Difference between revisions of "Carcassonne Scoring After the Game/ru"
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|} | |} | ||
</div> | </div> | ||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid" /> | |||
|- class="showWondersOfHumanity" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C3_Wonders_of_Humanity.png|50px|left]] Roads on '''wonder tiles''' || class="scoringCore" | Long roads depending on wonder tile | |||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid"/> | |||
{| width="100%" style="padding-left: 10px;" | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_01.png|60px|left]] '''Notre-Dame''' wonder tile | |||
| width="50%" class="scoringCore" | <ul> | |||
<li class="showC1">The long forking road counts as 1 road tile</li> | |||
<li class="showC2">The long forking road counts as 2 road tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted"/> | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_03.png|60px|left]] '''Stonehenge''' wonder tile | |||
| class="scoringCore" | <ul> | |||
<li class="showC1">The long forking road counts as 1 road tile</li> | |||
<li class="showC2">The long forking road counts as 2 road tiles</li> | |||
</ul> | |||
|} | |||
|- class="showGermanCathedrals" | |||
| colspan="2" | <hr /> | |||
|- class="showGermanCathedrals" valign="top" | |||
| class="scoringTile" | <span class="showC1">[[File:Scoring_C1_German_Cathedral.jpg|50px|left]]</span><span class="showC2">[[File:Scoring_C2_German_Cathedral.png|50px|left]]</span> Road ending at '''German cathedral(s)''' || class="scoringCore" | '''(+0)''' points / tile (except for German cathedral tiles)<br/> | |||
'''1''' point / road segment on German cathedral tiles<br/> | |||
<ul> | |||
<li>German cathedrals do not stack</li> | |||
<li>Road segments on German cathedral tiles are counted separately</li> | |||
</ul> | |||
|- class="showInns" | |||
| colspan="2" | <hr /> | |||
|- class="showInns" valign="top" | |||
| class="scoringTile" | <span class="showC1">[[File:Scoring_C1_Inn.png|50px|left]]</span><span class="showC2">[[File:Scoring_C2_Inn.png|50px|left]]</span> Road with '''inn(s)''' || class="scoringCore" | '''(x0)''' points / tile <span class="showGermanCathedrals"> (except for German cathedral tiles)<br />'''(x0)''' points / road segment (for German cathedral tiles)</span><br /> | |||
<ul> | |||
<li>Inns do not stack</li> | |||
<li>Uncompleted roads with inn(s) score no points up to this point.</li> | |||
<li class="showBridges">An inn does not directly affect a wooden bridge placed on the same tile</li> | |||
</ul> | |||
|- class="showMage" | |||
| colspan="2" | <hr /> | |||
|- class="showMage" valign="top" | |||
| class="scoringTile" | [[File:Figure_Mage.png|30px|left]] Road with '''Mage''' || '''(+1)''' point / tile<span class="showInns"><br /> | |||
<ul class="showGermanCathedrals"> | |||
<li>German cathedrals are counted as one tile</li> | |||
</ul> | |||
<ul> | |||
<li>This applies also to uncompleted roads with inn(s)</li> | |||
</ul> | |||
</span> | |||
|- class="showWitch" | |||
| colspan="2" | <hr /> | |||
|- class="showWitch" valign="top" | |||
| class="scoringTile" | [[File:Figure_Witch.png|30px|left]] Road with '''Witch''' || '''1/2 points''' (rounded up)<br /> | |||
<ul> | |||
<li>Affects all points obtained from road tiles (previous rows)</li> | |||
</ul> | |||
|- class="showLittleBuildings" | |||
| colspan="2" | <hr /> | |||
|- class="showLittleBuildings" valign="top" | |||
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on road tiles || <ul> | |||
<li>'''Basic rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / little building</li> | |||
</ul> | |||
</li> | |||
<li>'''Variant rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / shed</li> | |||
<li>'''(+2)''' points / house</li> | |||
<li>'''(+3)''' points / tower</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
|- class="showSignposts" | |||
| colspan="2" | <hr /> | |||
|- class="showSignposts" valign="top" | |||
| class="scoringFeature" | [[File:Signposts_C2_Feature_Arrows_01.png|50px|left]] Road with '''signpost(s)''' || '''(+1)''' point / signpost in correct direction | |||
|- class="showGhosts" | |- class="showGhosts" | ||
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|} | |} | ||
