "Carcassonne Game Figures/fr"

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m (Text replacement - "Z Man Games" to "Z-Man Games")
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<span class="showFootnote showMessages showAll_0 showMessages_1"><span class="markWE">
<span class="showFootnote showMessages showAll_0 showMessages_1"><span class="markWE">
{{IconBook}}
{{IconBook}}
The counting <span class="showC1">follower</span><span class="showC2">meeple</span><span class="showMessages markWE"> and the messenger</span> can trigger messages for the active player when landing on a dark space. <span class="showC2">The 2nd Edition [[Special:MyLanguage/Z Man Games|'''ZMG''']] rules add a condition: Players can only draw message tiles when their counting figure landing on a dark space does not share the space with other player's figures. If another player's counting <span class="showC1">follower</span><span class="showC2">meeple</span><span class="showMessages markWE"> or messenger</span> is on the same dark space, a message tile cannot be drawn</span>
The counting <span class="showC1">follower</span><span class="showC2">meeple</span><span class="showMessages markWE"> and the messenger</span> can trigger messages for the active player when landing on a dark space. <span class="showC2">The 2nd Edition [[Special:MyLanguage/Z-Man Games|'''ZMG''']] rules add a condition: Players can only draw message tiles when their counting figure landing on a dark space does not share the space with other player's figures. If another player's counting <span class="showC1">follower</span><span class="showC2">meeple</span><span class="showMessages markWE"> or messenger</span> is on the same dark space, a message tile cannot be drawn</span>
</span></span>
</span></span>
</ref>
</ref>
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* Only the active player and the next player to the left with no robber on the scoreboard are allowed to place it. Therefore, not all players have a chance to place their robbers on the scoreboard.
* Only the active player and the next player to the left with no robber on the scoreboard are allowed to place it. Therefore, not all players have a chance to place their robbers on the scoreboard.
* Deploying the robber is optional, that is, players may place their robber when allowed to.
* Deploying the robber is optional, that is, players may place their robber when allowed to.
The [[Special:MyLanguage/Z Man Games|'''ZMG''']] rules state that:
The [[Special:MyLanguage/Z-Man Games|'''ZMG''']] rules state that:
* All players with robbers in their supply will place them on the scoreboard starting by the active player.
* All players with robbers in their supply will place them on the scoreboard starting by the active player.
* Deploying the robber is not optional, that is, all players place their robbers if not already on the scoreboard.
* Deploying the robber is not optional, that is, all players place their robbers if not already on the scoreboard.

Revision as of 20:28, 26 July 2020


Résumé des pions du jeu

Image : Résumé en anglais des pions du jeu couvrant Carcassonne I & II, l'édition d'hiver et l'édition de voyage. Créé par tdrilling et amélioré par Murphy013 (mai 2019)

Note: Cette image est disponible en format PDF A4 sur Carcassonne Central (Cliquez ici)

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