Difference between revisions of "Assembled Game Reference"
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m (Text replacement - "Scoring_C1_Mage.png" to "Figure_Mage.png") |
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<div class="showBuilder"> | <div class="showBuilder"> | ||
<div class="wica-bottom-spacing wica-visible"> | <div class="wica-bottom-spacing wica-visible"> | ||
{{RulesPlacingTile| | {{RulesPlacingTile|header=fake-h4|title=1. Placing a tile|rules= | ||
'''Step 1A: Begin Turn''' | |||
<ol class="wica-list"> | <ol class="wica-list"> | ||
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<div class="wica-bottom-spacing wica-visible"> | <div class="wica-bottom-spacing wica-visible"> | ||
{{RulesPlacingTile| | {{RulesPlacingTile|header=fake-h4|title=1. Placing a tile|rules= | ||
<div class="showNotBuilder"> | |||
'''Step 1A: Begin Turn''' | '''Step 1A: Begin Turn''' | ||
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<div class="wica-top-spacing wica-bottom-spacing wica-visible"> | <div class="wica-top-spacing wica-bottom-spacing wica-visible"> | ||
{{RulesPlacingMeeple| | {{RulesPlacingMeeple|header=fake-h4|title=2. Placing a <span class="showC1">follower</span><span class="showC2">meeple</span>|rules= | ||
'''Step 2A: Move the Wood (Prologue)''' | |||
<ol class="wica-list"> | <ol class="wica-list"> | ||
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<div class="wica-top-spacing wica-bottom-spacing wica-visible"> | <div class="wica-top-spacing wica-bottom-spacing wica-visible"> | ||
{{RulesScoring| | {{RulesScoring|header=fake-h4|title=3. Scoring a feature|rules= | ||
'''Step 3A: Identify Completed Features''' | |||
<ol class="wica-list"> | <ol class="wica-list"> | ||
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<div class="wica-top-spacing wica-visible"> | <div class="wica-top-spacing wica-visible"> | ||
{{RulesAction| | {{RulesAction|header=fake-h4|title=4. Additional actions|rules= | ||
'''Step 4A: Resolve the Tile Actions''' | |||
<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class="showCatapult markC2 markWE">If a '''fair''' symbol was on the placed tile, use the catapult. <span class="showMessages">{{ColorGreen|MESSAGES}}</span> <span class="showRobbers">{{ColorRed|ROBBERS}}</span></li> | <li class="showCatapult markC2 markWE">If a '''fair''' symbol was on the placed tile, use the catapult. <span class="showMessages">{{ColorGreen|MESSAGES}}</span> <span class="showRobbers">{{ColorRed|ROBBERS}}</span></li> | ||
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<div class="showBuilder"> | <div class="showBuilder"> | ||
<div class="wica-top-spacing wica-visible"> | <div class="wica-top-spacing wica-visible"> | ||
{{RulesAction| | {{RulesAction|header=fake-h4|title=4. Additional actions|rules= | ||
'''Step 4B: Resolve the Turn''' | |||
<ol class="wica-list"> | <ol class="wica-list"> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showWitch" valign="top" | |- class="showWitch" valign="top" | ||
| class="scoringTile" | [[File: | | class="scoringTile" | [[File:Figure_Witch.png|50px|left]] Road with '''Witch''' || '''1/2 tile points''' (rounded up)<br /> | ||
<ul> | <ul> | ||
<li>Affects all points obtained from road tiles (previous rows)</li> | <li>Affects all points obtained from road tiles (previous rows)</li> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] Road with '''little building(s)''' || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showBathhouses" valign="top" | |- class="showBathhouses" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Feature_Bathhouse_C1.png|50px|left]] Road with '''bathhouse(s)''' || '''(+number on bathhouse)''' points / bathhouse | ||
|- class="showLabyrinth" | |- class="showLabyrinth" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showWitch" valign="top" | |- class="showWitch" valign="top" | ||
| class="scoringTile" | [[File: | | class="scoringTile" | [[File:Figure_Witch.png|50px|left]] City with '''Witch''' || '''1/2 tile points''' (rounded up)<br /> | ||
<ul> | <ul> | ||
<li>Affects all points obtained from city tiles (previous rows)</li> | <li>Affects all points obtained from city tiles (previous rows)</li> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] City with '''little building(s)''' || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showBathhouses" valign="top" | |- class="showBathhouses" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Feature_Bathhouse_C1.png|50px|left]] City with '''bathhouse(s)''' || '''(+number on bathhouse)''' points / bathhouse | ||
|} | |} | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] Neighboring '''little building(s)''' || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
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| colspan="2" | <hr class="dotted" /> | | colspan="2" | <hr class="dotted" /> | ||
