Difference between revisions of "Carcassonne Scoring During the Game"

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(Marked this version for translation)
m (Added Land Surveyors)
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| class="scoringFeature" | Points from additional features || style="padding-left: 30px;" |  
| class="scoringFeature" | Points from additional features || style="padding-left: 30px;" |  
| class="scoringCoreLegend" | Core feature scoring || style="padding-left: 30px;" |  
| class="scoringCoreLegend" | Core feature scoring || style="padding-left: 30px;" |  
| class="scoringSurveyor showLandSurveyors" | Land Surveyor action || style="padding-left: 30px;" |  
|}
|}
<span class="showCastlesOrRobbers">
<span class="showCastlesOrRobbers">
Line 30: Line 31:
{|
{|
| class="showCastles" | &nbsp;
| class="showCastles" | &nbsp;
| class="showCastles" | <span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2"> [[File:Scoring_C2_Castle_Token.png|30px]]</span></span> Feature may trigger castle scoring
| class="showCastles" | <span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2"> [[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> Feature may trigger castle scoring
| class="showRobbers" | &nbsp;
| class="showRobbers" | &nbsp;
| class="showRobbers" | [[File:ReferenceFigure Robber.png|25px]] Points may be stolen by a robber
| class="showRobbers" | [[File:ReferenceFigure Robber.png|x25px]] Points may be stolen by a robber
|}
|}
</span>
</span>
Line 47: Line 48:
| width="95%" valign="middle" |  
| width="95%" valign="middle" |  


<!--T:8-->
{| width="100%" style="border-collapse: initial;"
{| width="100%" style="border: 1px solid #FBC9C3; background-color: #F0F0F0; border-collapse: initial;" class="showMarketsOfLeipzig"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | [[File:Scoring_C2_Markets_Of_Leipzig.png |50px|left]] '''Markets of Leipzig:''' Send a <span class="showC1">follower</span><span class="showC2">meeple</span> to Leipzig  || width="50%" |  Two special scoring cases if majority with only one <span class="showC1">follower</span><span class="showC2">meeple</span><br />
| width="50%" class="scoringTile" | <span>'''Road''' (<span class="showC1">thief</span><span class="showC2">highwayman</span>) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" class="scoringCore" | '''1''' point / tile <span class="showGermanCathedrals showC1 markC2 markWE"> (except for German cathedral tiles)</span>
<ul>
 
<li>Otherwise (majority with 2 or more <span class="showC1">followers</span><span class="showC2">meeples</span>) apply normal scoring rules as described after these two cases.</li>
|- class="showGermanCathedrals"
| colspan="2" | <hr />
|- class="showGermanCathedrals" valign="top"
| class="scoringTile" | [[File:Scoring_C1_German_Cathedral.jpg|50px|left]] Road segment on '''German cathedral(s)''' || class="scoringCore" | '''1''' point / road segment<br/>
<ul>
<li>Road segments on German cathedral tiles are counted separately</li>
</ul>
</ul>
|-
 
