Difference between revisions of "The Land Surveyors 2 (Fan Expansion)"
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<span style="display:none"><section begin="description" /> | |||
<translate><!--T:117--> The '''Land Surveyors 2''' fan expansion adds new scoring tiles to {{LandSurveyorsLink|logo=noborder}}, which can help or hinder when scoring features in {{BaseGameLink|logo=noborder}}.</translate> | |||
<section end="description" /></span><languages /><translate> | |||
{{Breadcrumbs | {{Breadcrumbs | ||
|link1={{CarcassonneLink}} | |link1={{CarcassonneLink}} | ||
|link2={{FanExpansionsLink}} | |link2={{FanExpansionsLink}} | ||
}} | }} | ||
{{UnderConstruction}} | |||
{{ | {{ExpansionDescription|color=#330d4a|backgroundcolor=#f6ebfc|bordercolor=#5d1788|image=Symbol_LandSurveyors_C2.png}} | ||
<!--T:119--> | |||
<div class="toclimit-4"> | |||
[[File:Sheet_C2_LandSurveyors_2.png|150px|thumb|right|Sheet]] | |||
__TOC__ | |||
</div> | |||
Just like in The Land Surveyors, surveyors roam the countryside, changing the value of roads, cities, and monasteries when they're scored. | |||
{{GeneralInfoAndDownloadsHeading}} | |||
The | '''The Land Surveyors 2''' {{FanExpansionsLink|text=fan-expansion}} for {{BaseGameLink|logo=noborder|variant=full}} and {{LandSurveyorsLink|logo=hide}} was released by Board Game Geek member '''{{Author|name=Steven De Potter}}'''. | ||
{{Disclaimer_FanExpansions|downloads= | |||
{{WebsiteDownload|name=Scoring tiles|link=https://boardgamegeek.com/boardgameexpansion/323386/land-surveyors-2-fan-expansion-carcassonne/files}} | |||
}} | |||
{{BeginThinFrame}}'''Note:''' You can find an online simulator of this expansion including original {{LandSurveyorsLink|logo=hide}} tiles '''[[The Land Surveyors Simulator|here]]'''.{{EndThinFrame}} | {{BeginThinFrame}}'''Note:''' You can find an online simulator of this expansion including original {{LandSurveyorsLink|logo=hide}} tiles '''[[The Land Surveyors Simulator|here]]'''.{{EndThinFrame}} | ||
{{ContentsHeading}} | |||
* '''6 Scoring tiles''' divided into: | * '''6 Scoring tiles''' divided into: | ||
** 2 city scorings | ** 2 city scorings | ||
::[[File: | ::[[File:Land-surveyors-2-c2-city-scorings.png|frame|none|City Scorings]] | ||
:* 3 road scorings | :* 3 road scorings | ||
::[[File: | ::[[File:Land-surveyors-2-c2-road-scorings.png|frame|none|Road Scorings]] | ||
:* 1 monastery | :* 1 monastery scoring | ||
::[[File: | ::[[File:Land-surveyors-2-c2-monastery-scorings.png|frame|none|Monastery Scoring]] | ||
{{RequiredExpansionsHeading}} | |||
The Land Surveyors 2 requires a copy of '''{{LandSurveyorsLink|variant=long|logo=hide}}''' PnP expansion. | The Land Surveyors 2 requires a copy of '''{{LandSurveyorsLink|variant=long|logo=hide}}''' PnP expansion. | ||
{{RulesHeading}} | |||
{{PreparationHeading}} | |||
Add the additional scoring tiles to the scoring tiles from the original | Add the additional scoring tiles to the scoring tiles from the original {{LandSurveyorsLink|logo=noborder}} expansion. Divide the scoring tiles into three piles (cities, roads, and monasteries), shuffle each pile and place the top 4 tiles of each pile next to each other under the scoring board, the top side with the information facing up. The other tiles are not used this time in the game. Next, take the upper tile of each pile and place it next to the pile. Those three tiles are the active scoring tiles. | ||
{{ExampleImage|image=Land_Surveyors_C2_Scorings_Setup.png|name=Example|description=Setup of city, road and monastery scorings (from left to right). For each scoring type, you arrange the following: | |||
<ul> | <ul> | ||
<li><span class="wica-black-box" style="display: inline-block;">1</span> A stack of scoring tiles</li> | <li><span class="wica-black-box" style="display: inline-block;">1</span> A stack of scoring tiles</li> | ||
<li><span class="wica-black-box" style="display: inline-block;">2</span> An active scoring tile by the stack</li> | <li><span class="wica-black-box" style="display: inline-block;">2</span> An active scoring tile by the stack</li> | ||
</ul> | </ul>}} | ||
{{GameplayHeading}} | |||
{{RulesPlacingTile}} | {{RulesPlacingTile}} | ||
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{{RulesPlacingMeeple}} | {{RulesPlacingMeeple}} | ||
{{RulesScoring|rules= | {{RulesScoring|rules= | ||
For each of the three features ('''cities, roads and monasteries''') '''one scoring tile''' is always activated. During the scoring of a feature, the scoring tiles determine, how many points a player receives. If you score more than one feature during a turn, all of those scorings are being influenced by their respective scoring tile. | For each of the three features ('''cities, roads and monasteries''') '''one scoring tile''' is always activated. During the scoring of a feature, the scoring tiles determine, how many points a player receives. If you score more than one feature during a turn, all of those scorings are being influenced by their respective scoring tile. | ||
