Difference between revisions of "User:Carlium"

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== ToDo: ==
# add new clone for android Battle of Carcassonne, produced by PlayStal Games around September 9, 2021.
# add new version in Hunter and gathered
# add "Carcassonne, Ridders en Rovers, Land en Macht" (dutch edition) / Publisher: DAVILEX and "Carcassonne" (french edition) / Pulisher: WalkOn France::::: https://www.bibliotheek.nl/catalogus/titel.251986551.html/carcassonne/


Cardcassonne
== Some digital implementations found on Github or around: ==
The Carcassonne Card Game
# Ready to use, Not enforcement rules, same graphics, web: https://scottfirestone.github.io/carcassonne/
Klaus-Jürgen Wrede and Karl-Heinz Schmiel
# Changed art, ruby: https://github.com/FiXato/caRcassonne
# Need compile, 3d view? or isometric, changed art to 3d aestetics: https://github.com/tek-nishi/Apprentice-Monarch-Prototype
# Online version ready for implement, different graphics. https://github.com/upperlevel/carcassonne
# https://github.com/upperlevel/carcassonne
# https://quibbble.com/annex
# https://scratch.mit.edu/projects/93571652/


== Contents ==
== Other fun things on Github: ==
# AI engine for Carcassonne: https://github.com/33fred33/CarcassonneAI
# Web scoring app: https://gamescore.app/
# Suggest tips base on photos of actual board, not tested: https://github.com/martamaslankowska/CarcassonneModules
# Identify fields from photos: https://github.com/justiniann/CarcassonneCV
# Random map creator: https://github.com/pierre-dejoue/carcassonne
# Game generator in Python: https://github.com/hoekbrwr/Carcassonne


• 4 Scoring tracks in 4 colors (yellow, red, green, blue)
== My Carca stuff on Github: ==
Note
# Carcassonne General Notation tool https://carliunterik.github.io/cgn/
The colors of the scoring tracks are not related to the colors of the followers.
# Random expansion selector (need update) https://carliunterik.github.io/carcselect/
# Digital scoreboard https://carliunterik.github.io/carcboard/
# Seeded challenges for Carcassonne solitary version https://carliunterik.github.io/carcachallenge/


They form a winding scoring track from 1 to 100.
== Test C&E microtable ==
{|
 
|5 large followers in 5 colors||• 5 small followers in 5 colors
{| class="wikitable anti_zoom_img" style="text-align:center;margin:0;"
! scope="col" style="width: 40px;" | -
! scope="col" style="width: 40px;" | de
! scope="col" style="width: 40px;" | en
! scope="col" style="width: 40px;" | fr
! scope="col" style="width: 40px;" | nl
! scope="col" style="width: 40px;" | es<br>pt
! scope="col" style="width: 40px;" | ca
! scope="col" style="width: 40px;" | cs<br>sk
! scope="col" style="width: 40px;" | ru
! scope="col" style="width: 40px;" | ro
! scope="col" style="width: 40px;" | it
! scope="col" style="width: 40px;" | fi
! scope="col" style="width: 40px;" | zh
! scope="col" style="width: 40px;" | pl
! scope="col" style="width: 40px;" | bg
! scope="col" style="width: 40px;" | da<br>sv<br>no
! scope="col" style="width: 40px;" | ja
! scope="col" style="width: 40px;" | et<br>lv<br>lt
! scope="col" style="width: 40px;" | is
! scope="col" style="width: 40px;" | el
! scope="col" style="width: 40px;" | hu
! scope="col" style="width: 40px;" | ko
! scope="col" style="width: 40px;" | th
! scope="col" style="width: 40px;" | he
! scope="col" style="width: 40px;" | tr
! scope="col" style="width: 40px;" | ar
! scope="col" style="width: 40px;" | sl<br>hr<br>sr
|- style="vertical-align:top;text-align:center;"
 
 
 
<!-- Row legend Base game 1 -->
||
{|style="vertical-align:middle;text-align:center;"
|-
[[Base game (1st edition)|Base game]]
|}
 
 
 