| colspan="2" width="100%" | <hr />
|- valign="top"
| width="50%" class="scoringTile" | '''<span class="showC1">Follower</span><span class="showC2">Meeple</span> sent to Wainwrights quarter''' || width="50%" | '''1''' point / tile (only Wainwrights quarter bonus points scored)<br />
<ul>
<li>This is the total scoring for the completed road in this case.</li>
</ul>
|-
| colspan="2" width="100%" | <hr class="dotted"/>
|- valign="top"
| width="50%" class="scoringTile" | '''<span class="showC1">Follower</span><span class="showC2">Meeple</span> sent to another quarter''' || width="50%" | '''0''' points (no points scored at all)<br />
<ul>
<li>This is the total scoring for the completed road in this case.</li>
</ul>
|}
{| width="100%" style="border-collapse: initial;"
|- class="showMarketsOfLeipzig"
| colspan="2" width="100%" | <hr />
|- valign="top"
| width="50%" class="scoringTile" | <span>'''Road''' (<span class="showC1">thief</span><span class="showC2">highwayman</span>) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|30px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" class="scoringCore" | '''1''' point / tile <span class="showGermanCathedrals showC1 markC2 markWE"> (except for German cathedral tiles)</span>
|- class="showBridges"
|- class="showBridges"
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 102: Line 88:
<li>It is irrelevant if the ferry connects two road segments or the road ends at the lake</li>
<li>It is irrelevant if the ferry connects two road segments or the road ends at the lake</li>
</ul>
</ul>
|- class="showLandSurveyors"
| colspan="2" | <hr />
|- class="showLandSurveyors" valign="top"
| class="scoringSurveyor" | [[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_Road.png|50px|left]] '''Land surveyor''' action for road tiles ||  class="scoringCore" | Depending on active scoring tile
|- class="showLandSurveyors"
| colspan="2" | <hr class="solid"/>
{| width="100%" style="padding-left: 10px;"
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_06.png|60px|left]] '''Highway''' scoring tile
| width="50%" class="scoringCore" | '''5''' points for the road (fixed value no matter the length)
|-
| colspan="2" | <hr class="dotted"/>
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_07.png|60px|left]] '''Peasant Uprising''' scoring tile
| class="scoringCore" | '''(-1)''' point / tile with a farmhouse
|-
| colspan="2" | <hr class="dotted"/>
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_09.png|60px|left]] '''Street Fair''' scoring tile
| class="scoringCore" | '''(+1)''' point / tile <span class="showGermanCathedrals"> (except for German cathedral tiles)<br />'''(+1)''' point / road segment on German cathedral tiles</span>
|}
|- class="showGermanCathedrals"
|- class="showGermanCathedrals"
| colspan="2" | <hr />
| colspan="2" | <hr />
|- class="showGermanCathedrals" valign="top"
|- class="showGermanCathedrals" valign="top"
| class="scoringTile" | [[File:Scoring_C1_German_Cathedral.jpg|50px|left]] Road ending at '''German cathedral(s)''' || class="scoringCore" | '''(+1)''' point / tile (except for German cathedral tiles)<br/>
| class="scoringTile" | [[File:Scoring_C1_German_Cathedral.jpg|50px|left]] Road ending at '''German cathedral(s)''' || class="scoringCore" | '''(+1)''' point / tile (except for German cathedral tiles)<br/>
'''2''' points / road segment on German cathedral tiles<br/>
'''(+1)''' point / road segment on German cathedral tiles<br/>
<ul>  
<ul>  
<li>German cathedrals do not stack</li>
<li>German cathedrals do not stack</li>
<li>Road segments on German cathedral tiles are counted separately</li>
</ul>
</ul>
|- class="showInns"
|- class="showInns"
| colspan="2" | <hr />
| colspan="2" | <hr />
|- class="showInns" valign="top"
|- class="showInns" valign="top"
| class="scoringTile" | <span class="showC1">[[File:Scoring_C1_Inn.png|50px|left]]</span><span class="showC2">[[File:Scoring_C2_Inn.png|50px|left]]</span> Road with '''inn(s)''' || class="scoringCore" | '''(+1)''' point / tile <span class="showGermanCathedrals showC1 markC2 markWE"> (except for German cathedral tiles)<br />'''(+1)''' point / road segment on German cathedral tiles</span><br />
| class="scoringTile" | <span class="showC1">[[File:Scoring_C1_Inn.png|50px|left]]</span><span class="showC2">[[File:Scoring_C2_Inn.png|50px|left]]</span> Road with '''inn(s)''' || class="scoringCore" | '''(+1)''' point / tile <span class="showGermanCathedrals"> (except for German cathedral tiles)<br />'''(+1)''' point / road segment on German cathedral tiles</span><br />
<ul>
<ul>
<li>Inns do not stack</li>
<li>Inns do not stack</li>
</ul>
</ul>
|- class="showMage"
|- class="showMage"
| colspan="2" | <hr />
| colspan="2" | <hr />
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<li>Affects all points obtained from road tiles (previous rows)</li>
<li>Affects all points obtained from road tiles (previous rows)</li>
</ul>
</ul>
|- class="showLandSurveyors"
| colspan="2" | <hr />
|- class="showLandSurveyors" valign="top"
| class="scoringSurveyor" | [[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_Road.png|50px|left]] '''Land surveyor''' action for road || Depending on active scoring tile
|- class="showLandSurveyors"
| colspan="2" | <hr class="solid"/>
{| width="100%" style="padding-left: 10px;"
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_08.png|60px|left]] '''Poverty''' scoring tile
| width="50%" | '''(-3)''' points for feature<br />
<ul>
<li>The resulting scoring for the feature can be a negative value</li>
</ul>
|}
|- class="showLittleBuildings"
|- class="showLittleBuildings"
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 161: Line 191:
<li>Only if using '''advanced rules'''</li>
<li>Only if using '''advanced rules'''</li>
</ul>
</ul>
|- class="showMarketsOfLeipzig"
| colspan="2" | <hr class="solid" />
|- class="showMarketsOfLeipzig" valign="top"
