Difference between revisions of "Carcassonne Scoring After the Game/ru"
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Трансмогрификация...
Трансмогрификация...
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|} | |} | ||
</div> | </div> | ||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid" /> | |||
|- class="showWondersOfHumanity" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C3_Wonders_of_Humanity.png|50px|left]] Roads on '''wonder tiles''' || class="scoringCore" | Long roads depending on wonder tile | |||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid"/> | |||
{| width="100%" style="padding-left: 10px;" | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_01.png|60px|left]] '''Notre-Dame''' wonder tile | |||
| width="50%" class="scoringCore" | <ul> | |||
<li class="showC1">The long forking road counts as 1 road tile</li> | |||
<li class="showC2">The long forking road counts as 2 road tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted"/> | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_03.png|60px|left]] '''Stonehenge''' wonder tile | |||
| class="scoringCore" | <ul> | |||
<li class="showC1">The long forking road counts as 1 road tile</li> | |||
<li class="showC2">The long forking road counts as 2 road tiles</li> | |||
</ul> | |||
|} | |||
|- class="showGermanCathedrals" | |||
| colspan="2" | <hr /> | |||
|- class="showGermanCathedrals" valign="top" | |||
| class="scoringTile" | <span class="showC1">[[File:Scoring_C1_German_Cathedral.jpg|50px|left]]</span><span class="showC2">[[File:Scoring_C2_German_Cathedral.png|50px|left]]</span> Road ending at '''German cathedral(s)''' || class="scoringCore" | '''(+0)''' points / tile (except for German cathedral tiles)<br/> | |||
'''1''' point / road segment on German cathedral tiles<br/> | |||
<ul> | |||
<li>German cathedrals do not stack</li> | |||
<li>Road segments on German cathedral tiles are counted separately</li> | |||
</ul> | |||
|- class="showInns" | |||
| colspan="2" | <hr /> | |||
|- class="showInns" valign="top" | |||
| class="scoringTile" | <span class="showC1">[[File:Scoring_C1_Inn.png|50px|left]]</span><span class="showC2">[[File:Scoring_C2_Inn.png|50px|left]]</span> Road with '''inn(s)''' || class="scoringCore" | '''(x0)''' points / tile <span class="showGermanCathedrals"> (except for German cathedral tiles)<br />'''(x0)''' points / road segment (for German cathedral tiles)</span><br /> | |||
<ul> | |||
<li>Inns do not stack</li> | |||
<li>Uncompleted roads with inn(s) score no points up to this point.</li> | |||
<li class="showBridges">An inn does not directly affect a wooden bridge placed on the same tile</li> | |||
</ul> | |||
|- class="showMage" | |||
| colspan="2" | <hr /> | |||
|- class="showMage" valign="top" | |||
| class="scoringTile" | [[File:Figure_Mage.png|30px|left]] Road with '''Mage''' || '''(+1)''' point / tile<span class="showInns"><br /> | |||
<ul class="showGermanCathedrals"> | |||
<li>German cathedrals are counted as one tile</li> | |||
</ul> | |||
<ul> | |||
<li>This applies also to uncompleted roads with inn(s)</li> | |||
</ul> | |||
</span> | |||
|- class="showWitch" | |||
| colspan="2" | <hr /> | |||
|- class="showWitch" valign="top" | |||
| class="scoringTile" | [[File:Figure_Witch.png|30px|left]] Road with '''Witch''' || '''1/2 points''' (rounded up)<br /> | |||
<ul> | |||
<li>Affects all points obtained from road tiles (previous rows)</li> | |||
</ul> | |||
|- class="showLittleBuildings" | |||
| colspan="2" | <hr /> | |||
|- class="showLittleBuildings" valign="top" | |||
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on road tiles || <ul> | |||
<li>'''Basic rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / little building</li> | |||
</ul> | |||
</li> | |||
<li>'''Variant rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / shed</li> | |||
<li>'''(+2)''' points / house</li> | |||
<li>'''(+3)''' points / tower</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
|- class="showSignposts" | |||
| colspan="2" | <hr /> | |||
|- class="showSignposts" valign="top" | |||
| class="scoringFeature" | [[File:Signposts_C2_Feature_Arrows_01.png|50px|left]] Road with '''signpost(s)''' || '''(+1)''' point / signpost in correct direction | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |||
<!-- Города --> | <!-- Города --> | ||
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|} | |} | ||
</div> | </div> | ||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid" /> | |||
|- class="showWondersOfHumanity" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C3_Wonders_of_Humanity.png|50px|left]] Cities on '''wonder tiles''' || class="scoringCore" | Large cities depending on wonder tile | |||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid"/> | |||
