Difference between revisions of "The Tunnel (1st edition)/en"

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<languages />
{{UX
|seotitle={{TextCarcassonne}} - {{TranslatedPageName}}
|sortingtitle=The Tunnel (1st edition)
|image={{filepath:Feature Tunnel C1.png|nowiki}}
|description={{#lst:{{FULLPAGENAME}}|description}}
}}
<div style="display:none;"><section begin="description" />
<!--Need to add a description - anyone can add :)-->
<section end="description" /></div>
<languages />{{ChooseDesign|image=Tunnel_C1_Tile_3.jpg|noredesign=true|type=expansion}}
{{Breadcrumbs
|link1={{CarcassonneLink}}
}}
 
{| style="float:right; text-align:center;"
|-
| [[File:Spielbox_Tunnel.png|x210px]]<br />Spielbox Issue 6 2009
|}
 
== General info and comments ==
== General info and comments ==


{| style="float:right;"
{| style="float:right;"
|- valign="top"
|- valign="top"
| [[File:Spielbox_Tunnel.png|thumb|150px|Spielbox Issue 6 2009]]
| [[File:Sheet_Tunnel.png|thumb|150px|Punchout]]
| [[File:Sheet_Tunnel.png|thumb|150px|Punchout]]
| [[File:Symbol_Spielbox.png|thumb|80px|Expansion symbol]]
| [[File:Symbol_Spielbox.png|thumb|80px|Expansion symbol]]
|}
|}


Originally released in ''Spielbox'' in {{Year|2009}}. <ref>
Originally released in ''[[{{Path|Spielbox}}|Spielbox]]'' in {{Year|2009}}. <ref>
{{IconArrow}}  
{{IconArrow}}  
For '''The Tunnel''' we have three sets of rules to draw on: those originally published in ''Spielbox''; a set on Hans im Glück’s website; and, based on that, an English translation on the Spielbox website. We have used those of [[Hans im Glück]] as a basis for this section, although we will point out any differences between versions as necessary.  
For '''The Tunnel''' we have three sets of rules to draw on: those originally published in ''Spielbox''; a set on Hans im Glück’s website; and, based on that, an English translation on the Spielbox website. We have used those of [[Hans im Glück]] as a basis for this section, although we will point out any differences between versions as necessary.  
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All the rules of the basic game apply, with the following additions.
All the rules of the basic game apply, with the following additions.
<span id="tunnel"></span>


=== Playing the Game ===
=== Playing the Game ===
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</ref> The road then runs underground through the tunnel, but is not completed at the tunnel exit. The road is completed in the usual way, such as by reaching a crossing.
</ref> The road then runs underground through the tunnel, but is not completed at the tunnel exit. The road is completed in the usual way, such as by reaching a crossing.


