Difference between revisions of "Mage and Witch/en"

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Shuffle the new landscape tiles with those of the basic game and stack them normally. Place the mage and witch figures (collectively called "magic figures") within easy reach of all players.
Shuffle the new landscape tiles with those of the basic game and stack them normally. Place the mage and witch figures (collectively called "magic figures") within easy reach of all players.


{{RulesPlacingTile|1====|2=1. Placing a tile|
=== Gameplay ===
3=[[File:Logo_MageWitch_C2.png|frame|right|Magic logo]] If you draw a tile with the magic symbol on it on your turn, place it so it matches. However, before continuing to {{ColorBlue|2. Place a Meeple}}, you '''must first place one of the magic figures'''. The magic figures can be placed only on incomplete cities or roads, and they can never occupy the same feature as each other (the mage can never be on the same feature as the witch, and vice-versa). If both magic figures are already placed, then they must be moved, following the same rules as for placing them. The magic figures '''do not''' have to be placed on or moved to the tile you just placed. <ref>
 
{{RulesPlacingTile|1=====|2=1. Placing a tile|
3=[[File:Logo_MageWitch_C2.png|frame|right|Magic logo]] If you draw a tile with the magic symbol on it on your turn, place it so it matches. However, before continuing to {{ColorBlue|2. Place a Meeple}}, you '''must first place one of the magic figures'''. The magic figures can be placed only on incomplete cities or roads, <ref>
{{IconWorld}}
This means that if you complete a city or road with a tile featuring the magic symbol, you cannot place a magic figure on that city or road, since it is no longer incomplete. The tile placement completed the feature before a magic figure could be placed on it.
</ref> <ref>
{{IconWorld}}
The magic figures can be placed on any tile in the playing area, including the tile just placed, as long as the restrictions in the rules are met.
</ref> and they can never occupy the same feature as each other (the mage can never be on the same feature as the witch, and vice-versa). If both magic figures are already placed, then they must be moved, following the same rules as for placing them. The magic figures '''do not''' have to be placed on or moved to the tile you just placed. <ref>
{{IconBook}}
{{IconBook}}
If the mage or witch is already on a tile and is moved due to placement of a tile with the  mage symbol, the figure must be moved to a different feature. (5/2014) </ref> <ref>
If the mage or witch is already on a tile and is moved due to placement of a tile with the  mage symbol, the figure must be moved to a different feature. (5/2014) </ref> <ref>
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}}
}}


{{RulesPlacingMeeple|1====|2=2. Placing a meeple|
{{RulesPlacingMeeple|1=====|2=2. Placing a meeple|
3=After placing a tile with a magic symbol, you may still place a meeple according to the normal rules.
3=After placing a tile with a magic symbol, you may still place a meeple according to the normal rules.


}}  
}}  


{{RulesScoring|1====|2=3. Scoring a feature|
{{RulesScoring|1=====|2=3. Scoring a feature|
3=Whenever you complete a feature occupied by a magic figure, they modify the score:
3=Whenever you complete a feature occupied by a magic figure, they modify the score:


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[[File:Mage_Witch_C2_Example_02.png|frame|none|'''Example 2:''' {{ColorRed|You}} complete two roads. The road on the right has five tiles, but the {{ColorBlue|blue}} player will only score '''3 points''' for it because of the witch (half of 5, rounded up, is 3). The road on the left only has 3 tiles, but will award {{ColorRed|you}} '''6 points''' because of the mage.]]
[[File:Mage_Witch_C2_Example_02.png|frame|none|'''Example 2:''' {{ColorRed|You}} complete two roads. The road on the right has five tiles, but the {{ColorBlue|blue}} player will only score '''3 points''' for it because of the witch (half of 5, rounded up, is 3). The road on the left only has 3 tiles, but will award {{ColorRed|you}} '''6 points''' because of the mage.]]


==== Final scoring ====
===== Final scoring =====


During final scoring, the magic figures modify the value of features they occupy, as they did during the game.   
During final scoring, the magic figures modify the value of features they occupy, as they did during the game.   
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<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
* An incomplete road with both an inn and the mage on it will be worth 1 point per tile (the incomplete inn drops each tile's value to 0 points, but the mage still provides 1 point per tile in a scored feature it occupies.  
* An incomplete road with both an inn and the mage on it will be worth 1 point per tile (the incomplete inn drops each tile's value to 0 points, but the mage still provides 1 point per tile in a scored feature it occupies).  
* Similarly an incomplete city with both a cathedral and the mage on it will also be worth 1 point per tile. Note that the mage does not grant points for coats of arms.
* Similarly, an incomplete city with both a cathedral and the mage on it will also be worth 1 point per tile. Note that the mage does not grant points for coats of arms.
</div>
</div>


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Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
{{BeginTileList|500px}}
{{BeginTileList|500px}}
{{Tile|Base_Game_C2_Feature_Garden.jpg|<br />G&nbsp;&#124;&nbsp;Garden}}
{{Tile|Feature_Garden_C2.png|<br />G&nbsp;&#124;&nbsp;Garden}}
{{Tile|Base_Game_C2_Feature_Farmhouse.jpg|<br />F&nbsp;&#124;&nbsp;Farmhouse}}
{{Tile|Feature_Farmhouse_C2.png|<br />F&nbsp;&#124;&nbsp;Farmhouse}}
{{Tile|Base_Game_C2_Feature_Water_Tower.jpg|<br />W&nbsp;&#124;&nbsp;Water&nbsp;tower}}
{{Tile|Feature_WaterTower_C2.png|<br />W&nbsp;&#124;&nbsp;Water&nbsp;tower}}
{{EndTileList}}
{{EndTileList}}


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