</div> | </div> | ||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid" /> | |||
|- class="showWondersOfHumanity" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C3_Wonders_of_Humanity.png|50px|left]] Cities on '''wonder tiles''' || class="scoringCore" | Large cities depending on wonder tile | |||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid"/> | |||
{| width="100%" style="padding-left: 10px;" | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_01.png|60px|left]] '''Notre-Dame''' wonder tile | |||
| width="50%" class="scoringCore" | <ul> | |||
<li class="showC1">The large city counts as 1 city tile</li> | |||
<li class="showC2">The large city counts as 2 city tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted"/> | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_04.png|60px|left]] '''Circus Maximus''' wonder tile | |||
| class="scoringCore" | <ul> | |||
<li class="showC1">The large city counts as 1 city tile</li> | |||
<li class="showC2">The large city counts as 4 city tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted"/> | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_02.png|60px|left]] '''Alhambra''' wonder tile | |||
| class="scoringCore" | <ul> | |||
<li class="showC1">The large city counts as 1 city tile</li> | |||
<li class="showC2">The large city counts as 3 city tiles</li> | |||
</ul> | |||
|} | |||
|- class="showCathars" | |||
| colspan="2" | <hr /> | |||
|- class="showCathars" | |||
| class="scoringTile" rowspan="2" | [[File:Symbol_Cathars_C1.png|50px|left]] City with '''Cathars / Siege / Besiegers''' || class="scoringCore" | '''(-1)''' point / tile | |||
|- class="showCathars" | |||
| class="scoringCore" | '''(-1)''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span><br /> | |||
<ul> | |||
<li>Sieges do not stack</li> | |||
<li>Cities under siege score no points up to this point</li> | |||
</ul> | |||
|- class="showCathedrals" | |||
| colspan="2" | <hr /> | |||
|- class="showCathedrals" valign="top" | |||
| class="scoringTile" rowspan="2" | <span class="showC1">[[File:Scoring_C1_Cathedral.jpg|50px|left]]</span><span class="showC2">[[File:Scoring_C2_Cathedral.jpg|50px|left]]</span> City with '''cathedral(s)''' || class="scoringCore" | '''(x0)''' points / tile | |||
|- class="showCathedrals" | |||
| class="scoringCore" | '''(x0)''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span><br /> | |||
<ul> | |||
<li>Cathedrals do not stack</li> | |||
<li>Uncompleted cities with cathedral(s) score no points up to this point</li> | |||
</ul> | |||
|- class="showMage" | |||
| colspan="2" | <hr /> | |||
|- class="showMage" valign="top" | |||
| class="scoringTile" | [[File:Figure_Mage.png|30px|left]] City with '''Mage''' || '''(+1)''' point / tile<span class="showCathedrals"><br /> | |||
<ul> | |||
<li>This applies also to uncompleted cities with cathedral(s)</li> | |||
</ul> | |||
</span> | |||
|- class="showWitch" | |||
| colspan="2" | <hr /> | |||
|- class="showWitch" valign="top" | |||
| class="scoringTile" | [[File:Figure_Witch.png|30px|left]] City with '''Witch''' || '''1/2 points''' (rounded up)<br /> | |||
<ul> | |||
<li>Affects all points obtained from city tiles and <span class="showC1">pennant</span><span class="showC2">coat of arms</span> (previous rows)</li> | |||
</ul> | |||
|- class="showLittleBuildings" | |||
| colspan="2" | <hr /> | |||
|- class="showLittleBuildings" valign="top" | |||
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on city tiles || <ul> | |||
<li>'''Basic rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / little building</li> | |||
</ul> | |||
</li> | |||
<li>'''Variant rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / shed</li> | |||
<li>'''(+2)''' points / house</li> | |||
<li>'''(+3)''' points / tower</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
|- class="showGhosts" | |- class="showGhosts" | ||
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<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile</li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile</li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | </ul> | ||
