Difference between revisions of "User:Carlium"

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[[File:Carcassonne_dice_game_rgg.png|frameless|right|200px]]
<slideshow sequence="random" transition="cut" refresh="500">
<div>[[File:Dice-knight.png|frameless]]</div>
<div>[[File:Dice-catapult.png|frameless]]</div>
<div>[[File:G3050-3.png|frameless]]</div>
<div>[[File:G3214-2.png|frameless]]</div>
<div>[[File:G3055-3.png|frameless]]</div>
<div>[[File:G3060-6.png|frameless]]</div>
</slideshow>


== General info and comments ==
This is the official dice game for Carcassonne. A game for 2-5 players released as part of the 10th anniversary of Carcassonne by [[Hans im Glück]] in {{Year|2011}}. Designed by [[Olivier Lamontagne]] and [[Klaus-Jürgen Wrede]].


== Contents ==
== ToDo: ==
The game comes in a metal meeple shaped box that contains:
# add new clone for android Battle of Carcassonne, produced by PlayStal Games around September 9, 2021.
* '''9 Carcassonne six-sided dice''' with the following faces:
# add new version in Hunter and gathered
** 4 city segments
# add "Carcassonne, Ridders en Rovers, Land en Macht" (dutch edition) / Publisher: DAVILEX and "Carcassonne" (french edition) / Pulisher: WalkOn France::::: https://www.bibliotheek.nl/catalogus/titel.251986551.html/carcassonne/
*:::[[File:Dice-city-faces.png|frameless|200px]]
** 1 knight
*:::[[File:Dice-knight.png|frameless|50px]]
** 1 catapult
*:::[[File:Dice-catapult.png|frameless|50px]]
* '''1 pad'''
* '''1 pencil'''


== Overview ==
== Some digital implementations found on Github or around: ==
In the Carcassonne dice game, the players cleverly use dice roles try to build closed cities as large as they can {{em dash}}the bigger, the better.
# Ready to use, Not enforcement rules, same graphics, web: https://scottfirestone.github.io/carcassonne/
# Changed art, ruby: https://github.com/FiXato/caRcassonne
# Need compile, 3d view? or isometric, changed art to 3d aestetics: https://github.com/tek-nishi/Apprentice-Monarch-Prototype
# Online version ready for implement, different graphics. https://github.com/upperlevel/carcassonne
# https://github.com/upperlevel/carcassonne
# https://quibbble.com/annex
# https://scratch.mit.edu/projects/93571652/


== Rules ==
== Other fun things on Github: ==
# AI engine for Carcassonne: https://github.com/33fred33/CarcassonneAI
# Web scoring app: https://gamescore.app/
# Suggest tips base on photos of actual board, not tested: https://github.com/martamaslankowska/CarcassonneModules
# Identify fields from photos: https://github.com/justiniann/CarcassonneCV
# Random map creator: https://github.com/pierre-dejoue/carcassonne
# Game generator in Python: https://github.com/hoekbrwr/Carcassonne


=== Playing the game ===
== My Carca stuff on Github: ==
The players roll the dice in turn order. The player choose a start player who begins and takes all 9 dice.  
# Carcassonne General Notation tool https://carliunterik.github.io/cgn/
On a player's turn, he rolls dice up to 3 times and then scores his result ([[#Scoring |see scoring section]]).  
# Random expansion selector (need update) https://carliunterik.github.io/carcselect/
He then passes the dice to his left neighbor, who continues the game.  
# Digital scoreboard https://carliunterik.github.io/carcboard/
# Seeded challenges for Carcassonne solitary version https://carliunterik.github.io/carcachallenge/


A player rolls all the dice before him on his first roll. If he rolls 1 or more '''catapults''' the player passes those dice immediately to the player to his left (he may not re-roll the catapults nor score points for this roll).
== Test C&E microtable ==


