Difference between revisions of "Carcassonne Scoring After the Game/ro"
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<div class="mw-translate-fuzzy"> | |||
{| width="100%" style="border-collapse: initial;" | {| width="100%" style="border-collapse: initial;" | ||
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|- class="showSignposts" valign="top" | |- class="showSignposts" valign="top" | ||
| class="scoringFeature" | [[File:Signposts_C2_Feature_Arrows_01.png|50px|left]] Drum cu unul sau mai multe '''indicatoare''' || '''(+1)''' punct / indicator în direcția corectă | | class="scoringFeature" | [[File:Signposts_C2_Feature_Arrows_01.png|50px|left]] Drum cu unul sau mai multe '''indicatoare''' || '''(+1)''' punct / indicator în direcția corectă | ||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |} | ||
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{| width="100%" style="border: 1px solid #FBC9C3; background-color: #F0F0F0; border-collapse: initial;" class="showPorxada" | {| width="100%" style="border: 1px solid #FBC9C3; background-color: #F0F0F0; border-collapse: initial;" class="showPorxada" | ||
|- | |- | ||
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</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
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| valign="middle" | | | valign="middle" | | ||
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{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
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|- class="showShrines" valign="top" | |- class="showShrines" valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Shrine.jpg|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Shrine.jpg|50px|left]]</div> '''Soluționarea duelului''' || Dacă un duel nu a fost rezolvat până la sfârșitul jocului, atât mănăstirea<span class="showAbbey"> / abația</span><span class="showMonasteries"> / mănăstirea germană / mănăstirea olandeză/ mănăstirea belgiană / construcția japoneză</span><span class="showDarmstadt"> / biserica Darmstadt</span> și lăcașul de punct primesc obișnuitul '''1''' punct / <span class="showSquareTiles">cartonaș</span><span class="showOtherTiles"><span class="showC1">cartonaș</span><span class="showC2">spațiu pătrat ocupat</span></span> | | class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Shrine.jpg|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Shrine.jpg|50px|left]]</div> '''Soluționarea duelului''' || Dacă un duel nu a fost rezolvat până la sfârșitul jocului, atât mănăstirea<span class="showAbbey"> / abația</span><span class="showMonasteries"> / mănăstirea germană / mănăstirea olandeză/ mănăstirea belgiană / construcția japoneză</span><span class="showDarmstadt"> / biserica Darmstadt</span> și lăcașul de punct primesc obișnuitul '''1''' punct / <span class="showSquareTiles">cartonaș</span><span class="showOtherTiles"><span class="showC1">cartonaș</span><span class="showC2">spațiu pătrat ocupat</span></span> | ||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|- class="showShrines" | |||
| colspan="2" | <hr /> | |||
|- class="showShrines" valign="top" | |||
| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Shrine.jpg|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Shrine.jpg|50px|left]]</div> '''Challenge Resolution''' || If a challenge has not been resolved by the end of the game, both the <span class="showC1">cloister</span><span class="showC2">monastery</span><span class="showAbbey"> / abbey</span><span class="showMonasteries"> / German monastery / Dutch & Belgian monastery / Japanese building</span><span class="showDarmstadt"> / Darmstadt church</span> and the shrine receive the usual '''1''' point / <span class="showSquareTiles">tile</span><span class="showOtherTiles"><span class="showC1">tile</span><span class="showC2">occupied space</span></span>. | |||
|} | |} | ||
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{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
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<ul> | <ul> | ||
<li>Majoritatea pe câmp este necesară</li> | <li>Majoritatea pe câmp este necesară</li> | ||
</ul> | |||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|- class="showMarketsOfLeipzig" | |||
| colspan="2" | <hr /> | |||
|- class="showMarketsOfLeipzig" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C2_Markets_Of_Leipzig.png|50px|left]] '''Markets of Leipzig''' with a <span class="showC1">follower</span><span class="showC2">meeple</span> on Tanners quarter || '''(+2)''' points / shed and farmhouse<br /> | |||
<ul> | |||
<li>Majority in the <span class="showC1">farm</span><span class="showC2">field</span> is required</li> | |||
</ul> | </ul> | ||
|} | |} | ||
