Template:ScoringGroupBonusEpilog

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Revision as of 12:02, 10 May 2024 by Bumsakalaka (talk | contribs)
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Description

Scoring group for Bonus Epilog for reference pages by defined mechanics which is Feature by default.

Params

  • selectorid (optional) - overwrite default ...
  • dynamicselector (optional) - as ...
  • edition (required) - [ C2 | C1 | ... ] - edition
  • image (optional) - Feature image may include name
  • name (optional) - Feature image may include name
  • mechanics (required) - [ Feature | Figure | Piece | Tile ] - if different mechanics like template, like scoring Tile for Wetland which is defined in Feature
  • templatekey (optional) - Template key - replaces image/name, but also special rules e.g. FortuneTellerTent
  • template (optional) - [ Feature | Figure | Piece ] - Template for templatekey

Examples

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edition=C2|name=Feature name|image=Image

{{ScoringRowScoring

 |selectorid=showFeature_EpilogHeaderDuringGame
 |dynamicselector=
 |image=Image
 |name={Template:Name


Figure Robber red.png
Robber: Player with robber
Robbers must take points but they may need to choose which scoring figure to take the first points from; this may happen when a robber is on the same space as multiple scoring figures that will be scoring points during Step 3B.
edition=C1|mechanics=Feature|templatekey=FortuneTellerTent

{{ScoringRowScoring

 |selectorid=showFeature_EpilogHeaderDuringGame
 |dynamicselector=
 |image=Feature Fortuneteller.png 
 |name={Template:Name
Feature Fortuneteller.png
Fortune Teller Tent: Player completing the feature Figure Robber red.png+
3 points / feature scored
×2 points for Fortune Teller on tile with Figure HansStatue.png Hans Statue.


Figure Teacher purple.png
Teacher: Player with teacher Figure Robber red.png+
Equal points to feature scoring
Token Castle C1.png
Castle: Player(s) with the majorityPlayer with followermeeple on the Castle when scored is on one of six tile in Castle area Token Castle C1.png Figure Robber red.png+ Figure Teacher purple.png
Feature points rules marked with Token Castle C1.png continue in Castle scoring
Figure Robber red.png
Robber: Player with robber
Robbers must take points but they may need to choose which scoring figure to take the first points from; this may happen when a robber is on the same space as multiple scoring figures that will be scoring points during Step 3B.
Figure Ringmaster red.png
Ringmaster: on feature just completed Figure Robber red.png+
2 points / circus or acrobat tilescircus tilesacrobat tiles where the ringmaster is on or adjacent to.
  • Ringmaster scoring takes place even if it didn't score any points from the completed feature
  • The feature is scored first, then the ringmaster
×2 points for circus or acrobat tilescircus tilesacrobat tiles when ringmaster on tile with Figure HansStatue.png Hans Statue.
Figure Fairy.png
Fairy scoring bonus: Player with followermeeple next to fairy Figure Robber red.png+
3 points
×2 points when Fairy on tile with Figure HansStatue.png Hans Statue.
edition=C2|mechanics=Figure|templatekey=Obelisk

{{ScoringRowScoring

 |selectorid=showFigure_EpilogHeaderDuringGame
 |dynamicselector=
 |image=Unknown feature Obelisk 
 |name={Template:Name


Figure Robber red.png
Robber: Player with robber
Robbers must take points but they may need to choose which scoring figure to take the first points from; this may happen when a robber is on the same space as multiple scoring figures that will be scoring points during Step 3B.
edition=C2|mechanics=Tile|template=Feature|templatekey=Wetland

{{ScoringRowScoring

 |selectorid=showTile_EpilogHeaderDuringGame
 |dynamicselector=
 |image=Wetlands 04.png 
 |name={Template:Name


Figure Robber red.png
Robber: Player with robber
Robbers must take points but they may need to choose which scoring figure to take the first points from; this may happen when a robber is on the same space as multiple scoring figures that will be scoring points during Step 3B.
edition=C2|mechanics=FarmerAndBarn|template=Figure|templatekey=Barn