 
<!-- German -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_HiG.png|alt=1<sup>st</sup>/2<sup>nd</sup> edition HiG
File:Box_BaseGame3_C1_HiG.png|alt=3<sup>rd</sup> edition HiG
File:Box_BaseGame4_C1_HiG.png|alt=4<sup>th</sup> edition HiG
File:Box_BaseGame5_C1_HiG.png|alt=5<sup>th</sup> editions HiG
File:Box_BaseGame6_C1_HiG.png|alt=6<sup>th</sup> edition HiG
File:Box_BaseGame7_C1_HiG.png|alt=7<sup>th</sup> editions HiG
File:Box_BaseGame8_C1_HiG.png|alt=8<sup>th</sup> edition HiG
File:Box_BaseGame9_C1_HiG.png|alt=9<sup>th</sup>/10<sup>th</sup> editions HiG
File:Box_BaseGame11_C1_HiG.png|alt=11<sup>th</sup> editions HiG
</gallery>
|}
 
 
<!-- English -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_RGG.png|alt=1<sup>st</sup> edition RGG
File:Box_BaseGame_C1_Ventura.png|alt=Ventura
File:Box_BaseGame_C1_ZMG.png|alt=ZMG
File:Box_BG2River_C1_RGG.png|alt=2<sup>nd</sup> edition RGG
File:Box_BaseGame3_C1 _RGG.png|alt=3<sup>rd</sup> edition RGG
File:Box_BG4River_C1_RGG.png|alt=4<sup>th</sup> edition RGG
File:Box_BaseGame5_C1_RGG.png|alt=5<sup>th</sup> edition RGG
</gallery>
|}
 
 
<!-- French -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_HiG_FR.png|alt=HiG
File:Box_BaseGame_C1_FR.png|alt=Filosofia
</gallery>
|}
 
 
<!-- Dutch -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1st_C1_999.png|alt=1<sup>st</sup> edition 999 Games
File:Box_BaseGame2_C1_999.png|alt=2<sup>nd</sup> edition 999 Games
File:Box_BaseGame3_C1_999.png|alt=3<sup>rd</sup> edition 999 Games
File:Box_BaseGame4_C1_999.png|alt=4<sup>th</sup> edition 999 Games
</gallery>
|}
 
 
<!-- Spanish/Portuguese -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_Devir.png|alt=1<sup>st</sup> edition Devir (Spanish/Portuguese)
File:Box_BaseGame1_C1_GJB.png|alt=1<sup>st</sup> edition Grow Jogos e Brinquedos (Portuguese)
File:Box_BaseGame2_C1_GJB.png|alt=2<sup>nd</sup> edition Grow Jogos e Brinquedos (Portuguese)
File:Box_BaseGame2_C1_Devir.png|alt=2<sup>nd</sup> edition Devir (Spanish/Portuguese)
File:Box_BaseGame3_C1_Devir.png|alt=3<sup>rd</sup> edition Devir (Spanish/Portuguese)
</gallery>
|}
 
 
<!-- Catalan -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_CAT.png|alt=Devir (Catalan)
</gallery>
|}
 
 
<!-- Czech/Slovak -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_Albi_CZ.png|alt=1<sup>st</sup> edition Albi (Czech)
File:Box_BaseGame1_C1_CZ.png|alt=1<sup>st</sup> edition Mindok (Czech/Slovak)
File:Box_BaseGame2_C1_Albi_CZ.png|alt=2<sup>nd</sup> edition Albi (Czech)
File:Box_BaseGame2_C1_CZ.png|alt=2<sup>nd</sup> edition Mindok (Czech/Slovak)
File:Box_BaseGame3_C1_CZ.png|alt=3<sup>rd</sup> edition Mindok (Czech/Slovak)
</gallery>
|}
 
 
<!-- Russian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame0_C1_RUS.png|alt=Astrel Games
File:Box_BaseGame1_C1_RUS.png|alt=1<sup>st</sup> edition Smart Ltd.
File:Box_BaseGame3_C1_RUS.png|alt=1<sup>st</sup> edition Hobby World
File:Box_BaseGame2_C1_RUS.png|alt=2<sup>nd</sup> edition Smart Ltd.
</gallery>
|}
 
 
<!-- Romanian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:LE_Base_Crop_RO.PNG|alt=HiG
File:Box_BaseGame_C1_RO.png|alt=cutia.ro
</gallery>
|}
 
