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m (Text replacement - "Scoring_C1_Little_Building.png" to "Token_LB_House4_C1.png") Tags: Mobile edit Mobile web edit |
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|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringTile" | '''Road''' (<span class="showC1">thief</span><span class="showC2">highwayman</span>) || width="50%" class="scoringCore" | '''1''' point / tile <span class="showGermanCathedrals"> (except for German cathedral tiles)</span> | | width="50%" class="scoringTile" | '''Road''' (<span class="showC1">thief</span><span class="showC2">highwayman</span>) || width="50%" class="scoringCore" | '''1''' point / tile <span class="showGermanCathedrals"> (except for German cathedral tiles)</span> | ||
<ul class="showC1"> | |||
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | |||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | |||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | |||
<ul class="showC2"> | |||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">(except for the long roads on Leipzig tiles in C2 only)</span></li> | |||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | |||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | |||
|- class="showBridges" | |- class="showBridges" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
Line 62: | Line 72: | ||
<li>It is irrelevant if the ferry connects two road segments or the road ends at the lake</li> | <li>It is irrelevant if the ferry connects two road segments or the road ends at the lake</li> | ||
</ul> | </ul> | ||
|- class="showMarketsOfLeipzig" | |||
| colspan="2" | <hr class="solid" /> | |||
|- class="showMarketsOfLeipzig" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C2_Markets_Of_Leipzig.png|50px|left]] <span> Road on '''Leipzig tile''' </span> || class="scoringCore" | <ul> | |||
<li class="showC1">The long road on a Leipzig tile counts as 1 road tile</li> | |||
<li class="showC2">In C2: The long road on a Leipzig tile counts as 1 road tile</li> | |||
<li class="showC2">In C3: The long road on a Leipzig tile counts as 2 road tiles</li> | |||
</ul> | |||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid" /> | |||
|- class="showWondersOfHumanity" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C3_Wonders_of_Humanity.png|50px|left]] Roads on '''wonder tiles''' || class="scoringCore" | Long roads depending on wonder tile | |||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid"/> | |||
{| width="100%" style="padding-left: 10px;" | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_01.png|60px|left]] '''Notre-Dame''' wonder tile | |||
| width="50%" class="scoringCore" | <ul> | |||
<li class="showC1">The long forking road counts as 1 road tile</li> | |||
<li class="showC2">The long forking road counts as 2 road tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted"/> | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_03.png|60px|left]] '''Stonehenge''' wonder tile | |||
| class="scoringCore" | <ul> | |||
<li class="showC1">The long forking road counts as 1 road tile</li> | |||
<li class="showC2">The long forking road counts as 2 road tiles</li> | |||
</ul> | |||
|} | |||
|- class="showGermanCathedrals" | |- class="showGermanCathedrals" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showGermanCathedrals" valign="top" | |- class="showGermanCathedrals" valign="top" | ||
| class="scoringTile" | [[File:Scoring_C1_German_Cathedral.jpg|50px|left]] Road ending at '''German cathedral(s)''' || class="scoringCore" | '''(+0)''' points / tile (except for German cathedral tiles)<br/> | | class="scoringTile" | <span class="showC1">[[File:Scoring_C1_German_Cathedral.jpg|50px|left]]</span><span class="showC2">[[File:Scoring_C2_German_Cathedral.png|50px|left]]</span> Road ending at '''German cathedral(s)''' || class="scoringCore" | '''(+0)''' points / tile (except for German cathedral tiles)<br/> | ||
'''1''' point / road segment on German cathedral tiles<br/> | '''1''' point / road segment on German cathedral tiles<br/> | ||
<ul> | <ul> | ||
Line 78: | Line 121: | ||
<li>Inns do not stack</li> | <li>Inns do not stack</li> | ||
<li>Uncompleted roads with inn(s) score no points up to this point.</li> | <li>Uncompleted roads with inn(s) score no points up to this point.</li> | ||
<li class="showBridges">An inn does not directly affect a wooden bridge placed on the same tile</li> | |||
</ul> | </ul> | ||
|- class="showMage" | |- class="showMage" | ||
Line 113: | Line 157: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showSignposts" | |||