{| width="100%" style="padding-left: 10px;" | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_01.png|60px|left]] '''Notre-Dame''' wonder tile | |||
| width="50%" class="scoringCore" | <ul> | |||
<li class="showC1">The large city counts as 1 city tile</li> | |||
<li class="showC2">The large city counts as 2 city tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted"/> | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_04.png|60px|left]] '''Circus Maximus''' wonder tile | |||
| class="scoringCore" | <ul> | |||
<li class="showC1">The large city counts as 1 city tile</li> | |||
<li class="showC2">The large city counts as 4 city tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted"/> | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_02.png|60px|left]] '''Alhambra''' wonder tile | |||
| class="scoringCore" | <ul> | |||
<li class="showC1">The large city counts as 1 city tile</li> | |||
<li class="showC2">The large city counts as 3 city tiles</li> | |||
</ul> | |||
|} | |||
|- class="showCathars" | |||
| colspan="2" | <hr /> | |||
|- class="showCathars" | |||
| class="scoringTile" rowspan="2" | [[File:Symbol_Cathars_C1.png|50px|left]] City with '''Cathars / Siege / Besiegers''' || class="scoringCore" | '''(-1)''' point / tile | |||
|- class="showCathars" | |||
| class="scoringCore" | '''(-1)''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span><br /> | |||
<ul> | |||
<li>Sieges do not stack</li> | |||
<li>Cities under siege score no points up to this point</li> | |||
</ul> | |||
|- class="showCathedrals" | |||
| colspan="2" | <hr /> | |||
|- class="showCathedrals" valign="top" | |||
| class="scoringTile" rowspan="2" | <span class="showC1">[[File:Scoring_C1_Cathedral.jpg|50px|left]]</span><span class="showC2">[[File:Scoring_C2_Cathedral.jpg|50px|left]]</span> City with '''cathedral(s)''' || class="scoringCore" | '''(x0)''' points / tile | |||
|- class="showCathedrals" | |||
| class="scoringCore" | '''(x0)''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span><br /> | |||
<ul> | |||
<li>Cathedrals do not stack</li> | |||
<li>Uncompleted cities with cathedral(s) score no points up to this point</li> | |||
</ul> | |||
|- class="showMage" | |||
| colspan="2" | <hr /> | |||
|- class="showMage" valign="top" | |||
| class="scoringTile" | [[File:Figure_Mage.png|30px|left]] City with '''Mage''' || '''(+1)''' point / tile<span class="showCathedrals"><br /> | |||
<ul> | |||
<li>This applies also to uncompleted cities with cathedral(s)</li> | |||
</ul> | |||
</span> | |||
|- class="showWitch" | |||
| colspan="2" | <hr /> | |||
|- class="showWitch" valign="top" | |||
| class="scoringTile" | [[File:Figure_Witch.png|30px|left]] City with '''Witch''' || '''1/2 points''' (rounded up)<br /> | |||
<ul> | |||
<li>Affects all points obtained from city tiles and <span class="showC1">pennant</span><span class="showC2">coat of arms</span> (previous rows)</li> | |||
</ul> | |||
|- class="showLittleBuildings" | |||
| colspan="2" | <hr /> | |||
|- class="showLittleBuildings" valign="top" | |||
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on city tiles || <ul> | |||
<li>'''Basic rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / little building</li> | |||
</ul> | |||
</li> | |||
<li>'''Variant rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / shed</li> | |||
<li>'''(+2)''' points / house</li> | |||
<li>'''(+3)''' points / tower</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |||
<!-- Монастыри + Abbeys + Shrines + German Monasteries --> | <!-- Монастыри + Abbeys + Shrines + German Monasteries --> | ||
Line 192: | Line 383: | ||
| valign="middle" | | | valign="middle" | | ||
<div class="mw-translate-fuzzy"> | |||
{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
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|- class="showShrines" valign="top" | |- class="showShrines" valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Shrine.jpg|50px|float|left]]</div><div class="showC2">[[File:Scoring_C2_Shrine.jpg|50px|float|left]]</div> '''Challenge Resolution''' || If a challenge has not been resolved by the end of the game, both the <span class="showC1">cloister</span><span class="showC2">monastery</span><span class="showAbbey"> / abbey</span><span class="showMonasteries"> / German monastery / Dutch & Belgian monastery / Japanese building</span><span class="showDarmstadt"> / Darmstadt church</span> and the shrine receive the usual '''1''' point / tile. | | class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Shrine.jpg|50px|float|left]]</div><div class="showC2">[[File:Scoring_C2_Shrine.jpg|50px|float|left]]</div> '''Challenge Resolution''' || If a challenge has not been resolved by the end of the game, both the <span class="showC1">cloister</span><span class="showC2">monastery</span><span class="showAbbey"> / abbey</span><span class="showMonasteries"> / German monastery / Dutch & Belgian monastery / Japanese building</span><span class="showDarmstadt"> / Darmstadt church</span> and the shrine receive the usual '''1''' point / tile. | ||