When a player rolls '''knights''' and '''city segments''', he may set them aside or re-roll them as he chooses.
{| class="wikitable anti_zoom_img" style="text-align:center;margin:0;"
When a player sets city segment aside, he must immediately build a city with them.
! scope="col" style="width: 40px;" | -
The player may not rebuild already built city segments.
! scope="col" style="width: 40px;" | de
'''Knights''', once set aside, may not be re-rolled.
! scope="col" style="width: 40px;" | en
! scope="col" style="width: 40px;" | fr
! scope="col" style="width: 40px;" | nl
! scope="col" style="width: 40px;" | es<br>pt
! scope="col" style="width: 40px;" | ca
! scope="col" style="width: 40px;" | cs<br>sk
! scope="col" style="width: 40px;" | ru
! scope="col" style="width: 40px;" | ro
! scope="col" style="width: 40px;" | it
! scope="col" style="width: 40px;" | fi
! scope="col" style="width: 40px;" | zh
! scope="col" style="width: 40px;" | pl
! scope="col" style="width: 40px;" | bg
! scope="col" style="width: 40px;" | da<br>sv<br>no
! scope="col" style="width: 40px;" | ja
! scope="col" style="width: 40px;" | et<br>lv<br>lt
! scope="col" style="width: 40px;" | is
! scope="col" style="width: 40px;" | el
! scope="col" style="width: 40px;" | hu
! scope="col" style="width: 40px;" | ko
! scope="col" style="width: 40px;" | th
! scope="col" style="width: 40px;" | he
! scope="col" style="width: 40px;" | tr
! scope="col" style="width: 40px;" | ar
! scope="col" style="width: 40px;" | sl<br>hr<br>sr
|- style="vertical-align:top;text-align:center;"


If a player collects '''3 or more knights''', he may choose not to score this turn and then double his score for the next turn. He keeps '''1 knight''' and passes all other dice to his left neighbor. In his next turn, the player adds the knight die to the dice passed to him and rolls them. Thus, each player may have a knight, reducing the dice for others.


[[File:Dice-ex-tripleMeeple.png|none|frame|End of the turn. The player collected 3 knights. He keeps one and passes all other dice on. He does not score points for the city he built.]]


=== City building ===
<!-- Row legend Base game 1 -->
The player tries to build as large a city as possible with the dice he rolls. During the [[#Scoring | scoring]], he scores the number of dice in his largest city.
||
{|style="vertical-align:middle;text-align:center;"
|-
[[Base game (1st edition)|Base game]]
|}


==== City building rules ====
* The black parts are the city segments.
* Black parts are played next to black parts and with parts next to white parts.
* Once a die is used to build, it may not be re-rolled.
{{BeginBlockList}}
{{Block|
[[File:Dice-ex-howToPlay1.png|none|frame|'''First roll:''' the player immediately passes the catapult to his left neighbor. The player uses 4 of the dice to build a city. He re-rolls the 2 knights and 2 other city segments in the hope to increase the size of his city.]]
}}
{{Block|
[[File:Dice-ex-howToPlay2.png|none|frame|'''Second roll:''' the player immediately passes this second catapult to his left neighbor. With 2 city segments dice, he add to his city. The player cannot use the knight and chooses to end his turn and score the largest city he built.]]
}}
{{EndBlockList}}


=== Scoring ===
After a player has rolled 3 times or chooses not to roll again, he may score his turn.
The rules for scoring are:
* Only the dice of the '''largest closed city''' are scored (if the player did not build a closed city, he scores no points).
* If the player had a '''knight''' at the beginning of his turn, he scores double the points.
* The points are recording on the score pad.
* The points are scored as follows:
*: 3 dice = '''1''' point
*: 4 dice = '''3''' points
*: 5 dice = '''6''' points
*: 6 dice = '''10''' points
*: 7 dice = '''15''' points
*: 8 dice = '''21''' points
*: 9 dice = '''28''' points


[[File:Dice-ex-completedCity.png|none|frame|The player scores his  <span style="color:#ff0000">'''largest city'''</span>, which has 6 dice and thus, scores '''10 points'''.]]


