Gambler's Luck (Fan Expansion)

Exclamation2.png

This page is Under construction!
Rules, texts, images and others can be changed.

Gambler's Luck, a roll of the die can cause a city to get tokens with additional coat of arms, or nullify existing ones throughout the city.

Other languages:
Gambler's Luck C2 06.png You are reading the rules for this tile design. Gambler's Luck C1 06.png
If your tiles have a different design, then choose a game from Spin-offs.Rule selection by design Spin-offs.png


Symbol GamblersLuck.png

Gambler's Luck, a roll of the die can cause a city to get tokens with additional coat of arms, or nullify existing ones throughout the city.

General info

The Gambler's Luck fan-expansion for   Carcassonne Base Game was released by Carcassonne Central member Snearone (CarcC, CarcCZ).

Downloads

Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided. The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.

Download(s) is/are available from the following site(s) (registration may be required):

Contents

Rules

Preparation

Shuffle the new tiles with those from the base game (and any other expansions you wish to use). Place the tokens aside.

Gameplay

1. Placing a tile

Tiles with question-marked coat of arms are placed exactly like those in the base game.

2. Placing a meeple

You may place a meeple according to the usual rules.

 
Example 1: You place meeple to tile with question marked coat of arms.
2b. Checking your luck

When a tile with question-marked coat of arms is placed this turn, roll a die to determine outcome:

 
  • 1/2/3 - the number of additional coat of arms for the city with question-marked coat of arms.
  • 4 – red “X”, loss of all coats of arms throughout the city.
  • 5/6 – nothing.

Pick up the correct token and cover the question-marked coat of arms with it.

3. Scoring a feature

The scoring of the new tiles follows the usual rules considering the token placed on a tile as part of it. Remember that just one   causes a loss of all coats of arms throughout the city.

 
Example 2: You score 12 points (three city tiles and three coats of arms).

Other Expansions

Please select all your expansions to show only interactions related to you. All other interactions are hidden.
Expansion selector requires JavaScript.
Preparing expansion selector...

 General rules

  Each coat of arms on the token is considered as printed on a tile.
  Pay attention to   tokens as they cause the loss of all coats of arms throughout the city. As a result, certain rules are not applied anymore, even if they look like they should.

Fan Expansions

Tile Distribution

Second edition C2

Total tiles: 8
  ×1
  ×1
  ×1
  ×1
  ×1
Well + (P)
  ×1
  ×1
Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
 
P | Pigsty
Note: The small illustrations of a cowshed, a pigsty and a donkey stable are collectively referred to as sheds or stables.
Total tokens: 20 double-sided / 40 single-sided
Total tokens: Extra 12 double-sided / 24 single-sided for   Family Feud, which can replace blue-and-white coat of arms tokens.
  ×8
  ×8
  ×8

First edition C1

Total tiles: 8
  ×1
  ×1
  ×1
  ×1
  ×1
  ×1
Total tokens: 20 double-sided / 40 single-sided
  ×8
  ×8
  ×8
Total tokens: Extra 12 double-sided / 24 single-sided for   Family Feud, which can replace blue-and-white coat of arms tokens.
  ×8
  ×8
  ×8

Footnotes

For Icons explanation and licensing please visit Icons page.