Difference between revisions of "Ark Tile Reference"
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<languages /><translate> | <languages /><translate> | ||
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{{Breadcrumbs|link1={{TheArkOfTheCovenantLink}}}} | |||
== Introduction == | == Introduction == <!--T:2--> | ||
The distribution list here is organised by the topology of the edges. For example :- | <!--T:3--> | ||
The distribution list here is organised by the topology of the edges. For example:- | |||
<!--T:4--> | |||
* '''FFFF''' in the game distribution lists below denotes a tile on which all four edges are fields | * '''FFFF''' in the game distribution lists below denotes a tile on which all four edges are fields | ||
* '''RRRR''' is one on which all four sides are roads, and | * '''RRRR''' is one on which all four sides are roads, and | ||
* '''CCCC''' is one on which all four sides are cities | * '''CCCC''' is one on which all four sides are cities | ||
The tile notation and headings are ordered alphabetically, according to the following hierarchy :- | <!--T:5--> | ||
The tile notation and headings are ordered alphabetically, according to the following hierarchy:- | |||
<!--T:6--> | |||
* Cities (C) | * Cities (C) | ||
* Fields (F) | * Fields (F) | ||
Line 18: | Line 23: | ||
* Rivers (S) - think of "streams" | * Rivers (S) - think of "streams" | ||
<!--T:7--> | |||
Practically speaking, that means that a city is always placed at the top, and the rest of the tile described clockwise from that starting point. If there is more than one city, the first city - again seen clockwise - is placed at the top. If there is no city at all, then a field is placed at the top, and so on. | Practically speaking, that means that a city is always placed at the top, and the rest of the tile described clockwise from that starting point. If there is more than one city, the first city - again seen clockwise - is placed at the top. If there is no city at all, then a field is placed at the top, and so on. | ||
<!--T:8--> | |||
For example:- | For example:- | ||
<!--T:9--> | |||
[[File:TileRef_Example1.jpg|thumb|none|150px|This tile has an edge topology of<br />" '''City, Field, Road, Field''' "<br />and would be listed under '''CFRF''']] | [[File:TileRef_Example1.jpg|thumb|none|150px|This tile has an edge topology of<br />" '''City, Field, Road, Field''' "<br />and would be listed under '''CFRF''']] | ||
== Tile Reference == | == Tile Reference == <!--T:10--> | ||
'''Note:''' The tile outlined in red is the Start Tile. | <!--T:11--> | ||
'''Note:''' The tile outlined in {{ColorRed|red}} is the Start Tile. | |||
<!--T:12--> | |||
'''CCCC''' (City, City, City, City) | '''CCCC''' (City, City, City, City) | ||
<!--T:13--> | |||
[[File:Ark_Tile_01.png]] | [[File:Ark_Tile_01.png]] | ||
<!--T:14--> | |||
'''CCCF''' (City, City, City, Field) | '''CCCF''' (City, City, City, Field) | ||
<!--T:15--> | |||
[[File:Ark_Tile_02.png]] | [[File:Ark_Tile_02.png]] | ||
[[File:Ark_Tile_02.png]] | [[File:Ark_Tile_02.png]] | ||
[[File:Ark_Tile_03.png]] | [[File:Ark_Tile_03.png]] | ||