=== Game end ===
<!-- German -->
As soon as a player has scored '''42 total points''', the game ends and that player is the winner.
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_HiG.png|alt=1<sup>st</sup>/2<sup>nd</sup> edition HiG
File:Box_BaseGame3_C1_HiG.png|alt=3<sup>rd</sup> edition HiG
File:Box_BaseGame4_C1_HiG.png|alt=4<sup>th</sup> edition HiG
File:Box_BaseGame5_C1_HiG.png|alt=5<sup>th</sup> editions HiG
File:Box_BaseGame6_C1_HiG.png|alt=6<sup>th</sup> edition HiG
File:Box_BaseGame7_C1_HiG.png|alt=7<sup>th</sup> editions HiG
File:Box_BaseGame8_C1_HiG.png|alt=8<sup>th</sup> edition HiG
File:Box_BaseGame9_C1_HiG.png|alt=9<sup>th</sup>/10<sup>th</sup> editions HiG
File:Box_BaseGame11_C1_HiG.png|alt=11<sup>th</sup> editions HiG
</gallery>
|}


'''Special case:''' if a player rolls '''9 catapults''' during his turn, he wins immediately, regardless of the points he scored so far in the game.


<!-- English -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_RGG.png|alt=1<sup>st</sup> edition RGG
File:Box_BaseGame_C1_Ventura.png|alt=Ventura
File:Box_BaseGame_C1_ZMG.png|alt=ZMG
File:Box_BG2River_C1_RGG.png|alt=2<sup>nd</sup> edition RGG
File:Box_BaseGame3_C1 _RGG.png|alt=3<sup>rd</sup> edition RGG
File:Box_BG4River_C1_RGG.png|alt=4<sup>th</sup> edition RGG
File:Box_BaseGame5_C1_RGG.png|alt=5<sup>th</sup> edition RGG
</gallery>
|}




-----
<!-- French -->
-----
||
'''This part is not in the manual. I just added it to give more information about imposibility of moving dice or re-roll knights.'''
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_HiG_FR.png|alt=HiG
File:Box_BaseGame_C1_FR.png|alt=Filosofia
</gallery>
|}


=== Detailed example ===
 
[[File:Dice_more_ex_1-1.png|none|frame|'''First roll:''' the player build a 4 <span style="color:#00ff00"> dice city </span> and set aside the knight die. He re-rolls the other 4 dice]]
<!-- Dutch -->
[[File:Dice_more_ex_1-2.png|none|frame|'''Second roll:''' the player get <span style="color:#ff0000"> 2 catapults</span>, he passes both of them to the next player and re-rolls the other 2 dice. The 4 dice that already are part of the city and the knight cannot be re-rolled.]]
||
[[File:Dice_more_ex_1-3.png|none|frame|'''Third roll:''' It is not possible to close the city with the new city segments rolled (dice already being part of the city cannot be moved). '''''The player scores no points'''''.]]
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1st_C1_999.png|alt=1<sup>st</sup> edition 999 Games
File:Box_BaseGame2_C1_999.png|alt=2<sup>nd</sup> edition 999 Games
File:Box_BaseGame3_C1_999.png|alt=3<sup>rd</sup> edition 999 Games
File:Box_BaseGame4_C1_999.png|alt=4<sup>th</sup> edition 999 Games
</gallery>
|}
 
 
<!-- Spanish/Portuguese -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_Devir.png|alt=1<sup>st</sup> edition Devir (Spanish/Portuguese)
File:Box_BaseGame1_C1_GJB.png|alt=1<sup>st</sup> edition Grow Jogos e Brinquedos (Portuguese)
File:Box_BaseGame2_C1_GJB.png|alt=2<sup>nd</sup> edition Grow Jogos e Brinquedos (Portuguese)
File:Box_BaseGame2_C1_Devir.png|alt=2<sup>nd</sup> edition Devir (Spanish/Portuguese)
File:Box_BaseGame3_C1_Devir.png|alt=3<sup>rd</sup> edition Devir (Spanish/Portuguese)
</gallery>
|}
 
