Difference between revisions of "User:Carlium"

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[[File:Box_Cardcassonne_RGG.png|frameless|right|351px]]
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</slideshow>


== General info and comments ==
Car<span style="color: red">d</span>cassonne is the official card game of Carcassonne, it was designed by [[Klaus-Jürgen Wrede]] and [[Karl-Heinz Schmiel]], and released in {{Year|2009}}.


== Contents ==
== ToDo: ==
# add new clone for android Battle of Carcassonne, produced by PlayStal Games around September 9, 2021.
# add new version in Hunter and gathered
# add "Carcassonne, Ridders en Rovers, Land en Macht" (dutch edition) / Publisher: DAVILEX and "Carcassonne" (french edition) / Pulisher: WalkOn France::::: https://www.bibliotheek.nl/catalogus/titel.251986551.html/carcassonne/


[[File:Card-scoringboards.png|175px|right|thumb|Scoring tracks <br>'''Note:''' The colors of the scoring tracks are not related to the colors of the followers.]]
== Some digital implementations found on Github or around: ==
• '''4 Scoring tracks''' in 4 colors (yellow, red, green, blue) <br>
# Ready to use, Not enforcement rules, same graphics, web: https://scottfirestone.github.io/carcassonne/
They form a winding scoring track from 1 to 100.
# Changed art, ruby: https://github.com/FiXato/caRcassonne
{|
# Need compile, 3d view? or isometric, changed art to 3d aestetics: https://github.com/tek-nishi/Apprentice-Monarch-Prototype
|• '''5 large followers''' in 5 colors||• '''5 small followers''' in 5 colors
# Online version ready for implement, different graphics. https://github.com/upperlevel/carcassonne
# https://github.com/upperlevel/carcassonne
# https://quibbble.com/annex
# https://scratch.mit.edu/projects/93571652/
 
== Other fun things on Github: ==
# AI engine for Carcassonne: https://github.com/33fred33/CarcassonneAI
# Web scoring app: https://gamescore.app/
# Suggest tips base on photos of actual board, not tested: https://github.com/martamaslankowska/CarcassonneModules
# Identify fields from photos: https://github.com/justiniann/CarcassonneCV
# Random map creator: https://github.com/pierre-dejoue/carcassonne
# Game generator in Python: https://github.com/hoekbrwr/Carcassonne
 
== My Carca stuff on Github: ==
# Carcassonne General Notation tool https://carliunterik.github.io/cgn/
# Random expansion selector (need update) https://carliunterik.github.io/carcselect/
# Digital scoreboard https://carliunterik.github.io/carcboard/
# Seeded challenges for Carcassonne solitary version https://carliunterik.github.io/carcachallenge/
 
== Test C&E microtable ==
 
{| class="wikitable anti_zoom_img" style="text-align:center;margin:0;"
! scope="col" style="width: 40px;" | -
! scope="col" style="width: 40px;" | de
! scope="col" style="width: 40px;" | en
! scope="col" style="width: 40px;" | fr
! scope="col" style="width: 40px;" | nl
! scope="col" style="width: 40px;" | es<br>pt
! scope="col" style="width: 40px;" | ca
! scope="col" style="width: 40px;" | cs<br>sk
! scope="col" style="width: 40px;" | ru
! scope="col" style="width: 40px;" | ro
! scope="col" style="width: 40px;" | it
! scope="col" style="width: 40px;" | fi
! scope="col" style="width: 40px;" | zh
! scope="col" style="width: 40px;" | pl
! scope="col" style="width: 40px;" | bg
! scope="col" style="width: 40px;" | da<br>sv<br>no
! scope="col" style="width: 40px;" | ja
! scope="col" style="width: 40px;" | et<br>lv<br>lt
! scope="col" style="width: 40px;" | is
! scope="col" style="width: 40px;" | el
! scope="col" style="width: 40px;" | hu
! scope="col" style="width: 40px;" | ko
! scope="col" style="width: 40px;" | th
! scope="col" style="width: 40px;" | he
! scope="col" style="width: 40px;" | tr
! scope="col" style="width: 40px;" | ar
! scope="col" style="width: 40px;" | sl<br>hr<br>sr
|- style="vertical-align:top;text-align:center;"
 