 
<!-- Italian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BasegameRiver_C1_VC_IT.png|alt=Venice Connection
File:Box_BaseGame1_C1_IT.png|alt=Giochi Uniti
File:Box_BaseGame2_C1_IT.png|alt=Giochi Uniti
</gallery>
|}
 
 
<!-- Finnish -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_FI.png|alt=1<sup>st</sup> edition Lautapelit
File:Box_BaseGame2_C1_FI.png|alt=2<sup>nd</sup> edition Lautapelit
</gallery>
|}
 
 
<!-- Chinese -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_CHN.png|alt=1<sup>st</sup> edition Swan Panasia
File:Box_BaseGame2_C1_CHN.png|alt=2<sup>nd</sup> edition Swan Panasia
File:Box_BaseGame3_C1_CHN.png|alt=3<sup>rd</sup> edition Swan Panasia
</gallery>
|}
 
 
<!-- Polish -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_PL.png|alt=1<sup>st</sup> edition Mindok
File:Box_BaseGame2_C1_PL.png|alt=2<sup>nd</sup> edition Mindok
File:Box_BaseGame3_C1_PL.png|alt=3<sup>rd</sup> edition Mindok
</gallery>
|}
 
 
<!-- Bulgarian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_BG.png|alt=Fantasmagoria
</gallery>
|}
 
 
<!-- Danish/Swedish/Norwegian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_Basegame_C1_Midgaard_SCAN.png|alt=Midgaard Games
File:Box_BaseGame1_C1_SCAN.png|alt=1<sup>st</sup> edition Bergsala Enigma
File:Box_BaseGame2_C1_SCAN.png|alt=2<sup>nd</sup> edition Bergsala Enigma
</gallery>
|}
 
 
<!-- Japanese -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_JP.png|alt=1<sup>st</sup> edition Möbius
File:Box_BaseGame2_C1_JP.png|alt=2<sup>nd</sup> edition Möbius
</gallery>
|}
 
 
<!-- Estonian/Latvian/Lithuanian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame13_C1_BALTIC.png|alt=1<sup>st</sup>/3<sup>th</sup> edition Brain Games
File:Box_BaseGame2_C1_BALTIC.png|alt=2<sup>nd</sup> edition Brain Games
File:Box_BaseGame4_C1_BALTIC.png|alt=4<sup>th</sup> edition Brain Games
File:Box_BaseGame5_C1_BALTIC.png|alt=5<sup>th</sup> Brain Games
</gallery>
|}
 
 
<!-- Icelandic -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- Greek -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_GR.png|alt=1<sup>st</sup> edition Kaissa Chess Games
File:Box_BaseGame2_C1_GR.png|alt=2<sup>nd</sup> edition Kaissa Chess Games
</gallery>
|}
 
 
<!-- Hungarian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_HU.png|alt=Piatnik
</gallery>
|}
 
 
<!-- Korean -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_HiG_KOR.png|alt=Paper Iyagi
File:Box_BaseGame_C1_KOR.png|alt=Korean Board Games
</gallery>
|}
 
 
<!-- Thai -->
||  
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_THAI.png|alt=Swan Panasia
</gallery>
|}
 
 
<!-- Hebrew -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_IL.png|alt=Monkey Time Games
</gallery>
|}
 
 
<!-- Turkish -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- Arabic -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- Slovenian/Croatian/Serbian -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->
 
