Difference between revisions of "Little Buildings (1st edition)/it"
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<languages /> | {{UX | ||
|seotitle={{TextCarcassonne}} - {{TranslatedPageName}} | |||
|sortingtitle=Little Buildings (1st edition) | |||
|image={{filepath:Token_Little_Building_C1.png|nowiki}} | |||
|description={{#lst:{{FULLPAGENAME}}|description}} | |||
}} | |||
<div style="display:none;"><section begin="description" /> | |||
<!--Need to add a description - anyone can add :)--> | |||
<section end="description" /></div> | |||
<languages />{{ChooseDesign|image=Token_LB_Tower1_C1.png|image2=Token_LB_House4_C1.png|noredesign=true|type=expansion}} | |||
{{Breadcrumbs | |||
|link1={{CarcassonneLink}} | |||
}} | |||
<div class="toclimit-5"> | |||
{| style="float:right; text-align:center;" | |||
|- | |||
| [[File:Spielbox_LittleBuilding.png|x210px]]<br />Spielbox Issue 5 2012 | |||
|} | |||
__TOC__ | |||
</div> | |||
== Informazioni generali e commenti == | == Informazioni generali e commenti == | ||
[[File: | [[File:Sheet_LittleBuildings.png|thumb|right|200px|Punchout]] | ||
[[Little Buildings (1st edition)|Little Buildings (The Houses)]] was originally released in [[Spielbox]] in {{Year|2012}} | [[Little Buildings (1st edition)|Little Buildings (The Houses)]] was originally released in [[Spielbox]] in {{Year|2012}} | ||
This mini-expansion has been developed primarily for the Carcassonne | This mini-expansion has been developed primarily for the Carcassonne {{BaseGameLink|edition=C1|logo=noborder}}. | ||
== Contenuti == | == Contenuti == | ||
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* '''18 building tokens:''' 6 towers, 6 houses, and 6 sheds | * '''18 building tokens:''' 6 towers, 6 houses, and 6 sheds | ||
{| | :{| | ||
|- | |- valign="top" | ||
| [[File: | | [[File:Token_LB_Tower1_C1.png|frame|none|Token with a tower]] | ||
| [[File: | | [[File:Token_LB_House4_C1.png|frame|none|Token with a house]] | ||
| [[File: | | [[File:Token_LB_Shed2_C1.png|frame|none|Token with a shed]] | ||
|} | |} | ||
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Distribute the 18 new buildings evenly among all players. In the four- or five-player game, put the excess buildings back into the box. | Distribute the 18 new buildings evenly among all players. In the four- or five-player game, put the excess buildings back into the box. | ||
=== | <span id="little_building"></span> | ||
=== Deploying a follower === | |||
Tutti e tre i tipi di edificio sono equivalenti. | Tutti e tre i tipi di edificio sono equivalenti. | ||
The active player executes | The active player executes their normal actions during this turn. If the player is not able, or willing, to deploy a follower on the landscape tile, they can instead place one of the new little buildings on that tile. <ref> | ||
{{IconWorld}} Thus, instead of placing a follower, a player can place a little building. If the player places a little building, | {{IconWorld}} Thus, instead of placing a follower, a player can place a little building. If the player places a little building, they cannot move the fairy. If the player moves the fairy, they cannot place a little building.</ref> | ||
Put this building on the just-placed tile in such a way that no information is covered, if possible. | Put this building on the just-placed tile in such a way that no information is covered, if possible. | ||
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==== Scoring a feature ==== | ==== Scoring a feature ==== | ||
If a road, city, cloister, or farm is scored, '''each of the new buildings''' located on a landscape tile of the structure or the farm scores '''1 additional point'''. These points are added during the scoring after all the others. <ref> | If a road, city, cloister, or farm is scored, <ref> | ||
{{IconPadlock}} | |||
The interpretation of these rules leads to consider the applicability of little buildings to other features that can be completed and scored. Therefore, during the game and after the game, the bonus would benefit the following features: | |||
* Roads | |||
* Cities | |||
* All monastic buildings: | |||
** Cloisters | |||
** Abbeys | |||
** Shrines | |||
** Special monasteries with a monk or an abbot: German monasteries, Dutch & Belgian monasteries and Japanese buildings | |||
** Darmstadt churches | |||
* German castles | |||