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| valign="middle" | | | valign="middle" | | ||
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{| width="100%" | {| width="100%" | ||
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</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
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| valign="middle" | | | valign="middle" | | ||
<div class="mw-translate-fuzzy"> | |||
{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringFeature" | '''Cetate''' (ocupant de cetate / lord) || width="50%" class="scoringCore" | Dacă o cetate este încă ocupată la sfârșitul jocului, valorează '''0''' puncte | | width="50%" class="scoringFeature" | '''Cetate''' (ocupant de cetate / lord) || width="50%" class="scoringCore" | Dacă o cetate este încă ocupată la sfârșitul jocului, valorează '''0''' puncte | ||
|} | |} | ||
</div> | |||
<!-- Coliba Babei Yaga --> | <!-- Coliba Babei Yaga --> | ||
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| valign="middle" | | | valign="middle" | | ||
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{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
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</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
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| width="50%" class="scoringTile" | '''Grădină''' (abate) || width="50%" class="scoringCore" | | | width="50%" class="scoringTile" | '''Grădină''' (abate) || width="50%" class="scoringCore" | | ||
<div class="mw-translate-fuzzy"> | |||
<span class="showSquareTiles">'''1''' punct pentru cartonașul cu grădina + '''1''' punct pentru fiecare cartonaș din jurul său (aria sa)</span> | <span class="showSquareTiles">'''1''' punct pentru cartonașul cu grădina + '''1''' punct pentru fiecare cartonaș din jurul său (aria sa)</span> | ||
<span class="showOtherTiles"> | <span class="showOtherTiles"> | ||
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</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
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| valign="middle" | | | valign="middle" | | ||
<div class="mw-translate-fuzzy"> | |||
{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
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</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
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<li class="showHalflings">Un spațiu pătrat cu unul sau două cartonașe triunghiulare valorează ca 1 cartonaș obișnuit</li> | <li class="showHalflings">Un spațiu pătrat cu unul sau două cartonașe triunghiulare valorează ca 1 cartonaș obișnuit</li> | ||
<div class="mw-translate-fuzzy"> | |||
|- class="showLittleBuildings" | |- class="showLittleBuildings" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
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</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
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| valign="middle" | | | valign="middle" | | ||
<div class="mw-translate-fuzzy"> | |||
{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
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</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |||
<!-- Cemeteries --> | |||
|- class="showCemeteries" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Cemetery.png|100px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringTile" | <span>'''Cemetery''' (cemetery keeper): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> || width="50%" class="scoringCore" | '''0''' points | |||
<ul> | |||
<li>Cemeteries are not scored after the game</li> | |||
</ul> | |||
|} | |||
<!-- Haunted Castles --> | |||
|- class="showHauntedCastles" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Haunted_Castle.png|100px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringTile" | <span>'''Haunted castle''' (castle owner): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" class="scoringCore" | | |||
<span class="showSquareTiles">'''1''' point / tile with mist (the feature tile and the eight tiles around it)</span> | |||
<span class="showOtherTiles"> | |||
<span class="showC1">'''1''' point / tile with mist (the feature tile and the tiles on the 8 spaces around it)</span> | |||
<span class="showC2">'''1''' point / tile with mist (the feature tile and the eight spaces around it)</span> | |||
</span> | |||
<ul> | |||
<li class="showC1">The 2x2 stating tile is counted as 1 tile</li> | |||
<li class="showC2">The 2x2 stating tile is counted as 4 separate tiles</li> | |||
</ul> | |||
|- class="showLittleBuildings" | |||
| colspan="2" | <hr /> | |||
|- class="showLittleBuildings" valign="top" | |||
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on haunted castle tile and on adjacent tiles || <ul> | |||