 
 
<!-- Row legend Base game 1 -->
||
{|style="vertical-align:middle;text-align:center;"
|-
|-
|[[File:Card-bigmeeples.png|x50px]]||[[File:Card-meeples.png|x35px]]
[[Base game (1st edition)|Base game]]
|}
 
 
 
 
<!-- German -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_HiG.png|alt=1<sup>st</sup>/2<sup>nd</sup> edition HiG
File:Box_BaseGame3_C1_HiG.png|alt=3<sup>rd</sup> edition HiG
File:Box_BaseGame4_C1_HiG.png|alt=4<sup>th</sup> edition HiG
File:Box_BaseGame5_C1_HiG.png|alt=5<sup>th</sup> editions HiG
File:Box_BaseGame6_C1_HiG.png|alt=6<sup>th</sup> edition HiG
File:Box_BaseGame7_C1_HiG.png|alt=7<sup>th</sup> editions HiG
File:Box_BaseGame8_C1_HiG.png|alt=8<sup>th</sup> edition HiG
File:Box_BaseGame9_C1_HiG.png|alt=9<sup>th</sup>/10<sup>th</sup> editions HiG
File:Box_BaseGame11_C1_HiG.png|alt=11<sup>th</sup> editions HiG
</gallery>
|}
 
 
<!-- English -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_RGG.png|alt=1<sup>st</sup> edition RGG
File:Box_BaseGame_C1_Ventura.png|alt=Ventura
File:Box_BaseGame_C1_ZMG.png|alt=ZMG
File:Box_BG2River_C1_RGG.png|alt=2<sup>nd</sup> edition RGG
File:Box_BaseGame3_C1 _RGG.png|alt=3<sup>rd</sup> edition RGG
File:Box_BG4River_C1_RGG.png|alt=4<sup>th</sup> edition RGG
File:Box_BaseGame5_C1_RGG.png|alt=5<sup>th</sup> edition RGG
</gallery>
|}
 
 
<!-- French -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_HiG_FR.png|alt=HiG
File:Box_BaseGame_C1_FR.png|alt=Filosofia
</gallery>
|}
 
 
<!-- Dutch -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1st_C1_999.png|alt=1<sup>st</sup> edition 999 Games
File:Box_BaseGame2_C1_999.png|alt=2<sup>nd</sup> edition 999 Games
File:Box_BaseGame3_C1_999.png|alt=3<sup>rd</sup> edition 999 Games
File:Box_BaseGame4_C1_999.png|alt=4<sup>th</sup> edition 999 Games
</gallery>
|}
 
 
<!-- Spanish/Portuguese -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_Devir.png|alt=1<sup>st</sup> edition Devir (Spanish/Portuguese)
File:Box_BaseGame1_C1_GJB.png|alt=1<sup>st</sup> edition Grow Jogos e Brinquedos (Portuguese)
File:Box_BaseGame2_C1_GJB.png|alt=2<sup>nd</sup> edition Grow Jogos e Brinquedos (Portuguese)
File:Box_BaseGame2_C1_Devir.png|alt=2<sup>nd</sup> edition Devir (Spanish/Portuguese)
File:Box_BaseGame3_C1_Devir.png|alt=3<sup>rd</sup> edition Devir (Spanish/Portuguese)
</gallery>
|}
 
 
<!-- Catalan -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_CAT.png|alt=Devir (Catalan)
</gallery>
|}
 
 
<!-- Czech/Slovak -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_Albi_CZ.png|alt=1<sup>st</sup> edition Albi (Czech)
File:Box_BaseGame1_C1_CZ.png|alt=1<sup>st</sup> edition Mindok (Czech/Slovak)
File:Box_BaseGame2_C1_Albi_CZ.png|alt=2<sup>nd</sup> edition Albi (Czech)
File:Box_BaseGame2_C1_CZ.png|alt=2<sup>nd</sup> edition Mindok (Czech/Slovak)
File:Box_BaseGame3_C1_CZ.png|alt=3<sup>rd</sup> edition Mindok (Czech/Slovak)
</gallery>
|}
 