* German cathedrals | |||
* Baba Yaga's hut | |||
* Gardens | |||
* Haunted castles | |||
* Cemeteries | |||
Additionally, little buildings would also affect fields in several scenarios: | |||
* Field scoring when a barn is placed | |||
* Field scoring when connecting to a field with a barn | |||
* Field scoring at the end of the game | |||
Finally, note that: | |||
* All features scored as a result of a Message would also benefit from this scoring bonus. | |||
An official clarification would be necessary. | |||
</ref> '''each of the new buildings''' located on a landscape tile of the structure or the farm scores '''1 additional point'''. These points are added during the scoring after all the others. <ref> | |||
{{IconBook}} The points from the little buildings are still considered part of the score for the primary feature, just added after other modifications (such as inn/cathedral and mage/witch). Points from the little buildings are not a separate scoring event for the purposes of robbers, messages, and the teacher. (10/2014)</ref> | {{IconBook}} The points from the little buildings are still considered part of the score for the primary feature, just added after other modifications (such as inn/cathedral and mage/witch). Points from the little buildings are not a separate scoring event for the purposes of robbers, messages, and the teacher. (10/2014)</ref> | ||
When cloisters are scored, all buildings on adjacent tiles (within the cloister area) are included in the count. | When cloisters are scored, all buildings on adjacent tiles (within the cloister area) are included in the count. | ||
[[File:Little_Buildings_C1_Scoring_Example. | [[File:Little_Buildings_C1_Scoring_Example.png|frame|none|'''Example:''' {{ColorRed|RED}} adds one tile (shown here with a red frame) and places a shed on it. With this action, the player completes the city on the upper right and a road. {{ColorRed|RED}} scores '''7 points''' for the road (5 tiles and 2 buildings). {{ColorRed|RED}} scores '''10 points''' for the city (3 city segments and 1 pennant for 2 points each plus 2 buildings). At this point, {{ColorBlack|BLACK'S}} farm contains 3 buildings, and {{ColorBlue|BLUE'S}} cloister has 2 buildings.]] | ||
==== Punteggio finale ==== | ==== Punteggio finale ==== | ||
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The points for the buildings are awarded at the final scoring as well. | The points for the buildings are awarded at the final scoring as well. | ||
<div class="mw-translate-fuzzy"> | |||
=== Variante === | === Variante === | ||
</div> | |||
I tipi di edificio hanno '''valori diversi''': | I tipi di edificio hanno '''valori diversi''': | ||
{| | |||
|- | |- | ||
| | |<ul><li>Towers</li></ul> || style="padding:0 1em" | → || +3 points | ||
|- | |- | ||
| | |<ul><li>Houses</li></ul> || style="padding:0 1em" | → || +2 points | ||
|- | |- | ||
| | |<ul><li>Sheds</li></ul> || style="padding:0 1em" | → || +1 point | ||
|} | |} | ||
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== Tile distribution == | == Tile distribution == | ||
{{BeginTileList|width=450px|tokens=18 Little Buildings}} | |||
{{ | {{Tile|image=Token_LB_House1_C1.png|size=70px|count=1|config={{Piece|name=LittleBuildingHouseToken|edition=C1|variant=short}}}} | ||
{{Tile| | {{Tile|image=Token_LB_House2_C1.png|size=70px|count=1|config={{Piece|name=LittleBuildingHouseToken|edition=C1|variant=short}}}} | ||
{{Tile| | {{Tile|image=Token_LB_House3_C1.png|size=70px|count=1|config={{Piece|name=LittleBuildingHouseToken|edition=C1|variant=short}}}} | ||
{{Tile| | {{Tile|image=Token_LB_House4_C1.png|size=70px|count=3|config={{Piece|name=LittleBuildingHouseToken|edition=C1|variant=short}}}} | ||
{{Tile| | {{Tile|image=Token_LB_Tower1_C1.png|size=50px|count=1|config={{Piece|name=LittleBuildingTowerToken|edition=C1|variant=short}}}} | ||
{{Tile| | {{Tile|image=Token_LB_Tower2_C1.png|size=50px|count=2|config={{Piece|name=LittleBuildingTowerToken|edition=C1|variant=short}}}} | ||
{{Tile| | {{Tile|image=Token_LB_Tower3_C1.png|size=50px|count=1|config={{Piece|name=LittleBuildingTowerToken|edition=C1|variant=short}}}} | ||
{{Tile|image=Token_LB_Tower4_C1.png|size=50px|count=1|config={{Piece|name=LittleBuildingTowerToken|edition=C1|variant=short}}}} | |||