| class="scoringMeeple" | [[File:Scoring_C2_Markets_Of_Leipzig.png|50px|left]] <span>'''Markets of Leipzig:''' Player sending a <span class="showC1">follower</span><span class="showC2">meeple</span> to the City of Leipzig</span> || Two possible scenarios depending on the number of <span class="showC1">followers</span><span class="showC2">meeples</span> you have on the road
|- valign="top" class="showMarketsOfLeipzig"
| colspan="2" | <hr class="solid"/>
{| width="100%" style="padding-left: 10px;"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>[[File:ReferenceFigure_NormalFollower.png|x40px]] '''x 1'''</span>&nbsp;&nbsp;&nbsp;&nbsp;<span>'''One <span class="showC1">follower</span><span class="showC2">meeple</span>''' on the road</span> || width="50%" |  '''(x0)''' points for feature<span class="showTeacher"> (and therefore for teacher)</span><br /><span class="showCastles">'''full''' number of points for castle</span>
|-
| colspan="2" | <hr class="dotted"/>
|- valign="top"
| class="scoringMeeple" | <span>[[File:ReferenceFigure_NormalFollower.png|x40px]] '''x n'''</span>&nbsp;&nbsp;&nbsp;&nbsp;<span>'''More than one <span class="showC1">follower</span><span class="showC2">meeple</span>''' on the road</span> || '''full''' number of points for feature<span class="showTeacher"> (and therefore for teacher)</span><br /><span class="showCastles">'''full''' number of points for castle</span><br />
<ul>
<li>The scoring is performed without recalculating the majority, even if sending one <span class="showC1">follower</span><span class="showC2">meeple</span> to the City of Leipzig </li>
</ul>
|}
|- class="showMarketsOfLeipzig"
|- class="showMarketsOfLeipzig"
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 178: Line 228:
<!--T:10-->
<!--T:10-->
{| width="100%"  
{| width="100%"  
|- class="showLandSurveyors" valign="top"
| width="50%" class="scoringSurveyor" | [[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_City.png|50px|left]] '''Land surveyor''' action for cities ||  width="50%" | Depending on active scoring tile
|- class="showLandSurveyors"
| colspan="2" | <hr class="solid"/>
{| width="100%" style="padding-left: 10px;"
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_01.png|60px|left]] '''Citizens’ Jury''' scoring tile
| width="50%" | <ul>
<li>All players with meeples in the city share the majority (no matter the actual majority votes)</li>
<li class="showHills">Hills are not considered</li>
</ul>
|-
| colspan="2" | <hr class="dotted"/>
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_02.png|60px|left]] '''Bad Neighborhood''' scoring tile
| <ul>
<li>Tiles contributing only with semicircular city segments are not part of the scoring</li>
</ul>
|}
|- class="showLandSurveyors"
| colspan="2" | <hr class="solid" />
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" rowspan="2" | <span>'''City''' (knight) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|30px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" class="scoringCore" | '''2''' points / tile
| width="50%" class="scoringTile" rowspan="2" | <span>'''City''' (knight) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" class="scoringCore" | '''2''' points / tile
|-  
|-  
| class="scoringCore" | '''2''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span>
| class="scoringCore" | '''2''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span>
|- class="showLandSurveyors"
| colspan="2" | <hr />
|- class="showLandSurveyors" valign="top"
| class="scoringSurveyor" | [[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_City.png|50px|left]] '''Land surveyor''' action for city tiles ||  class="scoringCore" | Depending on active scoring tile
|- class="showLandSurveyors"
| colspan="2" | <hr class="solid"/>
{| width="100%" style="padding-left: 10px;"
|- valign="top"
| class="scoringSurveyor" width="50%" rowspan="2" | [[File:Land_Surveyors_C2_Scoring_Tile_05.png|60px|left]] '''Siege''' scoring tile
| width="50%" class="scoringCore" | '''(+0)''' point / tile
|- valign="top"
| class="scoringCore" | '''(+1)''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span>
|}
|- class="showCathars"
|- class="showCathars"
| colspan="2" | <hr />
| colspan="2" | <hr />
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<li>Affects all points obtained from city tiles and <span class="showC1">pennant</span><span class="showC2">coat of arms</span> (previous rows)</li>
<li>Affects all points obtained from city tiles and <span class="showC1">pennant</span><span class="showC2">coat of arms</span> (previous rows)</li>
</ul>
</ul>
|- class="showLandSurveyors"
| colspan="2" | <hr />
|- class="showLandSurveyors" valign="top"
| class="scoringSurveyor" | [[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_City.png|50px|left]] '''Land surveyor''' action for cities ||  Depending on active scoring tile
|- class="showLandSurveyors"
| colspan="2" | <hr class="solid"/>
{| width="100%" style="padding-left: 10px;"
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_03.png|60px|left]] '''Wealth''' scoring tile
| width="50%" | '''(+3)''' points for feature
|-
| colspan="2" | <hr class="dotted"/>
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_04.png|60px|left]] '''Poverty''' scoring tile
| '''(-3)''' points for feature<br />
<ul>
<li>The resulting scoring for the feature can be a negative value</li>
</ul>
|}
|- class="showLittleBuildings"
|- class="showLittleBuildings"
| colspan="2" | <hr />
| colspan="2" | <hr />
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{| width="100%"  
{| width="100%"  