 
<!-- Russian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame0_C1_RUS.png|alt=Astrel Games
File:Box_BaseGame1_C1_RUS.png|alt=1<sup>st</sup> edition Smart Ltd.
File:Box_BaseGame3_C1_RUS.png|alt=1<sup>st</sup> edition Hobby World
File:Box_BaseGame2_C1_RUS.png|alt=2<sup>nd</sup> edition Smart Ltd.
</gallery>
|}
 
 
<!-- Romanian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:LE_Base_Crop_RO.PNG|alt=HiG
File:Box_BaseGame_C1_RO.png|alt=cutia.ro
</gallery>
|}
 
 
<!-- Italian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BasegameRiver_C1_VC_IT.png|alt=Venice Connection
File:Box_BaseGame1_C1_IT.png|alt=Giochi Uniti
File:Box_BaseGame2_C1_IT.png|alt=Giochi Uniti
</gallery>
|}
 
 
<!-- Finnish -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_FI.png|alt=1<sup>st</sup> edition Lautapelit
File:Box_BaseGame2_C1_FI.png|alt=2<sup>nd</sup> edition Lautapelit
</gallery>
|}
 
 
<!-- Chinese -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_CHN.png|alt=1<sup>st</sup> edition Swan Panasia
File:Box_BaseGame2_C1_CHN.png|alt=2<sup>nd</sup> edition Swan Panasia
File:Box_BaseGame3_C1_CHN.png|alt=3<sup>rd</sup> edition Swan Panasia
</gallery>
|}
 
 
<!-- Polish -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_PL.png|alt=1<sup>st</sup> edition Mindok
File:Box_BaseGame2_C1_PL.png|alt=2<sup>nd</sup> edition Mindok
File:Box_BaseGame3_C1_PL.png|alt=3<sup>rd</sup> edition Mindok
</gallery>
|}
 
 
<!-- Bulgarian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_BG.png|alt=Fantasmagoria
</gallery>
|}
 
 
<!-- Danish/Swedish/Norwegian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_Basegame_C1_Midgaard_SCAN.png|alt=Midgaard Games
File:Box_BaseGame1_C1_SCAN.png|alt=1<sup>st</sup> edition Bergsala Enigma
File:Box_BaseGame2_C1_SCAN.png|alt=2<sup>nd</sup> edition Bergsala Enigma
</gallery>
|}
 
 
<!-- Japanese -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_JP.png|alt=1<sup>st</sup> edition Möbius
File:Box_BaseGame2_C1_JP.png|alt=2<sup>nd</sup> edition Möbius
</gallery>
|}
 
 
<!-- Estonian/Latvian/Lithuanian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame13_C1_BALTIC.png|alt=1<sup>st</sup>/3<sup>th</sup> edition Brain Games
File:Box_BaseGame2_C1_BALTIC.png|alt=2<sup>nd</sup> edition Brain Games
File:Box_BaseGame4_C1_BALTIC.png|alt=4<sup>th</sup> edition Brain Games
File:Box_BaseGame5_C1_BALTIC.png|alt=5<sup>th</sup> Brain Games
</gallery>
|}
 
 
<!-- Icelandic -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- Greek -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame1_C1_GR.png|alt=1<sup>st</sup> edition Kaissa Chess Games
File:Box_BaseGame2_C1_GR.png|alt=2<sup>nd</sup> edition Kaissa Chess Games
</gallery>
|}
 
 
<!-- Hungarian -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_HU.png|alt=Piatnik
</gallery>
|}
 
 
<!-- Korean -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_HiG_KOR.png|alt=Paper Iyagi
File:Box_BaseGame_C1_KOR.png|alt=Korean Board Games
</gallery>
|}
 
 
<!-- Thai -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_THAI.png|alt=Swan Panasia
</gallery>
|}
 