{{ScoringRowScoring

 |selectorid=showFarmerAndBarn_EpilogHeaderDuringGame
 |dynamicselector=
 |image=Figure Barn red.png 
 |name={Template:Name


Figure Teacher purple.png
Teacher: Player with teacher Figure Robber red.png+
Equal points to feature scoring
Token Castle C2.png
Castle: Player(s) with the majorityPlayer with followermeeple on the Castle when scored is on one of six tile in Castle area Token Castle C2.png Figure Robber red.png+ Figure Teacher purple.png
Feature points rules marked with Token Castle C2.png continue in Castle scoring
Figure Robber red.png
Robber: Player with robber
Robbers must take points but they may need to choose which scoring figure to take the first points from; this may happen when a robber is on the same space as multiple scoring figures that will be scoring points during Step 3B.
Figure Ringmaster red.png
Ringmaster: on feature just completed Figure Robber red.png+
2 points / circus or acrobat tilescircus tilesacrobat tiles where the ringmaster is on or adjacent to.
  • Ringmaster scoring takes place even if it didn't score any points from the completed feature
  • The feature is scored first, then the ringmaster
×2 points for circus or acrobat tilescircus tilesacrobat tiles when ringmaster on tile with Figure HansStatue.png Hans Statue.
Figure Fairy.png
Fairy scoring bonus: Player with followermeeple next to fairy Figure Robber red.png+
3 points
×2 points when Fairy on tile with Figure HansStatue.png Hans Statue.
edition=C1|mechanics=Road|template=Feature|templatekey=Road

{{ScoringRowScoring

 |selectorid=showRoad_EpilogHeaderDuringGame
 |dynamicselector=
 |image=Feature Road C1.png 
 |name={Template:Name


Leipzig tiles.png
City of Leipzig: Player with a followermeeple in Wainwrights quarter Figure Robber red.png+
(+1) point / actual Tile tile
  • Majority on the road is required
  • Players may get this bonus on the same turn they send a followermeeple to the Wainwrights quarter, if they still have the majority on the road
  • This bonus takes into consideration the actual number of tiles of the road
  • The long road on a Leipzig tile counts as 1 road tile
  • In C3: The long road on a Leipzig tile counts as 2 road tiles
  • In C2: The long road on a Leipzig tile counts as 1 road tile
  • German cathedrals are counted as one tile
Figure Teacher purple.png
Teacher: Player with teacher Figure Robber red.png+
Equal points to feature scoring
Token Castle C1.png
Castle: Player(s) with the majorityPlayer with followermeeple on the Castle when scored is on one of six tile in Castle area Token Castle C1.png Figure Robber red.png+ Figure Teacher purple.png
Feature points rules marked with Token Castle C1.png continue in Castle scoring
Figure Robber red.png
Robber: Player with robber
Robbers must take points but they may need to choose which scoring figure to take the first points from; this may happen when a robber is on the same space as multiple scoring figures that will be scoring points during Step 3B.
Figure Ringmaster red.png
Ringmaster: on feature just completed Figure Robber red.png+
2 points / circus or acrobat tilescircus tilesacrobat tiles where the ringmaster is on or adjacent to.
  • Ringmaster scoring takes place even if it didn't score any points from the completed feature
  • The feature is scored first, then the ringmaster
×2 points for circus or acrobat tilescircus tilesacrobat tiles when ringmaster on tile with Figure HansStatue.png Hans Statue.
Figure Fairy.png
Fairy scoring bonus: Player with followermeeple next to fairy Figure Robber red.png+
3 points
×2 points when Fairy on tile with Figure HansStatue.png Hans Statue.
edition=C1|mechanics=City|template=Feature|templatekey=City

{{ScoringRowScoring

 |selectorid=showCity_EpilogHeaderDuringGame
 |dynamicselector=
 |image=Base Game C1 Tile 01.jpg 
 |name={Template:Name


