Vistas (Fan Expansion)

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Rules, texts, images and others can be changed.

General info and comments

 
Expansion symbol

Vistas fan-expansion was released by Carcassonne Central members Michael Stacup (stalcupojoy) and Snearone which redesign tiles into C2 style as Vistas Revisited C2.

There is much hard work to be done in the land of Carcassonne. But it is also important that the people stop to rest and enjoy the beauty of the land around them. For it is written in the Book of Books that even God Himself stopped and "looked at everything He had made, and it was very good," and "on the seventh day He rested from all His work."

Contents

  • 12 landscape tiles with Vista Points.

New Land tiles

The new Land tiles are played like those in the base game.

The road does not end on this tile. Instead, it branches into 3 directions.
This tile has two seperate city segments. If you place a tile with one city segment to the top of it, the city segments become connected.
Note: If you place it next to similar tile like the ones from   Hills & Sheep as shown, all of the separate city segments are connected.

Rules

Preparation

Mix the new tiles in with the rest of the tiles.

Gameplay

1. Placing a tile

Whenever you draw a tile, place it normally.

2. Placing a meeple

In addition to normal placement options, a player may deploy a meeple on the Vista Point as a Sightseer.

3. Scoring a feature

Each Vista Point faces outward toward a six-tile “Vista” area, two tiles deep and three tiles wide (see diagram) and is scored when this six-tile area is completed. This “Vista” area does not include the tile on which the Vista Point itself is located.

A Sightseer scores 1 point per type of feature in the Vista that is both “visible” and “significant.” A feature type is:

  1. Visible if it is intended as a visible part of the landscape, rather than functioning as an icon (e.g. city pennants, icons like dragon, princess etc.).
  2. Significant if it either:
    • Scores (e.g. cities, roads, gardens, fields, vista points)
    • Influences scoring (e.g. inns, cathedrals, tunnels, hills)
    • Causes an action (e.g. volcano, magic portal, bazaars)
    • Is a notable topographical feature (e.g. the river, water towers)

When not sure, check our Table of Scorable Features.

 
Example 1 - Blue on a completed Vista Point would score for the following types of features: cities, roads, fields, garden, highwayman, inn, crop circle, farmhouse, vista point, crossroad and river. The Sightseer scores 11 points and then return to its owner's supply.
Final Scoring

Any incomplete Vistas score 1 point per type of visible, significant feature, just as during the game.

Scorable Features

Rule of thumb: Every feature which is scoreable or significant as described in 3. Scoring feature

This table is dynamic and contains figures depends on selected expansions.
ExpansionScorableNot scorable
 Base GameCityCoat of arms
 The AbbotGarden
Large Expansions
 Inns & CathedralsCathedral
Inn
 Traders & BuildersGoods symbol
 The Princess & the DragonMagic PortalPrincess symbol
VolcanoDragon symbol
 The TowerTower foundation (including tower floors)
 Abbey & MayorAbbey
 Count, King & RobberCity of Carcassonne
River
Shrine
 The CatapultThe Fair
 Bridges, Castles & BazaarsBazaar
Bridge
Castle
 Hills & SheepHill
Vineyard
Minor Expansions
Fan Expansions

If playing with any fan expansions, players must consider, before starting the game, which of the new elements introduced by the fan expansions will and will not count toward Vista scoring.
Players are advised to use the criteria outlined in the 3. Scoring a feature section, but ultimately simply need to agree with each other.
This is list of suggested features to score. List contains some of fan-expansion with scorable elements[1] supported by WiCa.

 Castle LordsCastle on road
 The City GatesCity Gate
 The Flying Machines 2HillAircraft
 Fortune TellerFortune Teller Tent
 La PorxadaLa Porxada
 The LabyrinthsLabyrinth
 VistasVista Point
 The WellsWell

Other expansions

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Tile distribution

Vistas Revisited C2

Total tiles: 12
   x1
 
   x1
 
   x1
(D)
   x1
 
   x1
 
   x1
 
   x1
(F)
   x1
 
   x1
(G)
   x1
 
   x1
 
   x1
 
Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
 
G | Garden
 
Note: The small illustrations of a cowshed, a pigsty and a donkey stable are collectively referred to as sheds or stables.

Vistas C1

Total tiles: 12
   x1
   x1
   x1
   x1
   x1
   x1
   x1
   x1
   x1
   x1
   x1
   x1

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Fan-expansions supported by WiCa without scorable elements are not listed.