 
<!-- Catalan -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_CAT.png|alt=Devir (Catalan)
</gallery>
|}
 
 
<!-- Czech/Slovak -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_Albi_CZ.png|alt=1<sup>st</sup> edition Albi (Czech)
File:Box_BaseGame1_C1_CZ.png|alt=1<sup>st</sup> edition Mindok (Czech/Slovak)
File:Box_BaseGame2_C1_Albi_CZ.png|alt=2<sup>nd</sup> edition Albi (Czech)
File:Box_BaseGame2_C1_CZ.png|alt=2<sup>nd</sup> edition Mindok (Czech/Slovak)
File:Box_BaseGame3_C1_CZ.png|alt=3<sup>rd</sup> edition Mindok (Czech/Slovak)
</gallery>
|}
 
 
<!-- Russian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame0_C1_RUS.png|alt=Astrel Games
File:Box_BaseGame1_C1_RUS.png|alt=1<sup>st</sup> edition Smart Ltd.
File:Box_BaseGame3_C1_RUS.png|alt=1<sup>st</sup> edition Hobby World
File:Box_BaseGame2_C1_RUS.png|alt=2<sup>nd</sup> edition Smart Ltd.
</gallery>
|}
 
 
<!-- Romanian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:LE_Base_Crop_RO.PNG|alt=HiG
File:Box_BaseGame_C1_RO.png|alt=cutia.ro
</gallery>
|}
 
 
<!-- Italian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BasegameRiver_C1_VC_IT.png|alt=Venice Connection
File:Box_BaseGame1_C1_IT.png|alt=Giochi Uniti
File:Box_BaseGame2_C1_IT.png|alt=Giochi Uniti
</gallery>
|}
 
 
<!-- Finnish -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_FI.png|alt=1<sup>st</sup> edition Lautapelit
File:Box_BaseGame2_C1_FI.png|alt=2<sup>nd</sup> edition Lautapelit
</gallery>
|}
 
 
<!-- Chinese -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_CHN.png|alt=1<sup>st</sup> edition Swan Panasia
File:Box_BaseGame2_C1_CHN.png|alt=2<sup>nd</sup> edition Swan Panasia
File:Box_BaseGame3_C1_CHN.png|alt=3<sup>rd</sup> edition Swan Panasia
</gallery>
|}
 
 
<!-- Polish -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_PL.png|alt=1<sup>st</sup> edition Mindok
File:Box_BaseGame2_C1_PL.png|alt=2<sup>nd</sup> edition Mindok
File:Box_BaseGame3_C1_PL.png|alt=3<sup>rd</sup> edition Mindok
</gallery>
|}
 
 
<!-- Bulgarian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_BG.png|alt=Fantasmagoria
</gallery>
|}
 
 
<!-- Danish/Swedish/Norwegian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_Basegame_C1_Midgaard_SCAN.png|alt=Midgaard Games
File:Box_BaseGame1_C1_SCAN.png|alt=1<sup>st</sup> edition Bergsala Enigma
File:Box_BaseGame2_C1_SCAN.png|alt=2<sup>nd</sup> edition Bergsala Enigma
</gallery>
|}
 
 
<!-- Japanese -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_JP.png|alt=1<sup>st</sup> edition Möbius
File:Box_BaseGame2_C1_JP.png|alt=2<sup>nd</sup> edition Möbius
</gallery>
|}
 
 
<!-- Estonian/Latvian/Lithuanian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame13_C1_BALTIC.png|alt=1<sup>st</sup>/3<sup>th</sup> edition Brain Games
File:Box_BaseGame2_C1_BALTIC.png|alt=2<sup>nd</sup> edition Brain Games
File:Box_BaseGame4_C1_BALTIC.png|alt=4<sup>th</sup> edition Brain Games
File:Box_BaseGame5_C1_BALTIC.png|alt=5<sup>th</sup> Brain Games
</gallery>
|}
 