 
<!-- Row legend Exp 1 -->
|- style="vertical-align:top;text-align:center;"
||
{|style="vertical-align:middle;text-align:center;"
|-
|[[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_HiG.png|alt=1<sup>st</sup> edition HiG
File:Box_InnsCathedrals2_C1_HiG.png|alt=2<sup>nd</sup> edition HiG
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_RGG.png|alt=1<sup>st</sup> edition RGG
File:Box_InnsCathedrals_C1_ZMG.png|alt=ZMG
File:Box_InnsCathedrals2_C1_RGG.png|alt=2<sup>nd</sup> edition RGG
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_HiG_FR.png|alt=HiG
File:Box_InnsCathedrals_C1_FR.png|alt=Filosofia
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_999.png|alt=1<sup>st</sup> edition 999 Games
File:Box_InnsCathedrals2_C1_999.png|alt=2<sup>nd</sup> edition 999 Games
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_Devir.png|alt=1<sup>st</sup> edition Devir
File:Box_InnsCathedrals2_C1_Devir.png|alt=2<sup>nd</sup> edition Devir
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_Albi_CZ.png|alt=Albi (Czech)
File:Box_InnsCathedrals1_C1_CZ.png|alt=1<sup>st</sup> edition Mindok (Czech/Slovak)
File:Box_InnsCathedrals2_C1_CZ.png|alt=2<sup>nd</sup> edition Mindok (Czech/Slovak)
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_RO.png|alt=cutia.ro
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_VC_IT.png|alt=Venice Connection
File:Box_InnsCathedrals_C1_IT.png|alt=Giochi Uniti
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_FI.png|alt=1<sup>st</sup> edition Lautapelit
File:Box_InnsCathedrals2_C1_FI.png|alt=2<sup>nd</sup> edition Lautapelit
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_CHN.png|alt=Swan Panasia
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_PL.png|alt=1<sup>st</sup> edition Mindok
File:Box_InnsCathedrals2_C1_PL.png|alt=2<sup>nd</sup> edition Mindok
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_BG.png|alt=Fantasmagoria
</gallery>
|}
 
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_SCAN.png|alt=1<sup>st</sup> edition Bergsala Enigma
File:Box_InnsCathedrals2_C1_SCAN.png|alt=2<sup>nd</sup> edition Bergsala Enigma
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
|-
|[[File:Base Game C2 Tile A.jpg]]||[[File:Base Game C2 Tile A.jpg]]
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
|-
|• 5 chests||• 5 tiles 100/200 (''back side'')
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
|-
|[[File:Base Game C2 Tile A.jpg]]||[[File:Base Game C2 Tile A.jpg]]
||<span class="wica-mark-n-a"></span>
|}
|}






• 140 cards
||
:• 30 cards per color consisting of:
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_GR.png|alt=Kaissa Chess Games
File:Box_InnsCathedrals_C1_HU.png|alt=Piatnik
</gallery>
|}


::{|
 
|'''person cards'''||||||'''building cards'''||'''animal cards'''||
 
 
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|8 each||5 each||3 each||5 each||9 each||  
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|[[File:Base Game C2 Tile A.jpg]]||[[File:Base Game C2 Tile A.jpg]]||[[File:Base Game C2 Tile A.jpg]]||[[File:Base Game C2 Tile A.jpg]]||[[File:Base Game C2 Tile A.jpg]]||blue cards = city
||<span class="wica-mark-n-a"></span>
|}
|}




::{|
 
|yellow cards = cloister||red cards = road||green cards = field
 
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|[[File:Base_Game_C2_Tile_A.jpg]]|||[[File:Base Game C2 Tile A.jpg]]|||[[File:Base Game C2 Tile A.jpg]]
||<span class="wica-mark-n-a"></span>
|}
|}


::{|
 
|• Jokers: 2 (dragon and fairy)||• 4 animals||• 4 buildings||  || • 5 scoring cards
 
 
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|[[File:Base Game C2 Tile A.jpg]]||[[File:Base Game C2 Tile A.jpg]]||[[File:Base Game C2 Tile A.jpg]]||  ||[[File:Base Game C2 Tile A.jpg]]
||<span class="wica-mark-n-a"></span>
|}
|}


{|
 
|• 1 rule booklet||• 5 blank cards (not used in the game)
 
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
|}


== Overview and goal ==
By skillful placing of cards and protecting card series’, the players earn points.


At game end, the player with the most points wins the game.


== Preparation ==
Place the 4 scoring tracks at the end of the table, one above the other, as shown below, to form a continuous scoring track from 1 to 100. They should be placed so their “open” sides face the table where players will play their cards.


The players will place cards next to these open sides such the card colors match the opening colors.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


=== Each player chooses a color and takes: ===


• 1 large follower in his color
• 1 small follower in his color
• 1 chest which he places next to the 1 on the scoring track
• 1 scoring card


With fewer than 5 players, place unused scoring cards,
chests, and followers back into the box along with the
blank cards.


The players choose one player to be the dealer.
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->


Shuffle the remaining 130 cards several times and
place them on the table as a supply. Subsequently, the
dealer draws the top-most card and places it next to
the opening matching its color. He continues in this
way until he has placed 10 cards. If he draws a joker,
he places it in the row of his choosing.