The color of the tunnel tokens is only important for linking two tunnel openings. Indeed, the tunnel is built for everyone; for example, a thief of another color can score a road which goes through a finished tunnel. In extreme cases, a road may lead underground several times in a row <ref>
The color of the tunnel tokens is only important for linking two tunnel openings. Indeed, the tunnel is built for everyone; for example, a thief of another color can score a road which goes through a finished tunnel. In extreme cases, a road may lead underground several times in a row. <ref>
{{IconWorld}}
{{IconWorld}}
The ''Spielbox'' English rules add that a road may "[pass] behind other roads underground." We are inclined to think that this is a mistranslation of "hintereinander," or "in a row."
The ''Spielbox'' English rules add that a road may "[pass] behind other roads underground." We are inclined to think that this is a mistranslation of "hintereinander," or "in a row."
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After scoring, the tunnel tokens remain where they are, so that at most five tunnels (or six with tunnels from other expansions) can be built.
After scoring, the tunnel tokens remain where they are, so that at most five tunnels (or six with tunnels from other expansions) can be built.
=== Additional Clarifications ===
Take care with the tiles shown beneath. <ref>
{{IconBook}}
This clarification was confirmed by Christwart Conrad, the author of the expansion. He confirmed the RRRR tile has 3 field segments.
{{FAQ|title=We would like to verify if the road ending at the group of houses splits the field at the top or not. In other words, does this tile have 3 or 4 fields?|
text=This tile has 3 fields. (8/2021)
[[File:Tunnel_C1_Tile_4.jpg]] }}
He also provided a link to BGG discussing the fields on the four tiles.
<span class="wica-overflow">
[https://boardgamegeek.com/thread/1001627/tunnels-and-fields https://boardgamegeek.com/thread/1001627/tunnels-and-fields]
</span>
</ref>
{|
|-
| [[File:Tunnel_C1_Tile_1.jpg]] || This tile has 2 two field segments (top half, bottom half).
|-
| [[File:Tunnel_C1_Tile_2.jpg]] || This tile has 3 field segments (top half, bottom left, bottom right).
|-
| [[File:Tunnel_C1_Tile_3.jpg]] || This tile has 2 fields (bottom right, the remaining 3/4 of the tile).
|-
| [[File:Tunnel_C1_Tile_4.jpg]] || This tile has 3 fields (top half, bottom left, bottom right) - the road ending at a group of houses does not split the field segment at the top. The "field" on the top right and top left do connect.
|}
=== Variants ===
Players may use tunnels in a cutthroat way to make a road impossible to complete and trap all the followers on it for the rest of the game: a player may lead to this situation by claiming a tunnel opening with a token and never placing the second token. This possibility has generated much debate.
In order to mitigate this situation, some variants have been suggested: <ref>
{{IconWorld}}
The first two variants were discussed on two consecutive posts available on BGG:
<br /><br /><span class="wica-overflow">
[https://boardgamegeek.com/thread/455033/article/4894966#4894966 https://boardgamegeek.com/thread/455033/article/4894966#4894966]
</span><br />
The remaining variants where discussed on several posts on Carcassonne Central (replies #2 and #10):
<br /><br /><span class="wica-overflow">
[https://www.carcassonnecentral.com/community/index.php?topic=5481.msg79746#msg79746 https://www.carcassonnecentral.com/community/index.php?topic=5481.msg79746#msg79746]
</span><br />
</ref>
* You are only allowed to place a tunnel token on a tunnel opening if at least 1 of your followers is placed on the road connected to that tunnel. (Thanks to Player77)
* The affected player is allowed to steal the 2nd tunnel token and place it immediately during their turn, if the token's owner did not use at least one opportunity to place it. (Thanks to Christwart Conrand, creator of the expansion)
* Both tunnel tokens must be placed at the same time when road with a tunnel is occupied by a player. Moreover, tunnel tokens should not be player-specific. (Thanks to Whaleyland)
* Players cannot use a tunnel token to block an opponent's follower. (Thanks to corinthiens13)


=== Other Expansions ===
=== Other Expansions ===


'''Tunnels in other expansions'''
This section contains additional information about the interactions with other Carcassonne expansions.
 
{{OtherExpansionRule|expansionlink={{BaseGameLink|text=''}}Tunnels in other expansions|rules=


Tiles from other expansions, such as [[The Princess and The Dragon (1st edition)|The Princess and the Dragon]] and [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]] which also depict tunnels, can also be used with the rules for the ''Spielbox'' tunnel expansion; as such, the openings can be claimed with tokens. In this case the road leading through the tunnel does not count as continuous, contrary to the stated rules.
{{IconWorld}} Tiles from other expansions, such as [[The Princess and The Dragon (1st edition)|The Princess and the Dragon]] and [[Abbey and the Mayor (1st edition)|Abbey and the Mayor]] which also depict tunnels, can also be used with the rules for the ''[[Spielbox|Spielbox]]'' tunnel expansion; as such, the openings can be claimed with tokens. In this case the road leading through the tunnel does not count as continuous, contrary to the stated rules.


<table>
<table>
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</tr>
</tr>
</table>
</table>
}}


'''[[King and Robber Baron (1st edition)|King & Robber Baron]]'''
{{OtherExpansionRule|expansionlink={{CountKingRobberLink|edition=C1|variant=long}}|rules=


A player will get the Robber Baron tile if he or she places a tunnel token that completes the longest road at that moment in the game.
{{IconWorld}} A player will get the Robber Baron tile if he or she places a tunnel token that completes the longest road at that moment in the game.


