Template:ScoringGroupSizeOfRoad

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Revision as of 16:09, 15 April 2024 by Bumsakalaka (talk | contribs)
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Description

Scoring group for Determine length of road for duringgame and finalscoring reference pages.
Special case is using this group for length of road of road leading to German Cathedral. Where is showed always, at least with basic square tiles.

Params

  • edition (required) - [ C2 | C1 | ... ] - edition
  • variant (optional) - [ duringgame | finalscoring ] - special rules specific for variant
  • feature (optional) - [ Road, GermanCathedral ] - Template:Feature feature key
  • name (optional) - Name of feature including image

Examples

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variant=duringgame
Determine length of road (at least one expansion change default logic)
New rules road.png
Regular square tiles
  • Each tile counts, regardless of the number of road segments that contribute to the scored road.
  • Except German cathedrals tiles, which are counted differently.
  • Each road segment counts to road length.
German Castles C3 Tile 03.png
Double tiles
  • A double-sized tile counts as 1 tile
  • Each half of a double-sized tile counts as a separate regular tile (except for the long roads on Leipzig tiles in C2 only)
Halfling 1 C2 Tile 03.png
Triangular tiles
  • Each triangular tile counts as 1 individual tile
  • A square space with one or two triangular tiles counts as 1 regular tile
Scoring C2 Land Surveyors Scoring Tiles Road.png
Land surveyors action for road tiles
Depending on active scoring tile
Land Surveyors C2 Scoring Tile 06.png
Highway scoring tile
  • Tile count is set to 5 (no matter the actual length of the road), affecting:
    • German cathedrals → yes
    • Inns → yes
    • Mage → no
    • Markets of Leipzig (Wainwrights quarter bonus) → no
    • Castle Lords → yes
variant=duringgame|feature=GermanCathedral
Determine length of all roads leading to German Cathedral
New rules road.png
Regular square tiles
  • Each tile counts, regardless of the number of road segments that contribute to the scored road.
  • Except German cathedrals tiles, which are counted differently.
  • Each road segment counts to road length.
German Castles C3 Tile 03.png
Double tiles
  • A double-sized tile counts as 1 tile
  • Each half of a double-sized tile counts as a separate regular tile (except for the long roads on Leipzig tiles in C2 only)
Halfling 1 C2 Tile 03.png
Triangular tiles
  • Each triangular tile counts as 1 individual tile
  • A square space with one or two triangular tiles counts as 1 regular tile



variant=finalscoring|edition=C1
Determine length of road (at least one expansion change default logic)
Scoring C1 Road.jpg
Regular square tiles
  • Each tile counts, regardless of the number of road segments that contribute to the scored road.
  • Except German cathedrals tiles, which are counted differently.
  • Each road segment counts to road length.
Castles C1 03.png
Double tiles
  • A double-sized tile counts as 1 tile
  • Each half of a double-sized tile counts as a separate regular tile (except for the long roads on Leipzig tiles in C2 only)
Halflings C1 Spielbox Tile 03.jpg
Triangular tiles
  • Each triangular tile counts as 1 individual tile
  • A square space with one or two triangular tiles counts as 1 regular tile