 
<!-- Hebrew -->
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_BaseGame_C1_IL.png|alt=Monkey Time Games
</gallery>
|}
 
 
<!-- Turkish -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- Arabic -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- Slovenian/Croatian/Serbian -->
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->
 
 
<!-- Row legend Exp 1 -->
|- style="vertical-align:top;text-align:center;"
||
{|style="vertical-align:middle;text-align:center;"
|-
|[[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]
|}
 
 
||  
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_HiG.png|alt=1<sup>st</sup> edition HiG
File:Box_InnsCathedrals2_C1_HiG.png|alt=2<sup>nd</sup> edition HiG
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_RGG.png|alt=1<sup>st</sup> edition RGG
File:Box_InnsCathedrals_C1_ZMG.png|alt=ZMG
File:Box_InnsCathedrals2_C1_RGG.png|alt=2<sup>nd</sup> edition RGG
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_HiG_FR.png|alt=HiG
File:Box_InnsCathedrals_C1_FR.png|alt=Filosofia
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_999.png|alt=1<sup>st</sup> edition 999 Games
File:Box_InnsCathedrals2_C1_999.png|alt=2<sup>nd</sup> edition 999 Games
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_Devir.png|alt=1<sup>st</sup> edition Devir
File:Box_InnsCathedrals2_C1_Devir.png|alt=2<sup>nd</sup> edition Devir
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_Albi_CZ.png|alt=Albi (Czech)
File:Box_InnsCathedrals1_C1_CZ.png|alt=1<sup>st</sup> edition Mindok (Czech/Slovak)
File:Box_InnsCathedrals2_C1_CZ.png|alt=2<sup>nd</sup> edition Mindok (Czech/Slovak)
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
|-
|• '''5 chests'''||• '''5 tiles 100/200''' (''back side'')
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_RO.png|alt=cutia.ro
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_VC_IT.png|alt=Venice Connection
File:Box_InnsCathedrals_C1_IT.png|alt=Giochi Uniti
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_FI.png|alt=1<sup>st</sup> edition Lautapelit
File:Box_InnsCathedrals2_C1_FI.png|alt=2<sup>nd</sup> edition Lautapelit
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_CHN.png|alt=Swan Panasia
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_PL.png|alt=1<sup>st</sup> edition Mindok
File:Box_InnsCathedrals2_C1_PL.png|alt=2<sup>nd</sup> edition Mindok
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_BG.png|alt=Fantasmagoria
</gallery>
|}
 
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals1_C1_SCAN.png|alt=1<sup>st</sup> edition Bergsala Enigma
File:Box_InnsCathedrals2_C1_SCAN.png|alt=2<sup>nd</sup> edition Bergsala Enigma
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
|-
|[[File:Card-chests.png|x50px]]||[[File:Card-scoretokens.png|x75px]]
||<span class="wica-mark-n-a"></span>
|}
|}


• '''140 cards'''
:• 30 cards per color consisting of:


::{|
 
|'''person cards'''||||||'''building cards'''||'''animal cards'''||
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|8 each||5 each||3 each||5 each||9 each||  
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|[[File:Card-bluecard1person.png|x100px]]||[[File:Card-bluecard2person.png|x100px]]||[[File:Card-bluecard3person.png|x100px]]||[[File:Card-bluecardbuilding.png|x100px]]||[[File:Card-bluecardanimals.png|x100px]]||blue cards = city
||<span class="wica-mark-n-a"></span>
|}
 
 
 
||  
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_InnsCathedrals_C1_GR.png|alt=Kaissa Chess Games
File:Box_InnsCathedrals_C1_HU.png|alt=Piatnik
</gallery>
|}
|}
::{|
 
|yellow cards = cloister||red cards = road||green cards = field
 
 
 
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|[[File:Card-yellowcards.png|x100px]]|||[[File:Card-redcards.png|x100px]]|||[[File:Card-greencards.png|x100px]]
||<span class="wica-mark-n-a"></span>
|}
|}
::{|
 
|• Jokers: 2 (dragon and fairy)||• 4 animals||• 4 buildings||  || • 5 scoring cards||
 