<!--T:16--> | |||
'''CCCR''' (City, City, City, Road) | '''CCCR''' (City, City, City, Road) | ||
<!--T:17--> | |||
[[File:Ark_Tile_04.png]] | [[File:Ark_Tile_04.png]] | ||
[[File:Ark_Tile_05.png]] | [[File:Ark_Tile_05.png]] | ||
<!--T:18--> | |||
'''CCFF''' (City, City, Field, Field) | '''CCFF''' (City, City, Field, Field) | ||
<!--T:19--> | |||
[[File:Ark_Tile_06.png]] | [[File:Ark_Tile_06.png]] | ||
[[File:Ark_Tile_07.png]] | [[File:Ark_Tile_07.png]] | ||
Line 52: | Line 69: | ||
[[File:Ark_Tile_11.png]] | [[File:Ark_Tile_11.png]] | ||
<!--T:20--> | |||
'''CCRR''' (City, City, Road, Road) | '''CCRR''' (City, City, Road, Road) | ||
<!--T:21--> | |||
[[File:Ark_Tile_12.png]] | [[File:Ark_Tile_12.png]] | ||
[[File:Ark_Tile_12.png]] | [[File:Ark_Tile_12.png]] | ||
Line 62: | Line 81: | ||
[[File:Ark_Tile_16.png]] | [[File:Ark_Tile_16.png]] | ||
<!--T:22--> | |||
'''CFCF''' (City, Field, City, Field) | '''CFCF''' (City, Field, City, Field) | ||
<!--T:23--> | |||
[[File:Ark_Tile_17.png]] | [[File:Ark_Tile_17.png]] | ||
[[File:Ark_Tile_17.png]] | [[File:Ark_Tile_17.png]] | ||
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[[File:Ark_Tile_20.png]] | [[File:Ark_Tile_20.png]] | ||
<!--T:24--> | |||
'''CFFF''' (City, Field, Field, Field) | '''CFFF''' (City, Field, Field, Field) | ||
<!--T:25--> | |||
[[File:Ark_Tile_21.png]] | [[File:Ark_Tile_21.png]] | ||
[[File:Ark_Tile_21.png]] | [[File:Ark_Tile_21.png]] | ||
Line 78: | Line 101: | ||
[[File:Ark_Tile_24.png]] | [[File:Ark_Tile_24.png]] | ||
<!--T:26--> | |||
'''CFRR''' (City, Field, Road, Road) | '''CFRR''' (City, Field, Road, Road) | ||
<!--T:27--> | |||
[[File:Ark_Tile_25.png]] | [[File:Ark_Tile_25.png]] | ||
[[File:Ark_Tile_25.png]] | [[File:Ark_Tile_25.png]] | ||
[[File:Ark_Tile_26.png]] | [[File:Ark_Tile_26.png]] | ||
<!--T:28--> | |||
'''CRFR''' (City, Road, Field, Road) | '''CRFR''' (City, Road, Field, Road) | ||
<!--T:29--> | |||
[[File:Ark_Tile_27.png]] | [[File:Ark_Tile_27.png]] | ||
[[File:Ark_Tile_28.png]] | [[File:Ark_Tile_28.png]] | ||
Line 91: | Line 118: | ||
[[File:Ark_Tile_30.png]] | [[File:Ark_Tile_30.png]] | ||
<!--T:30--> | |||
'''CRRF''' (City, Road, Road, Field) | '''CRRF''' (City, Road, Road, Field) | ||
<!--T:31--> | |||
[[File:Ark_Tile_31.png]] | [[File:Ark_Tile_31.png]] | ||
[[File:Ark_Tile_32.png]] | [[File:Ark_Tile_32.png]] | ||
[[File:Ark_Tile_32.png]] | [[File:Ark_Tile_32.png]] | ||
[[File:Ark_Tile_33.png]] <ref>This tile was not | [[File:Ark_Tile_33.png]] <ref>This tile was not shown in the Tile Reference section of The Ark of the Covenant CAR.</ref> | ||
<!--T:32--> | |||
'''CRRR''' (City, Road, Road, Road) | '''CRRR''' (City, Road, Road, Road) | ||
<!--T:33--> | |||
[[File:Ark_Tile_34.png]] | [[File:Ark_Tile_34.png]] | ||
[[File:Ark_Tile_35.png]] | [[File:Ark_Tile_35.png]] | ||
[[File:Ark_Tile_36.png]] <ref>A second version of this tile appears to have been included in The Ark of the Covenant CAR in error.</ref> | [[File:Ark_Tile_36.png]] <ref>A second version of this tile appears to have been included in the Tile Reference section of The Ark of the Covenant CAR in error.</ref> | ||