After a turn in which you '''scored''' at least '''one feature''', take all active scoring tiles and put them '''underneath''' the respective stack. After that, take the upper tile of each of the three stacks and put it next to the stack (becoming the active scoring tile). If you complete a feature, but no points are being scored (because it has no meeple on it), the active scoring tiles remain and are not being replaced. | After a turn in which you '''scored''' at least '''one feature''', take all active scoring tiles and put them '''underneath''' the respective stack. After that, take the upper tile of each of the three stacks and put it next to the stack (becoming the active scoring tile). If you complete a feature, but no points are being scored (because it has no meeple on it), the active scoring tiles remain and are not being replaced. | ||
===== The scoring tiles in detail ===== | |||
==== | {{Tile|image=Land Surveyors 2 C2 Scoring Explanation 01.png|size=100px|padding-right=3em|text='''City Privilege''' | During the scoring of a city you receive 5 points, regardless of the size of the city. | ||
[[File:Land Surveyors 2 C2 Example 01.png|frame|none|'''Example 1:''' You have completed both cities. Because of the City Privilege scoring tile being active both {{ColorRed|Red}} and {{ColorBlue|Blue}} recieve 5 points each for their cities.]] | |||
}} | |||
[[File: | |||
''' | |||
{{Tile|image=Land Surveyors 2 C2 Scoring Explanation 02.png|size=100px|padding-right=3em|text='''Plague''' | During the scoring of a city you receive half as many points.}} | |||
'''Plague''' | During the scoring of a city you receive half as many points. | |||
{{Tile|textbefore=[[File:Land Surveyors 2 C2 Scoring Explanation 04.png|100px]]|image=Land Surveyors 2 C2 Scoring Explanation 03.png|size=100px|padding-right=3em|text='''Wealth / Poverty''' | During the scoring of a road or monastery, you either receive +3 or -3 points. Therefore scoring minus-points is also possible and it can happen for your overall score to fall below 0.}} | |||
[[File: | |||
''' | |||
{{Tile|image=Land Surveyors 2 C2 Scoring Explanation 05.png|size=100px|padding-right=3em|text='''Farmers’ market''' | During the scoring of a road each tile with a stable scores you one point more. Farms do not affect the scoring.}} | |||
{{Tile|image=Land Surveyors 2 C2 Scoring Explanation 06.png|size=100px|padding-right=3em|text='''Citizens’ Jury''' | If a road is scored, the rule of the meeple majority does not apply. Any player who has at least 1 meeple in the city, scores the points. | |||
[[File:Land Surveyors 2 C2 Example 02.png|frame|none|'''Example 2:''' You have completed a road. Due to the Citizens’ Jury scoring tile both {{ColorRed|Red}} (having the majority of meeples) and {{ColorBlue|Blue}} (with only 1 meeple) score 5 points.]] | |||
}} | |||
'''Citizens’ Jury''' | If a road is scored, the rule of the meeple majority does not apply. Any player who has at least 1 meeple in the city, scores the points. | |||
|finalscoring= | |finalscoring= |
Latest revision as of 08:11, 12 April 2024
<translate> The Land Surveyors 2 fan expansion adds new scoring tiles to The Land Surveyors, which can help or hinder when scoring features in Base Game.</translate>
Just like in The Land Surveyors, surveyors roam the countryside, changing the value of roads, cities, and monasteries when they're scored.
General info and Downloads
The Land Surveyors 2 fan-expansion for Carcassonne Base Game and The Land Surveyors was released by Board Game Geek member Steven De Potter (BGG).
Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided.
The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.
Contents
- 6 Scoring tiles divided into:
- 2 city scorings
- 3 road scorings
- 1 monastery scoring
Required expansions
The Land Surveyors 2 requires a copy of The Land Surveyors PnP expansion.
Rules
Preparation
Add the additional scoring tiles to the scoring tiles from the original The Land Surveyors expansion. Divide the scoring tiles into three piles (cities, roads, and monasteries), shuffle each pile and place the top 4 tiles of each pile next to each other under the scoring board, the top side with the information facing up. The other tiles are not used this time in the game. Next, take the upper tile of each pile and place it next to the pile. Those three tiles are the active scoring tiles.
Gameplay
1. Placing a tile
Whenever you draw a tile, place it normally.
2. Placing a meeple
You may place a meeple according to the usual rules.
3. Scoring a feature
For each of the three features (cities, roads and monasteries) one scoring tile is always activated. During the scoring of a feature, the scoring tiles determine, how many points a player receives. If you score more than one feature during a turn, all of those scorings are being influenced by their respective scoring tile.
After a turn in which you scored at least one feature, take all active scoring tiles and put them underneath the respective stack. After that, take the upper tile of each of the three stacks and put it next to the stack (becoming the active scoring tile). If you complete a feature, but no points are being scored (because it has no meeple on it), the active scoring tiles remain and are not being replaced.
The scoring tiles in detail
Final Scoring
Scoring tiles do not affect the scoring after the game.
Variants
Instead of using 4 tiles for each of the three piles use 5, 4, and 3 tiles for the piles of cities, roads, and monasteries respectively. This will mix up the game more as different combinations of scoring tiles will be active during the game
Footnotes
For Icons explanation and licensing please visit Icons page.