Difference between revisions of "River (1st edition)"

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The original rules for [[The Count of Carcassonne (1st edition)|The Count of Carcassonne]] included the following clarification: “If the river is being used, then the spring tile should be placed next, and in such a way that the river leads away from the city.” Yet the rules still said that it was probably better not to use the expansions together, and this was the only piece of advice to make it into the introductory paragraph of its rules in [[Count, King and Robber (1st edition)|Count, King and Robber]]: “It is not recommended to combine [[The Count of Carcassonne (1st edition)|The Count of Carcassonne]] and any '''River expansion(s)''', as situations may arise in which it is impossible to place tiles properly.”
The original rules for [[The Count of Carcassonne (1st edition)|The Count of Carcassonne]] included the following clarification: “If the river is being used, then the spring tile should be placed next, and in such a way that the river leads away from the city.” Yet the rules still said that it was probably better not to use the expansions together, and this was the only piece of advice to make it into the introductory paragraph of its rules in [[Count, King and Robber (1st edition)|Count, King and Robber]]: “It is not recommended to combine [[The Count of Carcassonne (1st edition)|The Count of Carcassonne]] and any '''River expansion(s)''', as situations may arise in which it is impossible to place tiles properly.”
The same rules by [[Z-Man Games|'''ZMG''']] include the following paragraph:
"The river pring must begin at one of the corners of the City of Carcassonne. The players should place the river tiles so that the river flows away from the City of Carcassonne so as to avoid placement problems. Again, combining The Count of Carcassonne and The River I or The River II is not recommended."


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As the note above this section indicates, this is no longer the recommended approach. Instead, one should always remember the rule from the basic game: “In the rare case that a tile cannot be placed anywhere, it is removed from the game, and the player draws another.” If the river winds around the City of Carcassonne in such a way that you cannot place the next tile (river or otherwise), the tile should be placed to one side, and another drawn. An interesting corollary of this is that the river does not have to be finished: if it is impossible to do so, you do not have to place the final lake tile, and a permanent gap in the playing field might arise (which could, of course, subsequently be filled by an abbey from the [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]] expansion.)
As indicated above, this is no longer the recommended approach. Instead, one should always remember the rule from the basic game: “In the rare case that a tile cannot be placed anywhere, it is removed from the game, and the player draws another.” If the river winds around the City of Carcassonne in such a way that you cannot place the next tile (river or otherwise), the tile should be placed to one side, and another drawn. An interesting corollary of this is that the river does not have to be finished: if it is impossible to do so, you do not have to place the final lake tile, and a permanent gap in the playing field might arise (which could, of course, subsequently be filled by an abbey from the [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]] expansion.)


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