|} | |||
</div> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|- class="showShrines" | |||
| colspan="2" | <hr /> | |||
|- class="showShrines" valign="top" | |||
| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Shrine.jpg|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Shrine.jpg|50px|left]]</div> '''Challenge Resolution''' || If a challenge has not been resolved by the end of the game, both the <span class="showC1">cloister</span><span class="showC2">monastery</span><span class="showAbbey"> / abbey</span><span class="showMonasteries"> / German monastery / Dutch & Belgian monastery / Japanese building</span><span class="showDarmstadt"> / Darmstadt church</span> and the shrine receive the usual '''1''' point / <span class="showSquareTiles">tile</span><span class="showOtherTiles"><span class="showC1">tile</span><span class="showC2">occupied space</span></span>. | |||
|} | |} | ||
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|} | |} | ||
</div> | </div> | ||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|- class="showMarketsOfLeipzig" | |||
| colspan="2" | <hr /> | |||
|- class="showMarketsOfLeipzig" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C2_Markets_Of_Leipzig.png|50px|left]] '''Markets of Leipzig''' with a <span class="showC1">follower</span><span class="showC2">meeple</span> on Tanners quarter || '''(+2)''' points / shed and farmhouse<br /> | |||
<ul> | |||
<li>Majority in the <span class="showC1">farm</span><span class="showC2">field</span> is required</li> | |||
</ul> | |||
|} | |||
<!-- Barn - Case 2 after the game (City of Carcassonne) --> | <!-- Barn - Case 2 after the game (City of Carcassonne) --> | ||
Line 354: | Line 582: | ||
</li> | </li> | ||
</ul> | </ul> | ||
|} | |} | ||
Line 363: | Line 592: | ||
{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringFeature" | ''' | | width="50%" class="scoringFeature" | '''Castle''' (castle occupier / knight / lord) || width="50%" class="scoringCore" | If a castle is still occupied at the end of the game, it scores '''0''' points. | ||
<ul> | |||
<li><span class="showC1">Followers</span><span class="showC2">Meeples</span> in castles are removed before final scoring</li> | |||
</ul> | |||
|} | |} | ||
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</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 437: | Line 679: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 468: | Line 720: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 482: | Line 744: | ||
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile</li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile</li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | </ul> | ||
Line 504: | Line 768: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 533: | Line 807: | ||
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">except for the long roads on Leipzig tiles</span></li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">(except for the long roads on Leipzig tiles in C2 only)</span></li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | </ul> | ||
|- class="showBridges" | |- class="showBridges" | ||
Line 570: | Line 846: | ||
|- class="showMarketsOfLeipzig" valign="top" | |- class="showMarketsOfLeipzig" valign="top" | ||
| class="scoringTile" | [[File:Scoring_C2_Markets_Of_Leipzig.png|50px|left]] <span> Road on '''Leipzig tile''' </span> || class="scoringCore" | <ul> | | class="scoringTile" | [[File:Scoring_C2_Markets_Of_Leipzig.png|50px|left]] <span> Road on '''Leipzig tile''' </span> || class="scoringCore" | <ul> | ||
<li>The long road on a Leipzig tile counts as 1 road tile</li> | <li class="showC1">The long road on a Leipzig tile counts as 1 road tile</li> | ||
<li class="showC2">In C2: The long road on a Leipzig tile counts as 1 road tile</li> | |||
<li class="showC2">In C3: The long road on a Leipzig tile counts as 2 road tiles</li> | |||
</ul> | </ul> | ||
|- class="showInns" | |- class="showInns" | ||
Line 610: | Line 888: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |||
<!-- Cemeteries --> | |||
|- class="showCemeteries" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Cemetery.png|100px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringTile" | <span>'''Cemetery''' (cemetery keeper): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> || width="50%" class="scoringCore" | '''0''' points | |||
<ul> | |||
<li>Cemeteries are not scored after the game</li> | |||
</ul> | |||
|} | |||
<!-- Haunted Castles --> | |||
|- class="showHauntedCastles" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Haunted_Castle.png|100px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringTile" | <span>'''Haunted castle''' (castle owner): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" class="scoringCore" | | |||
