Difference between revisions of "Carcassonne Game Reference"
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<li class="showAll">Decide which '''Carcassonne edition''' to use as primary for the game | <li class="showAll">Decide which '''Carcassonne edition''' to use as primary for the game | ||
<ul> | <ul> | ||
<li class="showC1_Graphics markC2 markWE">First edition</li> | <li class="showC1_Graphics markC2 markWE">First edition (C1)</li> | ||
<li class="showC2_Graphics markC1 markWE"> | <li class="showC2_Graphics markC1 markWE">Second edition (C2) and/or third edition (C3)</li> | ||
<li class="showWE_Graphics markC1 markC2">Winter edition</li> | <li class="showWE_Graphics markC1 markC2">Winter edition (WE)</li> | ||
</ul> | </ul> | ||
</li> | </li> | ||
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<ul> | <ul> | ||
<li class="showRiverI">'''River I<span class="markC2 markWE">/III</span>''' (remove spring and lake tiles)</li> | <li class="showRiverI">'''River I<span class="markC2 markWE">/III</span>''' (remove spring and lake tiles)</li> | ||
<li class="showRiverII markWE">'''River II'''(remove spring tile and the river end with a city)</li> | <li class="showRiverII markWE">'''River II''' (remove spring tile and the river end with a city)</li> | ||
<li class="show20thAnniversaryRiver markC1 markWE">'''20th Anniversary River'''</li> | <li class="show20thAnniversaryRiver markC1 markWE">'''20th Anniversary River'''</li> | ||
<li class="showGQ11 markC2 markWE">'''GQ #11''' (remove spring tile but add the other river tile)</li> | <li class="showGQ11 markC2 markWE">'''GQ #11''' (remove spring tile but add the other river tile)</li> | ||
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</ul> | </ul> | ||
</li> | </li> | ||
<li class="showWondersOfHumanity markC1 markWE">Select '''wonder''' tiles: 1 per player ('''Note:''' If playing with one set, there may be up to 4 players only). </li> | |||
</ol> | </ol> | ||
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</ul> | </ul> | ||
</li> | </li> | ||
<li>Place the scoreboard off to the side of the game table. <span class="showGhostsCastlesAndCemeteries_Any"> | <li>Place the scoreboard off to the side of the game table. <span class="showGhostsCastlesAndCemeteries_Any">You may use the one included in '''Ghosts, Castles & Cemeteries''' instead of the one from the base game.</span> | ||
</li> | </li> | ||
<li class="showGifts markC1 markWE">Shuffle the '''gift''' cards and place them facedown in a stack by the scoreboard</li> | <li class="showGifts markC1 markWE">Shuffle the '''gift''' cards and place them facedown in a stack by the scoreboard.</li> | ||
<li class="showWondersOfHumanity markC1 markWE">Place the selected '''wonder''' tiles faceup by the scoreboard.</li> | |||
<li class="showLandSurveyors markC1 markWE">Prepare '''Land Surveyors''' scoring tiles: | <li class="showLandSurveyors markC1 markWE">Prepare '''Land Surveyors''' scoring tiles: | ||
<ul> | <ul> | ||
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<li class="showAll">Distribute figures to each player in one color | <li class="showAll">Distribute figures to each player in one color | ||
<ul> | <ul> | ||
<li | <li>'''Normal <span class="showC1">followers</span><span class="showC2">meeples</span>:''' <span class="showNotGuardMeeples">8</span><span class="showGuardMeeples">6</span><span class="showMarketsOfLeipzig markC1 markWE"> + (1 or 2 recommended for '''The Markets of Leipzig''')</span><span class="showWondersOfHumanity markC1 markWE"> + (1 for '''The Wonders of Humanity''')</span> | ||
<ul class="showMarketsOfLeipzig markC1 markWE"> | |||
<li>If playing with '''The Markets of Leipzig''': it is recommended to add extra <span class="showC1">followers</span><span class="showC2">meeples</span>, as they tend to run low with this expansion: | |||
<ul> | |||
<li>Add 1 normal <span class="showC1">follower</span><span class="showC2">meeple</span> with C2 rules, if available</li> | |||
<li>Add 2 normal <span class="showC1">followers</span><span class="showC2">meeples</span> with C3 rules, if available</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
<ul class="showWondersOfHumanity markC1 markWE"> | |||
<li>If playing with '''The Wonders of Humanity''': add 1 normal <span class="showC1">follower</span><span class="showC2">meeple</span> or 1 unused figure in the player's color to be used as '''wonder marker'''.</li> | |||
</ul> | |||
</li> | |||
<li class="showPig markWE">'''Pig:''' 1</li> | <li class="showPig markWE">'''Pig:''' 1</li> | ||
<li class="showBuilder markWE">'''Builder:''' 1</li> | <li class="showBuilder markWE">'''Builder:''' 1</li> | ||
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<!--T:30--> | <!--T:30--> | ||
<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class="showAll">Place 1 normal <span class="showC1">follower</span><span class="showC2">meeple</span> per player on space | <li class="showWondersOfHumanity markC1 markWE">Place '''1 normal <span class="showC1">follower</span><span class="showC2">meeple</span>''' and the '''wonder marker''' per player (both taken from their supply) next to the '''10 space''' of the scoreboard.</li> | ||
<li class="showMessages markWE">Place '''messengers''' on space | <li class="showAll">Place '''1 normal <span class="showC1">follower</span><span class="showC2">meeple</span>''' per player (taken from their supply) on the '''0 space''' of the scoreboard (it will serve as a '''scoring figure''').</li> | ||
<li class="showMessages markWE">Place '''messengers''' on the 0 space of the scoreboard.</li> | |||
</div> | </div> | ||
</ol> | </ol> | ||
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<li class="showCircus markC1 markWE">Score the '''circus''' and remove the big top</li> | <li class="showCircus markC1 markWE">Score the '''circus''' and remove the big top</li> | ||
<!--T:55--> | |||
<li class="showBets markC1 markWE">Settle the '''bets''' on the board separately. Each bet's owner decides its associated feature, if several options are available</li> | <li class="showBets markC1 markWE">Settle the '''bets''' on the board separately. Each bet's owner decides its associated feature, if several options are available</li> | ||
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<li class="showCastles markWE">Remove '''castle lords''' still in normal castles on the game board<span class="showGhosts markC1"> and any ghosts added to them</span></li> | <li class="showCastles markWE">Remove '''castle lords''' still in normal castles on the game board<span class="showGhosts markC1"> and any ghosts added to them</span></li> | ||
<!--T:56--> | |||
<li class="showCemeteries markWE">Remove '''cemetery keepers''' from the game board<span class="showGhosts markC1"> and any ghosts added to them</span></li> | <li class="showCemeteries markWE">Remove '''cemetery keepers''' from the game board<span class="showGhosts markC1"> and any ghosts added to them</span></li> | ||
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</ul> | </ul> | ||
</li> | </li> | ||
<!--T:57--> | |||
<li class="showWondersOfHumanity markC1 markWE">Score the '''wonders''' that score at the end of the game, if any was selected and placed during the game.</li> | |||
</ol> | </ol> | ||
</div> | </div> |
Latest revision as of 20:09, 26 November 2023
Expansion selector
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Game reference
by Meepledrone
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Preparation
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Final scoring
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Footnotes
For Icons explanation and licensing please visit Icons page.
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During a river round, the scoring is limited to a few cases:
- Fairy points
- Flock action points
- Abbot points