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<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">except for the long roads on Leipzig tiles</span></li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">(except for the long roads on Leipzig tiles in C2 only)</span></li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | </ul> | ||
|- class="showBridges" | |- class="showBridges" | ||
Line 673: | Line 846: | ||
|- class="showMarketsOfLeipzig" valign="top" | |- class="showMarketsOfLeipzig" valign="top" | ||
| class="scoringTile" | [[File:Scoring_C2_Markets_Of_Leipzig.png|50px|left]] <span> Road on '''Leipzig tile''' </span> || class="scoringCore" | <ul> | | class="scoringTile" | [[File:Scoring_C2_Markets_Of_Leipzig.png|50px|left]] <span> Road on '''Leipzig tile''' </span> || class="scoringCore" | <ul> | ||
<li>The long road on a Leipzig tile counts as 1 road tile</li> | <li class="showC1">The long road on a Leipzig tile counts as 1 road tile</li> | ||
<li class="showC2">In C2: The long road on a Leipzig tile counts as 1 road tile</li> | |||
<li class="showC2">In C3: The long road on a Leipzig tile counts as 2 road tiles</li> | |||
</ul> | </ul> | ||
|- class="showInns" | |- class="showInns" | ||
Line 904: | Line 1,079: | ||
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile and you consider all its <span class="showC1">followers</span><span class="showC2">meeples</span> placed on regular features</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile and you consider all its <span class="showC1">followers</span><span class="showC2">meeples</span> placed on regular features</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
<li class="showCastles">Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping</span> the adjacent spaces.</li> | <li class="showCastles">Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping</span> the adjacent spaces.</li> | ||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">except for the long roads on Leipzig tiles</span>, but you consider all the <span class="showC1">followers</span><span class="showC2">meeples</span> on regular features on both halves, even if one of the halves is not adjacent</li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">(except for the long roads on Leipzig tiles in C2 only)</span>, but you consider all the <span class="showC1">followers</span><span class="showC2">meeples</span> on regular features on both halves, even if one of the halves is not adjacent</li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
Line 1,005: | Line 1,182: | ||
<li>Applied to the value obtained for a particular city in previous rows</li> | <li>Applied to the value obtained for a particular city in previous rows</li> | ||
</ul> | </ul> | ||
|- class="showLittleBuildings" | <!--|- class="showLittleBuildings" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
Line 1,021: | Line 1,198: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | </ul>--> | ||
|} | |} | ||
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|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringFeature" | <span>'''The Gifts:''' || width="50%" | '''2''' points / unopened gift | | width="50%" class="scoringFeature" | <span>'''The Gifts:''' || width="50%" | '''2''' points / unopened gift | ||
|} | |||
<!-- The Wonders of Humanity - Cicus Maximus --> | |||
|- class="showWondersOfHumanity" | |||
| align="center" valign="top" rowspan="2" | <div style="padding: 2px;">[[File:Scoring_C3_Wonders_of_Humanity.png|x90px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | [[File:Wonders_Of_Humanity_C3_Wonder_Symbol_03.png|50px|left]] <span>'''The Wonders of Humanity:''' Circus Maximus</span> || width="50%" | Points per knight from other players (not the wonder's owner) | |||
<ul> | |||
<li>'''4''' points / knight → 2 players</li> | |||
<li>'''3''' points / knight → 3-4 players</li> | |||
<li>'''2''' points / knight → 5+ players</li> | |||
</ul> | |||
|} | |||
<!-- The Wonders of Humanity - Alhambra --> | |||
|- class="showWondersOfHumanity" | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | [[File:Wonders_Of_Humanity_C3_Wonder_Symbol_04.png|50px|left]] <span>'''The Wonders of Humanity:''' Alhambra</span> || width="50%" | '''4''' points / farmer of the wonder's owner | |||
|} | |} | ||
Latest revision as of 22:24, 2 January 2024
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