[[File:Ark_Tile_37.png]] | [[File:Ark_Tile_37.png]] | ||
[[File:Ark_Tile_37.png]] | [[File:Ark_Tile_37.png]] | ||
Line 108: | Line 139: | ||
[[File:Ark_Tile_38.png]] | [[File:Ark_Tile_38.png]] | ||
<!--T:34--> | |||
'''FFRR''' (Field, Field, Road, Road) | '''FFRR''' (Field, Field, Road, Road) | ||
<!--T:35--> | |||
[[File:Ark_Tile_39.png]] | [[File:Ark_Tile_39.png]] | ||
[[File:Ark_Tile_39.png]] | [[File:Ark_Tile_39.png]] | ||
Line 119: | Line 152: | ||
[[File:Ark_Tile_44.png]] | [[File:Ark_Tile_44.png]] | ||
<!--T:36--> | |||
'''FRFR''' (Field, Road, Field, Road) | '''FRFR''' (Field, Road, Field, Road) | ||
<!--T:37--> | |||
[[File:Ark_Tile_45.png]] | [[File:Ark_Tile_45.png]] | ||
[[File:Ark_Tile_46.png]] | [[File:Ark_Tile_46.png]] | ||
Line 130: | Line 165: | ||
[[File:Ark_Tile_52.png]] | [[File:Ark_Tile_52.png]] | ||
<!--T:38--> | |||
'''FRRR''' (Field, Road, Road, Road) | '''FRRR''' (Field, Road, Road, Road) | ||
<!--T:39--> | |||
[[File:Ark_Tile_53.png]] | [[File:Ark_Tile_53.png]] | ||
[[File:Ark_Tile_54.png]] | [[File:Ark_Tile_54.png]] | ||
Line 137: | Line 174: | ||
[[File:Ark_Tile_56.png]] | [[File:Ark_Tile_56.png]] | ||
<!--T:40--> | |||
'''RRRR''' (Road, Road, Road, Road) | '''RRRR''' (Road, Road, Road, Road) | ||
<!--T:41--> | |||
[[File:Ark_Tile_57.png]] | [[File:Ark_Tile_57.png]] | ||
[[File:Ark_Tile_58.png]] | [[File:Ark_Tile_58.png]] | ||
Line 145: | Line 184: | ||
[[File:Ark_Tile_61.png]] | [[File:Ark_Tile_61.png]] | ||
{{ | <!--T:42--> | ||
{{FootnoteIconPara}} | |||
<!--T:43--> | |||
[[Category:Tile Reference]] | |||
</translate> | </translate> |
Latest revision as of 21:07, 17 November 2022
Introduction
The distribution list here is organised by the topology of the edges. For example:-
- FFFF in the game distribution lists below denotes a tile on which all four edges are fields
- RRRR is one on which all four sides are roads, and
- CCCC is one on which all four sides are cities
The tile notation and headings are ordered alphabetically, according to the following hierarchy:-
- Cities (C)
- Fields (F)
- Roads (R)
- Rivers (S) - think of "streams"
Practically speaking, that means that a city is always placed at the top, and the rest of the tile described clockwise from that starting point. If there is more than one city, the first city - again seen clockwise - is placed at the top. If there is no city at all, then a field is placed at the top, and so on.
For example:-
Tile Reference
Note: The tile outlined in red is the Start Tile.
CCCC (City, City, City, City)
CCCF (City, City, City, Field)
CCCR (City, City, City, Road)
CCFF (City, City, Field, Field)
CCRR (City, City, Road, Road)
CFCF (City, Field, City, Field)
CFFF (City, Field, Field, Field)
CFRR (City, Field, Road, Road)
CRFR (City, Road, Field, Road)
CRRF (City, Road, Road, Field)
CRRR (City, Road, Road, Road)
FFRR (Field, Field, Road, Road)
FRFR (Field, Road, Field, Road)
FRRR (Field, Road, Road, Road)
RRRR (Road, Road, Road, Road)
Footnotes
For Icons explanation and licensing please visit Icons page.