Difference between revisions of "User:Carlium"

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<div>[[File:G3055-3.png|frameless]]</div>
<div>[[File:G3055-3.png|frameless]]</div>
<div>[[File:G3060-6.png|frameless]]</div>
<div>[[File:G3060-6.png|frameless]]</div>
</slideshow>
== Slideshow for spinoff section in the main screen ==
<slideshow sequence="random" transition="cut" refresh="5000">
<div>[[File:Carc_hills_main_500.png|frameless]]</div>
<div>[[File:Carc_hunt2_main_500.png|frameless]]</div>
<div>[[File:Carc_sud_main_500.png|frameless]]</div>
<div>[[File:Carc_amaz_main_500.png|frameless]]</div>
<div>[[File:Carc_junior_main_500.png|frameless]]</div>
</slideshow>
</slideshow>


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# add new clone for android Battle of Carcassonne, produced by PlayStal Games around September 9, 2021.  
# add new clone for android Battle of Carcassonne, produced by PlayStal Games around September 9, 2021.  
# add new version in Hunter and gathered
# add new version in Hunter and gathered
# add screenshots and modes of seven castles (Carcassonne, Seven Castles, Narrow Sea)
# add "Carcassonne, Ridders en Rovers, Land en Macht" (dutch edition) / Publisher: DAVILEX and "Carcassonne" (french edition) / Pulisher: WalkOn France::::: https://www.bibliotheek.nl/catalogus/titel.251986551.html/carcassonne/


== Some digital implementations found on Github: ==
== Some digital implementations found on Github or around: ==
# Ready to use, Not enforcement rules, same graphics, web: https://scottfirestone.github.io/carcassonne/
# Ready to use, Not enforcement rules, same graphics, web: https://scottfirestone.github.io/carcassonne/
# Changed art, ruby: https://github.com/FiXato/caRcassonne
# Changed art, ruby: https://github.com/FiXato/caRcassonne
# Need compile, 3d view? or isometric, changed art to 3d aestetics: https://github.com/tek-nishi/Apprentice-Monarch-Prototype
# Need compile, 3d view? or isometric, changed art to 3d aestetics: https://github.com/tek-nishi/Apprentice-Monarch-Prototype
 
# Online version ready for implement, different graphics. https://github.com/upperlevel/carcassonne
# https://github.com/upperlevel/carcassonne
# https://quibbble.com/annex
# https://scratch.mit.edu/projects/93571652/


== Other fun things on Github: ==
== Other fun things on Github: ==
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# Identify fields from photos: https://github.com/justiniann/CarcassonneCV
# Identify fields from photos: https://github.com/justiniann/CarcassonneCV
# Random map creator: https://github.com/pierre-dejoue/carcassonne
# Random map creator: https://github.com/pierre-dejoue/carcassonne
 
# Game generator in Python: https://github.com/hoekbrwr/Carcassonne


== My Carca stuff on Github: ==
== My Carca stuff on Github: ==

Latest revision as of 00:30, 27 November 2022

Dice-knight.png
Dice-catapult.png
G3050-3.png
G3214-2.png
G3055-3.png
G3060-6.png


ToDo:

  1. add new clone for android Battle of Carcassonne, produced by PlayStal Games around September 9, 2021.
  2. add new version in Hunter and gathered
  3. add "Carcassonne, Ridders en Rovers, Land en Macht" (dutch edition) / Publisher: DAVILEX and "Carcassonne" (french edition) / Pulisher: WalkOn France::::: https://www.bibliotheek.nl/catalogus/titel.251986551.html/carcassonne/

Some digital implementations found on Github or around:

  1. Ready to use, Not enforcement rules, same graphics, web: https://scottfirestone.github.io/carcassonne/
  2. Changed art, ruby: https://github.com/FiXato/caRcassonne
  3. Need compile, 3d view? or isometric, changed art to 3d aestetics: https://github.com/tek-nishi/Apprentice-Monarch-Prototype
  4. Online version ready for implement, different graphics. https://github.com/upperlevel/carcassonne
  5. https://github.com/upperlevel/carcassonne
  6. https://quibbble.com/annex
  7. https://scratch.mit.edu/projects/93571652/

Other fun things on Github:

  1. AI engine for Carcassonne: https://github.com/33fred33/CarcassonneAI
  2. Web scoring app: https://gamescore.app/
  3. Suggest tips base on photos of actual board, not tested: https://github.com/martamaslankowska/CarcassonneModules
  4. Identify fields from photos: https://github.com/justiniann/CarcassonneCV
  5. Random map creator: https://github.com/pierre-dejoue/carcassonne
  6. Game generator in Python: https://github.com/hoekbrwr/Carcassonne

My Carca stuff on Github:

  1. Carcassonne General Notation tool https://carliunterik.github.io/cgn/
  2. Random expansion selector (need update) https://carliunterik.github.io/carcselect/
  3. Digital scoreboard https://carliunterik.github.io/carcboard/
  4. Seeded challenges for Carcassonne solitary version https://carliunterik.github.io/carcachallenge/

Test C&E microtable

- de en fr nl es
pt
ca cs
sk
ru ro it fi zh pl bg da
sv
no
ja et
lv
lt
is el hu ko th he tr ar sl
hr
sr
Base game






























Inns and Cathedrals



































Traders and Builders