The dealer now gives each player cards from the
<!-- Row legend Exp 2 -->
supply, depending on the number of players.
|- style="vertical-align:top;text-align:center;"  
This is also done at the beginning of each round:
||
{| class="wikitable" style="text-align: center"
{|style="vertical-align:middle;text-align:center;"
!# of players||cards per round ||# of rounds
|-
|-
|2 players||6 cards||10 rounds
[[Traders and Builders (1st edition)|Traders and Builders]]
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders1_C1_HiG.png|alt=1<sup>st</sup> edition HiG
File:Box_TradersBuilders2_C1_HiG.png|alt=2<sup>nd</sup> edition HiG
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_RGG.png|alt=RGG
File:Box_TradersBuilders_C1_ZMG.png|alt=ZMG
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_HiG_FR.png|alt=HiG
File:Box_TradersBuilders_C1_FR.png|alt=Filosofia
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders1_C1_999.png|alt=1<sup>st</sup> edition 999 Games
File:Box_TradersBuilders2_C1_999.png|alt=2<sup>nd</sup> edition 999 Games
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders1_C1_Devir.png|alt=1<sup>st</sup> edition Devir<br/>(Spanish/Portuguese)
File:Box_TradersBuilders2_C1_Devir.png|alt=2<sup>nd</sup> edition Devir<br/>(Spanish/Portuguese)
</gallery>
|}
 
 
 
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|3 players||5 cards||8 rounds
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||  
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_Albi_CZ.png|alt=Albi<br/>(Czech)
File:Box_TradersBuilders1_C1_CZ.png|alt=1<sup>st</sup> edition Mindok<br/>(Czech/Slovak)
File:Box_TradersBuilders2_C1_CZ.png|alt=2<sup>nd</sup> edition Mindok<br/>(Czech/Slovak)
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
|-
|4 players||5 cards||6 rounds
||<span class="wica-mark-n-a"></span>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_RO.png|alt=HiG
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_VC_IT.png|alt=Venice Connection
File:Box_TradersBuilders_C1_IT.png|alt=Giochi Uniti
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders1_C1_FI.png|alt=1<sup>st</sup> edition<br/>Lautapelit
File:Box_TradersBuilders2_C1_FI.png|alt=2<sup>nd</sup> edition<br/>Lautapelit
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_CHN.png|alt=Swan Panasia
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders1_C1_PL.png|alt=1<sup>st</sup> edition Mindok
File:Box_TradersBuilders2_C1_PL.png|alt=2<sup>nd</sup> edition Mindok
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_BG.png|alt=Fantasmagoria
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TraderBuilders_C1_SCAN.png|alt=Bergsala Enigma
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
|-
|5 players||4 cards||6 rounds
||<span class="wica-mark-n-a"></span>
|}
|}
Each player takes the cards and holds them secretly in
his hand




FALTA LA IMAGEN Y LAS LEYENDAS
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


== Playing the game ==
'''Car<span style="color: red">d</span>cassonne''' is played over several rounds. Each round begins with the player to the left of the dealer and continues
clockwise around the table. A round ends when all players have placed all their hand cards, have placed their large
followers, and have executed the scoring. Each player, on his turn, must choose to execute one of the following two
actions, either:


'''■ Place one card''' or
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


'''■ Place his large follower.'''


=== Place one card ===
||
The player places one of his hand cards at the beginning of an empty row or next to the last card previously placed on a non-empty row. The player follows these rules:
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TraderBuilders_C1_GR.png|alt=Kaissa Chess Games
</gallery>
|}


• He must place his first card in each round face down.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


• He must place each further card in the round face up.


• He must place the card in the row that matches the color of the card (except for face-down cards, see XXXXXXXadd link to Color mismatched).
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


• He may place a joker (animal joker, building joker, dragon, or fairy) on any row.


• He may never place a card between cards already placed.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


=== Place his large follower ===
The player places his larger follower at the end of a row. With it the player claims the cards behind it in the row for himself. The claim is only for the cards from the follower to the scoring track or another large follower, whichever comes first.


Follow these rules also:
||
• Once placed, the follower remains until the next round-end scoring.
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


• Several followers may be placed in a single row.


• The player who is the last to place his follower in a round becomes the dealer for the next round.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


• The player gets the cards he claims with his follower at the round-end scoring.