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" | <span>'''<span class="showC1">Cloister</span><span class="showC2">Monastery</span>''' (monk<span class="showAbbot"> / abbot</span>)<span class="showShrines"> or<br /> '''Shrine''' (heretic)</span><span class="showAbbey"> or<br /> '''Abbey''' (monk)</span><span class="showMonasteries"> or<br /> '''German monastery''' (monk) or <br />'''Dutch & Belgian monastery''' (monk) or <br /> '''Japanese building''' (monk)</span><span class="showDarmstadt"> or <br /> '''Darmstadt church''' (monk)</span></span> <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|30px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span> || width="50%" class="scoringCore" |  
| width="50%" class="scoringTile" | <span>'''<span class="showC1">Cloister</span><span class="showC2">Monastery</span>''' (monk<span class="showAbbot"> / abbot</span>)<span class="showShrines"> or<br /> '''Shrine''' (heretic)</span><span class="showAbbey"> or<br /> '''Abbey''' (monk)</span><span class="showMonasteries"> or<br /> '''German monastery''' (monk) or <br />'''Dutch & Belgian monastery''' (monk) or <br /> '''Japanese building''' (monk)</span><span class="showDarmstadt"> or <br /> '''Darmstadt church''' (monk)</span></span> <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<span class="showFlier"><!--'''+'''--></span></span></span></span> || width="50%" class="scoringCore" |  
<span class="showSquareTiles">'''9''' points (the feature tile and the eight tiles around it)</span>
<span class="showSquareTiles">'''9''' points (the feature tile and the eight tiles around it)</span>
<span class="showOtherTiles">
<span class="showOtherTiles">
Line 263: Line 378:
<span class="showC2">'''9''' points (the square space with the feature and the eight spaces around it)</span>
<span class="showC2">'''9''' points (the square space with the feature and the eight spaces around it)</span>
</span>
</span>
|- class="showLandSurveyors"
| colspan="2" | <hr />
|- class="showLandSurveyors" valign="top"
| class="scoringSurveyor" | [[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_Monastery.png|50px|left]] '''Land surveyor''' action for monastic features ||  class="scoringCore" | Depending on active scoring tile
|- class="showLandSurveyors"
| colspan="2" | <hr class="solid"/>
{| width="100%" style="padding-left: 10px;"
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_10.png|60px|left]] '''Hermit Monastery''' scoring tile
| width="50%" class="scoringCore" | '''(-1)''' point / tile with city segment(s)
|-
| colspan="2" | <hr class="dotted"/>
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_11.png|60px|left]] '''Pilgrimage Route''' scoring tile
| class="scoringCore" | '''(+1)''' point / tile with road segment(s)<span show="showCastles"> or a wooden bridge</span>
|-
| colspan="2" | <hr class="dotted"/>
|- valign="top"
| class="scoringSurveyor" width="50%" | [[File:Land_Surveyors_C2_Scoring_Tile_12.png|60px|left]] '''Wealth''' scoring tile
| '''(+3)''' point / feature
|}
|- class="showVineyards"
|- class="showVineyards"
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 317: Line 458:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | '''<span class="showC1">Farm</span><span class="showC2">Field</span> & Barn - Scenario 1''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span> || width="50%" | '''Placing a barn''' assuming majority of farmers
| width="50%" class="scoringFeature" | '''<span class="showC1">Farm</span><span class="showC2">Field</span> & Barn - Scenario 1''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span> || width="50%" | '''Placing a barn''' assuming majority of farmers
|-
|-
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 378: Line 519:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | '''<span class="showC1">Farm</span><span class="showC2">Field</span> & Barn - Scenario 2''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span> || width="50%" | '''Connecting to <span class="showC1">farm</span><span class="showC2">field</span> with a barn''' assuming majority of farmers
| width="50%" class="scoringFeature" | '''<span class="showC1">Farm</span><span class="showC2">Field</span> & Barn - Scenario 2''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span> || width="50%" | '''Connecting to <span class="showC1">farm</span><span class="showC2">field</span> with a barn''' assuming majority of farmers
|-
|-
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 439: Line 580:
{| width="100%"  
{| width="100%"  
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Castles''' (castle occupier / knight / lord) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|30px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" class="scoringCore" | When the first feature adjacent to an occupied castle is completed, the occupier of the castle <span class="showMayor">(if different from the mayor) </span>scores the '''full''' number of points for the feature (even if the feature is unoccupied.)<br />
| width="50%" class="scoringFeature" | <span>'''Castles''' (castle occupier / knight / lord) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span></span> || width="50%" class="scoringCore" | When the first feature adjacent to an occupied castle is completed, the occupier of the castle <span class="showMayor">(if different from the mayor) </span>scores the '''full''' number of points for the feature (even if the feature is unoccupied.)<br />
<ul>
<ul>
<li class="showMayor">If the castle is occupied by the mayor, the castle scores '''0''' points as the castle has no <span class="showC1">pennants</span><span class="showC2">coats of arms</span></li>
<li class="showMayor">If the castle is occupied by the mayor, the castle scores '''0''' points as the castle has no <span class="showC1">pennants</span><span class="showC2">coats of arms</span></li>
Line 454: Line 595:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | '''Wind rose placement''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span> || width="50%" | '''3''' points
| width="50%" class="scoringFeature" | '''Wind rose placement''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span> || width="50%" | '''3''' points
|}
|}


