Difference between revisions of "Castles in Germany (1st edition)"

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* This section covers a number of clarifications about the interactions of German castles with other expansions from 10/2015.
* This section covers clarifications regarding the interaction of German castles with other expansions (from 10/2015)
 


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'''>> [[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]''' - Bonus Points consideration
'''>> [[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]''' - Bonus Points


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* The score takes first place for the roads with inn and city with cathedral and then the +3 bonus from each German castle which is involved for these features.
* Scoring first takes place for roads with an inn or a city with a cathedral, and then the +3 bonus from any German castle is added.
 


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* German castles do not protect followers from the dragon. The German castle is on one tile, so it has less functions than a castle, that sits between 2 tiles. The function or the mechanics of the German Castle is more similar those of a cloister.
* German castles do not protect followers from the dragon. The German castle is on one tile, so it has less functions than a castle (from [[Bridges, Castles and Bazaars (1st edition)|Bridges, Castles and Bazaars]]) that sits between 2 tiles. The function or the mechanics of the German castle is more like those of a cloister.
* The German castle tile is one single tile - so the dragon needs only one of his 6 moves for this tile and then he it more opportunities to continue his way.
* The German castle tile is one single tile - so the dragon needs only one of his 6 moves for this tile and then continues on its way.
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* German castles count as one tile for the tower range.
* German castles count as one tile for the tower range.
: [[File:German_Castles_C1_Clarification_Tower_Example_01.jpg|frame|none|'''Example:''' The range of this tower of height two includes German castle tiles. The numbers indicate the range from the tower.]]
: [[File:German_Castles_C1_Clarification_Tower_Example_01.jpg|frame|none|'''Example:''' The range of this tower of height three includes German castle tiles. The numbers indicate the range from the tower.]]




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* The wagon can be placed on a German castle.
* The wagon can be placed on a German castle.
* The wagon can drive to a German castle after completing a road that is connected to the German castle - as long as the German castle is not finished and no other follower owns it.
* The wagon can be driven to a German castle after completing a road that is connected to the German castle - as long as the German castle is not finished and no other follower owns it.
 


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* Regarding, how barns interact with German castles, the general rule states that the base ground for the barn has to be stable - that means in the middle all tiles have to touch each other - no quarter is empty in the middle - all tiles have farm in the middle for the placement of the barn.
* The general rule states that the base for the barn has to be stable - that means that the corner of all four tiles have to touch each other and all tiles must have field in the corner for the placement of the barn.
* Therefore, a German castle tile can be placed occupying one or two quarters under the barn.
* A German castle tile can therefore occupy one or two of the corners under the barn
: [[File:German_Castles_C1_Clarification_Barn_Example_01.jpg|frame|none|'''Example:''' Valid cases of barn placement when German castle tiles are involved.]]
: [[File:German_Castles_C1_Clarification_Barn_Example_01.jpg|frame|none|'''Example:''' Valid cases of barn placement when German castle tiles are involved.]]


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* The German castle count as 1 tile. If the flier lands on this tile then the flier has the choice of 3 roads, 1 city or the German Castle (the function or the mechanics of the German Castle is more similar to those of a cloister). The flier can only land on one of these features if it is not finished yet.
* The German castle counts as 1 tile. If the flier lands on this tile then the flier has the choice of 3 roads, 1 city or the German Castle (the function or the mechanics of the German Castle is more like those of a cloister). The flier can only land on one of these features if it is not yet finished.
: [[File:German_Castles_C1_Clarification_Flier_Example_01.jpg|frame|none|'''Example 1:''' Two cases of flier trajectory involving German castle tiles.]]
: [[File:German_Castles_C1_Clarification_Flier_Example_01.jpg|frame|none|'''Example 1:''' Two cases of flier trajectory involving German castle tiles.]]
* The flight of the flier is diagonally in a straight line in the direction the arrow shows from the flying machine. The angle of the arrow doesn't change and it would change if it had entered via one corner and would exit via the far opposite corner - and that is not the angle of the direction of the arrow from the flying machine symbol. If the flier lands on the German castle tile - then the flier has the choice of 3 roads, 1 city or the German Castle. The flier can only land on one of these features if it is not finished yet.  
* If the flight of the flier is diagonal, all steps must be in a straight line in the direction the arrow shows from the flying machine tile. The angle cannot change but it would if it had entered via one corner of the German castle tile, and exited via the opposite corner. If the flier lands on the German castle tile then the flier has the choice of 3 roads, 1 city or the German Castle. The flier can only land on one of these features if it is not yet finished.  
: [[File:German_Castles_C1_Clarification_Flier_Example_02.jpg|frame|none|'''Example 2:''' This cases show a diagonal flier trajectory involving German castle tiles. The violet arrow indicates the correct trajectory following the flying machine direction. The grey arrow shows an invalid diagonal trajectory as it deviates from the trajectory indicated by the flying machine.]]
: [[File:German_Castles_C1_Clarification_Flier_Example_02.jpg|frame|none|'''Example 2:''' These examples show a diagonal flier trajectory involving German castle tiles. The violet arrow indicates the correct trajectory following the flying machine direction. The grey arrow shows an invalid diagonal trajectory as it deviates from the trajectory indicated by the flying machine.]]
: [[File:German_Castles_C1_Clarification_Flier_Example_03.jpg|frame|none|'''Example 3 - Placement of a flier on a German castle tile:''' {{ColorRed|RED}} draws the die and gets 2. The flier lands on the German castle tile. The road and the German castle are completed. {{ColorRed|RED}} can land onto the city segment because the city is not completed.]]
: [[File:German_Castles_C1_Clarification_Flier_Example_03.jpg|frame|none|'''Example 3 - Placement of a flier on a German castle tile:''' {{ColorRed|RED}} throws the die and gets 2. The flier lands on the German castle tile. The road and the German castle are already completed. {{ColorRed|RED}} can only land on the city segment because the city is not completed.]]




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* A German castle counts as 1 tile for the plague tokens.
* A German castle counts as 1 tile for the plague tokens.


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[[Category:Completed]]
[[Category:Checked]]
[[Category:First Edition]]
[[Category:First Edition]]
[[Category:First Edition Minor Expansion]]
[[Category:First Edition Minor Expansion]]

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