| colspan="2" | <hr /> | |||
|- class="showSignposts" valign="top" | |||
| class="scoringFeature" | [[File:Signposts_C2_Feature_Arrows_01.png|50px|left]] Road with '''signpost(s)''' || '''(+1)''' point / signpost in correct direction | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 132: | Line 190: | ||
|- | |- | ||
| class="scoringCore" | '''1''' point / <span class="showC1">pennant</span><span class="showC2">coat of arms</span> | | class="scoringCore" | '''1''' point / <span class="showC1">pennant</span><span class="showC2">coat of arms</span> | ||
<ul class="showC1"> | |||
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile (no impact on cities)</li> | |||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | |||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | |||
<ul class="showC2"> | |||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile (no impact on cities)</li> | |||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | |||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | |||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid" /> | |||
|- class="showWondersOfHumanity" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C3_Wonders_of_Humanity.png|50px|left]] Cities on '''wonder tiles''' || class="scoringCore" | Large cities depending on wonder tile | |||
|- class="showWondersOfHumanity" | |||
| colspan="2" | <hr class="solid"/> | |||
{| width="100%" style="padding-left: 10px;" | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_01.png|60px|left]] '''Notre-Dame''' wonder tile | |||
| width="50%" class="scoringCore" | <ul> | |||
<li class="showC1">The large city counts as 1 city tile</li> | |||
<li class="showC2">The large city counts as 2 city tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted"/> | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_04.png|60px|left]] '''Circus Maximus''' wonder tile | |||
| class="scoringCore" | <ul> | |||
<li class="showC1">The large city counts as 1 city tile</li> | |||
<li class="showC2">The large city counts as 4 city tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted"/> | |||
|- valign="top" | |||
| class="scoringTile" width="50%" | [[File:Wonders_of_Humanity_C3_Tile_02.png|60px|left]] '''Alhambra''' wonder tile | |||
| class="scoringCore" | <ul> | |||
<li class="showC1">The large city counts as 1 city tile</li> | |||
<li class="showC2">The large city counts as 3 city tiles</li> | |||
</ul> | |||
|} | |||
|- class="showCathars" | |- class="showCathars" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
Line 139: | Line 242: | ||
| class="scoringCore" | '''(-1)''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span><br /> | | class="scoringCore" | '''(-1)''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span><br /> | ||
<ul> | <ul> | ||
<li>Sieges do not stack</li> | |||
<li>Cities under siege score no points up to this point</li> | <li>Cities under siege score no points up to this point</li> | ||
</ul> | </ul> | ||
Line 169: | Line 273: | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on city tiles || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
Line 182: | Line 286: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 220: | Line 334: | ||
</li> | </li> | ||
</ul> | </ul> | ||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|- class="showShrines" | |- class="showShrines" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
Line 239: | Line 364: | ||
| width="50%" class="scoringFeature" | <div class="showC1_Graphics">[[File:Scoring_C1_City.jpg|50px|left]]</div><div class="showC2_Graphics">[[File:Scoring_C2_City.jpg|50px|left]]</div><div class="showWE_Graphics">[[File:Scoring_WE_City.jpg|50px|left]]</div> '''City''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || width="50%" class="scoringCore" | '''3''' points / completed city<br /> | | width="50%" class="scoringFeature" | <div class="showC1_Graphics">[[File:Scoring_C1_City.jpg|50px|left]]</div><div class="showC2_Graphics">[[File:Scoring_C2_City.jpg|50px|left]]</div><div class="showWE_Graphics">[[File:Scoring_WE_City.jpg|50px|left]]</div> '''City''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || width="50%" class="scoringCore" | '''3''' points / completed city<br /> | ||
<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles"> | <ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles"> | ||
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne | <li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne counts as a completed city</li> | ||