Line 466: Line 607:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" | '''Baba Yaga's hut''' <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|30px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span> || width="50%" class="scoringCore" | '''1''' for the tile + '''0''' points for no empty square spaces around it
| width="50%" class="scoringTile" | '''Baba Yaga's hut''' <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<span class="showFlier"><!--'''+'''--></span></span></span></span> || width="50%" class="scoringCore" | '''1''' for the tile + '''0''' points for no empty square spaces around it
|- class="showLittleBuildings"
|- class="showLittleBuildings"
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 495: Line 636:
{| width="100%"  
{| width="100%"  
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" | <span>'''Garden''' (abbot) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|30px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" class="scoringCore" |  
| width="50%" class="scoringTile" | <span>'''Garden''' (abbot) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<span class="showFlier"><!--'''+'''--></span></span></span></span></span> || width="50%" class="scoringCore" |  
<span class="showSquareTiles">'''9''' points (the garden and the eight tiles around it)</span>
<span class="showSquareTiles">'''9''' points (the garden and the eight tiles around it)</span>
<span class="showOtherTiles">
<span class="showOtherTiles">
Line 539: Line 680:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" | <span>'''Castle in Germany''' (knight/lord/castle occupant) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|30px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" class="scoringCore" |  
| width="50%" class="scoringTile" | <span>'''Castle in Germany''' (knight/lord/castle occupant) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<span class="showFlier"><!--'''+'''--></span></span></span></span></span> || width="50%" class="scoringCore" |  
<span class="showSquareTiles">'''12''' points (2 points for the German castle and 1 point per tile around it)</span>
<span class="showSquareTiles">'''12''' points (2 points for the German castle and 1 point per tile around it)</span>
<span class="showOtherTiles">
<span class="showOtherTiles">
Line 573: Line 714:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" | <span>'''Cathedral in Germany''' (archbishop) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|30px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|30px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" class="scoringCore" |
| width="50%" class="scoringTile" | <span>'''Cathedral in Germany''' (archbishop) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<span class="showFlier"><!--'''+'''--></span></span></span></span></span> || width="50%" class="scoringCore" |
<ul>
<ul>
<li>All roads leading to the cathedral are considered.</li>
<li>All roads leading to the cathedral are considered.</li>
Line 652: Line 793:
{| width="100%"  
{| width="100%"  
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Watchtowers:''' Player with a <span class="showC1">follower</span><span class="showC2">meeple</span> on a city or road segment part of feature just completed adjacent to the watchtower <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | Depends on the watchtower symbol, taking into account the watchtower tile and the <span class="showSquareTiles">8</span> tiles around it<br />
| width="50%" class="scoringFeature" | <span>'''Watchtowers:''' Player with a <span class="showC1">follower</span><span class="showC2">meeple</span> on a city or road segment part of feature just completed adjacent to the watchtower <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span></span> || width="50%" | Depends on the watchtower symbol, taking into account the watchtower tile and the <span class="showSquareTiles">8</span> tiles around it<br />
<ul>
<ul>
<li>Watchtowers are scored right before scoring the adjacent completed city or road</li>
<li>Watchtowers are scored right before scoring the adjacent completed city or road</li>
Line 705: Line 846:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Circus:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the vicinity of the big top<span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span style="padding: 0px;">[[File:ReferenceFigure Robber.png|25px]]</span></span></span> || width="50%" | '''Animal token''' points / <span class="showC1">follower</span><span class="showC2">meeple</span><br />
| width="50%" class="scoringFeature" | <span>'''Circus:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the vicinity of the big top<span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span> || width="50%" | '''Animal token''' points / <span class="showC1">follower</span><span class="showC2">meeple</span><br />
<ul>
<ul>
<li>Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> on the tile with the big top and the <span class="showSquareTiles">8</span> tiles adjacent to it.</li>
<li>Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> on the tile with the big top and the <span class="showSquareTiles">8</span> tiles adjacent to it.</li>
Line 724: Line 865:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Acrobats:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the pyramid <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | '''5''' points / <span class="showC1">follower</span><span class="showC2">meeple</span>
| width="50%" class="scoringMeeple" | <span>'''Acrobats:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the pyramid <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" | '''5''' points / <span class="showC1">follower</span><span class="showC2">meeple</span>
|}
|}