<span class="showSquareTiles">'''1''' point / tile with mist (the feature tile and the eight tiles around it)</span> | |||
<span class="showOtherTiles"> | |||
<span class="showC1">'''1''' point / tile with mist (the feature tile and the tiles on the 8 spaces around it)</span> | |||
<span class="showC2">'''1''' point / tile with mist (the feature tile and the eight spaces around it)</span> | |||
</span> | |||
<ul> | |||
<li class="showC1">The 2x2 starting tile is counted as 1 tile</li> | |||
<li class="showC2">The 2x2 starting tile is counted as 4 separate tiles</li> | |||
</ul> | |||
|- class="showLittleBuildings" | |||
| colspan="2" | <hr /> | |||
|- class="showLittleBuildings" valign="top" | |||
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on haunted castle tile and on adjacent tiles || <ul> | |||
<li>'''Basic rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / little building</li> | |||
</ul> | |||
</li> | |||
<li>'''Variant rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / shed</li> | |||
<li>'''(+2)''' points / house</li> | |||
<li>'''(+3)''' points / tower</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
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</ul> | </ul> | ||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |||
<!-- Betting Offices --> | |||
|- class="showBets" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Betting_Office.png]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | <span>'''Betting Office:''' Player with betting chip matching the number of tiles of completed road or city <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" | Depends on the betting chip, featuring one or two bets. | |||
<ul> | |||
<li>Bets are settled before all remaining features are scored</li> | |||
<li>Each betting chip on a betting office is settled independently and its owner decides the feature if there are several options</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_01.png|50px|left]] Betting chip 2/6 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''2''' points if feature has exactly 2 tiles</li> | |||
<li>'''6''' points if feature has exactly 6 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_02.png|50px|left]] Betting chip 3/5 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''3''' points if feature has exactly 3 tiles</li> | |||
<li>'''5''' points if feature has exactly 5 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_03.png|50px|left]] Betting chip 3/6 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''3''' points if feature has exactly 3 tiles</li> | |||
<li>'''6''' points if feature has exactly 6 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_04.png|50px|left]] Betting chip 4/7+ || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''4''' points if feature has exactly 4 tiles</li> | |||
<li>'''7''' points if feature has 7 or more tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_05.png|50px|left]] Betting chip 4 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''8''' points if feature has exactly 4 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_06.png|50px|left]] Betting chip 5/8+ || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''5''' points if feature has exactly 5 tiles</li> | |||
<li>'''8''' points if feature has 8 or more tiles</li> | |||
</ul> | |||
|} | |} | ||
Line 655: | Line 1,074: | ||
| width="50%" class="scoringFeature" | <span>'''Circus:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> on big top tile or the <span class="showSquareTiles">8</span> tiles around it</span> || width="50%" class="scoringCore" | '''Animal token''' points / <span class="showC1">follower</span><span class="showC2">meeple</span><br /> | | width="50%" class="scoringFeature" | <span>'''Circus:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> on big top tile or the <span class="showSquareTiles">8</span> tiles around it</span> || width="50%" class="scoringCore" | '''Animal token''' points / <span class="showC1">follower</span><span class="showC2">meeple</span><br /> | ||
<ul> | <ul> | ||
<li>Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> on the tile with the big top and the tiles adjacent to it</li> | <li>Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> on the tile with the big top and the <span class="showSquareTiles">8</span> tiles adjacent to it. | ||
<li class="showCastles">Consider <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping the tile with the | <ul class="showC1"> | ||
<li class="showCastles">Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping</span> these tiles.</li> | |||