 
<!-- Icelandic -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- Greek -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_GR.png|alt=1<sup>st</sup> edition Kaissa Chess Games
File:Box_BaseGame2_C1_GR.png|alt=2<sup>nd</sup> edition Kaissa Chess Games
</gallery>
|}
 
 
<!-- Hungarian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_HU.png|alt=Piatnik
</gallery>
|}
 
 
<!-- Korean -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_HiG_KOR.png|alt=Paper Iyagi
File:Box_BaseGame_C1_KOR.png|alt=Korean Board Games
</gallery>
|}
 
 
<!-- Thai -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_THAI.png|alt=Swan Panasia
</gallery>
|}
 
 
<!-- Hebrew -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_IL.png|alt=Monkey Time Games
</gallery>
|}
 
 
<!-- Turkish -->
||  
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- Arabic -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- Slovenian/Croatian/Serbian -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->
 
 
<!-- Row legend Exp 1 -->
|- style="vertical-align:top;text-align:center;"
||
{|style="vertical-align:middle;text-align:center;"
|-
|[[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_HiG.png|alt=1<sup>st</sup> edition HiG
File:Box_InnsCathedrals2_C1_HiG.png|alt=2<sup>nd</sup> edition HiG
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_RGG.png|alt=1<sup>st</sup> edition RGG
File:Box_InnsCathedrals_C1_ZMG.png|alt=ZMG
File:Box_InnsCathedrals2_C1_RGG.png|alt=2<sup>nd</sup> edition RGG
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_HiG_FR.png|alt=HiG
File:Box_InnsCathedrals_C1_FR.png|alt=Filosofia
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_999.png|alt=1<sup>st</sup> edition 999 Games
File:Box_InnsCathedrals2_C1_999.png|alt=2<sup>nd</sup> edition 999 Games
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_Devir.png|alt=1<sup>st</sup> edition Devir
File:Box_InnsCathedrals2_C1_Devir.png|alt=2<sup>nd</sup> edition Devir
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_Albi_CZ.png|alt=Albi (Czech)
File:Box_InnsCathedrals1_C1_CZ.png|alt=1<sup>st</sup> edition Mindok (Czech/Slovak)
File:Box_InnsCathedrals2_C1_CZ.png|alt=2<sup>nd</sup> edition Mindok (Czech/Slovak)
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_RO.png|alt=cutia.ro
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_VC_IT.png|alt=Venice Connection
File:Box_InnsCathedrals_C1_IT.png|alt=Giochi Uniti
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_FI.png|alt=1<sup>st</sup> edition Lautapelit
File:Box_InnsCathedrals2_C1_FI.png|alt=2<sup>nd</sup> edition Lautapelit
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_CHN.png|alt=Swan Panasia
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_PL.png|alt=1<sup>st</sup> edition Mindok
File:Box_InnsCathedrals2_C1_PL.png|alt=2<sup>nd</sup> edition Mindok
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_BG.png|alt=Fantasmagoria
</gallery>
|}
 
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_SCAN.png|alt=1<sup>st</sup> edition Bergsala Enigma
File:Box_InnsCathedrals2_C1_SCAN.png|alt=2<sup>nd</sup> edition Bergsala Enigma
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
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<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_GR.png|alt=Kaissa Chess Games
File:Box_InnsCathedrals_C1_HU.png|alt=Piatnik
</gallery>
|}
 
 
 
 
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[[Traders and Builders (1st edition)|Traders and Builders]]
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File:Box_TradersBuilders1_C1_HiG.png|alt=1<sup>st</sup> edition HiG
File:Box_TradersBuilders2_C1_HiG.png|alt=2<sup>nd</sup> edition HiG
</gallery>
|}
 