<li>'''Basic rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / little building</li> | |||
</ul> | |||
</li> | |||
<li>'''Variant rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / shed</li> | |||
<li>'''(+2)''' points / house</li> | |||
<li>'''(+3)''' points / tower</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
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</ul> | </ul> | ||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |||
<!-- Betting Offices --> | |||
|- class="showBets" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Betting_Office.png]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | <span>'''Betting Office:''' Player with betting chip matching the number of tiles of completed road or city <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" | Depends on the betting chip, featuring one or two bets. | |||
<ul> | |||
<li>Bets are settled before all remaining features are scored</li> | |||
<li>Each betting chip on a betting office is settled independently and its owner decides the feature if there are several options</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_01.png|50px|left]] Betting chip 2/6 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''2''' points if feature has exactly 2 tiles</li> | |||
<li>'''6''' points if feature has exactly 6 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_02.png|50px|left]] Betting chip 3/5 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''3''' points if feature has exactly 3 tiles</li> | |||
<li>'''5''' points if feature has exactly 5 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_03.png|50px|left]] Betting chip 3/6 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''3''' points if feature has exactly 3 tiles</li> | |||
<li>'''6''' points if feature has exactly 6 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_04.png|50px|left]] Betting chip 4/7+ || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''4''' points if feature has exactly 4 tiles</li> | |||
<li>'''7''' points if feature has 7 o more tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_05.png|50px|left]] Betting chip 4 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''8''' points if feature has exactly 4 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_05.png|50px|left]] Betting chip 5/8+ || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''5''' points if feature has exactly 5 tiles</li> | |||
<li>'''8''' points if feature has 8 o more tiles</li> | |||
</ul> | |||
|} | |} | ||
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| valign="middle" | | | valign="middle" | | ||
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| width="50%" class="scoringMeeple" | '''Artiști:''' Toți jucătorii cu cel puțin un <span class="showC1">supus</span><span class="showC2">meeple</span> în piramidă || width="50%" | '''5''' puncte / <span class="showC1">supus</span><span class="showC2">meeple</span> propriu din piramidă | | width="50%" class="scoringMeeple" | '''Artiști:''' Toți jucătorii cu cel puțin un <span class="showC1">supus</span><span class="showC2">meeple</span> în piramidă || width="50%" | '''5''' puncte / <span class="showC1">supus</span><span class="showC2">meeple</span> propriu din piramidă | ||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty affects the points each player scores</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
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<!-- Moșie --> | <!-- Moșie --> |
Revision as of 22:40, 9 February 2023
Selector de extensii
Se transformă...
Evaluarea după joc
Se transformă...
|- class="showGhosts"
| colspan="2" |
|- class="showGhosts" valign="top"
| class="scoringMeeple" |
Ghosts || (-1) point / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
|}
|- class="showGermanCastles"
| align="center" valign="top" |
| valign="middle" |
Castel german (ocupant de castel / lord) |
2 puncte pentru castelul german + 1 punct pentru fiecare catonaș din jurul său (aria sa) 2 puncte pentru castelul german + 1 punct pentru fiecare cartonaș din cele 10 spații pătrate din jurul său (aria sa) 2 puncte pentru castelul german + 1 punct pentru fiecare spațiu pătrat ocupat din jurul său (aria sa) |
Una sau mai multe construcții mici învecinate |
|
|- class="showGhosts"
| colspan="2" |
|- class="showGhosts" valign="top"
| class="scoringMeeple" |
Ghosts || (-1) point / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
|}
|- class="showMonasteries"
| align="center" valign="top" |
| valign="middle" |
Mănăstire germană (stareț) sau Mănăstire olandeză/belgiană (stareț) sau Construcție japoneză (stareț) |
1 punct pentru mănăstire / construcție japoneză + 1 punct pentru fiecare cartonaș într-un rând drept și într-o coloană dreaptă pornind de la cartonașul teritoriului