<li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig | <li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig counts as a completed city</li> | ||
<li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li> | <li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li> | ||
<li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li> | <li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li> | ||
Line 283: | Line 408: | ||
</li> | </li> | ||
</ul> | </ul> | ||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|- class="showMarketsOfLeipzig" | |- class="showMarketsOfLeipzig" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
Line 305: | Line 441: | ||
| width="50%" class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_City.jpg|50px|left]]</div><div class="showC2">[[File:Scoring_C2_City.jpg|50px|left]]</div> '''City''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || width="50%" class="scoringCore" | '''1''' point / completed city<br /> | | width="50%" class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_City.jpg|50px|left]]</div><div class="showC2">[[File:Scoring_C2_City.jpg|50px|left]]</div> '''City''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || width="50%" class="scoringCore" | '''1''' point / completed city<br /> | ||
<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles"> | <ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles"> | ||
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne | <li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne counts as a completed city</li> | ||
<li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig | <li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig counts as a completed city</li> | ||
<li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li> | <li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li> | ||
<li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li> | <li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li> | ||
Line 351: | Line 487: | ||
</li> | </li> | ||
</ul> | </ul> | ||
|} | |} | ||
Line 360: | Line 497: | ||
{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringFeature" | ''' | | width="50%" class="scoringFeature" | '''Castle''' (castle occupier / knight / lord) || width="50%" class="scoringCore" | If a castle is still occupied at the end of the game, it scores '''0''' points. | ||
<ul> | |||
<li><span class="showC1">Followers</span><span class="showC2">Meeples</span> in castles are removed before final scoring</li> | |||
</ul> | |||
|} | |} | ||
Line 387: | Line 527: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 402: | Line 552: | ||
<!-- Gardens --> | <!-- Gardens --> | ||
|- class="showAbbotAndGardens_Full" | |- class="showAbbotAndGardens_Full" | ||
| align="center" valign="top" | <div style="padding: 2px;">[[File: | | align="center" valign="top" | <div style="padding: 2px;">[[File:Feature_Garden_C2.png|100px]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
Line 421: | Line 571: | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] Neighboring '''Little building(s)''' || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
Line 434: | Line 584: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 452: | Line 612: | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] Neighboring '''Little building(s)''' || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
Line 465: | Line 625: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 476: | Line 646: | ||
|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringTile" | '''German monastery''' (abbot) or <br />'''Dutch & Belgian monastery''' (abbot) or <br /> '''Japanese building''' (abbot) || width="50%" class="scoringCore" | '''1''' point for monastery / Japanese building + '''1''' point for each tile in a direct row or column | | width="50%" class="scoringTile" | '''German monastery''' (abbot) or <br />'''Dutch & Belgian monastery''' (abbot) or <br /> '''Japanese building''' (abbot) || width="50%" class="scoringCore" | '''1''' point for monastery / Japanese building + '''1''' point for each tile in a direct row or column | ||
<ul class="showC1"> | |||
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | |||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | |||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | |||
<ul class="showC2"> | |||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile</li> | |||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | |||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | |||
|- class="showLittleBuildings" | |- class="showLittleBuildings" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