{{Tile|image=Token_LB_Tower5_C1.png|size=50px|count=1|config={{Piece|name=LittleBuildingTowerToken|edition=C1|variant=short}}}} | |||
{{Tile|image=Token_LB_Shed1_C1.png|size=70px|count=2|config={{Piece|name=LittleBuildingShedToken|edition=C1|variant=short}}}} | |||
{{Tile|image=Token_LB_Shed2_C1.png|size=70px|count=2|config={{Piece|name=LittleBuildingShedToken|edition=C1|variant=short}}}} | |||
{{Tile|image=Token_LB_Shed3_C1.png|size=70px|count=1|config={{Piece|name=LittleBuildingShedToken|edition=C1|variant=short}}}} | |||
{{Tile|image=Token_LB_Shed4_C1.png|size=70px|count=1|config={{Piece|name=LittleBuildingShedToken|edition=C1|variant=short}}}} | |||
{{EndTileList}} | {{EndTileList}} | ||
Each token presents some graphical variations. | Each token presents some graphical variations. | ||
{{ | {{FootnoteIconPara}} | ||
[[Category:Checked]] | [[Category:Checked/it|Controllato]] | ||
[[Category: | [[Category:Prima Edizione]] | ||
[[Category: | [[Category:Espansione Minore della Prima Edizione]] |
Latest revision as of 22:05, 7 April 2024
You are reading the rules for this tile design. |
This expansion was not published in other editions. |
If your tiles have a different design, then choose a game from Spin-offs. |
Informazioni generali e commenti
Little Buildings (The Houses) was originally released in Spielbox in 2012
This mini-expansion has been developed primarily for the Carcassonne Base Game.
Contenuti
- 18 building tokens: 6 towers, 6 houses, and 6 sheds
Regole
Preparazione
Distribute the 18 new buildings evenly among all players. In the four- or five-player game, put the excess buildings back into the box.
Deploying a follower
Tutti e tre i tipi di edificio sono equivalenti.
The active player executes their normal actions during this turn. If the player is not able, or willing, to deploy a follower on the landscape tile, they can instead place one of the new little buildings on that tile. [1] Put this building on the just-placed tile in such a way that no information is covered, if possible.
The building is not associated with either a structure or a field on the tile, instead it affects the entire landscape tile.
A building remains on the placed tile until the end of the game, and gives points for several structures and farms.
Punteggio
Scoring a feature
If a road, city, cloister, or farm is scored, [2] each of the new buildings located on a landscape tile of the structure or the farm scores 1 additional point. These points are added during the scoring after all the others. [3] When cloisters are scored, all buildings on adjacent tiles (within the cloister area) are included in the count.
Punteggio finale
The points for the buildings are awarded at the final scoring as well.
Variante
I tipi di edificio hanno valori diversi:
|
→ | +3 points |
|
→ | +2 points |
|
→ | +1 point |
Quando vengono distribuite le tessere, assicurati che ogni giocatore prenda la stessa quantità di ogni tipo di edificio.
Tile distribution
Each token presents some graphical variations.
Note
Per la licenza e informazioni riguardo le icone visitare Icone.
- ↑ Thus, instead of placing a follower, a player can place a little building. If the player places a little building, they cannot move the fairy. If the player moves the fairy, they cannot place a little building.
- ↑
The interpretation of these rules leads to consider the applicability of little buildings to other features that can be completed and scored. Therefore, during the game and after the game, the bonus would benefit the following features:
- Roads
- Cities
- All monastic buildings:
- Cloisters
- Abbeys
- Shrines
- Special monasteries with a monk or an abbot: German monasteries, Dutch & Belgian monasteries and Japanese buildings
- Darmstadt churches
- German castles
- German cathedrals
- Baba Yaga's hut
- Gardens
- Haunted castles
- Cemeteries
- Field scoring when a barn is placed
- Field scoring when connecting to a field with a barn
- Field scoring at the end of the game
- All features scored as a result of a Message would also benefit from this scoring bonus.
- ↑ The points from the little buildings are still considered part of the score for the primary feature, just added after other modifications (such as inn/cathedral and mage/witch). Points from the little buildings are not a separate scoring event for the purposes of robbers, messages, and the teacher. (10/2014)