Once a player has executed one of the two actions, his turn is over and the next player takes his turn.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


== Scoring the cards ==
When all players have played all their hand cards and placed their large followers, each player takes the cards he has claimed with his large follower and takes back his large follower. Each then scores by moving his small follower along the scoring track. When a player passes 100, he takes a 100 tile, and will turn it one to 200 if he passes 200 points.


The claimed cards are taken (from the rows from bottom to top). Cards not claimed remain in their rows and should be moved close to the scoring track if cards between them and the track are taken. Face-down claimed cards are turned face up. Cards claimed by players are scored as follows by the players.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


=== [[File:Base Game C2 Tile A.jpg|x55px|]] Person cards (1-3) ===
Multiply the sum of the values of the numbers on
the cards by the number of cards to get the person card score. The
player records the score by moving his small follower along the
scoring track. The player returns the scored cards to the box.


=== [[File:Base Game C2 Tile A.jpg|x55px|]] Animal cards ===
Players who have claimed animal cards group them
by animal type and score them as described in the example below:


<big>①</big> {{ColorRed|Red}} has '''2 sheep cards''' among his claimed cards. He puts them face up in his play area and records the '''6 points''' on the scoring track. The animal cards remain in his play area.


<big>②</big> At the end of a later round, {{ColorRed|Red}} claims 2 more '''sheep cards''' and '''1 animal joker'''. He places them next to his other sheep cards in his play area, giving him '''5 sheep cards'''. Now he scores '''14 points''' and records them on the scoring track by moving his small follower.


<small>If the player claims '''animal joker''' card(s) without any animal cards in his play area, he scores 3 points for each. As soon as he claims animal cards, he must allocate the animal joker card(s) to one kind of animal card. If a player has animal cards in his play area, but does not add to that animal type in a round, he does not score that type this round.</small>
<!-- End table -->
|}

Latest revision as of 00:30, 27 November 2022

Dice-knight.png
Dice-catapult.png
G3050-3.png
G3214-2.png
G3055-3.png
G3060-6.png


ToDo:

  1. add new clone for android Battle of Carcassonne, produced by PlayStal Games around September 9, 2021.
  2. add new version in Hunter and gathered
  3. add "Carcassonne, Ridders en Rovers, Land en Macht" (dutch edition) / Publisher: DAVILEX and "Carcassonne" (french edition) / Pulisher: WalkOn France::::: https://www.bibliotheek.nl/catalogus/titel.251986551.html/carcassonne/

Some digital implementations found on Github or around:

  1. Ready to use, Not enforcement rules, same graphics, web: https://scottfirestone.github.io/carcassonne/
  2. Changed art, ruby: https://github.com/FiXato/caRcassonne
  3. Need compile, 3d view? or isometric, changed art to 3d aestetics: https://github.com/tek-nishi/Apprentice-Monarch-Prototype
  4. Online version ready for implement, different graphics. https://github.com/upperlevel/carcassonne
  5. https://github.com/upperlevel/carcassonne
  6. https://quibbble.com/annex
  7. https://scratch.mit.edu/projects/93571652/

Other fun things on Github:

  1. AI engine for Carcassonne: https://github.com/33fred33/CarcassonneAI
  2. Web scoring app: https://gamescore.app/
  3. Suggest tips base on photos of actual board, not tested: https://github.com/martamaslankowska/CarcassonneModules
  4. Identify fields from photos: https://github.com/justiniann/CarcassonneCV
  5. Random map creator: https://github.com/pierre-dejoue/carcassonne
  6. Game generator in Python: https://github.com/hoekbrwr/Carcassonne

My Carca stuff on Github:

  1. Carcassonne General Notation tool https://carliunterik.github.io/cgn/
  2. Random expansion selector (need update) https://carliunterik.github.io/carcselect/
  3. Digital scoreboard https://carliunterik.github.io/carcboard/
  4. Seeded challenges for Carcassonne solitary version https://carliunterik.github.io/carcachallenge/

Test C&E microtable

- de en fr nl es
pt
ca cs
sk
ru ro it fi zh pl bg da
sv
no
ja et
lv
lt
is el hu ko th he tr ar sl
hr
sr
Base game






























Inns and Cathedrals



































Traders and Builders