Line 492: | Line 673: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 497: | Line 688: | ||
<!-- German Cathedral --> | <!-- German Cathedral --> | ||
|- class="showGermanCathedrals" | |- class="showGermanCathedrals" | ||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C1_German_Cathedral.jpg|100px]]</div> | | align="center" valign="top" | <div style="padding: 2px;"><span class="showC1">[[File:Scoring_C1_German_Cathedral.jpg|100px|left]]</span><span class="showC2">[[File:Scoring_C2_German_Cathedral.png|100px|left]]</span></div> | ||
| valign="middle" | | | valign="middle" | | ||
Line 510: | Line 701: | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showAll" valign="top" | |- class="showAll" valign="top" | ||
| class="scoringTile" | [[File:Scoring_C1_German_Cathedral.jpg|50px]] <span>Road segments on '''German cathedral(s)'''</span> || class="scoringCore" | '''1''' point / road segment <br /> | | class="scoringTile" | <span class="showC1">[[File:Scoring_C1_German_Cathedral.jpg|50px|left]]</span><span class="showC2">[[File:Scoring_C2_German_Cathedral.png|50px|left]]</span> <span>Road segments on '''German cathedral(s)'''</span> || class="scoringCore" | '''1''' point / road segment <br /> | ||
<ul> | <ul> | ||
<li>The 3 or 4 road segments on German cathedral tiles are counted separately.</li> | <li>The 3 or 4 road segments on German cathedral tiles are counted separately.</li> | ||
Line 518: | Line 709: | ||
|- class="showAll" valign="top" | |- class="showAll" valign="top" | ||
| class="scoringTile" | <span class="showC1_Graphics">[[File:Scoring_C1_Road.jpg|50px]]</span><span class="showC2_Graphics">[[File:Scoring_C2_Road.jpg|50px]]</span><span class="showWE_Graphics">[[File:Scoring_WE_Road.jpg|50px]]</span> '''Road''' || class="scoringCore" | '''1''' point / road tile | | class="scoringTile" | <span class="showC1_Graphics">[[File:Scoring_C1_Road.jpg|50px]]</span><span class="showC2_Graphics">[[File:Scoring_C2_Road.jpg|50px]]</span><span class="showWE_Graphics">[[File:Scoring_WE_Road.jpg|50px]]</span> '''Road''' || class="scoringCore" | '''1''' point / road tile | ||
<ul class="showC1"> | |||
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | |||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | |||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | |||
<ul class="showC2"> | |||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">(except for the long roads on Leipzig tiles in C2 only)</span></li> | |||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | |||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | |||
|- class="showBridges" | |- class="showBridges" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
Line 545: | Line 746: | ||
<li>The ferry tile counts as 1 road tile</li> | <li>The ferry tile counts as 1 road tile</li> | ||
<li>It is irrelevant if the ferry connects two road segments or the road ends at the lake</li> | <li>It is irrelevant if the ferry connects two road segments or the road ends at the lake</li> | ||
</ul> | |||
|- class="showMarketsOfLeipzig" | |||
| colspan="2" | <hr class="solid" /> | |||
|- class="showMarketsOfLeipzig" valign="top" | |||
| class="scoringTile" | [[File:Scoring_C2_Markets_Of_Leipzig.png|50px|left]] <span> Road on '''Leipzig tile''' </span> || class="scoringCore" | <ul> | |||
<li class="showC1">The long road on a Leipzig tile counts as 1 road tile</li> | |||
<li class="showC2">In C2: The long road on a Leipzig tile counts as 1 road tile</li> | |||
<li class="showC2">In C3: The long road on a Leipzig tile counts as 2 road tiles</li> | |||
</ul> | </ul> | ||
|- class="showInns" | |- class="showInns" | ||
Line 555: | Line 764: | ||
<li>'''(+1)''' point / road segment (for German cathedral tiles)</li> | <li>'''(+1)''' point / road segment (for German cathedral tiles)</li> | ||
<li>Inns do not stack</li> | <li>Inns do not stack</li> | ||
<li class="showBridges">An inn does not directly affect a wooden bridge placed on the same tile</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
Line 563: | Line 773: | ||
<li>Inns do not stack</li> | <li>Inns do not stack</li> | ||
<li>Uncompleted roads with inn(s) score no points for the archbishop.</li> | <li>Uncompleted roads with inn(s) score no points for the archbishop.</li> | ||
<li class="showBridges">An inn does not directly affect a wooden bridge placed on the same tile</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
Line 569: | Line 780: | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on German cathedral tiles and on connected road tiles || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