Line 736: Line 877:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Fruit-bearing trees''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" |  Two possible '''fruit actions''':
| width="50%" class="scoringFeature" | <span>'''Fruit-bearing trees''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span></span> || width="50%" |  Two possible '''fruit actions''':
|-
|-
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 762: Line 903:
{| width="100%"  
{| width="100%"  
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Tollkeepers:''' All players with a tollhouse on crossing at the end of completed road <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | Depends on number on tollhouse: 1 or 2<br />
| width="50%" class="scoringFeature" | <span>'''Tollkeepers:''' All players with a tollhouse on crossing at the end of completed road <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span></span> || width="50%" | Depends on number on tollhouse: 1 or 2<br />
<ul>
<ul>
<li>Tollhouses are scored right before scoring the completed road</li>
<li>Tollhouses are scored right before scoring the completed road</li>
Line 796: Line 937:
| colspan="2" | <hr />
| colspan="2" | <hr />
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | [[File:Scoring_C1_Fairy_Turn_Start.png|50px|left]] '''Starting turn''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span> || width="50%" | '''1''' point / turn start<br />
| width="50%" class="scoringMeeple" | [[File:Scoring_C1_Fairy_Turn_Start.png|50px|left]] '''Starting turn''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span> || width="50%" | '''1''' point / turn start<br />
<ul class="showAcrobats">
<ul class="showAcrobats">
<li>If next to an acrobat, the scoring is applicable to all your acrobats in the pyramid</li>
<li>If next to an acrobat, the scoring is applicable to all your acrobats in the pyramid</li>
Line 803: Line 944:
| colspan="2" | <hr class="dotted" />
| colspan="2" | <hr class="dotted" />
|- valign="top"
|- valign="top"
| class="scoringMeeple" | <div class="showC1">[[File:Scoring_C1_Fairy_Scoring.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Fairy_Scoring.png|50px|left]]</div> '''Scoring feature''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span> || width="50%" | '''3''' points / feature scored<br />
| class="scoringMeeple" | <div class="showC1">[[File:Scoring_C1_Fairy_Scoring.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Fairy_Scoring.png|50px|left]]</div> '''Scoring feature''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span> || width="50%" | '''3''' points / feature scored<br />
<ul>
<ul>
<li class="showAcrobats">Acrobats cannot receive the fairy score bonus</li>
<li class="showAcrobats">Acrobats cannot receive the fairy score bonus</li>
Line 829: Line 970:
|- valign="top"
|- valign="top"
| class="scoringMeeple" | [[File:Scoring_C1_Tower_Prisoner_Ransom.png|50px|left]] '''Prisoner ransom'''|| width="50%" | '''(-3)''' points to payer<br />
| class="scoringMeeple" | [[File:Scoring_C1_Tower_Prisoner_Ransom.png|50px|left]] '''Prisoner ransom'''|| width="50%" | '''(-3)''' points to payer<br />
'''(+3)''' points to payee<br />
'''(+3)''' points to payee<span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span><br />
|}
|}