 
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{|style="text-align:center;width:40px;" align="center"
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File:Box_TradersBuilders_C1_RGG.png|alt=RGG
File:Box_TradersBuilders_C1_ZMG.png|alt=ZMG
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File:Box_TradersBuilders_C1_HiG_FR.png|alt=HiG
File:Box_TradersBuilders_C1_FR.png|alt=Filosofia
</gallery>
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File:Box_TradersBuilders1_C1_999.png|alt=1<sup>st</sup> edition 999 Games
File:Box_TradersBuilders2_C1_999.png|alt=2<sup>nd</sup> edition 999 Games
</gallery>
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File:Box_TradersBuilders1_C1_Devir.png|alt=1<sup>st</sup> edition Devir<br/>(Spanish/Portuguese)
File:Box_TradersBuilders2_C1_Devir.png|alt=2<sup>nd</sup> edition Devir<br/>(Spanish/Portuguese)
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File:Box_TradersBuilders_C1_Albi_CZ.png|alt=Albi<br/>(Czech)
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File:Box_TradersBuilders2_C1_CZ.png|alt=2<sup>nd</sup> edition Mindok<br/>(Czech/Slovak)
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File:Box_TradersBuilders_C1_RO.png|alt=HiG
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File:Box_TradersBuilders_C1_VC_IT.png|alt=Venice Connection
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File:Box_TradersBuilders1_C1_FI.png|alt=1<sup>st</sup> edition<br/>Lautapelit
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File:Box_TradersBuilders_C1_CHN.png|alt=Swan Panasia
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File:Box_TradersBuilders1_C1_PL.png|alt=1<sup>st</sup> edition Mindok
File:Box_TradersBuilders2_C1_PL.png|alt=2<sup>nd</sup> edition Mindok
</gallery>
|}
 
 
 
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File:Box_TradersBuilders_C1_BG.png|alt=Fantasmagoria
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File:Box_TraderBuilders_C1_GR.png|alt=Kaissa Chess Games
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Latest revision as of 00:30, 27 November 2022

Dice-knight.png
Dice-catapult.png
G3050-3.png
G3214-2.png
G3055-3.png
G3060-6.png


ToDo:

  1. add new clone for android Battle of Carcassonne, produced by PlayStal Games around September 9, 2021.
  2. add new version in Hunter and gathered
  3. add "Carcassonne, Ridders en Rovers, Land en Macht" (dutch edition) / Publisher: DAVILEX and "Carcassonne" (french edition) / Pulisher: WalkOn France::::: https://www.bibliotheek.nl/catalogus/titel.251986551.html/carcassonne/

Some digital implementations found on Github or around:

  1. Ready to use, Not enforcement rules, same graphics, web: https://scottfirestone.github.io/carcassonne/
  2. Changed art, ruby: https://github.com/FiXato/caRcassonne
  3. Need compile, 3d view? or isometric, changed art to 3d aestetics: https://github.com/tek-nishi/Apprentice-Monarch-Prototype
  4. Online version ready for implement, different graphics. https://github.com/upperlevel/carcassonne
  5. https://github.com/upperlevel/carcassonne
  6. https://quibbble.com/annex
  7. https://scratch.mit.edu/projects/93571652/

Other fun things on Github:

  1. AI engine for Carcassonne: https://github.com/33fred33/CarcassonneAI
  2. Web scoring app: https://gamescore.app/
  3. Suggest tips base on photos of actual board, not tested: https://github.com/martamaslankowska/CarcassonneModules
  4. Identify fields from photos: https://github.com/justiniann/CarcassonneCV
  5. Random map creator: https://github.com/pierre-dejoue/carcassonne
  6. Game generator in Python: https://github.com/hoekbrwr/Carcassonne

My Carca stuff on Github:

  1. Carcassonne General Notation tool https://carliunterik.github.io/cgn/
  2. Random expansion selector (need update) https://carliunterik.github.io/carcselect/
  3. Digital scoreboard https://carliunterik.github.io/carcboard/
  4. Seeded challenges for Carcassonne solitary version https://carliunterik.github.io/carcachallenge/

Test C&E microtable

- de en fr nl es
pt
ca cs
sk
ru ro it fi zh pl bg da
sv
no
ja et
lv
lt
is el hu ko th he tr ar sl
hr
sr
Base game






























Inns and Cathedrals



































Traders and Builders