 
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|[[File:Card-dragoncard.png|x100px]][[File:Card-fairycard.png|x100px]]||[[File:Card-wildanimalcard.png|x100px]]||[[File:Card-wildbuildingcard.png|x100px]]|| ||[[File:Card-scoringcards.png|x100px]]||''Points for '''animal cards'''''<br><br>''Points for '''city cards'''''
||<span class="wica-mark-n-a"></span>
|}
|}
{|
 
|• 1 rule booklet||• 5 blank cards (not used in the game)
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}
|}


== Overview and goal ==
By skillful placing of cards and protecting card series’, the players earn points. <br>
At game end, the player with the most points wins the game.


== Preparation ==
[[File:Card-board 1k.png|450px|right|thumb|
The dealer drew these 10 cards and placed them on the matching rows. {{ColorYellow|Yellow row}} = Cloister row, {{ColorRed|Red row}} = Road row, {{ColorGreen|Green}} row = Field row, and {{ColorBlue|Blue row}} = City row. In this example, there were no {{ColorGreen|field cards}} drawn. '''Please remember:''' the player colors do not correspond to the card colors or rows.
]]
Place the 4 scoring tracks at the end of the table, one above the other, as shown below, to form a continuous scoring track from 1 to 100. They should be placed so their “open” sides face the table where players will play their cards.


The players will place cards next to these open sides such the card colors match the opening colors.


==== Each player chooses a color and takes: ====
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


• '''1 large follower''' in his color [[File:Card-redbigmeeple.png|x50px]] <br>
• '''1 small follower''' in his color [[File:Card-redmeeple.png|x30px]] <br>
• '''1 chest''' which he places next to the 1 on the scoring track [[File:Card-chest.png|x50px]] <br>
• '''1 scoring card''' [[File:Card-scoringcard.png|x30px]] <br>


With fewer than 5 players, place unused scoring cards, chests, and followers back into the box along with the blank cards.


The players choose one player to be the dealer.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


Shuffle the remaining 130 cards several times and place them on the table as a supply. Subsequently, the dealer draws the top-most card and places it next to the opening matching its color. He continues in this way until he has placed 10 cards. If he draws a joker, he places it in the row of his choosing.


The dealer now gives each player cards from the supply, depending on the number of players. This is also done at the beginning of each round:
{| class="wikitable" style="text-align: center"


!# of players||cards per round ||# of rounds
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|2 players||6 cards||10 rounds
||<span class="wica-mark-n-a"></span>
|}
 
 
 
 
||  
{|style="text-align:center;width:40px;" align="center"
|-
|-
|3 players||5 cards||8 rounds
||<span class="wica-mark-n-a"></span>
|}
 
 
 
 
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->
<!-- ------------------------------------------ -->
 
 
<!-- Row legend Exp 2 -->
|- style="vertical-align:top;text-align:center;"
||
{|style="vertical-align:middle;text-align:center;"
|-
|-
|4 players||5 cards||6 rounds
[[Traders and Builders (1st edition)|Traders and Builders]]
|}
 
 
||  
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders1_C1_HiG.png|alt=1<sup>st</sup> edition HiG
File:Box_TradersBuilders2_C1_HiG.png|alt=2<sup>nd</sup> edition HiG
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_RGG.png|alt=RGG
File:Box_TradersBuilders_C1_ZMG.png|alt=ZMG
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_HiG_FR.png|alt=HiG
File:Box_TradersBuilders_C1_FR.png|alt=Filosofia
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders1_C1_999.png|alt=1<sup>st</sup> edition 999 Games
File:Box_TradersBuilders2_C1_999.png|alt=2<sup>nd</sup> edition 999 Games
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders1_C1_Devir.png|alt=1<sup>st</sup> edition Devir<br/>(Spanish/Portuguese)
File:Box_TradersBuilders2_C1_Devir.png|alt=2<sup>nd</sup> edition Devir<br/>(Spanish/Portuguese)
</gallery>
|}
 