Line 582: | Line 793: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |||
<!-- Cemeteries --> | |||
|- class="showCemeteries" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Cemetery.png|100px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringTile" | <span>'''Cemetery''' (cemetery keeper): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> || width="50%" class="scoringCore" | '''0''' points | |||
<ul> | |||
<li>Cemeteries are not scored after the game</li> | |||
</ul> | |||
|} | |||
<!-- Haunted Castles --> | |||
|- class="showHauntedCastles" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Haunted_Castle.png|100px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringTile" | <span>'''Haunted castle''' (castle owner): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" class="scoringCore" | | |||
<span class="showSquareTiles">'''1''' point / tile with mist (the feature tile and the eight tiles around it)</span> | |||
<span class="showOtherTiles"> | |||
<span class="showC1">'''1''' point / tile with mist (the feature tile and the tiles on the 8 spaces around it)</span> | |||
<span class="showC2">'''1''' point / tile with mist (the feature tile and the eight spaces around it)</span> | |||
</span> | |||
<ul> | |||
<li class="showC1">The 2x2 starting tile is counted as 1 tile</li> | |||
<li class="showC2">The 2x2 starting tile is counted as 4 separate tiles</li> | |||
</ul> | |||
|- class="showLittleBuildings" | |||
| colspan="2" | <hr /> | |||
|- class="showLittleBuildings" valign="top" | |||
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on haunted castle tile and on adjacent tiles || <ul> | |||
<li>'''Basic rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / little building</li> | |||
</ul> | |||
</li> | |||
<li>'''Variant rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / shed</li> | |||
<li>'''(+2)''' points / house</li> | |||
<li>'''(+3)''' points / tower</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |||
<!-- Fortune Teller --> | |||
|- class="showFortuneTeller" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Feature Fortuneteller.png|80px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringTile" | <span>'''Fortune teller tent''' (fortune teller): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" class="scoringCore" | '''0''' points | |||
<ul> | |||
<li class="showFairy">A fortune teller may receive the fairy scoring bonus.</li> | |||
<li class="showRingmasterScoring_Extended">A fortune teller may receive ringmaster points.</li> | |||
</ul> | |||
|- class="showLittleBuildings" | |||
| colspan="2" | <hr /> | |||
|- class="showLittleBuildings" valign="top" | |||
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on fortune teller tile and on horizontally and vertically adjacent tiles || <ul> | |||
<li>'''Basic rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / little building</li> | |||
</ul> | |||
</li> | |||
<li>'''Variant rules:''' | |||
<ul type="o"> | |||
<li>'''(+1)''' point / shed</li> | |||
<li>'''(+2)''' points / house</li> | |||
<li>'''(+3)''' points / tower</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty only affects '''players with majority'''</li> | |||
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |||
<!-- Betting Offices --> | |||
|- class="showBets" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Betting_Office.png]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | <span>'''Betting Office:''' Player with betting chip matching the number of tiles of completed road or city <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" | Depends on the betting chip, featuring one or two bets. | |||
<ul> | |||
<li>Bets are settled before all remaining features are scored</li> | |||
<li>Each betting chip on a betting office is settled independently and its owner decides the feature if there are several options</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_01.png|50px|left]] Betting chip 2/6 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''2''' points if feature has exactly 2 tiles</li> | |||
<li>'''6''' points if feature has exactly 6 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_02.png|50px|left]] Betting chip 3/5 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''3''' points if feature has exactly 3 tiles</li> | |||
<li>'''5''' points if feature has exactly 5 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_03.png|50px|left]] Betting chip 3/6 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''3''' points if feature has exactly 3 tiles</li> | |||