|
Una sau mai multe construcții mici de pe cartonașul cu teritoriul și de pe fiecare cartonaș dintr-un rând drept și dintr-o coloană dreaptă luate în considerare la evaluare |
|
|- class="showGhosts"
| colspan="2" |
|- class="showGhosts" valign="top"
| class="scoringMeeple" |
Ghosts || (-1) point / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
|}
|- class="showGermanCathedrals"
| align="center" valign="top" |
| valign="middle" |
|- class="showGhosts"
| colspan="2" |
|- class="showGhosts" valign="top"
| class="scoringMeeple" |
Ghosts || (-1) point / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
|}
|- class="showCemeteries"
| align="center" valign="top" |
| valign="middle" |
Cemetery (cemetery keeper): Player(s) with the majority on the feature Player with followermeeple on the feature | 0 points
|
|- class="showHauntedCastles"
| align="center" valign="top" |
| valign="middle" |
|- class="showFortuneTeller"
| align="center" valign="top" |
| valign="middle" |
|- class="showBets"
| align="center" valign="top" |
| valign="middle" |
|- class="showCircus"
| align="center" valign="top" |
| valign="middle" |
Circ: Toți jucătorii cu cel puțin un supusmeeple pe cartonașul cu cortul de circ sau pe cele 8 cartonașele din jurul său (aria sa) | Animal token points / followermeeple
|
|- class="showAcrobats"
| align="center" valign="top" |
| valign="middle" |
Artiști: Toți jucătorii cu cel puțin un supusmeeple în piramidă | 5 puncte / supusmeeple propriu din piramidă |
|- class="showGhosts"
| colspan="2" |
|- class="showGhosts" valign="top"
| class="scoringMeeple" |
Ghosts || (-1) point / ghost added to player's followersmeeples on feature
- Penalty affects the points each player scores
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
|}
|- class="showTollkeepers"
| align="center" valign="top" |
| valign="middle" |
Vameși: Toți jucătorii cu o casă de taxe pe o intersecție (sat) la sfârșitul unui drum nefinalizat | Nu depinde de numărul de pe casa de taxe
|
Ridicarea taxei 1 sau 2 (taxa mică și taxa mare) | 1 punct / gospodărie țărănească, grajd, grădină și tâlhari de pe acel drum 1 punct / grup de călători de pe acel drum
|
|- class="showFigureScoringDuringGame" ! colspan="2" | Evaluarea pionilor și altor lucruri după joc |- class="showFairy"
| align="center" valign="top" |
| valign="middle" |
Zână | 3 puncte / teritoriu evaluat
|
|- class="showBarn"
| align="center" valign="top" |
| valign="middle" |
Moșie | Evaluarea finală |
Oraș adiacent cu câmpul | 4 puncte / oraș finalizat
|
Cetate adiacentă cu un câmp | 5 puncte / cetate |
Oraș cu Catari / Asediu / Asediatori | (x2) puncte pentru orașul afectat
|
Una sau mai multe construcții mici pe cartonașele câmpului |
|
|- class="showRobbers"
| align="center" valign="top" |
| valign="middle" |
Haiduc rămas pe tabla de scor | 3 puncte proprietarului său |
|- class="showSheep"
| align="center" valign="top" |
| valign="middle" |
Oier rămas pe un câmp | 0 puncte / oaie reprezentată |
|- class="showRingmasterScoring"
| align="center" valign="top" |
| valign="middle" |
Director de circ pe teritoriu nefinalizat | 2 puncte / cartonașe cu loc pentru cortul de circ și cartonașe cu locuri de artișticartonașe cu loc pentru cortul de circcartonașe cu locuri de artiști pe care se află directorul de circ sau care sunt adiacente cu directorul de circ
|
|- class="showOtherScoringDuringGame" ! colspan="2" | Alte evaluări după joc
|- class="showTraders"
| align="center" valign="top" |
| valign="middle" |
Jetoane cu mărfuri | 10 puncte / majoritatea pentru un tip de marfă |
|- class="showKingAndRobber"
| align="center" valign="top" |
| valign="middle" |
Cartonașul cu regele | 1 punct / oraș finalizat
|
|- class="showKingAndRobber"
| align="center" valign="top" |
| valign="middle" |
Cartonașul cu cavalerul brigand | 1 punct / drum finalizat |
|- class="showGoldmines"
| align="center" valign="top" |
| valign="middle" |
Lingouri de aur | Evaluarea depinde de numărul de lingouri de aur: |
1-3 lingouri | 1 punct / lingoul de aur |
4-6 lingouri | 2 puncte / lingoul de aur |
7-9 lingouri | 3 puncte / lingoul de aur |
10+ lingouri | 4 puncte / lingoul de aur |
|- class="showFruitBearingTrees"
| align="center" valign="top" |
| valign="middle" |
Jetoane de fructe | 1 punct / jeton de fructe rămas |
|- class="showGifts"
| align="center" valign="top" |
| valign="middle" |
Darurile: | 2 puncte / dar nedesfăcut |
|- class="showEasterInCarcassonne"
| align="center" valign="top" |
| valign="middle" |
Ouă de Paște | 10 puncte jucătorului/jucătorilor cu cele mai multe ouă de Paște 5 puncte celui de-al doilea jucător (celor de-ai doilea jucători) cu cele mai multe ouă de Paște
|
|}