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile and you consider all its <span class="showC1">followers</span><span class="showC2">meeples</span> placed on regular features</li> | |||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | |||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | |||
<ul class="showC2"> | |||
<li class="showCastles">Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping</span> the adjacent spaces.</li> | |||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">(except for the long roads on Leipzig tiles in C2 only)</span>, but you consider all the <span class="showC1">followers</span><span class="showC2">meeples</span> on regular features on both halves, even if one of the halves is not adjacent</li> | |||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | |||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | |||
</li> | |||
<li class="showCountOfCarcassonne"><span class="showC1">Followers</span><span class="showC2">Meeples</span> in the City of Carcassonne are not considered</li> | |||
<li class="showWheelOfFortune"><span class="showC1">Followers</span><span class="showC2">Meeples</span> inside the Wheel of Fortune are not considered</li> | |||
<li class="showMarketsOfLeipzig"><span class="showC1">Followers</span><span class="showC2">Meeples</span> in the City of Leipzig are not considered</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 668: | Line 1,102: | ||
|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringMeeple" | '''Acrobats:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the pyramid || width="50%" | '''5''' points / <span class="showC1">follower</span><span class="showC2">meeple</span> | | width="50%" class="scoringMeeple" | '''Acrobats:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the pyramid || width="50%" | '''5''' points / <span class="showC1">follower</span><span class="showC2">meeple</span> | ||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty affects the points each player scores</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |} | ||
Line 704: | Line 1,147: | ||
|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringMeeple" | '''Fairy''' || width="50%" | '''3''' points / feature scored<br /> | | width="50%" class="scoringMeeple" | '''Fairy''' || width="50%" | '''3''' points / feature scored<br /> | ||
<ul class=" | <ul class="showCastlesOrAcrobats"> | ||
<li>This bonus is not applicable to the acrobats in a pyramid even if the fairy is associated to one of them</li> | <li class="showCastles">This bonus will not be received by <span class="showC1">followers</span><span class="showC2">meeples</span> in castles, since they are removed before final scoring</li> | ||
<li class="showAcrobats">This bonus is not applicable to the acrobats in a pyramid even if the fairy is associated to one of them</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 738: | Line 1,182: | ||
<li>Applied to the value obtained for a particular city in previous rows</li> | <li>Applied to the value obtained for a particular city in previous rows</li> | ||
</ul> | </ul> | ||
|- class="showLittleBuildings" | <!--|- class="showLittleBuildings" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
Line 754: | Line 1,198: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | </ul>--> | ||
|} | |} | ||
Line 875: | Line 1,319: | ||
|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringFeature" | <span>'''The Gifts:''' || width="50%" | '''2''' points / unopened gift | | width="50%" class="scoringFeature" | <span>'''The Gifts:''' || width="50%" | '''2''' points / unopened gift | ||
|} | |||
<!-- The Wonders of Humanity - Cicus Maximus --> | |||
|- class="showWondersOfHumanity" | |||
| align="center" valign="top" rowspan="2" | <div style="padding: 2px;">[[File:Scoring_C3_Wonders_of_Humanity.png|x90px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | [[File:Wonders_Of_Humanity_C3_Wonder_Symbol_03.png|50px|left]] <span>'''The Wonders of Humanity:''' Circus Maximus</span> || width="50%" | Points per knight from other players (not the wonder's owner) | |||
<ul> | |||
<li>'''4''' points / knight → 2 players</li> | |||
<li>'''3''' points / knight → 3-4 players</li> | |||
<li>'''2''' points / knight → 5+ players</li> | |||
</ul> | |||
|} | |||
<!-- The Wonders of Humanity - Alhambra --> | |||
|- class="showWondersOfHumanity" | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | [[File:Wonders_Of_Humanity_C3_Wonder_Symbol_04.png|50px|left]] <span>'''The Wonders of Humanity:''' Alhambra</span> || width="50%" | '''4''' points / farmer of the wonder's owner | |||
|} | |} | ||
Line 896: | Line 1,364: | ||
</onlyinclude> | </onlyinclude> | ||
<!--{{FootnoteIconPara}}--> | |||
<!--{{ | |||
[[Category:Completed]] | [[Category:Completed]] |
Latest revision as of 22:24, 2 January 2024
Селектор дополнений
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Начисление очков в конце игры
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