<li>'''6''' points if feature has exactly 6 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_04.png|50px|left]] Betting chip 4/7+ || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''4''' points if feature has exactly 4 tiles</li> | |||
<li>'''7''' points if feature has 7 or more tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_05.png|50px|left]] Betting chip 4 || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''8''' points if feature has exactly 4 tiles</li> | |||
</ul> | |||
|- | |||
| colspan="2" | <hr class="dotted" /> | |||
|- valign="top" | |||
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_06.png|50px|left]] Betting chip 5/8+ || style="padding-left: 10px;" | | |||
<ul> | |||
<li>'''5''' points if feature has exactly 5 tiles</li> | |||
<li>'''8''' points if feature has 8 or more tiles</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 594: | Line 979: | ||
| width="50%" class="scoringFeature" | <span>'''Circus:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> on big top tile or the <span class="showSquareTiles">8</span> tiles around it</span> || width="50%" class="scoringCore" | '''Animal token''' points / <span class="showC1">follower</span><span class="showC2">meeple</span><br /> | | width="50%" class="scoringFeature" | <span>'''Circus:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> on big top tile or the <span class="showSquareTiles">8</span> tiles around it</span> || width="50%" class="scoringCore" | '''Animal token''' points / <span class="showC1">follower</span><span class="showC2">meeple</span><br /> | ||
<ul> | <ul> | ||
<li>Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> on the tile with the big top and the tiles adjacent to it</li> | <li>Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> on the tile with the big top and the <span class="showSquareTiles">8</span> tiles adjacent to it. | ||
<li class="showCastles">Consider <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping the tile with the | <ul class="showC1"> | ||
<li class="showCastles">Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping</span> these tiles.</li> | |||
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile and you consider all its <span class="showC1">followers</span><span class="showC2">meeples</span> placed on regular features</li> | |||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | |||
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li> | |||
</ul> | |||
<ul class="showC2"> | |||
<li class="showCastles">Consider the <span class="showC1">followers</span><span class="showC2">meeples</span> in castles overlapping</span> the adjacent spaces.</li> | |||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">(except for the long roads on Leipzig tiles in C2 only)</span>, but you consider all the <span class="showC1">followers</span><span class="showC2">meeples</span> on regular features on both halves, even if one of the halves is not adjacent</li> | |||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | |||
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li> | |||
</ul> | |||
</li> | |||
<li class="showCountOfCarcassonne"><span class="showC1">Followers</span><span class="showC2">Meeples</span> in the City of Carcassonne are not considered</li> | |||
<li class="showWheelOfFortune"><span class="showC1">Followers</span><span class="showC2">Meeples</span> inside the Wheel of Fortune are not considered</li> | |||
<li class="showMarketsOfLeipzig"><span class="showC1">Followers</span><span class="showC2">Meeples</span> in the City of Leipzig are not considered</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 607: | Line 1,007: | ||
|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringMeeple" | '''Acrobats:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the pyramid || width="50%" | '''5''' points / <span class="showC1">follower</span><span class="showC2">meeple</span> | | width="50%" class="scoringMeeple" | '''Acrobats:''' All players with <span class="showC1">followers</span><span class="showC2">meeples</span> in the pyramid || width="50%" | '''5''' points / <span class="showC1">follower</span><span class="showC2">meeple</span> | ||
|- class="showGhosts" | |||
| colspan="2" | <hr /> | |||
|- class="showGhosts" valign="top" | |||
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br /> | |||
<ul> | |||
<li>Penalty affects the points each player scores</li> | |||
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li> | |||