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
|-
|5 players||4 cards||6 rounds
||<span class="wica-mark-n-a"></span>
|}
|}
Each player takes the cards and holds them secretly in his hand


== Playing the game ==
=== Rounds ===


'''Car<span style="color: red">d</span>cassonne''' is played over several rounds. Each round begins with the player to the left of the dealer and continues clockwise around the table. A round ends when all players have placed all their hand cards, have placed their large followers, and have executed the scoring. Each player, on his turn, must choose to execute one of the following two actions, either:


'''■ Place one card''' or <br>
||
'''■ Place his large follower.'''
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_Albi_CZ.png|alt=Albi<br/>(Czech)
File:Box_TradersBuilders1_C1_CZ.png|alt=1<sup>st</sup> edition Mindok<br/>(Czech/Slovak)
File:Box_TradersBuilders2_C1_CZ.png|alt=2<sup>nd</sup> edition Mindok<br/>(Czech/Slovak)
</gallery>
|}
 
 
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


==== Place one card ====
The player places one of his hand cards at the beginning of an empty row or next to the last card previously placed on a non-empty row. The player follows these rules:


:• He must place his first card in each round face down.<br>
||
:• He must place each further card in the round face up.<br>
{|style="text-align:center;width:40px;" align="center"
:• He must place the card in the row that matches the color of the card (except for face-down cards, see [[#Color mismatched cards|mismatched rules section]]).<br>
<gallery mode=packed widths=40px heights=240px perrow=1>
:• He may place a joker (animal joker, building joker, dragon, or fairy) on any row.<br>
File:Box_TradersBuilders_C1_RO.png|alt=HiG
:• He may never place a card between cards already placed.
</gallery>
|}


[[File:Card-playingcards.png|x350px|none|thumb|
'''①''' ''{{ColorBlack|Black}} plays a red card and places it on the red row'' <br>
'''②''' ''{{ColorBlue|Blue}} also plays a red card and places it next
to the red card just placed by black.'' <br>
'''③''' ''{{ColorGreen|Green}} plays a green card places next to the
last card on the green row.'']]


==== Place his large follower ====
||
The player places his larger follower at the end of a row. With it the player claims the cards behind it in the row for himself. The claim is only for the cards from the follower to the scoring track or another large follower, whichever comes first.
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_VC_IT.png|alt=Venice Connection
File:Box_TradersBuilders_C1_IT.png|alt=Giochi Uniti
</gallery>
|}


Follow these rules also:


:• Once placed, the follower remains until the next round-end scoring. <br>
||
:• Several followers may be placed in a single row. <br>
{|style="text-align:center;width:40px;" align="center"
:• The player who is the last to place his follower laying-down <ref name="lying-meeple">{{IconArrow}}[[Devir]] rules in Spanish states that player who is the last to place his follower should put it laying down.</ref> in a round becomes the dealer for the next round. <br>
<gallery mode=packed widths=40px heights=240px perrow=1>
:• The player gets the cards he claims with his follower at the round-end scoring. <br>
File:Box_TradersBuilders1_C1_FI.png|alt=1<sup>st</sup> edition<br/>Lautapelit
File:Box_TradersBuilders2_C1_FI.png|alt=2<sup>nd</sup> edition<br/>Lautapelit
</gallery>
|}


Once a player has executed one of the two actions, his turn is over and the next player takes his turn. <br>


[[File:Card-playingmeeple.png|x275px|none|thumb|
''{{ColorBlack|Black}}, {{ColorGreen|Green}}, and {{ColorRed|Red}} place their large followers:
{{ColorBlack|Black}} claims the '''4 cards''' on the field row.
{{ColorGreen|Green}} claims the '''4 cards''' on the city row. After
three more cards are placed on the city row, Red
places her large follower there to claim those
'''3 cards''' after the {{ColorGreen|green
follower}}.'']]