{{FAQ|There are two long independent roads connected via a tunnel marked with same color tunnel tokens. At that moment, the road becomes the longest road. Who gets the Robber Baron tile: the player who laid the last tunnel token or the player who placed the last tile considering both roads, including the tunnel tiles?|In this case, the player who placed the last tunnel token will get the Robber Baron tile, not the player who placed the last tile of the combined road.}}
{{FAQ|nesting=1|width=600px|title=
There are two long independent roads connected via a tunnel marked with same color tunnel tokens. At that moment, the road becomes the longest road. Who gets the Robber Baron tile: the player who laid the last tunnel token or the player who placed the last tile considering both roads, including the tunnel tiles?
|text=In this case, the player who placed the last tunnel token will get the Robber Baron tile, not the player who placed the last tile of the combined road.
}}
}}


== Tile distribution ==
== Tile distribution ==


'''Total Tiles: 4'''
{{BeginTileList|width=700px|tiles=4}}
{{BeginTileList|700px}}
{{Tile|image=Tunnel_C1_Tile_1.jpg|count=1}}
{{Tile|Tunnel_C1_Tile_1.jpg|x1}}
{{Tile|image=Tunnel_C1_Tile_2.jpg|count=1}}
{{Tile|Tunnel_C1_Tile_2.jpg|x1}}
{{Tile|image=Tunnel_C1_Tile_3.jpg|count=1}}
{{Tile|Tunnel_C1_Tile_3.jpg|x1}}
{{Tile|image=Tunnel_C1_Tile_4.jpg|count=1}}
{{Tile|Tunnel_C1_Tile_4.jpg|x1}}
{{EndTileList}}
{{EndTileList}}


'''Total Tokens: 12'''
{{BeginTileList|tokens=12}}
{{BeginTileList|700px}}
{{Tile|image={{Piece|name=TunnelTokenBlue|edition=C1|variant=imagename}}|size=55px|link=#tunnel|count=2|config={{Piece|name=TunnelTokenBlue|edition=C1|variant=short}}}}
{{Tile|Token_Tunnel_blue_C1.png|&nbsp;x2}}
{{Tile|image={{Piece|name=TunnelTokenYellow|edition=C1|variant=imagename}}|size=55px|link=#tunnel|count=2|config={{Piece|name=TunnelTokenYellow|edition=C1|variant=short}}}}
{{Tile|Tunnel_C1_Token_02.png|&nbsp;x2}}
{{Tile|image={{Piece|name=TunnelTokenGrey|edition=C1|variant=imagename}}|size=55px|link=#tunnel|count=2|config={{Piece|name=TunnelTokenGrey|edition=C1|variant=short}}}}
{{Tile|Token_Tunnel_grey_C1.png|&nbsp;x2}}
{{Tile|image={{Piece|name=TunnelTokenGreen|edition=C1|variant=imagename}}|size=55px|link=#tunnel|count=2|config={{Piece|name=TunnelTokenGreen|edition=C1|variant=short}}}}
{{Tile|Token_Tunnel_green_C1.png|&nbsp;x2}}
{{Tile|image={{Piece|name=TunnelTokenRed|edition=C1|variant=imagename}}|size=55px|link=#tunnel|count=2|config={{Piece|name=TunnelTokenRed|edition=C1|variant=short}}}}
{{Tile|Token_Tunnel_red_C1.png|&nbsp;x2}}
{{Tile|image={{Piece|name=TunnelTokenBlack|edition=C1|variant=imagename}}|size=55px|link=#tunnel|count=2|config={{Piece|name=TunnelTokenBlack|edition=C1|variant=short}}}}
{{Tile|Token_Tunnel_black_C1.png|&nbsp;x2}}
{{EndTileList}}
{{EndTileList}}


{{FootnoteIconPara_en}}
{{FootnoteIconPara}}


[[Category:Checked]]
[[Category:Checked]]
[[Category:First Edition]]
[[Category:First Edition]]
[[Category:First Edition Minor Expansion]]
[[Category:First Edition Minor Expansion]]
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