</ul> | |||
|} | |} | ||
Line 625: | Line 1,034: | ||
| class="scoringFeature" | [[File:Token_Tollkeeper_yellow_smalltoll.png|50px|left]] [[File:Token_Tollkeeper_yellow_largetoll.png|50px|left]] '''Raising toll 1 or 2''' (small and large toll) || style="padding-left: 10px;" | '''1''' point / farmhouse, shed, garden and highwaymen on the road<br /> | | class="scoringFeature" | [[File:Token_Tollkeeper_yellow_smalltoll.png|50px|left]] [[File:Token_Tollkeeper_yellow_largetoll.png|50px|left]] '''Raising toll 1 or 2''' (small and large toll) || style="padding-left: 10px;" | '''1''' point / farmhouse, shed, garden and highwaymen on the road<br /> | ||
'''1''' point / group of travelers on the road | '''1''' point / group of travelers on the road | ||
<ul class="showBridges"> | |||
<li>These features do not directly affect a wooden bridge placed on the same tile</li> | |||
</ul> | |||
|} | |} | ||
<!-- End --> | <!-- End --> | ||
Line 640: | Line 1,052: | ||
|- valign="top" | |- valign="top" | ||
| width="50%" class="scoringMeeple" | '''Fairy''' || width="50%" | '''3''' points / feature scored<br /> | | width="50%" class="scoringMeeple" | '''Fairy''' || width="50%" | '''3''' points / feature scored<br /> | ||
<ul class=" | <ul class="showCastlesOrAcrobats"> | ||
<li>This bonus is not applicable to the acrobats in a pyramid even if the fairy is associated to one of them</li> | <li class="showCastles">This bonus will not be received by <span class="showC1">followers</span><span class="showC2">meeples</span> in castles, since they are removed before final scoring</li> | ||
<li class="showAcrobats">This bonus is not applicable to the acrobats in a pyramid even if the fairy is associated to one of them</li> | |||
</ul> | </ul> | ||
|} | |} | ||
Line 658: | Line 1,071: | ||
| width="50%" class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_City.jpg|50px|left]]</div><div class="showC2">[[File:Scoring_C2_City.jpg|50px|left]]</div> '''City''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || width="50%" class="scoringCore" | '''4''' points / completed city<br /> | | width="50%" class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_City.jpg|50px|left]]</div><div class="showC2">[[File:Scoring_C2_City.jpg|50px|left]]</div> '''City''' adjacent to <span class="showC1">farm</span><span class="showC2">field</span> || width="50%" class="scoringCore" | '''4''' points / completed city<br /> | ||
<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles"> | <ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles"> | ||
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne | <li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne counts as a completed city</li> | ||
<li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig | <li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig counts as a completed city</li> | ||
<li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li> | <li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li> | ||
<li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li> | <li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li> | ||
Line 674: | Line 1,087: | ||
<li>Applied to the value obtained for a particular city in previous rows</li> | <li>Applied to the value obtained for a particular city in previous rows</li> | ||
</ul> | </ul> | ||
|- class="showLittleBuildings" | <!--|- class="showLittleBuildings" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- class="showLittleBuildings" valign="top" | |- class="showLittleBuildings" valign="top" | ||
| class="scoringFeature" | [[File: | | class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on <span class="showC1">farm</span><span class="showC2">field</span> tiles || <ul> | ||
<li>'''Basic rules:''' | <li>'''Basic rules:''' | ||
<ul type="o"> | <ul type="o"> | ||
Line 690: | Line 1,103: | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | </ul>--> | ||
|} | |} | ||
Line 705: | Line 1,118: | ||
<!-- Shepherd/Flock --> | <!-- Shepherd/Flock --> | ||
|- class="showSheep" | |- class="showSheep" | ||
| align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File: | | align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File:Token_HillsSheep_Sheep2_C1.png]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Token_HillsSheep_Sheep2_C2.png]]</div> | ||
| valign="middle" | | | valign="middle" | | ||