=== Scoring the cards ===
||
When all players have played all their hand cards and placed their large followers, each player takes the cards he has claimed with his large follower and takes back his large follower. Each then scores by moving his small follower along the scoring track. When a player passes 100, he takes a 100 tile, and will turn it one to 200 if he passes 200 points.
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders_C1_CHN.png|alt=Swan Panasia
</gallery>
|}


The claimed cards are taken (from the rows from bottom to top). Cards not claimed remain in their rows and should be moved close to the scoring track if cards between them and the track are taken. Face-down claimed cards are turned face up. Cards claimed by players are scored as follows by the players.


==== [[File:Card-titleperson.png|x25px|]] Person cards (1-3) ====


Multiply the sum of the values of the numbers on the cards by the number of cards to get the person card score. The player records the score by moving his small follower along the scoring track. The player returns the scored cards to the box.
||
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TradersBuilders1_C1_PL.png|alt=1<sup>st</sup> edition Mindok
File:Box_TradersBuilders2_C1_PL.png|alt=2<sup>nd</sup> edition Mindok
</gallery>
|}


[[File:Card-scoringperson.png|x135px|thumb|none|
''{{ColorRed|Red}} scores the following''
<br>
'''''3+1+1 = 5'''''
<br>
''{{ColorRed|Red}} has 3 person cards''
<br>
'''''5 x 3 = 15 points'''''
]]


==== [[File:Card-animaltitle.png|x25px|]] Animal cards ====
Players who have claimed animal cards group them
by animal type and score them as described in the example below:


[[File:Card-scoringanimals0.png|x75px]]
||  
{|
{|style="text-align:center;width:40px;" align="center"
|'''①''' {{ColorRed|Red}} has '''2 sheep cards''' among his claimed cards. He puts them face up in his play area and records the '''6 points''' on the scoring track. The animal cards remain in his play area.
<gallery mode=packed widths=40px heights=240px perrow=1>
[[File:Card-scoringanimals1.png|x125px|thumb|none|
File:Box_TradersBuilders_C1_BG.png|alt=Fantasmagoria
''2 cards = 6 points'']]
</gallery>
|
|'''②''' At the end of a later round, {{ColorRed|Red}} claims 2 more '''sheep cards''' and '''1 animal joker'''. He places them next to his other sheep cards in his play area, giving him '''5 sheep cards'''. Now he scores '''14 points''' and records them on the scoring track by moving his small follower.
[[File:Card-scoringanimals2.png|x130px|thumb|none|
''5 cards = 14 points'']]
|}
|}


<small>If the player claims '''animal joker''' card(s) without any animal cards in his play area, he scores 3 points for each. As soon as he claims animal cards, he must allocate the animal joker card(s) to one kind of animal card. If a player has animal cards in his play area, but does not add to that animal type in a round, he does not score that type this round.</small>


==== [[File:Card-buildingtitle.png|x25px|]] Building cards ====
||
Players who claim building cards put them face down under their chests. These cards are scored at game end. The players may not look at the cards under their treasure chests during the game. '''Building jokers''' are also placed under the treasure chests and scored at game end.
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TraderBuilders_C1_SCAN.png|alt=Bergsala Enigma
</gallery>
|}


[[File:Card-scoringbuildings.png|x135px|thumb|none|
''{{ColorRed|Red}} claims 1 building joker and 2 building cards. It puts them under his chest.''
]]


==== [[File:Card-jokertitle.png|x25px|]] Joker ====
||
The dragon and fairy cards immediately score 10 points each, which the player records on the scoring track. These cards are then returned to the box.
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}




==== Color mismatched cards  ====
||
<small>Only possible with cards placed face down</small>
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


If a player claims a face down card that does not match the color of the row it is in, it is handled in the following manner:


For each '''person card''' claimed in a false color, the player immediately records '''10 points''' on the scoring track and returns the card to the box.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


For each '''animal''' or '''building''' card claimed in a false color there are two possibilities:


:• He immediately records '''10 point''' on the scoring track and returns the card to the box, or <br>
||
:• He places the '''animal card''' in his play area and scores points accordingly;
{|style="text-align:center;width:40px;" align="center"
<gallery mode=packed widths=40px heights=240px perrow=1>
File:Box_TraderBuilders_C1_GR.png|alt=Kaissa Chess Games
</gallery>
|}


He places the '''building card''' under his chest.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


=== Round end ===
The (new) dealer deals each player new cards according to the table [[#Each player chooses a color and takes:|above]] and the next round begins.