|- class="showCastles" valign="top" | |- class="showCastles" valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File: | | class="scoringFeature" | <div class="showC1">[[File:Token_Castle_C1.png|50px|left]]</div><div class="showC2">[[File:Token_Castle_C2.png|50px|left]]</div> '''Castle''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || '''4''' points / castle | ||
|- class="showPig" | |- class="showPig" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
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| colspan="2" | <hr class="dotted" /> | | colspan="2" | <hr class="dotted" /> | ||
|- class="showCastles" valign="top" | |- class="showCastles" valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File: | | class="scoringFeature" | <div class="showC1">[[File:Token_Castle_C1.png|50px|left]]</div><div class="showC2">[[File:Token_Castle_C2.png|50px|left]]</div> '''Castle''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || '''2''' points / castle | ||
|- class="showPig" | |- class="showPig" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
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<!-- Castle Tokens --> | <!-- Castle Tokens --> | ||
|- class="showCastles" | |- class="showCastles" | ||
| align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File: | | align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File:Token_Castle_C1.png|100px]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Token_Castle_C2.png|100px]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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<!-- Gardens --> | <!-- Gardens --> | ||
|- class="showAbbotAndGardens_Full" | |- class="showAbbotAndGardens_Full" | ||
| align="center" valign="top" | <div style="padding: 2px;">[[File: | | align="center" valign="top" | <div style="padding: 2px;">[[File:Feature_Garden_C2.png|100px]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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<!-- Shepherd/Flock --> | <!-- Shepherd/Flock --> | ||
|- class="showSheep" | |- class="showSheep" | ||
| align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File: | | align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File:Token_HillsSheep_Sheep2_C1.png]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Token_HillsSheep_Sheep2_C2.png]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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<!-- Bathhouses --> | <!-- Bathhouses --> | ||
|- class="showBathhouses" | |- class="showBathhouses" | ||
| align="center" valign="top" | <div style="padding: 2px;">[[File: | | align="center" valign="top" | <div style="padding: 2px;">[[File:Feature_Bathhouse_C1.png|90px]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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<!-- Catapult - Target --> | <!-- Catapult - Target --> | ||
|- class="showCatapult" | |- class="showCatapult" | ||
| align="center" valign="top" | <div style="padding: 2px;">[[File: | | align="center" valign="top" | <div style="padding: 2px;">[[File:Token_Catapult_TargetHurling_C1.png]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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<!-- Catapult - Play Catch --> | <!-- Catapult - Play Catch --> | ||
|- class="showCatapult" | |- class="showCatapult" | ||
| align="center" valign="top" | <div style="padding: 2px;">[[File: | | align="center" valign="top" | <div style="padding: 2px;">[[File:Token_Catapult_Catch_C1.png]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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| colspan="2" | <hr class="dotted" /> | | colspan="2" | <hr class="dotted" /> | ||
|- class="showCastles" valign="top" | |- class="showCastles" valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File: | | class="scoringFeature" | <div class="showC1">[[File:Token_Castle_C1.png|50px|left]]</div><div class="showC2">[[File:Token_Castle_C2.png|50px|left]]</div> '''Castle''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || '''2''' points / castle per farmer (computed for each <span class="showC1">farm</span><span class="showC2">field</span>) | ||
|- class="showPig" | |- class="showPig" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showWitch" valign="top" | |- class="showWitch" valign="top" | ||
| class="scoringTile" | [[File: | | class="scoringTile" | [[File:Figure_Witch.png|50px|left]] Road with '''Witch''' || '''1/2 tile points''' (rounded up)<br /> | ||
<ul> | <ul> | ||
<li>Affects all points obtained from road tiles (previous rows)</li> | <li>Affects all points obtained from road tiles (previous rows)</li> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] Road with '''little building(s)''' || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showWitch" valign="top" | |- class="showWitch" valign="top" | ||