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| width="50%" class="scoringMeeple" | '''Ringmaster''' on uncompleted feature || width="50%" | '''2''' points / <span class="showCircusAndAcrobats">circus or acrobat tiles</span><span class="showCircusAndNotAcrobats">circus tiles</span><span class="showNotCircusAndAcrobats">acrobat tiles</span> where the ringmaster is on or adjacent to.<br /> | | width="50%" class="scoringMeeple" | '''Ringmaster''' on uncompleted feature || width="50%" | '''2''' points / <span class="showCircusAndAcrobats">circus or acrobat tiles</span><span class="showCircusAndNotAcrobats">circus tiles</span><span class="showNotCircusAndAcrobats">acrobat tiles</span> where the ringmaster is on or adjacent to.<br /> | ||
<ul> | <ul> | ||
<li>Ringmaster scoring takes place even if it didn't score any points | <li class="showNonBasicFeatureForRingmaster">The ringmaster bonus only applies to roads, cities, <span class="showC1">cloisters</span><span class="showC2">monasteries</span> and <span class="showC1">farms</span><span class="showC2">fields</span> (basic game features)</li> | ||
<li>Ringmaster scoring takes place even if it didn't score any points for the feature</li> | |||
<li>The feature is scored first, then the ringmaster</li> | <li>The feature is scored first, then the ringmaster</li> | ||
</ul> | </ul> | ||
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| width="50%" class="scoringFeature" | '''King tile''' || width="50%" | '''1''' point / completed city<br /> | | width="50%" class="scoringFeature" | '''King tile''' || width="50%" | '''1''' point / completed city<br /> | ||
<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles"> | <ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles"> | ||
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne | <li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne counts as a completed city</li> | ||
<li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig | <li class="showNotCountOfCarcassonneAndMarketsOfLeipzig">The City of Leipzig counts as a completed city</li> | ||
<li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li> | <li class="showCountOfCarcassonneAndMarketsOfLeipzig">The City of Carcassonne and the City of Leipzig are counted as completed cities</li> | ||
<li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li> | <li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li> | ||
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| width="50%" class="scoringFeature" | '''Fruit tokens''' || width="50%" | '''1''' point / remaining fruit token | | width="50%" class="scoringFeature" | '''Fruit tokens''' || width="50%" | '''1''' point / remaining fruit token | ||
|} | |} | ||
<!-- The Gifts --> | |||
|- class="showGifts" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Gifts_C2_Banner_Image.jpg|100px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | <span>'''The Gifts:''' || width="50%" | '''2''' points / unopened gift | |||
|} | |||
<!-- The Wonders of Humanity - Cicus Maximus --> | |||
|- class="showWondersOfHumanity" | |||
| align="center" valign="top" rowspan="2" | <div style="padding: 2px;">[[File:Scoring_C3_Wonders_of_Humanity.png|x90px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | [[File:Wonders_Of_Humanity_C3_Wonder_Symbol_03.png|50px|left]] <span>'''The Wonders of Humanity:''' Circus Maximus</span> || width="50%" | Points per knight from other players (not the wonder's owner) | |||
<ul> | |||
<li>'''4''' points / knight → 2 players</li> | |||
<li>'''3''' points / knight → 3-4 players</li> | |||
<li>'''2''' points / knight → 5+ players</li> | |||
</ul> | |||
|} | |||
<!-- The Wonders of Humanity - Alhambra --> | |||
|- class="showWondersOfHumanity" | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | [[File:Wonders_Of_Humanity_C3_Wonder_Symbol_04.png|50px|left]] <span>'''The Wonders of Humanity:''' Alhambra</span> || width="50%" | '''4''' points / farmer of the wonder's owner | |||
|} | |||
<!-- Easter In Carcassonne --> | |||
|- class="showEasterInCarcassonne" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Logo_EasterCarcassonneBunny_C1.png|x80px]]</div> | |||
| valign="middle" | | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | '''Easter eggs''' || width="50%" | '''10''' points to the player(s) with the most Easter eggs<br /> | |||
'''5''' points to the player(s) with the second most Easter eggs | |||
<ul> | |||
<li>Only remaining uneaten Easter eggs are considered, even if players collected more</li> | |||
</ul> | |||
|} | |||
<!-- End --> | <!-- End --> | ||
|} | |} | ||
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</onlyinclude> | </onlyinclude> | ||
<!--{{ | <!--{{FootnoteIconPara}}--> | ||
[[Category:Completed]] | [[Category:Completed]] |