Leipzig tiles.png
City of Leipzig: Player with a followermeeple in Coiners quarter Figure Robber red.png+
(+3) point / any type of Icon Pennant blue white C1.png pennantcoat of arms
  • Presence in the city is required but no majority is considered
  • Players may get this bonus on the same turn they send a followermeeple to the Coiners quarter
Figure Teacher purple.png
Teacher: Player with teacher Figure Robber red.png+
Equal points to feature scoring
Token Castle C1.png
Castle: Player(s) with the majorityPlayer with followermeeple on the Castle when scored is on one of six tile in Castle area Token Castle C1.png Figure Robber red.png+ Figure Teacher purple.png
Feature points rules marked with Token Castle C1.png continue in Castle scoring
Figure Robber red.png
Robber: Player with robber
Robbers must take points but they may need to choose which scoring figure to take the first points from; this may happen when a robber is on the same space as multiple scoring figures that will be scoring points during Step 3B.
Figure Ringmaster red.png
Ringmaster: on feature just completed Figure Robber red.png+
2 points / circus or acrobat tilescircus tilesacrobat tiles where the ringmaster is on or adjacent to.
  • Ringmaster scoring takes place even if it didn't score any points from the completed feature
  • The feature is scored first, then the ringmaster
×2 points for circus or acrobat tilescircus tilesacrobat tiles when ringmaster on tile with Figure HansStatue.png Hans Statue.
Figure Fairy.png
Fairy scoring bonus: Player with followermeeple next to fairy Figure Robber red.png+
3 points
×2 points when Fairy on tile with Figure HansStatue.png Hans Statue.
edition=C1|mechanics=MonasticBuilding|template=Feature|templatekey=Monastery

{{ScoringRowScoring

 |selectorid=showMonasticBuilding_EpilogHeaderDuringGame
 |dynamicselector=
 |image=Feat Cloister C1.png 
 |name={Template:Name
Feature Darmstadt Church C1.png
For a Darmstadt Church Figure Robber red.png+
(+3) points to majority on feature tile and 8 tiles around it

(+3) points to majority on feature tile and tiles in the 8 spaces around it

  • FollowersMeeples in the City of Carcassonne are not considered
  • FollowersMeeples inside the Wheel of Fortune are not considered
  • FollowersMeeples in the City of Leipzig are not considered


Leipzig tiles.png
City of Leipzig: Player with a followermeeple in Bookbinders quarter Figure Robber red.png+
(+4) points / scored feature
  • The feature has to be occupied by any player
  • Players may get this bonus on the same turn they send a followermeeple to the Bookbinders quarter
Figure Teacher purple.png
Teacher: Player with teacher Figure Robber red.png+
Equal points to feature scoring
Token Castle C1.png
Castle: Player(s) with the majorityPlayer with followermeeple on the Castle when scored is on one of six tile in Castle area Token Castle C1.png Figure Robber red.png+ Figure Teacher purple.png
Feature points rules marked with Token Castle C1.png continue in Castle scoring
Figure Robber red.png
Robber: Player with robber
Robbers must take points but they may need to choose which scoring figure to take the first points from; this may happen when a robber is on the same space as multiple scoring figures that will be scoring points during Step 3B.
Figure Ringmaster red.png
Ringmaster: on feature just completed Figure Robber red.png+
2 points / circus or acrobat tilescircus tilesacrobat tiles where the ringmaster is on or adjacent to.
  • Ringmaster scoring takes place even if it didn't score any points from the completed feature
  • The feature is scored first, then the ringmaster
×2 points for circus or acrobat tilescircus tilesacrobat tiles when ringmaster on tile with Figure HansStatue.png Hans Statue.
Figure Fairy.png
Fairy scoring bonus: Player with followermeeple next to fairy Figure Robber red.png+
3 points
×2 points when Fairy on tile with Figure HansStatue.png Hans Statue.