Difference between revisions of "CutCassonne"

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{{Breadcrumbs
|link1={{CarcassonneLink}}
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== General info and comments ==
<!--T:33-->
<div class="toclimit-4">
<!--{| style="float:right; text-align:center;"
|-
| [[File:Box_Cutcassonne_C2.png|200px]]<br />Folded box
|}-->
__TOC__
</div>


== General info and comments == <!--T:1-->
<!--T:2-->
<!--[[File:CutCassonne_C2_Image.png|250px|thumb|right|CutCassonne tiles]]-->
<!--[[File:CutCassonne_C2_Image.png|250px|thumb|right|CutCassonne tiles]]-->


'''CutCassonne'' contains 10 cut-n-play tiles for the new edition of Carcassonne introduced in {{Year|2014}}. The tiles were hidden on the bottom of the gift box "Hans im Päckchen" given at Essen 2014. No meeples were included.
<!--T:3-->
'''CutCassonne''' contains 10 cut-n-play tiles for the new edition of Carcassonne introduced in {{Year|2014}}. The tiles were hidden on the bottom of the gift box "Hans im Päckchen" given at Essen 2014. No meeples were included.


<!--T:4-->
You may cut out the tiles from the box and glue them on blank tiles, and use them as an expansion.
You may cut out the tiles from the box and glue them on blank tiles, and use them as an expansion.


CutCassonne has the [[2nd Edition Dark Cities|darker city backgrounds]].
<!--T:5-->
CutCassonne has the [[Visual Changes in the 2nd Edition#Darker cities|darker city backgrounds]].


<!--T:6-->
There are no specific rules applicable to the tiles from this mini expansion. All of the rules remain the same.  
There are no specific rules applicable to the tiles from this mini expansion. All of the rules remain the same.  


{{BeginBlockList|700px}}
<!--T:7-->
{{StartBlock|270px}}
{{BeginBlockList|width=700px}}
{{StartBlock|width=270px}}
[[File:CutCassonne_C2_Image.png|250px|thumb|none|CutCassonne tiles]]
[[File:CutCassonne_C2_Image.png|250px|thumb|none|CutCassonne tiles]]
<br />
<br />
[[File:CutCassonne_C2_Box_Assembled.jpg|250px|thumb|none|Box assembled]]
[[File:CutCassonne_C2_Box_Assembled.jpg|250px|thumb|none|Box assembled]]
{{EndBlock}}
{{EndBlock}}
{{StartBlock|270px}}
{{StartBlock|width=270px}}
[[File:CutCassonne_C2_Box_Unassembled.jpg|250px|thumb|none|Box unassembled]]
[[File:CutCassonne_C2_Box_Unassembled.jpg|250px|thumb|none|Box disassembled]]
{{EndBlock}}
{{EndBlock}}
{{EndBlockList}}


== Contents ==
== Contents == <!--T:8-->


<!--T:9-->
* 10 new Cutcassonne Land tiles, 3 of them featuring river segments.
* 10 new Cutcassonne Land tiles, 3 of them featuring river segments.


== Rules ==
== Rules == <!--T:10-->


<!--T:11-->
{{Disclaimer|There are no official rules for these tiles. This page serves as a placeholder for them, including some descriptions of the tiles and the features on them to the best of our understanding.}}
{{Disclaimer|There are no official rules for these tiles. This page serves as a placeholder for them, including some descriptions of the tiles and the features on them to the best of our understanding.}}


=== Preparation ===
=== Preparation === <!--T:12-->


<!--T:13-->
Separate the 3 tiles including river segments. If playing with '''The River''' or '''The River II''', add these additional tiles to the river setup. You can find the rules '''[[River|here]]'''.
Separate the 3 tiles including river segments. If playing with '''The River''' or '''The River II''', add these additional tiles to the river setup. You can find the rules '''[[River|here]]'''.


<!--T:14-->
Shuffle the other 7 tiles together with the regular Land tiles. Since these tiles may differ from the original ones (different width or back), you may use a bag to draw the tiles during the game (see '''Exp. 2 - [[Traders and Builders|Traders and Builders]]''' for more information).  
Shuffle the other 7 tiles together with the regular Land tiles. Since these tiles may differ from the original ones (different width or back), you may use a bag to draw the tiles during the game (see '''Exp. 2 - [[Traders and Builders|Traders and Builders]]''' for more information).  