== Game end ==
||
[[File:Card-scoringbuildingsEnd.png|425px|thumb|right|''{{ColorRed|Red}} scores a total of
{|style="text-align:center;width:40px;" align="center"
'''65 points''' for his building cards. Group '''A''' = '''30 points''', group '''B''' = '''30 points''', group '''C''' = '''5 points''', and group '''D''' = '''0 points''''']]
|-
||<span class="wica-mark-n-a"></span>
|}


The game ends immediately when the card supply is exhausted. Any cards that remain unclaimed are returned to the box.


=== Final scoring ===
||
The players score their building cards. Each player takes the cards he claimed during the game from under his chest.
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


Players score for each group of 2 to 4 different building cards.


Thus, the players score the following points:
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


:• '''1''' single building card '''0''' points <br>
:• '''2''' different building cards '''5''' points <br>
:• '''3''' different building cards '''15''' points <br>
:• '''4''' different building cards '''30''' points <br>


The building joker can be used for each building card.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


Players record their building card scores on the scoring track.


The player with most points wins the game.
||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}


If players tie with the most points, the player among those tied with the most building cards is the winner.


||
{|style="text-align:center;width:40px;" align="center"
|-
||<span class="wica-mark-n-a"></span>
|}






{{FootnoteIconPara_en}}




[[Category:Completed]]
<!-- End table -->
[[Category:Cardcassonne]]
|}
[[Category:Spinoff]]

Latest revision as of 00:30, 27 November 2022

Dice-knight.png
Dice-catapult.png
G3050-3.png
G3214-2.png
G3055-3.png
G3060-6.png


ToDo:

  1. add new clone for android Battle of Carcassonne, produced by PlayStal Games around September 9, 2021.
  2. add new version in Hunter and gathered
  3. add "Carcassonne, Ridders en Rovers, Land en Macht" (dutch edition) / Publisher: DAVILEX and "Carcassonne" (french edition) / Pulisher: WalkOn France::::: https://www.bibliotheek.nl/catalogus/titel.251986551.html/carcassonne/

Some digital implementations found on Github or around:

  1. Ready to use, Not enforcement rules, same graphics, web: https://scottfirestone.github.io/carcassonne/
  2. Changed art, ruby: https://github.com/FiXato/caRcassonne
  3. Need compile, 3d view? or isometric, changed art to 3d aestetics: https://github.com/tek-nishi/Apprentice-Monarch-Prototype
  4. Online version ready for implement, different graphics. https://github.com/upperlevel/carcassonne
  5. https://github.com/upperlevel/carcassonne
  6. https://quibbble.com/annex
  7. https://scratch.mit.edu/projects/93571652/

Other fun things on Github:

  1. AI engine for Carcassonne: https://github.com/33fred33/CarcassonneAI
  2. Web scoring app: https://gamescore.app/
  3. Suggest tips base on photos of actual board, not tested: https://github.com/martamaslankowska/CarcassonneModules
  4. Identify fields from photos: https://github.com/justiniann/CarcassonneCV
  5. Random map creator: https://github.com/pierre-dejoue/carcassonne
  6. Game generator in Python: https://github.com/hoekbrwr/Carcassonne

My Carca stuff on Github:

  1. Carcassonne General Notation tool https://carliunterik.github.io/cgn/
  2. Random expansion selector (need update) https://carliunterik.github.io/carcselect/
  3. Digital scoreboard https://carliunterik.github.io/carcboard/
  4. Seeded challenges for Carcassonne solitary version https://carliunterik.github.io/carcachallenge/

Test C&E microtable

- de en fr nl es
pt
ca cs
sk
ru ro it fi zh pl bg da
sv
no
ja et
lv
lt
is el hu ko th he tr ar sl
hr
sr
Base game






























Inns and Cathedrals



































Traders and Builders