Line 841: Line 982:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Teacher control''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | '''Equal points''' to next score
| width="50%" class="scoringMeeple" | <span>'''Teacher control''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span></span> || width="50%" | '''Equal points''' to next score
|}
|}


Line 853: Line 994:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Dispatch''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure_Robber.png|25px]]</span></span></span></span> || width="50%" | '''2''' points OR depends on tile:
| width="50%" class="scoringMeeple" | <span>'''Dispatch''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure_Robber.png|x25px]]</span></span></span></span> || width="50%" | '''2''' points OR depends on tile:
|-
|-
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 921: Line 1,062:
{| width="100%"  
{| width="100%"  
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Gingerbread Man:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the city <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | '''1''' point / tile per <span class="showC1">follower</span><span class="showC2">meeple</span>
| width="50%" class="scoringMeeple" | <span>'''Gingerbread Man:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the city <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" | '''1''' point / tile per <span class="showC1">follower</span><span class="showC2">meeple</span>
|}
|}


Line 933: Line 1,074:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Shepherd <span class="showC1">herds the flock into</span><span class="showC2">guides the flock to</span> the stable''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | '''1''' point / sheep depicted
| width="50%" class="scoringMeeple" | <span>'''Shepherd <span class="showC1">herds the flock into</span><span class="showC2">guides the flock to</span> the stable''' <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" | '''1''' point / sheep depicted
|}
|}