=== Gameplay ===
=== Gameplay === <!--T:15-->


{{RulesPlacingTile|1=====|2=1. Placing a tile|
<!--T:16-->
3=When you draw a CutCassonne tile, you place it according to the usual rules.
{{RulesPlacingTile|title=1. Placing a tile|rules=
When you draw a CutCassonne tile, you place it according to the usual rules.
}}
}}


{{RulesPlacingMeeple|1=====|2=2. Placing a meeple|
<!--T:17-->
3=When you place a CutCassonne tile, you may place a meeple on it according to the usual rules.
{{RulesPlacingMeeple|title=2. Placing a meeple|rules=
When you place a CutCassonne tile, you may place a meeple on it according to the usual rules.
}}
}}


{{RulesScoring|1=====|2=3. Scoring a feature|
<!--T:18-->
3=When you complete one or more features (e.g. a monastery, a road etc.) containing CutCassonne tiles, you score them according to the usual rules.
{{RulesScoring|title=3. Scoring a feature|rules=
When you complete one or more features (e.g. a monastery, a road etc.) containing CutCassonne tiles, you score them according to the usual rules.


==== Final scoring ====  
<!--T:32-->
|finalscoring=


<!--T:20-->
Features with CutCassonne tiles are scored as usual at the end of the game.
Features with CutCassonne tiles are scored as usual at the end of the game.
}}
}}


=== New land tiles ===  
=== New land tiles === <!--T:21-->


<!--T:22-->
Fields do not go under small bridges - there are 4 separate fields here
Fields do not go under small bridges - there are 4 separate fields here
{{BeginBlockList|700px}}
{{BeginBlockList|width=700px}}
{{Block|
{{Block|
[[File:CutCassonne_C2_Tile_02.png]]
[[File:CutCassonne_C2_Tile_02.png]]
Line 67: Line 97:
{{EndBlockList}}
{{EndBlockList}}


<!--T:23-->
and three fields here, one north and two south.
and three fields here, one north and two south.
{{BeginBlockList|700px}}
{{BeginBlockList|width=700px}}
{{Block|
{{Block|
[[File:CutCassonne_C2_Tile_09.png‎]]
[[File:CutCassonne_C2_Tile_09.png‎]]
Line 74: Line 105:
{{EndBlockList}}
{{EndBlockList}}


<!--T:24-->
The houses by this bridge do not end the road.
The houses by this bridge do not end the road.
{{BeginBlockList|700px}}
{{BeginBlockList|width=700px}}
{{Block|
{{Block|
[[File:CutCassonne_C2_Tile_02.png]]
[[File:CutCassonne_C2_Tile_02.png]]
Line 81: Line 113:
{{EndBlockList}}
{{EndBlockList}}


== Tile distribution ==
== Tile distribution == <!--T:25-->
 
'''Total tiles: 10'''
 
{{BeginTileList|700px}}
{{Tile|CutCassonne_C2_Tile_01.png|&nbsp;x1<br />(F)}}
{{Tile|CutCassonne_C2_Tile_02.png|&nbsp;x1<br />&nbsp;}}
{{Tile|CutCassonne_C2_Tile_03.png|&nbsp;x1<br />(F)}}
{{Tile|CutCassonne_C2_Tile_04.png|&nbsp;x1<br />(F)}}
{{Tile|CutCassonne_C2_Tile_05.png|&nbsp;x1<br />&nbsp;}}
{{Tile|CutCassonne_C2_Tile_06.png|&nbsp;x1<br />&nbsp;}}
{{Tile|CutCassonne_C2_Tile_07.png|&nbsp;x1<br />(G)}}
{{Tile|CutCassonne_C2_Tile_08.png|&nbsp;x1<br />(C)}}
{{Tile|CutCassonne_C2_Tile_09.png|&nbsp;x1<br />&nbsp;}}
{{Tile|CutCassonne_C2_Tile_10.png|&nbsp;x1<br />&nbsp;}}
{{EndTileList}}


Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
<!--T:27-->
{{BeginTileList|500px}}
{{BeginTileList|width=700px|tiles=10}}
{{Tile|Feature_Garden_C2.png|<br />G&nbsp;&#124;&nbsp;Garden}}
{{Tile|image=CutCassonne_C2_Tile_01.png|count=1|config=({{Feature|edition=C2|name=Farmhouse|variant=abbr}})}}
{{Tile|Feature_Farmhouse_C2.png|<br />F&nbsp;&#124;&nbsp;Farmhouse}}
{{Tile|image=CutCassonne_C2_Tile_02.png|count=1|config={{Feature|edition=C2|name=River}} + {{Feature|name=ContinuousRoad|edition=C2}}}}
{{Tile|Feature_Cows_C2.png|<br />C&nbsp;&#124;&nbsp;Cowshed}}
{{Tile|image=CutCassonne_C2_Tile_03.png|count=1|config=({{Feature|edition=C2|name=Farmhouse|variant=abbr}})}}
{{Tile|image=CutCassonne_C2_Tile_04.png|count=1|config=({{Feature|edition=C2|name=Farmhouse|variant=abbr}})}}
{{Tile|image=CutCassonne_C2_Tile_05.png|count=1}}
{{Tile|image=CutCassonne_C2_Tile_06.png|count=1|config={{Feature|edition=C2|name=River}}}}
{{Tile|image=CutCassonne_C2_Tile_07.png|count=1|config={{Feature|edition=C2|name=Garden}}}}
{{Tile|image=CutCassonne_C2_Tile_08.png|count=1|config=({{Feature|edition=C2|name=Cowshed|variant=abbr}})}}
{{Tile|image=CutCassonne_C2_Tile_09.png|count=1|config={{Feature|edition=C2|name=River}} + {{Feature|edition=C2|name=Monastery}}}}
{{Tile|image=CutCassonne_C2_Tile_10.png|count=1|config={{Feature|edition=C2|name=Village}}}}
{{EndTileList}}
{{EndTileList}}
{{TileIllustrations|edition=C2|G=1|F=1|C=1}}


<!-- {{FootnoteIconPara_en}} -->
<!--T:29-->
<!-- {{FootnoteIconPara}} -->


<!--T:30-->
[[Category:Checked]]
[[Category:Checked]]
[[Category:Second Edition]]
[[Category:Second Edition]]

Latest revision as of 12:45, 19 February 2024

Other languages:


General info and comments

CutCassonne contains 10 cut-n-play tiles for the new edition of Carcassonne introduced in 2014. The tiles were hidden on the bottom of the gift box "Hans im Päckchen" given at Essen 2014. No meeples were included.

You may cut out the tiles from the box and glue them on blank tiles, and use them as an expansion.

CutCassonne has the darker city backgrounds.

There are no specific rules applicable to the tiles from this mini expansion. All of the rules remain the same.


CutCassonne tiles


Box assembled
Box disassembled

Contents

  • 10 new Cutcassonne Land tiles, 3 of them featuring river segments.

Rules

Exclamation2.png

There are no official rules for these tiles. This page serves as a placeholder for them, including some descriptions of the tiles and the features on them to the best of our understanding.

Preparation

Separate the 3 tiles including river segments. If playing with The River or The River II, add these additional tiles to the river setup. You can find the rules here.

Shuffle the other 7 tiles together with the regular Land tiles. Since these tiles may differ from the original ones (different width or back), you may use a bag to draw the tiles during the game (see Exp. 2 - Traders and Builders for more information).

Gameplay

1. Placing a tile

When you draw a CutCassonne tile, you place it according to the usual rules.

2. Placing a meeple

When you place a CutCassonne tile, you may place a meeple on it according to the usual rules.

3. Scoring a feature

When you complete one or more features (e.g. a monastery, a road etc.) containing CutCassonne tiles, you score them according to the usual rules.

Final Scoring

Features with CutCassonne tiles are scored as usual at the end of the game.

New land tiles

Fields do not go under small bridges - there are 4 separate fields here

CutCassonne C2 Tile 02.png
CutCassonne C2 Tile 06.png

and three fields here, one north and two south.

CutCassonne C2 Tile 09.png

The houses by this bridge do not end the road.

CutCassonne C2 Tile 02.png

Tile distribution

Total tiles: 10
CutCassonne C2 Tile 01.png ×1
(F)
CutCassonne C2 Tile 03.png ×1
(F)
CutCassonne C2 Tile 04.png ×1
(F)
CutCassonne C2 Tile 05.png ×1
CutCassonne C2 Tile 06.png ×1
CutCassonne C2 Tile 07.png ×1
CutCassonne C2 Tile 08.png ×1
(C)
CutCassonne C2 Tile 10.png ×1
Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
Feature Garden C2.png
G | Garden
Feature Farmhouse C2.png
Feature Cows C2.png
Note: The small illustrations of a cowshed, a pigsty and a donkey stable are collectively referred to as sheds or stables.