| class="scoringTile" | [[File: | | class="scoringTile" | [[File:Figure_Witch.png|50px|left]] City with '''Witch''' || '''1/2 tile points''' (rounded up)<br /> | ||
<ul> | <ul> | ||
<li>Affects all points obtained from city tiles (previous rows)</li> | <li>Affects all points obtained from city tiles (previous rows)</li> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] City with '''little building(s)''' || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] Neighboring '''little building(s)''' || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
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| colspan="2" | <hr class="dotted" /> | | colspan="2" | <hr class="dotted" /> | ||
|- class="showCastles" valign="top" | |- class="showCastles" valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File: | | class="scoringFeature" | <div class="showC1">[[File:Token_Castle_C1.png|50px|left]]</div><div class="showC2">[[File:Token_Castle_C2.png|50px|left]]</div> '''Castle''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || '''4''' points / castle | ||
|- class="showPig" | |- class="showPig" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] <span class="showC1">Farm</span><span class="showC2">Field</span> with '''little building(s)''' || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
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<!-- Castle Tokens --> | <!-- Castle Tokens --> | ||
|- class="showCastles" | |- class="showCastles" | ||
| align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File: | | align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File:Token_Castle_C1.png|100px]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Token_Castle_C2.png|100px]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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<!-- Gardens --> | <!-- Gardens --> | ||
|- class="showAbbotAndGardens_Full" | |- class="showAbbotAndGardens_Full" | ||
| align="center" valign="top" | <div style="padding: 2px;">[[File: | | align="center" valign="top" | <div style="padding: 2px;">[[File:Feature_Garden_C2.png|100px]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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| colspan="2" | <hr class="dotted" /> | | colspan="2" | <hr class="dotted" /> | ||
|- class="showCastles" valign="top" | |- class="showCastles" valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File: | | class="scoringFeature" | <div class="showC1">[[File:Token_Castle_C1.png|50px|left]]</div><div class="showC2">[[File:Token_Castle_C2.png|50px|left]]</div> '''Castle''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || '''5''' points / castle | ||
|- class="showCathars" | |- class="showCathars" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
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<!-- Shepherd/Flock --> | <!-- Shepherd/Flock --> | ||
|- class="showSheep" | |- class="showSheep" | ||
| align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File: | | align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File:Token_HillsSheep_Sheep2_C1.png]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Token_HillsSheep_Sheep2_C2.png]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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<!--div class="showWhenDone" id="Footnotes" style="display: none;"> | <!--div class="showWhenDone" id="Footnotes" style="display: none;"> | ||
<div class="showFootnotes"--> | <div class="showFootnotes"--> | ||
{{ | {{FootnoteIconPara}} | ||
<references /> | <references /> |
Latest revision as of 14:44, 20 February 2024
You can select what expansions you want to include in your game in the Expansion selector below. The Game reference, the Order of Play and the Scoring sections will adapt dynamically to your selection.
Expansion selector
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Game reference
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Preparation
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Final scoring
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Order of play
by Meepledrone, based on the foundation provided by SkullOne and obervet.
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Scoring during the game
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Scoring after the game
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Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑ This action it is placed before the opportunity to place a followermeeple in the City of Carcassonne because the placement of the tile could earn the player gingerbread points, and thus prevent placement of a followermeeple in the City of Carcassonne. Of course, since the Gingerbread Man would have to be creatively added to a game of standard-version Carcassonne anyway, this is unlikely to come up very often.