Line 1,001: Line 1,142:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Ringmaster''' on feature just completed <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | '''2''' points / <span class="showCircusAndAcrobats">circus or acrobat tiles</span><span class="showCircusAndNotAcrobats">acrobat tiles</span><span class="showNotCircusAndAcrobats">acrobat tiles</span> where the ringmaster is on or adjacent to.<br />
| width="50%" class="scoringMeeple" | <span>'''Ringmaster''' on feature just completed <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span></span> || width="50%" | '''2''' points / <span class="showCircusAndAcrobats">circus or acrobat tiles</span><span class="showCircusAndNotAcrobats">acrobat tiles</span><span class="showNotCircusAndAcrobats">acrobat tiles</span> where the ringmaster is on or adjacent to.<br />
<ul>
<ul>
<li>Ringmaster scoring takes place even if it didn't score any points from the completed feature</li>
<li>Ringmaster scoring takes place even if it didn't score any points from the completed feature</li>
Line 1,033: Line 1,174:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| class="scoringFeature" | <span>'''Catapult:''' Archery tournament <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || Depends on the outcome
| class="scoringFeature" | <span>'''Catapult:''' Archery tournament <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span></span> || Depends on the outcome
|-
|-
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 1,047: Line 1,188:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| class="scoringFeature" | <span>'''Catapult:''' Playing catch <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || Depends on the outcome
| class="scoringFeature" | <span>'''Catapult:''' Playing catch <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span></span> || Depends on the outcome
|-
|-
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 1,087: Line 1,228:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Wheel Of Fortune - Fortune:''' Current player only <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | '''3''' points
| width="50%" class="scoringFeature" | <span>'''Wheel Of Fortune - Fortune:''' Current player only <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]</span></span></span></span> || width="50%" | '''3''' points
|}
|}


Line 1,099: Line 1,240:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Wheel Of Fortune -  Tax:''' All players with knights <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | ('''1''' point / <span class="showC1">pennant</span><span class="showC2">coat of arms</span> + '''1''' point / knight) per knight (computed for each city)
| width="50%" class="scoringFeature" | <span>'''Wheel Of Fortune -  Tax:''' All players with knights <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" | ('''1''' point / <span class="showC1">pennant</span><span class="showC2">coat of arms</span> + '''1''' point / knight) per knight (computed for each city)
|}
|}


Line 1,111: Line 1,252:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Wheel Of Fortune -  Famine:''' All players with farmers <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | &nbsp;
| width="50%" class="scoringFeature" | <span>'''Wheel Of Fortune -  Famine:''' All players with farmers <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" | &nbsp;
|-
|-
| colspan="2" | <hr />
| colspan="2" | <hr />
Line 1,160: Line 1,301:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Wheel Of Fortune -  Storm:''' All players <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | '''1''' point / <span class="showC1">follower</span><span class="showC2">meeple</span> in player's supply
| width="50%" class="scoringMeeple" | <span>'''Wheel Of Fortune -  Storm:''' All players <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" | '''1''' point / <span class="showC1">follower</span><span class="showC2">meeple</span> in player's supply
|}
|}


Line 1,172: Line 1,313:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Wheel Of Fortune -  Inquisition:''' All players with monks <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | '''2''' points / monk
| width="50%" class="scoringMeeple" | <span>'''Wheel Of Fortune -  Inquisition:''' All players with monks <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" | '''2''' points / monk
|}
|}


Line 1,184: Line 1,325:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Wheel Of Fortune -  Plague / Pestilence / Pest:''' All players <span class="showRobbers"> <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | '''0''' points
| width="50%" class="scoringMeeple" | <span>'''Wheel Of Fortune -  Plague / Pestilence / Pest:''' All players</span> || width="50%" | '''0''' points
<ul>
<li>Each player removes one of their <span class="showC1">followers</span><span class="showC2">meeples</span> from a land tile without scoring</li>
</ul>
|}
|}


Line 1,196: Line 1,340:
{| width="100%"
{| width="100%"
|- valign="top"
|- valign="top"
| width="50%" class="scoringMeeple" | <span>'''Wheel Of Fortune -  Crown:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in active crown sector <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 30px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|25px]]</span></span></span></span> || width="50%" | Three possible options:
| width="50%" class="scoringMeeple" | <span>'''Wheel Of Fortune -  Crown:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in active crown sector <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" | Three possible options:
|-
|-
| colspan="2" | <hr />
| colspan="2" | <hr />

Revision as of 22:42, 14 May 2020

Expansion selector



Transmogrifying...

Scoring during the game



Transmogrifying...